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I played a shadow warrior in war. poo poo was dope every 6 minutes when you could one round a chosen from a mile away.
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# ? Jul 20, 2018 16:20 |
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# ? May 25, 2024 18:47 |
I think War was the premier example in the field of how to level through PVP, and public quests. Nothing else though. People have learned the public quests lesson, but it really feels like there aren't many games where levelling through PvP is good at all
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# ? Jul 20, 2018 18:22 |
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Didn't one side get their knockback before the other so that tier of PvP was just knocking people into lava for big laughs and there was nothing they could do about it?
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# ? Jul 20, 2018 19:48 |
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ChickenWing posted:I think War was the premier example in the field of how to level through PVP, and public quests. Nothing else though. I haven't played any games where the public quests were anywhere near as cool and involved as WAR's tbh. The last one I tried was FFXIV at the relaunch and the public quests were almost entirely "run to this point and kill 50 of this mob" or "click 50 of these glowies". Of course it's not like I've played every MMO out there.
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# ? Jul 20, 2018 20:20 |
Dr. Kyle Farnsworth posted:Didn't one side get their knockback before the other so that tier of PvP was just knocking people into lava for big laughs and there was nothing they could do about it? I think that battleground with the lava was added after release and if I remember right, bright wizards had the knockback for Order and Chaos Magus had it for Disorder. Way more people played wizards.
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# ? Jul 20, 2018 22:28 |
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Dr. Kyle Farnsworth posted:Didn't one side get their knockback before the other so that tier of PvP was just knocking people into lava for big laughs and there was nothing they could do about it? I did this on the lava map with my dwarf tank lady, it was the best.
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# ? Jul 21, 2018 02:42 |
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bagrada posted:I think that battleground with the lava was added after release and if I remember right, bright wizards had the knockback for Order and Chaos Magus had it for Disorder. Way more people played wizards. tor anroc punt parties were awesome WAR was amazing because it was beyond hosed up for balance sorcs could use channel spells on the GCD because the first tick would do damage so you could chain someone down almost instantly in 3-4 buttons 100% of the time gtaoe targeting was absurdly easy to exploit in keeps since you could stay at the top of stairs in a corner and target the bottom floor without anyone seeing you magus and engineer vacuum skills were beyond broken since people would get stuck in one another's hitboxes and couldn't escape there was nothing better than roaming in party as a magus and charging into an order warband fullspeed and watching them scatter from your little demon surfboard. for like 3 days also some goons found items with 100% dispel ratings also so we were immune to bright wizards before they hotfixed the items. that was super fun Lux Aeterna fucked around with this message at 19:34 on Jul 21, 2018 |
# ? Jul 21, 2018 19:31 |
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I keep getting emails to join the beta but I'm too busy. Is it looking fun or another good idea
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# ? Jul 25, 2018 00:37 |
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2DCAT posted:I keep getting emails to join the beta but I'm too busy. Is it looking fun or another good idea Might be fun eventually.
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# ? Jul 25, 2018 03:36 |
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2DCAT posted:I keep getting emails to join the beta but I'm too busy. Is it looking fun or another good idea It’s not worth setting aside time for currently, imo. If you find yourself with nothing better going on it’s not a bad diversion for a bit though.
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# ? Jul 25, 2018 17:00 |
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Camelot Unchained just announced start of beta for this Tuesday (July 31st), assuming they can get 500 testers to log in today (28th)
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# ? Jul 28, 2018 20:04 |
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Played a few rounds today on a TDD archer and it really brought back a good warham/daoc vibe Highest scenario count was maybe 75 total people (+bots) and there were some fun fights
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# ? Jul 29, 2018 02:18 |
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ccubed posted:Camelot Unchained just announced start of beta for this Tuesday (July 31st), assuming they can get 500 testers to log in today (28th) Looks like it’s official now
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# ? Jul 31, 2018 05:32 |
keep us updated how the beta is
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# ? Jul 31, 2018 05:45 |
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The game seems fine for where it is at in the development cycle. Keep in mind that what CSE is calling "Beta 1" is not what people are accustomed to with modern betas. It is definitely too early to answer the question, "Will this be good?" but I definitely think it has the potential to be great.
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# ? Aug 1, 2018 23:05 |
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Just going to wait patiently for the final release headstart to go live. Absolutely all over this game but I want it to be out of beta first.
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# ? Aug 2, 2018 00:18 |
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ExHumus posted:The game seems fine for where it is at in the development cycle. Keep in mind that what CSE is calling "Beta 1" is not what people are accustomed to with modern betas. It is definitely too early to answer the question, "Will this be good?" but I definitely think it has the potential to be great. This game started development in 2012, nothing about it is too early. Where it is in its development cycle is "way behind schedule and with a poo poo ton of time still to go".
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# ? Aug 2, 2018 00:43 |
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eonwe posted:keep us updated how the beta is
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# ? Aug 2, 2018 00:48 |
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malhavok posted:This game started development in 2012, nothing about it is too early. Where it is in its development cycle is "way behind schedule and with a poo poo ton of time still to go". When I say development cycle, I mean progress-wise, not time-wise.
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# ? Aug 2, 2018 04:48 |
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Will there be a point that this isn't a wonky rehash of guild wars 2 wvwvw?
