Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Hold The Ashes
Sep 17, 2017
I'll probably avoid Agnarr then.

Solarin posted:

Raiding as an enchanter sucks so bad, absolutely do not roll a chanter if raiding is your goal.

Why does it suck so much? Just needing to keep stuff CC'd?

Adbot
ADBOT LOVES YOU

xZAOx
Sep 6, 2004
PORKCHOP SANDWICHES

Hold The Ashes posted:

Why does it suck so much? Just needing to keep stuff CC'd?

Boredom. Very few fights have stuff enchies can mez, and usually nothing to charm.

That said...our guild has struggled for enchies, because when you need something charmed/mezzed, you REALLY want an enchie. I'm a bard, so we fill in when we can, but an enchie is still better. There's some fights where an enchie is really ideal, but all the others you're just casting weak dots and some debuffs / buffs.

RCarr
Dec 24, 2007

The word enchie really bothers me and I'm not sure why.

Hoohah
Jun 27, 2004
Chimp

Hold The Ashes posted:

Really wanting to come back and poopsock some TLP raiding but unsure of what server. My impressions of joining chat servers and looking at bazaar listings makes Phinigel seem very emaciated and very cliq-ish. Agnarr I can't convince myself to foreverly be stuck in PoP, so Coirnav seems like what I'm going with.

My other factor is that I'm stuck between being a ranger, wiz or chanter. Rangers are complete dog poo poo until Luclin right? Chanter has a lot of desire to it with KEI + charmed pet DPS, but wiz is always on the high end of DPS and zooming all over for groups is a breeze.

Give me some goonvice goonies

Phinigel is fine, we have normal xp leveling speed and with the next patch you'll be able to buy Defiant gear up to "the appropriate level". I'm guessing this means up to Intricate. Groups are harder to come by, yes, but people still throw things together and if you join a guild, there will probably be something there. Coirnav is getting hit by more and more negative QoL changes every patch, such as headshot getting 'fixed' to fire less often. As for missing content, my opinion is that Phinigel is about to hit the start of the best set of expansions in the game and more than make up for not having to do the now-modified and incredibly boring/tedious Velious and Luclin.

Rangers are bad until Luclin, become great until Gates of Discord, then go back to tier 2 damage. Headshot relies on dexterity, you won't be able to stack enough until SoF when every item has heroic dex to make it viable. Their kit gets insane later with a lot of fun buttons to hit, basically a keyboard mash during burns to fire off all the AAs and bonuses. Tracking/foraging are useful even if you think they might not be. Headshoting later on is giggle inducing when your group pulls a few mobs and you instantly drop one or two. Even better is House of Thule where you can headshot Underfoot raid bosses and Tier 1/2 event NPCs. Rangers also generate agro on an absurd scale for a dps class, so some of the good tool you get for grouping don't apply to raids (like weapon proc buffs).

Wizards are good dps that only gets better with each expac. TSS and UF are major boost points (TSS adds out of combat regen, so you don't have to do mana management stuff. UF adds the 'malediction' line, which has a chance to refresh your spell gems, including Harvest) but they're good for all times. Translocate and other utility provided by wizards is always good. Group teleport to bind means you can bind yourself in fun places and bring groups there rather than going to stable locations. The only downside to wizard is they're mana intensive and you have to watch that mana like a hawk otherwise you get relegated to using weak, low cost nukes that aren't very fun.

Enchanters become less useful between levels 70 and 90. You can still charm in Vxed at 70 and its the best possible solo xp until SoF, but SoF, SoD, and UF are agony for Enchanters. This changes at 90 / House of Thule when you start getting additional nuke lines. Enchanter DoTs were recently nerfed into oblivion. Your main nuke has push, which is bad. Coirnav will have a glut of enchanters due to charm being so powerful until Dragons of Norrath, after which you only need one or two per raid. Despite all that, enchanters are godsends on raids as long as you don't really care that all you do is lock NPCs down and/or do a few debuffs and some anemic damage. In expansions like TBS, SoF, and onward, you can change hundreds of thousands of raid damage from burst hits to a steady stream. You just won't get your name in lights or anything like that really, but a good enchanter is amazing to watch in action.

My recommendation is play Ranger or Enchanter if you're going to play on Coirnav, or Enchanter or Wizard if you play on Phinigel. Just be aware of what you're getting into with each class.

