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Fuego Fish
Dec 5, 2004

By tooth and claw!
Pretty sure I can beat all of you for embarrassing webcomic-related memories.

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Pollyanna
Mar 5, 2005

Milk's on them.


Fuego Fish posted:

Pretty sure I can beat all of you for embarrassing webcomic-related memories.

Oh poo poo I somewhat remember and recognize your name now.

Jimbozig
Sep 30, 2003

I like sharing and ice cream and animals.

Moriatti posted:

Man, I really should join their discord anyways sinve I enjoy the show and often have dead periods at work.

It ended up ok because I got into a 9th level 4e game with some impressive looking 3d scenery, and have already made some character cards so I can show up blinged out.

If I go next year I want to run some games, hey, Jim, mind if I run your game at a con? Probably as a Metal gear game or something?

Mind?! I love it when people play my game! Go for it!

oriongates
Mar 14, 2013

Validate Me!


Fuego Fish posted:

Pretty sure I can beat all of you for embarrassing webcomic-related memories.

I don't know, 15 years ago I was making my own embarrassing webcomic.

What's bizarre is that I know realize I was creating what would now be an incredibly cliche and eye-rolling isekai-style story, just years before it became a genre. So I was ahead of my time when it came to terrible storytelling.

fool of sound
Oct 10, 2012

oriongates posted:

What's bizarre is that I know realize I was creating what would now be an incredibly cliche and eye-rolling isekai-style story, just years before it became a genre. So I was ahead of my time when it came to terrible storytelling.

Isekai is literally every single aspiring fantasy writer's first idea.

oriongates
Mar 14, 2013

Validate Me!


yuuuuup

And on top of that it was blatantly self-insert isekai world-jumping. I don't mean "oh, the author is clearly fantasizing about being the main character", I mean "the main character is modeled after me and shares my name because I am a garbage person".

Lightning Lord
Feb 21, 2013

$200 a day, plus expenses

I used to read Neon Umbra, a lovely Werewolf the Apocalypse webcomic that went forever between updates and they were all inevitably wheel spinning. Then one day the artist mysteriously quit and the comic has vanished from the internet into the Land of Wind and Ghosts. Does that count as gaming?

LongDarkNight
Oct 25, 2010

It's like watching the collapse of Western civilization in fast forward.
Oven Wrangler

Fuego Fish posted:

Pretty sure I can beat all of you for embarrassing webcomic-related memories.

I'm your huckleberry.

Plutonis
Mar 25, 2011

Isekai are good in most cases

Doorknob Slobber
Sep 10, 2006

by Fluffdaddy
what websites that review a large array of pnp/tabletop stuff? I'm talking like third party D&D supplements even.

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

oriongates posted:

I don't know, 15 years ago I was making my own embarrassing webcomic.

You dare challenge John Solomon to a duel to the death?

Plutonis
Mar 25, 2011

Fuego Fish posted:

Pretty sure I can beat all of you for embarrassing webcomic-related memories.

Yeah dude. We all know you pioneered the idea of having a blog solely about mocking webcomics.

Moriatti
Apr 21, 2014

Doorknob Slobber posted:

what websites that review a large array of pnp/tabletop stuff? I'm talking like third party D&D supplements even.

http://projects.inklesspen.com/fatal-and-friends/

P.d0t
Dec 27, 2007
I released my finger from the trigger, and then it was over...
:siren: New blogpost is up for The Next Project.

Today's post talks a bit about how I came to settle on using the "universal DC10" mechanic; in short, I was trying to strip out a lot of the superfluous modifiers that D&D has aggregated over the years, and simplify things down to the bare essentials.

Because everyone loves trying to remember your attack bonus and damage bonus, right? Works out well for everyone.

Anywho, this is the first post after my summer break, so I'll be back to posting every 10th day(ish) until early December :)

FactsAreUseless
Feb 16, 2011

Fuego Fish posted:

Pretty sure I can beat all of you for embarrassing webcomic-related memories.
:patriot:

FactsAreUseless
Feb 16, 2011

oriongates posted:

yuuuuup

And on top of that it was blatantly self-insert isekai world-jumping. I don't mean "oh, the author is clearly fantasizing about being the main character", I mean "the main character is modeled after me and shares my name because I am a garbage person".
That's just being a teenager.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
But when will be finally get an isekai setting for D&D? I bet it'd be big with the kids.

