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Doom Eternal gameplay preview on Friday.
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# ? Aug 6, 2018 21:33 |
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# ? May 29, 2024 11:10 |
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I can't shake the feeling they're gonna pull a Doom 4 with said gameplay reveal and only reveal it to actual attendees of QuakeCon, with the rest of us plebians not seeing it for an unspecified period of time, potentially not until the following E3. But then, it's not quite the same situation; their current Doom formula is quite proven, at his point, unlike Doom 4's was at the time it was revealed.
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# ? Aug 6, 2018 22:24 |
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Shadow Hog posted:I can't shake the feeling they're gonna pull a Doom 4 with said gameplay reveal and only reveal it to actual attendees of QuakeCon, with the rest of us plebians not seeing it for an unspecified period of time, potentially not until the following E3. I doubt it, the official account is doing a bunch of hype building for it on Twitter.
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# ? Aug 6, 2018 22:29 |
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I hope there are no gimmicks, and just a continuation of Doom '16's mechanics but with more guns, monsters, and actual mod support. Also please keep the amazing optimisation so I can play it on my 970
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# ? Aug 6, 2018 22:32 |
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Convex posted:I hope there are no gimmicks, and just a continuation of Doom '16's mechanics but with more guns, monsters, and actual mod support. Also please keep the amazing optimisation so I can play it on my 970 there is never going to be mod support unless they change their engine.
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# ? Aug 6, 2018 22:37 |
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I’m enjoying the Alternate Dimensions mod in Quake a great deal.
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# ? Aug 6, 2018 23:02 |
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My 970 is never leaving this rig, I'll play the Doom Eternal in 640x480 if need be. For me I agree keep doing their thing, but keep improving the level design, not sticking with the locked off arena only formula, and in general give us FPS level design excellence. The last game was a big step in the right direction, but there are places to improve. The level design is the main thing that makes Doom what it is for me, though nailing the combat in DOOM 2016 was appreciated as well.
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# ? Aug 7, 2018 00:12 |
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Guncaster Vindicated doesn't fix all the problems associated with Guncaster vanilla but it does improve it. At the very least it includes advanced monsters which by default progresses dynamically.
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# ? Aug 7, 2018 00:49 |
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DoubleCakes posted:Guncaster Vindicated doesn't fix all the problems associated with Guncaster vanilla but it does improve it. At the very least it includes advanced monsters which by default progresses dynamically. Does Guncaster also have some sort of experience or progression system? Might be the mod to finally play through Hellbound with.
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# ? Aug 7, 2018 01:27 |
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Shadow Hog posted:I can't shake the feeling they're gonna pull a Doom 4 with said gameplay reveal and only reveal it to actual attendees of QuakeCon, with the rest of us plebians not seeing it for an unspecified period of time, potentially not until the following E3. It's going to stream live so this time it's for both atendees and plebs like us. :] Hype!
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# ? Aug 7, 2018 03:08 |
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Heavy Metal posted:My 970 is never leaving this rig, I'll play the Doom Eternal in 640x480 if need be. For me I agree keep doing their thing, but keep improving the level design, not sticking with the locked off arena only formula, and in general give us FPS level design excellence. The last game was a big step in the right direction, but there are places to improve. The level design is the main thing that makes Doom what it is for me, though nailing the combat in DOOM 2016 was appreciated as well. Why would a 970 not be powerful enough? 970 has been the perfect GPU for me for 1080p/120fps gaming for years now that I don't think I can get a new GPU if this one dies on me.
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# ? Aug 7, 2018 03:33 |
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Ularg posted:Why would a 970 not be powerful enough? I'm sure it'll be fine, was just saying for solidarity with other 970 posters, I'm gonna keep using a 970 as well. The more it looks like OG Doom the better, I dare them to make me lower the settings, I'm ready! And very very pumped to see some Doom Eternal action.
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# ? Aug 7, 2018 04:34 |
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I have a 770 and the only thing I'm worried about is the harddrive space for all those megatextures
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# ? Aug 7, 2018 04:47 |
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Steakandchips posted:I’m enjoying the Alternate Dimensions mod in Quake a great deal. Arcane Dimensions, right? It is incredible and every poster in this thread needs to play it.
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# ? Aug 7, 2018 05:16 |
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anyone got any sort of 32 map megawads to recommend? i've played: both epics jenesis back to saturn Plutonia community thing Plutonia 2 Brotherhood of Ruin Going Down Ancient Aliens Alien Vendetta that shitass TNT sequel, eternal eye or whatever and a couple others that clearly did not make a good impression on me
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# ? Aug 7, 2018 07:00 |
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japan community map project or whatever
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# ? Aug 7, 2018 07:23 |
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spider wisdom posted:Arcane Dimensions, right? It is incredible and every poster in this thread needs to play it. Sorry, yes, Arcane Dimensions. It is hard and fun and there are some great set pieces. Love it. Better than vanilla if you can believe it!
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# ? Aug 7, 2018 10:32 |
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juggalo baby coffin posted:anyone got any sort of 32 map megawads to recommend? My personal pet favorite megaWAD to recommend is Moonblood. Really nice open maps, and a fantastic soundtrack to boot. The author’s also releasing a sequel to it called Exomoon fairly soon; I playtested some of the early maps, and they’ve got the same sort of qualities I liked about Moonblood while also ramping up the difficulty a degree or so. I also don’t see any of the Scythe series on your list; you’ll really want to play the Scythe series.
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# ? Aug 7, 2018 19:07 |
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juggalo baby coffin posted:anyone got any sort of 32 map megawads to recommend? hell revealed 1 and 2 are good if you're okay with them getting slaughtermap-y scythe and scythe 2 are both fantastic valiant is also very good but idk if it's 32 maps, it's a lot though
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# ? Aug 7, 2018 19:17 |
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Yeah, it's 32.