Mactheo
Aug 20, 2008

Hold The Ashes posted:

I'll probably avoid Agnarr then.


Why does it suck so much? Just needing to keep stuff CC'd?

As a raiding enchanter on phinigel I really wouldnt recommend it. Like it has been said most things do not require any cc and then on the fights that do player power is so high now that it can just be ignored. This leaves you in a place where you sit around and rebuff people. Your dps is very limited, less than a bards. If you do nuke alot people start yelling about push and whatnot and your nukes are such a long cast time that its hard to even land them on trash before they are killed.

xZAOx
Sep 6, 2004
PORKCHOP SANDWICHES

Mactheo posted:

Your dps is very limited, less than a bards.

Bards top parses now on some fights on Phinny, and we're always super noticeable now on any fight.

Thanks Boastful Bellow!

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I came back to Phinigel about 5 months ago and I can unequivocally recommend skipping Agnarr and Coirnav and just jump in here. You can always go back and experience the old content with basically a single group (or less) of friends. I played for launch through kunark and basically skipped until DoDH, but I’ve gone back and boxed basically all of the stuff I missed without the miserable poop sucking raids to get through them all.

The new content is interesting and dynamic. There are something like 12 or 14 guilds clearing current content at various levels of poopsocking, all the way to seriously casual.

I’ve leveled alts to 75 in about 7-10 hours over 2 nights, which has been fantastic for keeping interest because you can get a feel for a class and if you decide it’s not for you, you’ve lost a couple evenings of progress, not a couple weeks on other servers.

It’s not “Classic EQ”, but seriously, that stuff isn’t as fun as your nostalgia goggles would have you believe without the right group of people to play with (and coirnav is a festering pile of angst and circa 2001 retard rickshaw levels of miserable).

onesixtwo
Apr 27, 2014

Don't you realize that being nice just makes you get hurt?

koreban posted:

It’s not “Classic EQ”, but seriously, that stuff isn’t as fun as your nostalgia goggles would have you believe without the right group of people to play with (and coirnav is a festering pile of angst and circa 2001 retard rickshaw levels of miserable).

Yeah, I burnt out at the prospect of doing the VP key grind / trak / seb / kc routine all over again and quit for Kunark's launch on Corinav. Now I'm considering if returning to get a fungi stick in time would be worth it for any future interest to play Velious and beyond.. Haven't learned my lesson yet.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

onesixtwo posted:

Now I'm considering if returning to get a fungi stick in time would be worth it for any future interest to play Velious and beyond..

No. CoS might be if you’re interested in SK or Necro, or if you’ve been collecting the rare stuff to put together a casino kit. Otherwise it’s not really worth it. Just make a friend and get a Druid PL.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Oh, and Phinigel has out-of-combat mana regeneration.

Totally worth skipping the 60-70 content for.

Solarin
Nov 15, 2007

Hold The Ashes posted:

I'll probably avoid Agnarr then.


Why does it suck so much? Just needing to keep stuff CC'd?

No it's the opposite really. generally everything in a raid is immune to the spells that make enchanter fun in the leveling/grouping game.

Tai
Mar 8, 2006

Hold The Ashes posted:

Really wanting to come back and poopsock some TLP raiding but unsure of what server. My impressions of joining chat servers and looking at bazaar listings makes Phinigel seem very emaciated and very cliq-ish. Agnarr I can't convince myself to foreverly be stuck in PoP, so Coirnav seems like what I'm going with.

My other factor is that I'm stuck between being a ranger, wiz or chanter. Rangers are complete dog poo poo until Luclin right? Chanter has a lot of desire to it with KEI + charmed pet DPS, but wiz is always on the high end of DPS and zooming all over for groups is a breeze.

Give me some goonvice goonies

Rangers are kings in Luclin then start to fade off but can do some OKish DPS but offer some sweet buffs later down the line. They are tanky enough to be able to solo stuff.
Enchanter desirability in groups falls off a lot post GoD (a lot of stuff immune to charm). Highly needed for raids but it's a niche play style that not many like. Cast some buffs, tash/cripple. Job done. CC is few and far between.
Wizards fade off pretty badly post PoP. Phinny is on TSS and their DPS is pretty poo poo considering they are supposed to be a DPS class. It's been this way since GoD. Wizards are just flat out awful for groups on phinny. It's a class that is frustrating to play because of how bad DGB is tuning casters. I really can't recommend the class. Their DPS is crap and you run out of mana too fast in groups to be useful unless you are casting mana efficient small nukes which makes you a pointless group slot.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Shhhh Tai. Who will TL us after raids if you keep scaring off all the wizards?