Plutonis
Mar 25, 2011

Alien Rope Burn posted:

But when will be finally get an isekai setting for D&D? I bet it'd be big with the kids.

The 80s cartoon, next.

Zurui
Apr 20, 2005
Even now...



Alien Rope Burn posted:

But when will be finally get an isekai setting for D&D? I bet it'd be big with the kids.

There was a big wave of PYS discourse for 3.5 on RPG.net around 2005-2006. It's a classic game mode but supporting it officially would basically be the best thing to ever happen to the Rules as Physics guys.

Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.

Plutonis posted:

The 80s cartoon, next.

The joke
--------------------------------------------------->


You.


Also, I've got to say that I'm starting to think I'm a bad GM. I've been taking a break from GMing, as I talked about here, and the only RPGing I'm doing is playing Darth Doom (an amlgam of Doctor Doom and Darth Vader) in Lager's awesome Marvel Heroic Exlies PBP.

But, recently, I saw I had a discord where I was playing World Wide Wrestling with some people over a year ago. The GM didn't know the rules, rolled for the NPCs (WWW is a PbtA game so that doesn't work), but was generally a really nice guy who loved wrestling and did a lot of cool things like music intros to engage his players. And it just hit me that the guy was able to keep the game going for so long.

I don't know. It's like, my longest game was probably that Urban Shadows game I ran with forum user Quantumninja, mistaya, and...oh poo poo I forgot the other two players' usernames. And that was 7 months. And it had issues. Entirely from me. Like, I remember this time I got wrapped up in a scene so long that I forgot about the other players for a bit too long and got rightfully called out for it. And that's not even getting into us trying to do a sequel game where I was in the middle of one of my anxiety episodes and had to stop everything to deal with it. I mean, on the positive, the Urban Shadows game had a beginning, middle, and an end and all the characters got to grow and change and got a conclusion to their stories. But, it still only lasted 7 months.

Most of my games die. Some do get endings. Like the two Masks games I ran. One in person with college friends which I still consider THE BEST game I've ever been in ever. And one with people from SA which was actually sort of a dumpster fire due to my own mistakes. And the 13th Age short adventure I ran for some people from my college gaming club that went awesome (which was extra cool because it was an IRL game and I gave them an out-of-date paper map of the dungeon and they were able to mark off things on it as they discovered things in real time and it was awesome). And the Legend of the Elements game I ran for Jordanprokosh, fuzz, and PMush (which, despite being set in the Avatar world, somehow ended up having violent gang style murders, strip clubs, and a superhero). And there were a few others.

But most of them just flat out died. Like the Burning Wheel games where they were elves meeting humans for the first time during the renaissance (we jointly made the setting and that's what they came up with and it had a TON of potential but the system dragged us down so much we all disbanded). Or the 4th Edition Game (which I played with a friend from high school, a friend from college, and a friend from my first job) set in Eberron that died due to two players dropping because they didn't like one of the players which, with 3 players, meant the game was hosed no matter what. Or the Chuubos game I ran for Violet, JordanProkosh, and Americha which started off fun but petered out quick. Or the Fragged Empire game that I ran for Viscardus, Rockpolis, and Humbug Scoolbus which died because I realized I didn't like Fragged Empire.

And let's not even begin to get into the failure of my attempts at PBP like that Chuubo's/Exalted game that was a loving dumpster fire.

I just can't help but think maybe I'm a bad GM. Players have told me things since I always ask for feedback. Like, I remember one player really got sick of me doing the "character talks down to the player character" trick to make the player hate the character because I overused it to generate easy heat between the party. Or that my jokes just aren't that funny. And all my character voices sound the same. And that I really need to remember names better (which is a problem I just have). And etcerta.

I don't know. I'm just thinking maybe I'm bad at this and that bugs me for some reason.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Recognize your flaws, work on one or two at a time, and realize most players either A) are pretty easily satisfied or B) not in a position to see flaws. And if something worked, no shame in repeating it.