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# ? Aug 7, 2018 19:26 |
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also i forget how many maps it has but sunlust is pretty decent
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# ? Aug 7, 2018 19:28 |
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Is it a slaughterwad?
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# ? Aug 7, 2018 19:31 |
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I never beat it, but it’s definitely not for the first half at least. I was impressed by it but never remembered to go back and finish it. Think I know what I’ll be playing the next rainy day when I get home from this rotation.
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# ? Aug 7, 2018 19:48 |
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Sunlust is definitely a slaughtermap wad, it's a tribute/successor to Sunder. If you want good reviews of WADs/need to find something new to play, don't forget about https://onemandoom.blogspot.com/ KMEXIII posts in this thread even!
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# ? Aug 7, 2018 19:54 |
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Mordja posted:Is it a slaughterwad? yeah it definitely gets that way
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# ? Aug 7, 2018 19:55 |
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First half of Sunlust is mostly not slaughtery, second definitely is. It’s Sunder inspired so...
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# ? Aug 7, 2018 19:57 |
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Back to Saturn X Episode 1 and 2 are both pretty long. Not a strict 32 but both are pretty good. e: nvm I just saw it on your list. Interception is also pretty ok.
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# ? Aug 7, 2018 20:14 |
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thanks friends!
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# ? Aug 7, 2018 20:15 |
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There's Icarus: Alien Vanguard, I haven't played a lot of it but what I have is pretty good. I've played a little bit of Whispers of Satan, but people seem to like it. Haven't played Unholy Realms, but I've heard good things about it too. It's not 32 maps, only 18, but 50 Shades of Graytall is neat. I think I'm about half way through it.
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# ? Aug 7, 2018 20:21 |
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You want megawads? https://forum.zdoom.org/viewtopic.php?f=19&t=61211
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# ? Aug 7, 2018 20:49 |
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I'm lookin' for shooters that deal with supernatural elements. Stuff like Undying (I love it) and Painkiller (it's okay) that's flown under the radar. I was just playing Hunter: The Reckoning and was thinking how much I'd love an FPS in a similar setting. Lemme waltz through dingy rear end subways mowing down monsters with an SMG.
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# ? Aug 7, 2018 21:42 |
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Al Cu Ad Solte posted:I'm lookin' for shooters that deal with supernatural elements. Stuff like Undying (I love it) and Painkiller (it's okay) that's flown under the radar. I was just playing Hunter: The Reckoning and was thinking how much I'd love an FPS in a similar setting. Lemme waltz through dingy rear end subways mowing down monsters with an SMG. I mean there was that weird PS1? PS2? Hunter game if you want that
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# ? Aug 7, 2018 21:46 |
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Al Cu Ad Solte posted:I'm lookin' for shooters that deal with supernatural elements. Stuff like Undying (I love it) and Painkiller (it's okay) that's flown under the radar. I was just playing Hunter: The Reckoning and was thinking how much I'd love an FPS in a similar setting. Lemme waltz through dingy rear end subways mowing down monsters with an SMG. Technically, you could play Vampire: The Masquerade - Bloodlines, and go with a firearm build, but the combat in VtMB isn't that great, and melee is sometimes more effective.
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# ? Aug 7, 2018 22:10 |
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Max Wilco posted:Technically, you could play Vampire: The Masquerade - Bloodlines, and go with a firearm build, but the combat in VtMB isn't that great, and melee is sometimes more effective. Y'know I could never get into VTMB, and oh lord I tried many times. It's just too janky, even with all the fan patches and fixes. Love the soundtrack though. Introduced me to Chiasm and anything with Lacuna Coil is automatically good, let's be real.
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# ? Aug 7, 2018 22:35 |
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sunlust definitely gets a bit choked up later, but that's why i enjoy it with a gameplay-altering mod that makes the character more powerful and able to deal some good damage while also making enemies deadlier to compensate a bit. i don't care for slaughtery stuff with base gameplay but mods to make it more dynamic help a lot.
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# ? Aug 7, 2018 22:38 |
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Al Cu Ad Solte posted:I'm lookin' for shooters that deal with supernatural elements. Stuff like Undying (I love it) and Painkiller (it's okay) that's flown under the radar. I was just playing Hunter: The Reckoning and was thinking how much I'd love an FPS in a similar setting. Lemme waltz through dingy rear end subways mowing down monsters with an SMG. Did you play FEAR yet?
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# ? Aug 7, 2018 22:42 |
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Al Cu Ad Solte posted:I'm lookin' for shooters that deal with supernatural elements. Stuff like Undying (I love it) and Painkiller (it's okay) that's flown under the radar. I was just playing Hunter: The Reckoning and was thinking how much I'd love an FPS in a similar setting. Lemme waltz through dingy rear end subways mowing down monsters with an SMG. It's third person...and maybe not a shooter..but I loved the original Shadowman game on N64.
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# ? Aug 7, 2018 22:43 |
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Arivia posted:Doom Eternal gameplay preview on Friday. I have the feeling the Eternal label indicates some kind of roguelite/rpg elements. I wouldn't be surprised if you can level up your character and there is big rpg skill tree while playing sp/coop.
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# ? Aug 7, 2018 22:45 |
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Turin Turambar posted:I have the feeling the Eternal label indicates some kind of roguelite/rpg elements. I wouldn't be surprised if you can level up your character and there is big rpg skill tree while playing sp/coop. It'll be an open world game featuring the gunplay of Fallout 3 and the engine of Fallout 4. I'm hype af!
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# ? Aug 7, 2018 22:46 |
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# ? May 29, 2024 11:10 |
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or, get this, maybe they just didn't want to do 'doom 2' again
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# ? Aug 7, 2018 22:47 |