Cool Buff Man
Jul 30, 2006

bitch

RCarr posted:

The word enchie really bothers me and I'm not sure why.

Because it's awful!!

suuma
Apr 2, 2009

koreban posted:

Oh, and Phinigel has out-of-combat mana regeneration.

Totally worth skipping the 60-70 content for.

Coirnav has out of combat regen too?

Solarin
Nov 15, 2007

suuma posted:

Coirnav has out of combat regen too?

The out of combat flag doesn't do anything on progression servers before some late expansion. All servers do have a thing where your health regen gets a boost every consecutive minute that you are sitting, but nothing for mana as far as I know

Tai
Mar 8, 2006
Out of combat regen comes in with TSS.

After 30 seconds of dropping aggro, you regen a % based amount (I think?) which is about 30 seconds from zero to full. Takes 5 minutes in a raid zone.

Solarin
Nov 15, 2007

oh one thing about Coirnav is the xp really slows down from about 45 on. Really lovely for people that don't box and play unpopular grouping classes. If they open a new progression server with a better xp rate it's going to wreck Coirnav

Tai
Mar 8, 2006
Yea the likely next TLP is going to be increased exp with FV rule set tbh. It gets spammed on a weekly basis on the forums and all the fan bois spam the thread.

diapermeat
Feb 10, 2009

koreban posted:

I came back to Phinigel about 5 months ago and I can unequivocally recommend skipping Agnarr and Coirnav and just jump in here. You can always go back and experience the old content with basically a single group (or less) of friends. I played for launch through kunark and basically skipped until DoDH, but I’ve gone back and boxed basically all of the stuff I missed without the miserable poop sucking raids to get through them all.

The new content is interesting and dynamic. There are something like 12 or 14 guilds clearing current content at various levels of poopsocking, all the way to seriously casual.

I’ve leveled alts to 75 in about 7-10 hours over 2 nights, which has been fantastic for keeping interest because you can get a feel for a class and if you decide it’s not for you, you’ve lost a couple evenings of progress, not a couple weeks on other servers.

It’s not “Classic EQ”, but seriously, that stuff isn’t as fun as your nostalgia goggles would have you believe without the right group of people to play with (and coirnav is a festering pile of angst and circa 2001 retard rickshaw levels of miserable).

Is this with twinked out alts, or getting plvl'd? Or am I doing something wrong.. my bard on coirnav has taken 3-4 hours to get to level 5

Solarin
Nov 15, 2007

diapermeat posted:

Is this with twinked out alts, or getting plvl'd? Or am I doing something wrong.. my bard on coirnav has taken 3-4 hours to get to level 5

He's talking about the older progression server Phinigel. They are up to an expansion where the xp rates are the same as the non progression servers. Coirnav's xp rate is about what Phinnys was when it was on Kunark, and right now is pretty solidly the slowest rate of any official server.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

diapermeat posted:

Is this with twinked out alts, or getting plvl'd? Or am I doing something wrong.. my bard on coirnav has taken 3-4 hours to get to level 5

Solarin's right about the XP rates.

The quality of life changes that are in on Phinny right now just makes the game. Phinny is my 3rd TLP server over the last like 10 years, and there's almost nothing that'll get me to go back to classic style progression. If another TLP comes out down the road with live XP rates and all QoL features enabled, I'd consider it, but seriously, I'm almost 40. I don't have time to spend weeks grinding to level 50 when I can push to 75 in a solid weekend, and enough AAs to be raid-capable in another weekend.

There's a significant number of hyper-toxic people from the TLP community that have been pushed out of the other servers and are in pissing match guilds on Coirnav, so the endgame there is stupid and toxic.

I'm shilling hard for Phinny, and I'm not embarrassed to do it at this point.

Pilsner
Nov 23, 2002

RCarr posted:

The word enchie really bothers me and I'm not sure why.
It is pretty bad, worse than "pally".

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Some Cult of Chaos guy called me an “esskie” the other day.

I didn’t know SKs had chibi names, but there it was.

