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HitTheTargets posted:Synths are people, you arrogant Institute bastard! The non-people Generation 1s and 2s.
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# ? Aug 15, 2018 09:30 |
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# ? May 23, 2024 22:40 |
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Best FO armor will always be the classic Road Warrior leathers.
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# ? Aug 15, 2018 10:08 |
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Seedge posted:What quests can you do as the Shroud? The Mechanist one has more options as the Shroud and the Wild West area in Nuka World have Shroud options too. Not sure if Far Harbour has anything.
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# ? Aug 15, 2018 10:10 |
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The synth armour looks like your character found an intact toilet and decided to wear it
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# ? Aug 15, 2018 12:18 |
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2house2fly posted:The synth armour looks like your character found an intact toilet and decided to wear it The synth armor looks like a larper was given $50 and an hour to come up with an armor cosplay and the only store that was open was a plumbing supply store.
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# ? Aug 15, 2018 12:24 |
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Liquid Communism posted:Best FO armor will always be the classic Road Warrior leathers. F4 did away with the proud tradition of the one-sided short sleeve
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# ? Aug 15, 2018 12:50 |
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The synth armor reminds me of the white plastic armor (minus jets that clipped into its let's) that came on this old 60s or 70s 12" generic space action figure I got at a garage sale as a kid. I tried to find pictures of one online but failed. Still, makes me think the inspiration for the aesthetics of the Institute come right out of the 60s and 70s. The interiors of the Institute could easily fit into an old Bond movie like Moonraker or Dr. No. I think this explains why the synth armor is so drat ugly. Not my favorite but I'm a big fan of the yellow flight helmet in 4. It looks great with just about everything else and it feels very post apocalypse to run around using an old flight helmet you found in a downed helicopter as armor.
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# ? Aug 15, 2018 14:56 |
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SwitchbladeKult posted:Not my favorite but I'm a big fan of the yellow flight helmet in 4. It looks great with just about everything else and it feels very post apocalypse to run around using an old flight helmet you found in a downed helicopter as armor. It's a cool helmet
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# ? Aug 15, 2018 15:03 |
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Someone like 5 pages back mentioned that the powder gangers get wiped out by the NCR no matter what and I'd just like to say that as a normal person I put an AP round into every single one of their inventories and it worked out just fine
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# ? Aug 15, 2018 15:17 |
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Liquid Communism posted:Best FO armor will always be the classic Road Warrior leathers. It always annoyed me in F4 that the road leathers for a guy are full on long-sleeved and for a girl are short-sleeved with a flannel shirt underneath. Also no ballistic weave so only even marginally useful early on
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# ? Aug 15, 2018 15:32 |
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Wolfsheim posted:Also no ballistic weave so only even marginally useful early on Fashion comes at a cost
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# ? Aug 15, 2018 15:36 |
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Rinkles posted:Fashion comes at a cost It's not like your DR is that important anyways. It never feels like I'm getting a whole lot more protection from the heavier armor sets verses running around in whatever looks cool.
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# ? Aug 15, 2018 15:49 |
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SwitchbladeKult posted:It's not like your DR is that important anyways. It never feels like I'm getting a whole lot more protection from the heavier armor sets verses running around in whatever looks cool. The formula has diminishing returns for stacking DR.
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# ? Aug 15, 2018 15:52 |
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I really like the helmeted cage armor in Fallout 4. Some day I'm going to play a character using that and ballistic weaves. It is just such a shame that since you can weave even basic underclothing it will always be more "optimal" to weave that and wear armor over it than weave some of the "full body armors" like the cage armor or Kellogg's outfit.
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# ? Aug 15, 2018 15:54 |
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I've said it before but with how limited and random the weavable selection is, idk that anyone at Betheada paid much attention to it, and maybe they thought of b weaving more as a small extra perk than something for optimizing your setup
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# ? Aug 15, 2018 16:01 |
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If you don't wear the Lieutenant's Hat after completing the USS Constitution's quests, you've messed up and should start a new game.
