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kingcom posted:Alright so thats why going for a full pet gives you bigger options for what your pet is doing. You free action call them do things that combine with you depending on type. Such as: So just reflavor Battlemaster
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# ? Jul 30, 2018 01:59 |
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# ? Jun 3, 2024 21:48 |
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mango sentinel posted:So just reflavor Battlemaster You're right a battlemaster is the equivalent of someones pet. Arivia posted:Considering that the most common thing I hear of with 5e familiars is people milking imps for their poison, those are an incredible mess of failure. ...I was thinking the flyby assist stuff everyone with a familiar does but yeah okay i guess.
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# ? Jul 30, 2018 02:01 |
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Arivia posted:Also Matt Coville looks like a wookie or a gnome or something. GIANT FRINGE OF HAIR I like a lot of little things in his "Running the Game" series, but my god is he hyperactive. I installed an extension just so I could slow his videos down a tad without going full on moonshine-drunk-slurring.
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# ? Jul 30, 2018 02:11 |
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kingcom posted:You're right a
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# ? Jul 30, 2018 02:12 |
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*Nods Sagely*
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# ? Jul 30, 2018 02:31 |
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When I get my friends to allow me a Flying Snake it is for two reasons. One, it is the glorified messenger pigeon of high fantasy according to it being one of the very few critters to get a lore sidebar. Which makes it even nerdier than an owl. Two. Everything is more funny if it's a bird snake doing it. How's an owl gonna get drunk in an efficient manner, huh? Though yeah, one of my pals who GMs first reaction to asking for birdsnake was 'oh cool you can sell the poison and still flyby spam'
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# ? Jul 30, 2018 02:44 |
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These Gadsden flags are getting more and more esoteric
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# ? Jul 30, 2018 02:47 |
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gradenko_2000 posted:These Gadsden flags are getting more and more esoteric
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# ? Jul 30, 2018 02:55 |
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Section Z posted:Though yeah, one of my pals who GMs first reaction to asking for birdsnake was 'oh cool you can sell the poison and still flyby spam' As far as I can tell this has always been a part of D&D. Somehow. You can give the group a fortified manor house and surrounds as a base, and some of (maybe all) the players will manage to hyperfocus on the fact that you mentioned it's got a small orchard and talk excitedly about giving up their epic quest to save the world because OH MY FUCKIN GOD YOU GUYS WE COULD MAKE MONEY SELLING THE APPLES. Elector_Nerdlingen fucked around with this message at 03:03 on Jul 30, 2018 |
# ? Jul 30, 2018 02:58 |
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AlphaDog posted:As far as I can tell this has always been a part of D&D. Somehow. Is it Karma that a party who doesn't give a poo poo about more money than sane for their level likes to spend it on novelties while wanting to actually save people, gets the GM you have to talk down from giving our level 6 airship adamantine plating and double digit D10 cannons? "If we have an airship that can blow holes through their city, they won't let us near them for trade" "Oh good point." It's often the small stuff that trips him up the most though. Give us a post apocalyptic setting he backed on kickstarter and he'll immediately gravitate towards the quickest handwave towards infinity laser ammo. But will fall into the 'but realistically' hole over the idea of a 1d4 shuriken launcher built into a ninja exo suit. "But where do the shuriken COME from? What is the loading mechanism? How many hours per rest does it take to manufacture the shuriken? What if we just make it a laser instead? That would be more realistic"
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# ? Jul 30, 2018 03:15 |