I'd check out the GM advice thread for more on that kind of thing. I generally am pretty gunshy about running games these days because I want to make sure I'm properly prepped and not inclined to burn out partway through, or at least find a way to reduce the impact of eventual burnout issues.

Wrestlepig
Feb 25, 2011

my mum says im cool

Toilet Rascal
as far as I can tell all the examples of stuff not working there aren't really your fault, aside from maybe struggling with Play by post (although barely anyone's ever work out, organising is hard) and a couple of Chuubo games. It really just sounds like you're bummed out about games not working out, and placing all that responsibility on yourself, more than you not actually being a good gm.

Aniodia
Feb 23, 2016

Literally who?

Alien Rope Burn posted:

And if something worked, no shame in repeating it.
Quick little storytime: I'd played in a 1e AD&D game for about 5-6 years IRL, weekly if possible (considering people's other commitments). It was the best game I've played in currently, and even ended up having to retire my character when it eventually ran down to just me and the DM. This ended about, oh, 7-8 years ago at this point. Anyway, about 7-8 months ago I ran into him at a local coffee joint (where he went a day or two before sessions to relax and work on the game), and we caught up over a cuppa and snacks. Long and the short of it is, he had 5-6 years worth of campaign settings and adventures to use, so why not put them to use? He got another group together, has been running them through a lot of the same adventures I'd played in (to a point), and the game has played out quite differently. He joked about how he might have to start coming up with new material, as the new group is heading in directions we never thought of going.

Covok posted:

I'm just thinking maybe I'm bad at this and that bugs me for some reason.

TBQH, you need to chill the gently caress out for a sec. Games can and will dissolve over anything, or even nothing at all, and it's going to happen. Since that AD&D game, I think I've played in about 10 or 11 different games (that I remember off the top of my head), and I can't say any of them ran for any particularly long period of time. A lot of it is just people have other poo poo going on in the background that you may or may not know about, and there's gently caress all you can do about it. Running a game is like herding cats. Once in a while, it seems like everything might be going your way, but most of the time you're wasting your breath. :shrug:

Best thing I can recommend, is find a game you loving LOVE. Not the coolest thing on the block, not something you heard might be cool, but something you're intimately familiar with. The kind of game where you'd go and do all the weird kinky poo poo in the bedroom with it if it were a person. Find out what game is That One Game™ for you, even if it might take a little bit to do so. Once you do, go out and find a group of players, ones who'd be willing to watch that weird kinky poo poo. Vetting players is gonna suck, it's gonna take forever, and sometimes you might not end up with the Best Group on the Planet™. But, once you get that group, and it all just loving clicks into place like that long piece for your 4-line Tetris, run that game. Run that game as long as you can, and run that poo poo into the ground. Make some memories of some great poo poo, even if not every session is super serious and is 3 hours of loving about and having fun out of a 4-hour session.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
In my experience, you're usually a much worse GM in your head, than how your players see it.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

fool_of_sound posted:

Isekai is literally every single aspiring fantasy writer's first idea.

I wanna see a story where a RPG player ends up in a fantasy world and leaves the adventuring to someone else while they open a tavern. Or an item shop.

Plutonis
Mar 25, 2011

Ghost Leviathan posted:

I wanna see a story where a RPG player ends up in a fantasy world and leaves the adventuring to someone else while they open a tavern. Or an item shop.

https://myanimelist.net/manga/103001/Meikyuu_Black_Company
https://myanimelist.net/anime/34012/Isekai_Shokudou

Kwyndig
Sep 23, 2006

Heeeeeey


Ghost Leviathan posted:

I wanna see a story where a RPG player ends up in a fantasy world and leaves the adventuring to someone else while they open a tavern. Or an item shop.

It's what I would do in that situation. Adventuring is for chumps.

Fumbles
Mar 22, 2013

Can I get a reroll?

I have absolutely no idea whether I should put this in one of the wargaming threads, the GM Advice thread, or here- so I'll go with here since it's the most generic thread available.