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# ? Aug 15, 2018 16:09 |
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Rinkles posted:I've said it before but with how limited and random the weavable selection is, idk that anyone at Betheada paid much attention to it, and maybe they thought of b weaving more as a small extra perk than something for optimizing your setup That's why you play with a mod that lets you add ballistic fiber to anything
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# ? Aug 15, 2018 16:21 |
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Dr.Smasher posted:That's why you play with a mod that lets you add ballistic fiber to anything which is surprisingly hard to find without any feature bloat think the closest I've found is UCO which let's you weave everything even all the dlc stuff (and also adds new misc mods for all armor and fucks up combat armor with edits because hell why not) Spike/cage armor is a good solid entry. That stuff looks top tier
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# ? Aug 15, 2018 18:10 |
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I had a Legendary enemy drop a rifle that never runs out out of ammo! Only problem is, I don't even have 1 bullet to use yet... It's a 7.62 round I believe. Haven't spotted one yet.
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# ? Aug 15, 2018 18:33 |
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The Zombie Guy posted:I had a Legendary enemy drop a rifle that never runs out out of ammo! Only problem is, I don't even have 1 bullet to use yet... It's a 7.62 round I believe. Haven't spotted one yet. Nuka World will be the place to get it. "Never Ending" is kinda miss-named - it only means you never need to reload - it'll still use ammo to fire.
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# ? Aug 15, 2018 18:51 |
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A lot of the fo4 outfits are super blotchy with their textures and they look like a grey brown mess from far to medium range
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# ? Aug 15, 2018 19:28 |
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Why wear armor when you can add ballistic weave to a hat and have better defense than power armor?
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# ? Aug 15, 2018 21:13 |
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Otacon posted:Nuka World will be the place to get it. "Never Ending" is kinda miss-named - it only means you never need to reload - it'll still use ammo to fire. Well that's rather disappointing. Here I thought I had a cure for bullet sponges. I upgraded it and renamed it Ceaseless Discharge. Found a new base that I really like, Spectacle Island. Man, I thought the Drive In gave me lots of room to work with! Now I've got an entire island to turn into my own little Wasteland Oasis. First settler that showed up got sent to be my pack mule between settlements, so I can access my stash for proper building.
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# ? Aug 15, 2018 22:07 |
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Spectacle island is where I got my pacifist character stuck trying to get the bobble head off the nearby Swedish raiders bc I got too irradiated swimming over and hadn’t bought enough supplies to get back E: don’t ever try a pacifist playthrough of F4 btw it’s extremely unfun
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# ? Aug 15, 2018 23:14 |
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aren't all pacifist runs extremely unfun
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# ? Aug 15, 2018 23:27 |
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Yeah, really. I have to play real life that way, why would I avoid nuking annoying people in FO?
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# ? Aug 15, 2018 23:35 |
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Berke Negri posted:aren't all pacifist runs extremely unfun I played MGSV Ground Zeroes and The Phantom Pain without killing anyone and it ruled I also played Prey without killing anyone and it was just okay
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# ? Aug 15, 2018 23:38 |
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The Deus Ex games are also a lot of fun in pacifist mode.
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# ? Aug 15, 2018 23:43 |
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I'm more of a long distance admirer of the idea. i can never actually commit to nonviolence (except for stuff like deus exHR where non-lethal basically means just using a different set of weapons)Wolfsheim posted:I also played Prey without killing anyone and it was just okay do you mean no typhon kills? cause a no humans killed run in prey is a very different thing from doing so in fallout or the like
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# ? Aug 15, 2018 23:50 |
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Berke Negri posted:aren't all pacifist runs extremely unfun Not always. In fallout 1 it can be fun to find ways around combat. Usually there's a solution to basically everything. I can't imagine trying it in like 4 though. The game really very much wants you to kill things and isn't happy about being told no.
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# ? Aug 15, 2018 23:57 |
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You can try to Sanctuary into the only part of the game you play, but the EXP there isn't quite enough to unlock Local Leader 2 so you can't go infinite.