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Glagha posted:You sound like a lot of fun. I assure you, I am plenty of fun. The issue is that when you run a game in that environment, letting someone summon six things with their own initiative, mid combat, adds at least twenty minutes of overhead. When you have three hours to run a game, which, if you want a satisfying experience, has to actually end at the correct point in the story and not simply when you run out of time, you are under a lot of pressure to eliminate overhead. Letting one person who has already demonstrated they aren't sure what they are doing summon their own adventuring party and make decision for them is a lot of loving time wasted. The compromise was that she summoned one pretty cool thing instead of six blatantly lovely things. It owned. EDIT: This is actually true of a lot of things in D&D. If you assume everybody has both infinite time and patience then there's no issue with summoning; but both are in fact a finite resource. I'm more lax with home games but I still like each session to have a beginning, middle, and end, even if you have a 'to be continued' at the end. Just letting game run until everybody is exhausted or has to go because they won't get eight hours of sleep otherwise just isn't a good way for me to run games at this point in my life. The game needs more structure. I'd rather spend my finite resources letting players chase their own plots than adding forty minutes to a combat for no reason. Mendrian fucked around with this message at 03:27 on Jul 30, 2018 |
# ? Jul 30, 2018 03:23 |
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How can I completely break a game with Skeleton Based Economy necromancy wizard? Give me the castiest spells you got
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# ? Jul 30, 2018 05:29 |
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kazr posted:How can I completely break a game with Skeleton Based Economy necromancy wizard? Give me the castiest spells you got Everybody is ready to have peasants complain about skeleton workers ruining their economy or the millionth person to declare a skeleton on a treadmill means they have defeated thermodynamics. So get Skeletons to dumb do jobs people will feel dumb complaining they can't have for themselves. Skeletons taking over the mining industry? Problems. Skeleton Chimney sweeps? Probably gonna get away with it. Section Z fucked around with this message at 05:41 on Jul 30, 2018 |
# ? Jul 30, 2018 05:37 |
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My Asimar cleric just died in my friend's 5th Ed game and he's offered me the option of a. Reviving her with a cost b. New character with equivalent xp and equipment to the rest of the party The problem so far as been the party comp. It's a long story but we ended up with a barbarian, 2 bards and my cleric, so we never had much in the way of dps... TLDR So any goon recommendations for the most dumb/awesome damage output build I can make? Doesn't matter if its ranged, melee, caster or martial, I'll play it. I've got access to all the content out so far and even could wing custom content if it's fair. Thanks friends
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# ? Jul 30, 2018 08:48 |
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I think a GWM paladin might be the most nova burst damage. You said you have access to all content, does that mean you're playing with feats?
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# ? Jul 30, 2018 08:53 |
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Elysiume posted:I think a GWM paladin might be the most nova burst damage. You said you have access to all content, does that mean you're playing with feats? Also sorry for being out the loop, but GWM?
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# ? Jul 30, 2018 08:55 |
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kaffo posted:Yeah we are playing with feats, got any suggestions?
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# ? Jul 30, 2018 08:56 |
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Elysiume posted:Great weapon master, lets you take a bonus action extra attack when you down an enemy, and more importantly lets you take -5 to hit in exchange for +10 to damage. I'll stick it in my notes. A paladin would fit well plot wise too. Open to any other suggestions too so I've got some options to discuss with the GM
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# ? Jul 30, 2018 09:01 |
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RyuHimora posted:Do Mearls and Crawford actually know what they're doing? "The design of the game is fine... So long as you don't play the game as designed." Huh? Why are there about 10 separate issues with 5e to which the answer from the actual developers is to houserule it and stop bothering them? I am seriously suspect of the abilities of these people. I don't understand how they are in charge. kaffo posted:My Asimar cleric just died in my friend's 5th Ed game and he's offered me the option of
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# ? Jul 30, 2018 09:02 |
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So what's the tldr on why 5e is bad?
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# ? Jul 30, 2018 09:09 |
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Splicer posted:A third bard.
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# ? Jul 30, 2018 09:16 |
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kaffo posted:The other two actually play instruments, so unless I bring a kazoo I won't fit in
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# ? Jul 30, 2018 09:18 |
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sebmojo posted:So what's the tldr on why 5e is bad? quote:The saving throw system is a loving sham.