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# ? Aug 2, 2018 05:56 |
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Byolante posted:Will there be a point that this isn't a wonky rehash of guild wars 2 wvwvw? Guild Wars 2 WvW is a wonky rehash of Dark Age of Camelot RvR, which is what this game is a spiritual successor to.
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# ? Aug 2, 2018 06:11 |
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The main difference between GW2's WvW and Camelot's RvR is that for GW2 each side is a different server, each with exactly the same classes and style that rotate on a schedule, auto balancing the clusters. For Camelot you have classic "servers" with each of them three totally distinct sides battling eachother forever, thus creating the possibility of true rivalries and feuds. I think both mechanics have their upsides and downsides. WvW automatically balances the game by putting servers of equal strength against each other. But your opponents feel more nameless. RvR you always face the same groups of enemies, making reputation a big thing ("carefull, Trauma is roaming the frontier!")... but can result in one realm dominating. This can be mitigated by the two realms cooperating somewhat (more by targetting the leader than really helping eachother out)
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# ? Aug 2, 2018 09:33 |
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Byolante posted:Will there be a point that this isn't a wonky rehash of guild wars 2 wvwvw? hopefully by not putting in all the dumb poo poo in wvwvw where you want to avoid players
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# ? Aug 2, 2018 13:05 |
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Avoiding players while ninja harvesting good materials in enemy frontiers sounds like fun to me though...
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# ? Aug 2, 2018 13:21 |
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Lux Aeterna posted:tor anroc punt parties were awesome Also, any class with a kick attack of any sort, on a map with lava. Always good times flinging people into the lava.
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# ? Aug 2, 2018 17:36 |
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Evernoob posted:The main difference between GW2's WvW and Camelot's RvR is that for GW2 each side is a different server, each with exactly the same classes and style that rotate on a schedule, auto balancing the clusters. Ehh I'd argue that your opponents aren't nameless in WvW, my buddy was the lead of a top tier of guild and they knew every guild/group that they ran into because they typically ran into the same people all the time.
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# ? Aug 2, 2018 19:32 |
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Was the beta up this weekend? Any big changes over the alpha?
clone on the phone fucked around with this message at 03:31 on Aug 6, 2018 |
# ? Aug 6, 2018 03:07 |
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One good thing about WAR imo was that you didn't need to do much PvE to do RvR, aside from some LotD, etc. I kind of don't like having to do a lot of PvE to be efficient in PvP.
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# ? Aug 7, 2018 16:32 |
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jerk irl posted:One good thing about WAR imo was that you didn't need to do much PvE to do RvR, aside from some LotD, etc. I kind of don't like having to do a lot of PvE to be efficient in PvP.
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# ? Aug 7, 2018 16:47 |
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jerk irl posted:One good thing about WAR imo was that you didn't need to do much PvE to do RvR, aside from some LotD, etc. I kind of don't like having to do a lot of PvE to be efficient in PvP. One bad thing about WAR imo was that you had to do PvE at the start in order to get wards so you could attack the border keep before the city or the bosses AOE would one shot you.
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# ? Aug 7, 2018 17:23 |
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jerk irl posted:One good thing about WAR imo was that you didn't need to do much PvE to do RvR, aside from some LotD, etc. I kind of don't like having to do a lot of PvE to be efficient in PvP. I did enjoy being able to do battlegrounds on a fresh level 1 character
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# ? Aug 8, 2018 02:41 |
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I still don't understand why we are still using "levels" in a PvP game. Make progress unlock extra abilities, boons&banes, and other shenanigans... but I don't see the point of levels anymore.
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# ? Aug 8, 2018 08:00 |
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Evernoob posted:I still don't understand why we are still using "levels" in a PvP game. I still don't understand why we are still using logic while commenting on what games should be like, more so PvP ones. On a more serious comment, you are absolutely right. jerk irl fucked around with this message at 13:16 on Aug 8, 2018 |
# ? Aug 8, 2018 12:41 |
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Evernoob posted:I still don't understand why we are still using "levels" in a PvP game. I don't understand why anyone would want a pvp mmo anyway. Surely a mmo style combat game but with a lobby system like dota or overwatch will happen?
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# ? Aug 8, 2018 23:59 |
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mmo combat sucks why would anyone play that.
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# ? Aug 9, 2018 00:18 |
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Groovelord Neato posted:mmo combat sucks why would anyone play that. The answer is within your grasp
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# ? Aug 9, 2018 07:22 |
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Byolante posted:I don't understand why anyone would want a pvp mmo anyway. It's usually Americans who do not grasp why a PvP MMO is needed, probably because they can PvP in their everyday (real) life :P
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# ? Aug 9, 2018 13:27 |
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Groovelord Neato posted:mmo combat sucks why would anyone play that. WoW combat was pretty good during WotLK and at the tail end of TBC and some parts of Cata.
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# ? Aug 12, 2018 23:56 |
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toolbar cooldowns with autoattack combat stinks! mobas are rts combat.
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# ? Aug 13, 2018 00:17 |
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# ? May 25, 2024 18:47 |
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Groovelord Neato posted:toolbar cooldowns with autoattack combat stinks! MMOs shifted toward more ARPG combat ages ago, and that's pretty much what MOBAs are. I mean yeah, there are still sluggish, snail paced bar MMOs. But who plays those?
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# ? Aug 14, 2018 13:07 |