I'm a GM who's going to be running a Mecha-themed Genesys game and I'm having a lot of trouble coming up with any sort of usable battle maps. I'm looking for modern and near-future style things you'd see in an Armored Core or Front Mission game, or stuff straight out of Gundam. Military bases with hangars for mobile suits, modern city streets at the right scale for mech on mech shootbangs, generic non-fantasy open field maps like roads for caravan ambushes or interesting terrain formations for skirmishes. Everything I'm finding is either scaled for people on foot or are way too fantasy or futuristic sci-fi. Maps without hexes or grids would be preferable but I'll take anything at this point that'd be good for giant robots to smash into each other and run around having firefights out of gundam or front mission. I am willing to buy products to make this game good for my players , I just want to avoid firefights on the doodled plains of whiteboard. I'll be running the game over Roll20 so digital maps and pdfs greatly preferred.

Help me TG, my giant stompy robots don't have anywhere to stomp! :ohdear:

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




Fumbles posted:

Help me TG, my giant stompy robots don't have anywhere to stomp! :ohdear:

Time to re-watch ( or at least skim) some Real Robot shows and steal their designs for military bases. Gundam 00 (a Gundam Wing reboot) stands out to my memory as having a lot of scene on military bases for mobile suits. Notably, early in the series there's a scene at a demo for a prototype suit that should give you some material.

https://www.youtube.com/watch?v=pR7DRNz9t_0&t=545s

Cassa
Jan 29, 2009
Jump on google maps, it's what I did for my last urban game. Widening the streets will be a good starting point depending on the scale of your mechs, really. Hobby shops sometimes have 1/72 scale maps of airbases and such that could help too.

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


BinaryDoubts posted:

e2: the neurotically yours guy is still making new ones to the tune of $1.3k a month on patreon. Surprisingly, it's not porn, it's... complaints about people being easily triggered: https://www.youtube.com/watch?v=0fJzCi7JQYY

The barrier to entry for Anti-SJW ranting is much lower than that of cartoon porn nowadays (although he used to do that too back when that was the lazy way to get paid).

Yawgmoth
Sep 10, 2003

This post is cursed!

Fumbles posted:

I have absolutely no idea whether I should put this in one of the wargaming threads, the GM Advice thread, or here- so I'll go with here since it's the most generic thread available.

I'm a GM who's going to be running a Mecha-themed Genesys game and I'm having a lot of trouble coming up with any sort of usable battle maps. I'm looking for modern and near-future style things you'd see in an Armored Core or Front Mission game, or stuff straight out of Gundam. Military bases with hangars for mobile suits, modern city streets at the right scale for mech on mech shootbangs, generic non-fantasy open field maps like roads for caravan ambushes or interesting terrain formations for skirmishes. Everything I'm finding is either scaled for people on foot or are way too fantasy or futuristic sci-fi. Maps without hexes or grids would be preferable but I'll take anything at this point that'd be good for giant robots to smash into each other and run around having firefights out of gundam or front mission. I am willing to buy products to make this game good for my players , I just want to avoid firefights on the doodled plains of whiteboard. I'll be running the game over Roll20 so digital maps and pdfs greatly preferred.

Help me TG, my giant stompy robots don't have anywhere to stomp! :ohdear:
https://imgur.com/r/battlemaps

I'm sure there's something you can use there.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Lurdiak posted:

The barrier to entry for Anti-SJW ranting is much lower than that of cartoon porn nowadays (although he used to do that too back when that was the lazy way to get paid).

He'd be making way more money if he did porn again, or at least went more lewd again, that's basically something that people near universally agree upon whenever I see NY get talked about on other sites(especially since it ties into the other major opinion those people have, that Foamy is a very one note character and more focus on the goth girl again would make things more interesting)

Also the creator did some comics for it years ago and they're certainly interesting in ways that can't really be shown here because they're dirty in ways that make Oglaf look clean

Yawgmoth
Sep 10, 2003

This post is cursed!

drrockso20 posted:

Also the creator did some comics for it years ago and they're certainly interesting in ways that can't really be shown here because they're dirty in ways that make Oglaf look clean
goddammit I don't want to go looking for these but now you've got me all sorts of morbidly curious so I have to at least ask for them

BetterWeirdthanDead
Mar 7, 2006

by Jeffrey of YOSPOS

Plutonis posted:

The 80s cartoon, next.

