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I learned an important strategy for fighting 9 Necrosavants today: Don't fight 9 Necrosavants. I'm lucky I had a Spiked Impaler to knock one into my mace wielder or I'd have lost at least one archer.
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# ? Aug 25, 2018 03:43 |
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# ? May 12, 2024 12:51 |
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I learned that you can kill necrosavants with bleed damage. How do you like it, sucka?
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# ? Aug 25, 2018 04:09 |
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Hunt11 posted:I should have been more clear. I am talking about 200+ days into the campaign where if you go hunting for treasure you can easily run into groups of 9 or so of them. Apart from mace bros, one thing that's always worked well for me against Ancient Dead in general is a tag team of two-hander bros in the center of my lineup, one with an axe and another one with a hammer. An axe specialist with a two-handed axe just tears through Ancient Dead shields (although I generally just ignore Honor Guards with shields as long as I can) and together those two break through an Ancient Dead formation very quickly, which allows you to get to the polearm skeletons in the back faster. Another thing that generally works well against Ancient Dead including Honor Guard is to have bros with two-handed swords on the flanks to circle around and start laying into the backline. I usually have two-handed sword bros on the flanks and put a mace bro next to them, so the mace stun can clear a path for the two-hander. My mace bros are also built to be tanky so they can bail the two-handers out via Rotation if their armor breaks, which happens against Ancient Dead. Nets also always work against Ancient Dead because they will always keep formation no matter what so if you catch a frontline Honor Guard in a net while they're advancing a backline polearm user will take its place. They'll rotate back as soon as possible but that late in the game you're probably able to kill them before that happens. Wizard Styles fucked around with this message at 04:35 on Aug 25, 2018 |
# ? Aug 25, 2018 04:25 |
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Night10194 posted:I learned an important strategy for fighting 9 Necrosavants today: Don't fight 9 Necrosavants. You can sub out your archers if they are just a liability. Unless there is a necromancer, you don't need archers to fight the dead.
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# ? Aug 25, 2018 06:29 |
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Right now undead are at the top of my poo poo list. Raiders ain’t poo poo. Goblins are punks. Orks are scary but I’ve not been running into them too often. Wolves and Niedermeyers or whatever they’re called ain’t poo poo either. Undead on the other hand are complete fuckers. Those geists are fuckers. Necromancers are fuckers. Necrosavants are big time fuckers. Skeletons aren’t too bad except when they bleed everyone in the company. Zombos are at least not too bad. But really. gently caress necrosavants. What the hell.
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# ? Aug 25, 2018 06:41 |
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The Skeleton King posted:Right now undead are at the top of my poo poo list. Raiders ain’t poo poo. Goblins are punks. Orks are scary but I’ve not been running into them too often. Wolves and Niedermeyers or whatever they’re called ain’t poo poo either. 10/10 post + username combo
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# ? Aug 25, 2018 06:59 |
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Night10194 posted:This game has a thing a little like Shadow of Mordor where it produces random guys I actually remember. I STILL remember Wendel the Falcon from my first ever 'serious' campaign because he was my first ever Greatswordsman and heroically beheaded 3 orcs in one swing to save my fuckup company. You've just made me realise that BB is yet another game the nemesis system would be rad in. You think you've beaten the bandit leader Wolfram the Wild and leave him for dead, only to run into him again a few weeks later, only now he's missing an eye and he wants his sword back.
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# ? Aug 25, 2018 07:21 |
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Well, there is a super rare event where Hoggart comes back as a hate-powered zombie during the undead crisis.
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# ? Aug 25, 2018 07:49 |
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After a long dearth of unique items, I finally just found two, back to back in consecutive battles. Both were orc shields. Was a cool battle though, never seen one like this before: It was supposedly a standard camp clearing mission, except it turned out there were roughly 30 orcs on the field. Luckily, they were scattered all over in pairs or small groups, beating the poo poo out of eachother. Nordick fucked around with this message at 09:39 on Aug 25, 2018 |
# ? Aug 25, 2018 09:33 |
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34 days in.