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# ? Jul 30, 2018 09:26 |
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While not a "mechanical problem" aspect, I feel the understated but "actual worst thing(?)" for players new to DnD or even just 5th ed is the horrible editing. With such hits as the combat section on prone not explaining the combat effects of prone for and against attack rolls. Oh no, you have to look that up literally 100 pages later in the conditions section (A throwaway sentence to check the conditions section for more details, merely emphasizes that you hosed up listing details). Or more simple, how the table of contents has zero mention of the word 'skill'. Oh no, they label it as a much more vague "Ability checks" and "Using each ability score". Which I have had to explain is where they put the skills listing to people understandably perplexed by a table of contents with no mention of skills. Then there is poor terminology mangling the expectations for mechanics that could be just fine. Because while I'm fine with the mechanic itself (Oh half my skills are essentially ANY SKILL I WANT? Only 2-3 are class list only? Yes please), holy gently caress, what zero self awareness genius decided to take a series long optional extra "Background", and use that as the term for a mandatory source of half your proficiency/language picks!? My friends years of playing other editions of DnD from 3x, 4th, and pathfinder (even running games themselves). Seem to have ground in this expectation so deeply, that every single time 5th ed Chargen comes up, I have to remind my friends that in 5th edition Backgrounds are not optional rules extra perks like every other edition of DnD ever. Section Z fucked around with this message at 10:40 on Jul 30, 2018 |
# ? Jul 30, 2018 10:27 |
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Eh, Pathfinder traits are only optional in the absolute most technical source of the term. (They are listed as an optional rule in the two books that introduce them, but then literally everything else assumes you’re using them.) For the people in here not familiar with Pathfinder, you get two traits at character creation of your choice. One is generally specific to the campaign you’re playing. Traits can do a lot of different things, but the most common is something like “Pick a skill. That skill becomes a class skill for you, and you get a +1 bonus to it.” 3e’s were really optional though. 4e’s weren’t, but they didn’t really matter much.
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# ? Jul 30, 2018 11:49 |
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The index in the 5e PHB makes me swear profusely every time I have to use it. "Mounted combat: see combat, mounted". Why not just put the page number? I could understand not putting duplicate entries if you wanted to save page count, but if you're going to have the duplicate entry, why not just put the page number on both so you don't need an index for your index?
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# ? Jul 30, 2018 12:43 |
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lmao Any chance of a 5.5e, or at least a return to Basic vs. Advanced?
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# ? Jul 30, 2018 12:46 |
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Zarick posted:The index in the 5e PHB makes me swear profusely every time I have to use it. "Mounted combat: see combat, mounted". Why not just put the page number? I could understand not putting duplicate entries if you wanted to save page count, but if you're going to have the duplicate entry, why not just put the page number on both so you don't need an index for your index? This is where I got the shits with it: quote:component, spell: See Casting a quote:spell components: See Casting a Each item on that list has its own index entry. They all point at page 203.
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# ? Jul 30, 2018 14:06 |
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Indexes are haaaard guys. And D&D is such a small brand and we don’t have many people to do them why are you so meaaaaan
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# ? Jul 30, 2018 14:10 |
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D&D, small brand,
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# ? Jul 30, 2018 14:17 |
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kaffo posted:My Asimar cleric just died in my friend's 5th Ed game and he's offered me the option of How is a Barbarian and a Cleric not DPR? I mean, yeah two Bards are kind of redundant if neither damage spec'd but between Toll the Dead, Spiritual Weapon, Spirit Guardians, and later Guardian of Faith, and all of that rocking heavy armor + shield, Clerics absolutely poo poo out damage. And that's without getting into the Domains that improve this. But if you truly want to just go full gung-ho on damage... Paladin is decent, a Polearm Master build for more attacks. Sorcadin is even better at just pure burst damage (Paladin 2, then MC into Sorcerer for more slots == more smites striking with metamagic'd Green-Flame Blade and Booming Blade). Sorlock (Warlock 2/ Sorcerer x) likewise just bursts things down through the combo of Eldritch Blast + Agonizing Blast + Quickened Spell, but from range, though going Hexblade patron allows them to gish like a Sorcadin sans the smites. McCree Fighter (Archery FS, Battlemaster, Hand Crossbow, Sharpshooter, Crossbow Expert) is tied with Sorlock above as best reliable ranged DPR in the system. Sharpshooter Wood Elf Rogue with Elven Accuracy - gets Hasted by a party member in order to reliably get two Sneak Attacks per Elven Accuracy Bladesinger with Shadow Blade can do whatever it wants. For your party comp I'd say either Paladin for a little more support with the Auras, or Sorlock so you have a strong ranged option as well as an off-tank so you don't leave your buddy hanging, or Bladesinger so you have damage/frontline/and arcane caster utility all rolled up into one. Conspiratiorist fucked around with this message at 16:56 on Jul 30, 2018 |
# ? Jul 30, 2018 14:18 |
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What's a use case for this style of index that is actually beneficial? All it seems to do here is waste time cross referencing itself.