FranktheBank
May 14, 2007
In the beginning...the universe was created. his has been widely regarded as a bad move and has made a lot of people very angry.

Pilsner posted:

It is pretty bad, worse than "pally".

I use pally. Pal is kinda weird to stop at because its a normal word.

Enchie is loving strange though. Why add to 'ench'?

Solarin
Nov 15, 2007

Tai posted:

Yea the likely next TLP is going to be increased exp with FV rule set tbh. It gets spammed on a weekly basis on the forums and all the fan bois spam the thread.

The devs seem to pretty consistently do things nobody asked for, so I'm skeptical of them releasing a FV ruleset progression server. I've seen the screaming about it on the forums but I don't know what to think about it. Seems like it would be a huge shitshow of RMT and guild meltdowns/drama from the extra potential to sell raid loot. Though at this point the TLPs are already toxic as gently caress in the early expansions so hard to imagine it being worse

Hoohah
Jun 27, 2004
Chimp

Tai posted:

Wizards fade off pretty badly post PoP. Phinny is on TSS and their DPS is pretty poo poo considering they are supposed to be a DPS class. It's been this way since GoD. Wizards are just flat out awful for groups on phinny. It's a class that is frustrating to play because of how bad DGB is tuning casters. I really can't recommend the class. Their DPS is crap and you run out of mana too fast in groups to be useful unless you are casting mana efficient small nukes which makes you a pointless group slot.

I haven't really seen this issue. Yeah they're not top tier dps because of the melee AAs anymore, but they're certainly not THAT bad. They're about to get beam and SoF/SoD adds some stuff you can spam without running out of mana, at the cost of only doing moderate dps.

The real big change is Underfoot and the Malediction line though.

xZAOx
Sep 6, 2004
PORKCHOP SANDWICHES
We have a few fights where we see a wizard ranking on the parse, and even more-so now with the melee AA nerf (granted, soon we'll be getting into expansions where that is undone on Phinny). If it's a longer fight and everyone is using discs, yeah, melee still come out on top, but when discs are down or quicker fights, our wiz shows up, and sometimes wins.

Tai
Mar 8, 2006
Ehh I dunno how wizards are parsing top tbh. Our monks can auto attack/epic and still beat them even with them popping destruction. We do stack melee groups though. Zerker/Bard/Shaman set up typically plus a Ranger if there's room.

The big problems with wizards (and casters in general) is their scaling is so poo poo. They are also dependent on mob debuffs while melee get group buffs. As for groups, mobs are nearly dead by the time you land your nuke or near dead and half the damage/mana is a waste. I don't think there are any buffs appart from spell haste that help a wizard? I know bard damage buffs no longer help due to familiars giving the same damage.

Resists and how aggro works for casters is just flat out retarded. Getting bonus aggro on resists is the dumbest thing ever. There's also the problem in a raid set up where you can't do poo poo till malo sticks. Throw in some bosses have bonus resists to fire for example. Cast that 5.5 second big nuke and resist. 1.5 second spell cool down and cast again. That's 12 seconds you were a waste of space.

I don't know SoF spells/AA so I can't comment but since GoD, wizards have been pants. I actually thought they might parse better in OoW and esp TSS. Wizards did go up a bit in TSS but I was expecting it to be more but nope. Melee scale far too well with that innate AA (why is that even in the game?) hence why I dumped my wizard in DoN and went to a monk.

One in the Bum
Apr 25, 2014

Hair Elf
Live servers are where it's at. gently caress all that tlp noise. You know you wanna come play 2 new kunark expansions!

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

Tai posted:

The big problems with wizards (and casters in general) is their scaling is so poo poo. They are also dependent on mob debuffs while melee get group buffs. As for groups, mobs are nearly dead by the time you land your nuke or near dead and half the damage/mana is a waste. I don't think there are any buffs appart from spell haste that help a wizard? I know bard damage buffs no longer help due to familiars giving the same damage.

Resists and how aggro works for casters is just flat out retarded. Getting bonus aggro on resists is the dumbest thing ever. There's also the problem in a raid set up where you can't do poo poo till malo sticks. Throw in some bosses have bonus resists to fire for example. Cast that 5.5 second big nuke and resist. 1.5 second spell cool down and cast again. That's 12 seconds you were a waste of space.

Actual quotes I heard during raids in the last week:

“What the gently caress is Hand of Ro?”
“Why would anyone use Druid epic clicks?”
“Can we get bard songs?”