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# ? Aug 26, 2018 12:00 |
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5 days in this run I got a named Longbow
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# ? Aug 26, 2018 14:47 |
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Tias posted:5 days in this run I got a named Longbow In my 390 hours of Battle Brothers, I have never ever seen a single unique ranged weapon apart from a bundle of javelins. Granted, those were loving lethal.
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# ? Aug 26, 2018 15:01 |
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Honestly the best way to fight gheists that I've discovered is to release shot gun blasts of dogs at them. Each dog has something like a 5-15 ish chance to hit and it only takes one hit or two to bring them down. If three or so dogs are trying to kill one gheist with the multiple attacks dogs get per turn, that 5 percent hits a lot sooner than you'd suspect. The downside to this of course is you generally lose some or all of the dogs in the fight but if you are playing iron man and you need those things dead, it has always worked for me.
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# ? Aug 26, 2018 15:09 |
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If they're near their zombies I actually just shoot at them. The miss scatters will usually hit a zombie and if you do get lucky, an arrow will still kill one.
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# ? Aug 26, 2018 15:10 |
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The Skeleton King posted:Right now undead are at the top of my poo poo list. Raiders ain’t poo poo. Goblins are punks. Orks are scary but I’ve not been running into them too often. Wolves and Niedermeyers or whatever they’re called ain’t poo poo either.
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# ? Aug 26, 2018 15:35 |
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# ? Aug 26, 2018 15:45 |
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Nordick posted:In my 390 hours of Battle Brothers, I have never ever seen a single unique ranged weapon apart from a bundle of javelins. Granted, those were loving lethal. ....aaaand obviously after I said this, I load up the game and immediately get this: What is it with this "infamous" poo poo Something tells me one of my new ranged bros is getting Crossbow Mastery. Holy poo poo
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# ? Aug 26, 2018 16:05 |
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Nordick posted:....aaaand obviously after I said this, I load up the game and immediately get this: I had a guy in my last game I affectionately nicknamed Crossbowclown, a Juggler who started with an okay Ranged skill and 3 talent stars who I gave a crossbow and Mastery and watched his headshots smoke. Give him this thing and Alfred would've been even more of a killer.
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# ? Aug 26, 2018 16:07 |
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this might be the most useless unique i have ever seen. in comparison, this is the normal warhammer. oh boy -1 fatigue for 9000 more gold.
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# ? Aug 26, 2018 19:51 |
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Roobanguy posted:
hey don't sell it short, it also has 12 less durability
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# ? Aug 26, 2018 20:26 |
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I just got a Squire who came with 12 Melee Defense from Sure Footed, also has Strong, and has stars in melee defense and offense. I think I found my guy to try to make into a duelist. I would fill my entire squad with Squires if I could.
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# ? Aug 27, 2018 00:40 |
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I recruited a new guy, called Rupert Quickmind. And because this game has its own sense of humour, Rupert Quickmind just got beaten down by orcs and is now brain damaged.
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# ? Aug 27, 2018 00:44 |
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They should make a dlc that removes goblins
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# ? Aug 27, 2018 02:04 |
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I also just ran into a mixed undead group so this speaks to me right now.
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# ? Aug 27, 2018 03:25 |
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Found my first Lindwurms! Four at a time, at that. First couple tries I got absolutely trashed; big wingless dragon monsters hit really loving hard, whodathunk. Then I came up with a tactic that let me beat them without notable injuries, except two guys being sick from eating berserk mushrooms. Still, gently caress me those things are intimidating.
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# ? Aug 27, 2018 04:20 |
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Lindwurms really don't seem worth killing, with the armor repair bills vs. the treasure they drop.
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# ? Aug 27, 2018 04:22 |
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It's about the stories you tell and the glory you gain!