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# ? Jul 30, 2018 14:20 |
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SettingSun posted:What's a use case for this style of index that is actually beneficial? All it seems to do here is waste time cross referencing itself. Theoretically, they would be trying to get you to think about the organization in the framework that it is written in, since the cosy in time/space to have some cross reference is small. So, if they wanted you to think Witch and their entry for Duck was "See Swimming" and their entry for Swimming was "See Witch", then they'd be making you follow along with their thought pattern so you'd have an easier time finding stuff in the future because you'd be apeing their style. It's not the end of the world and of all the problems with 5e, the one I'd be the least inclined to worry about.
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# ? Jul 30, 2018 14:57 |
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SettingSun posted:What's a use case for this style of index that is actually beneficial? All it seems to do here is waste time cross referencing itself. ...if you're a senile idiot using decades-old software and/or using up-to-date software but not bothering to learn to use it and/or are using free software despite having access to Hasbro money because ???*. Modern layout software lets you key your indexes to paragraphs or headings and will update as you update. Word lets you key your indexes to paragraphs or headings and will update as you update.
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# ? Jul 30, 2018 14:59 |
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Tomorrow kicks off my DMing career with my ragtag bunch of co-workers. One of them is a wild magic sorcerer and has successfully convinced me to allow more rolls on the wild magic table than the boring PHB suggests. From my understanding, this is good DMing.
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# ? Jul 30, 2018 15:05 |
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Just keep in mind Wild Magic Sorcerer is a joke that's only funny if everyone is in on it.
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# ? Jul 30, 2018 15:06 |
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Conspiratiorist posted:Just keep in mind Wild Magic Sorcerer is a joke that's only funny if everyone is in on it. Ah yeah for sure. I am not a huge fan of WACKY EXPLOITS in the games that I play, but I think this is a small-enough thing that it will just serve as a sort of entertaining bit of side-story most of the time.
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# ? Jul 30, 2018 15:10 |
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Pick a scenario, then read through the wild magic table thinking of how each would effect the scenario and the other players and the other players' sense of agency. Put a checkmark down for each under the categories "funny" "funny the first time" "annoying" and "why haven't we killed him yet". Repeat for several sessions worth of scenarios. The results may surprise you!
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# ? Jul 30, 2018 15:16 |
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Conspiratiorist posted:How is a Barbarian and a Cleric not DPR? Thanks for the advice! Appreciate it To clear it up, the barb is heavy specing into damage reduction and stacking health, I'm guessing he's missed out some of the key damage dealing abilities in favour of other stuff My cleric was actually doing a fair bit of damage, but I rolled super badly for health and had 15hp at level 3, which caused me to die legit every combat before I could actually do much It's ok though, next guy will be rocking
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# ? Jul 30, 2018 15:24 |
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# ? Jun 3, 2024 21:48 |
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Speccing into damage reduction?? You mean Bear Totem?
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# ? Jul 30, 2018 15:45 |