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# ? Aug 16, 2018 00:03 |
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ive seen some pacifist playthroughs where you can't even shoot wild animals chasing you and at that point im like okay no thanks
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# ? Aug 16, 2018 00:38 |
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ToxicSlurpee posted:Not always. In fallout 1 it can be fun to find ways around combat. Usually there's a solution to basically everything. I can't imagine trying it in like 4 though. The game really very much wants you to kill things and isn't happy about being told no. To be fair its not like New Vegas is built around it either. All the DLCs have hella combat and while most vanilla quests may have more peaceful resolutions you'd still have to run between every location to avoid killing anything. There's also no actual way to beat the game without killing at least one faction (and yes, opening House's tube to consign him to a slow torturous death by bacterial infection absolutely counts).
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# ? Aug 16, 2018 03:09 |
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yeah fo3 had a lot of set piece encounters where you pretty much need to kill someone to progress (thinking getting past the enclave at the jefferson memorial) fo1&2 all end up requiring you to nuke something killing untold people probably (not to mention the big bads) and horrigan i think pretty much has to be killed by you
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# ? Aug 16, 2018 03:46 |
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Keeshhound posted:Yes. As a result, certain combinations are extraordinarily powerful (explosive combat shotgun, Instigating sniper weapons, etc.) and some are not (Instigating minigun, two-shot shotgun). Agoat posted:I can't wait to gently caress up Communists over the Internet in Fallout 76. 2house2fly posted:Tip 1: save before entering any DLC area (you'll get a pop-up notification). You can't leave once you've started (with the exception of Lonesome Road) and some of them are a bit... divisive, so it can be good to have that fallback button if you find you're not enjoying a particular adventure Sobatchja Morda posted:So, spend a few hours hanging around the starting area. My FPS seems stuck around 40 and the controls take some getting used to, but I also shot a bunch of gecko's, one lying rear end in a top hat and found four balls on the edge of a cliff. Arcsquad12 posted:The lockpicking and hacking minigames suck to begin with so Id rather the perks connected to them be dump stats as well. The hacking game is only slightly less aggravating than lockpicking. DACK FAYDEN posted:Oh my god, this Silver Shroud quest is amazing, my lovely main character has dialogue options that imitate him and everything Kirios posted:The Deus Ex games are also a lot of fun in pacifist mode.
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# ? Aug 16, 2018 03:48 |
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DACK FAYDEN posted:Oh my god, this Silver Shroud quest is amazing, my lovely main character has dialogue options that imitate him and everything Yeah I wish there were more side quests fleshed out like that in the base game. What strikes me as odd about Fallout 4 is quite often they'll have set up all these locations and characters and do jack all with them. I think proper Atom Cats, Vault 85 and Combat Zone quest lines would've been cool but I guess they ran out of time/budget before they could come up with anything as substantial as the Silver Shroud. Instead it seems like they made side quests into DLC. Vinylshadow posted:Why wear armor when you can add ballistic weave to a hat and have better defense than power armor? It's too bad you can't strap a jet pack to regular armour/outfits without mods. That's my favourite thing about power armour. Fanatic fucked around with this message at 04:01 on Aug 16, 2018 |
# ? Aug 16, 2018 03:58 |
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it will never not be funny to mod a jetpack to a hat and enjoy what that does to the animations
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# ? Aug 16, 2018 04:26 |
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Berke Negri posted:yeah fo3 had a lot of set piece encounters where you pretty much need to kill someone to progress (thinking getting past the enclave at the jefferson memorial) Frank Horrigan 100% needs to be murdered by you and there is absolutely no way to talk your way out of fighting him. However, I'd argue that given what Frank is (a violent sociopath) and what he represents (the sheer brutality and devastation that the Enclave constantly causally enables and often actively encourages in pursuit of their goals) that being able to talk him down really wouldn't really fit with the story.
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# ? Aug 16, 2018 04:28 |
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You can turn the turrets in the final room on him and also convince the last Enclave squad you run into to help you defeat him so you can escape to the ship. From there you could skip all your turns and just let all the NPCs duke it out until everyone is dead. If you get lucky Horrigan will spend all his time running around the room to attack the turrets, giving the Enclave guys enough time to whittle him down. I've never done it because combat in F1 and F2 is tedious enough as it is, but I suppose there's nothing stopping you from trying.
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# ? Aug 16, 2018 04:31 |
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# ? May 23, 2024 22:40 |
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Technically iirc you can talk others into killing him/hack turrets E:b
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# ? Aug 16, 2018 04:32 |