The Play Better Podcast had an arc where the PCs were dropped into the D&D cartoon, except it was also Ravenloft.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Yawgmoth posted:

goddammit I don't want to go looking for these but now you've got me all sorts of morbidly curious so I have to at least ask for them

Most of them are for sale on his Gumroad page

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

drrockso20 posted:

He'd be making way more money if he did porn again, or at least went more lewd again, that's basically something that people near universally agree upon whenever I see NY get talked about on other sites(especially since it ties into the other major opinion those people have, that Foamy is a very one note character and more focus on the goth girl again would make things more interesting)

Also the creator did some comics for it years ago and they're certainly interesting in ways that can't really be shown here because they're dirty in ways that make Oglaf look clean

Didn't he make the goth girl fatter and fatter until giving up and suddenly rebooting her skinny?

Plutonis
Mar 25, 2011

Ghost Leviathan posted:

Didn't he make the goth girl fatter and fatter
:mrgw:

quote:

until giving up and suddenly rebooting her skinny?

:whitewater:

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Ghost Leviathan posted:

Didn't he make the goth girl fatter and fatter until giving up and suddenly rebooting her skinny?

Yup, with a literal Reboot Button, said reboot moved them to Conneticut(instead of NYC), there was a lot of weird stuff involving the girl's boobs(she got them reduced, but then missed the attention she got for them and bought a magic ring off the internet to make them bigger again, then she got the reduction undone as well), then she had a psychotic breakdown and then they did a timeskip and basically said that pretty much the entire reboot up to that point didn't actually happen as portrayed because of her psychosis(except for a couple episodes involving Foamy by himself cause he moved out for a while), and then things meandered along through multiple additional reboots to the current status quo that has the girl as a literal NEET with agoraphobia and it's just been incredibly boring because nothing actually happens anymore

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Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.

Aniodia posted:

Quick little storytime: I'd played in a 1e AD&D game for about 5-6 years IRL, weekly if possible (considering people's other commitments). It was the best game I've played in currently, and even ended up having to retire my character when it eventually ran down to just me and the DM. This ended about, oh, 7-8 years ago at this point. Anyway, about 7-8 months ago I ran into him at a local coffee joint (where he went a day or two before sessions to relax and work on the game), and we caught up over a cuppa and snacks. Long and the short of it is, he had 5-6 years worth of campaign settings and adventures to use, so why not put them to use? He got another group together, has been running them through a lot of the same adventures I'd played in (to a point), and the game has played out quite differently. He joked about how he might have to start coming up with new material, as the new group is heading in directions we never thought of going.


TBQH, you need to chill the gently caress out for a sec. Games can and will dissolve over anything, or even nothing at all, and it's going to happen. Since that AD&D game, I think I've played in about 10 or 11 different games (that I remember off the top of my head), and I can't say any of them ran for any particularly long period of time. A lot of it is just people have other poo poo going on in the background that you may or may not know about, and there's gently caress all you can do about it. Running a game is like herding cats. Once in a while, it seems like everything might be going your way, but most of the time you're wasting your breath. :shrug:

Best thing I can recommend, is find a game you loving LOVE. Not the coolest thing on the block, not something you heard might be cool, but something you're intimately familiar with. The kind of game where you'd go and do all the weird kinky poo poo in the bedroom with it if it were a person. Find out what game is That One Game™ for you, even if it might take a little bit to do so. Once you do, go out and find a group of players, ones who'd be willing to watch that weird kinky poo poo. Vetting players is gonna suck, it's gonna take forever, and sometimes you might not end up with the Best Group on the Planet™. But, once you get that group, and it all just loving clicks into place like that long piece for your 4-line Tetris, run that game. Run that game as long as you can, and run that poo poo into the ground. Make some memories of some great poo poo, even if not every session is super serious and is 3 hours of loving about and having fun out of a 4-hour session.

You're right. I think that was me just letting a "bad thought" in and letting it get to me. Sorry about that.

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