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# ? Aug 27, 2018 04:39 |
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after 285 hours, i've finally found lindwurm. edit: i have defeated lindwurm. Roobanguy fucked around with this message at 05:08 on Aug 27, 2018 |
# ? Aug 27, 2018 05:04 |
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Night10194 posted:Lindwurms really don't seem worth killing, with the armor repair bills vs. the treasure they drop. Well I sold the treasure they dropped for like 5500 gold, so uh I guess I disagree. ShootaBoy posted:It's about the stories you tell and the glory you gain! Also this
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# ? Aug 27, 2018 05:24 |
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Wizard Styles posted:Although I'm now permanently down an inventory slot because I won't send an unarmored dog to his certain death; I have standards. ...and if they have armor? Also, why can't you armor dogs?
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# ? Aug 27, 2018 11:42 |
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GoG has a sale on for the day if you don't want it on Steam for some reason.
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# ? Aug 27, 2018 20:13 |
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The Skeleton King posted:Right now undead are at the top of my poo poo list. Raiders ain’t poo poo. Goblins are punks. Orks are scary but I’ve not been running into them too often. Wolves and Niedermeyers or whatever they’re called ain’t poo poo either. 100% Agreed, I just loving refuse to take any mission now that has a chance of involving ancient dead. Zombies, fine, whatever who cares, Orcs? gently caress em, I'll bust them up. Goblins are little shits but ultimately weak-rear end bitches who die to a couple of good hits from a flailbro. But ancient dead? loving legionaires? I would rather drown my men in an ocean of piss than have them go face to face with that.
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# ? Aug 27, 2018 20:55 |
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Legionaries aren't too bad, but then I go pretty heavy on melee guys over archers.
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# ? Aug 27, 2018 23:19 |
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There is a goblin super base with like a half dozen shamans and I tried it once and it made me hate living far more than taking out the black ziggurat because of the constant bullshit vines and bugs.
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# ? Aug 27, 2018 23:22 |
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I like Goblins, they make funny sounds when they die. And I love the Wolfrider flanking maneuvers inevitably turning into running the gently caress away. Also: But Shamans are just an incredibly annoying enemy type and as soon as the game starts spawning more than one of them in Goblin cities I'm no longer going after them unless I know there's a unique in there. Goblin Shamans and Geists are the two enemy types that are just never any fun to fight. e: I did the fight against the 47 Goblins once and I'm not sure I'll ever do it again. Maybe if I do a second super long term save when the DLC is out but that many Shamans are just aggravating. Which is kinda another thing about them and Geists, piling on too many vines and Resolve checks just gets frustrating fast. Wizard Styles fucked around with this message at 02:43 on Aug 28, 2018 |
# ? Aug 28, 2018 02:35 |
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after the huge disappointment of that legendary warhammer, i found this in a bandit camp. now that's a free loving legendary.
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# ? Aug 28, 2018 04:47 |
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This didn't get enough love yet:quote:The Three-Headed Flail
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# ? Aug 28, 2018 07:34 |
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I want an entire frontline using that. It'll be like bringing a Churchill mineclearer to a fight.
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# ? Aug 28, 2018 11:16 |
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I mean, it's a flail? Apart from being good for killing Geists I'm not sure what the appeal would be. In terms of game mechanics, that is. Also, a new random recruit event: My Wildman helped and I now have two Wildmen in the company. I also released the animals and now have another unarmored dog (I'm letting the new Wildman look after him/put the dog into his inventory) and a falcon. And one that I knew about but never got before: I'm pretty sure that, while he may call himself a Crusader, he's really just an insane alcoholic. Wizard Styles fucked around with this message at 11:56 on Aug 28, 2018 |
# ? Aug 28, 2018 11:53 |
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# ? May 12, 2024 12:51 |
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Wizard Styles posted:I mean, it's a flail? When I hear "fragile enemies with high defences" I think Geists but I also imagine a frontline armed with those just mauling their way through a giant crowd of goblins and it warms my heart.
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# ? Aug 28, 2018 12:32 |