No one debuffs, least of all full stacks debuffs, which can make a huge difference. There are no bard alts for caster groups or even mana song whoring, and no one seems to know about the Druid epic giving a spell damage bonus when it’s applied to a mob.

This wasn’t an issue in the other guild, and wizards regularly parsed within the top 10 on medium length encounters. They’d come up short on most short encounters, and can on the longest ones due to mana, but give them a nice 5-8 minute encounter with full resist debuffs rolling the whole time and a few druids toggling their epic clicks and it’s a pretty significant boost.

OGS-Remix
Sep 4, 2007

Totally surviving on my own. On LAND!

koreban posted:

No one debuffs, least of all full stacks debuffs, which can make a huge difference. There are no bard alts for caster groups or even mana song whoring, and no one seems to know about the Druid epic giving a spell damage bonus when it’s applied to a mob.

Are you talking about the later druid epics? ZAM says Dru epic 1.0 is a dot with no other effect?

Also you probably chose servers already but I like Agnarr because it's stopped. You know there's an endgame and it's not a race to keep up with each expansion. The last time I played EQ was during original Velious era so it's all new to me anyways.

So depending on what nostalgia kick you're going for Agnarr can be a decent server.

Tai
Mar 8, 2006
The druid epic has like 4 charges or something? Happyfeet did use it but they vanish instantly but as for hand of ro, yea it was a hard time getting it on the mob. Happyfeet did it and so did Oola (when he mained a wizard). Also, our druid roster has been spotty for ages. A druid epic click rotation wasn't ever going to happen.

Another big thing is that a lot of encounters you can't use rains anymore which were a nice rolling DPS increase esp at the start of a fight where a big nuke could rip aggro.

Also the wiz burn disc is loving gash. 72 minute reuse timer and the effect is currently around 80% increased mana cost of spells to increase crit chance. It can and will never crit for how many charges it gives you. No raid mana song going? Kinda shocked about that. Slammed at work so not raided the last 2 months but never remember it being an issue.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
zam link for Druid 2.0 effect is here

It’s 20 charges to increase the incoming spell damage by something like 50%. It works like the spell focii though, where it’s a range up to a certain amount, max.

The debuffs help a lot though. Druids can land 5 in most cases, (6 if you count skin to vines for necros).

The knock on effect is it also reduces the creatures atk and AC as much as the other debuffs like cripple do.

Obviously it’s mainly meant for boss encounters and each one has it’s nuances that make this nothing more than a sweeping generalization, but I can say with confidence that I’ve seen wizards parse among the rogues and zerkers on Lethar 2.0 because it’s fairly straightforward and not too long a fight, and we focused on keeping all the debuffs applied all the time, with a Druid epic rotation for burn phases.

It’s a lot more work than autoattack and clicking a couple disc hotkeys every 30 seconds, but thems the life of casters.

Solarin
Nov 15, 2007

Coirnav update: just hit 56 and wow the xp rate is god awful. Really feels like you have to be chain killing yellow cons or better to level at a reasonable rate.

How's the xp in Plane of Fear or Hate for a small group carried by enchanter charms?

suuma
Apr 2, 2009
I feel like you'd be better off in Chardok

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
Chardok and deep Sebilis, like Juggs. Those are your best bets.

FranktheBank
May 14, 2007
In the beginning...the universe was created. his has been widely regarded as a bad move and has made a lot of people very angry.
Chardok kennels is like... the best xp with a solid group. The spawns are RIGHT there but you need a fairly decent group to not get overrun.

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe

FranktheBank posted:

Chardok kennels is like... the best xp with a solid group. The spawns are RIGHT there but you need a fairly decent group to not get overrun.

I did 51-60 there in the first week of Phinigel. Group was SK, Chanter (charm pet), Chanter (charm pet), Druid (charm dog), Shaman, [anything].

We were getting a level every 70-90 minutes. I think the expansion dropped on a Wednesday and we were 60 with half of our spellbooks done by Sunday.

It was bonkers.

Adbot
ADBOT LOVES YOU

Elephunk
Dec 6, 2007



Krycek posted:

Live servers are where it's at. gently caress all that tlp noise. You know you wanna come play 2 new kunark expansions!

oh hey, you were in sebilis with me


I'm Chachi

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply