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Give a guy that weapon and crippling strikes and then laugh as you absolutely demolish a knights ability to fight with two hits.
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# ? Aug 28, 2018 14:30 |
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# ? May 11, 2024 13:09 |
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Give someone that weapon and let them beeline for sergeants during the noble war.
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# ? Aug 28, 2018 14:36 |
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I love the new avatar. My opinion of the undead hasn’t changed either. By the way, skeletons are a bit more menacing than I originally believed. I have recently learned about how much morale and fatigue affect accuracy and defense, so now I understand why skeletons appear to have mechanical accuracy and strong defense while my guys rapidly fall apart in front of them. I have no clue how to deal with this. Need advice.
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# ? Aug 28, 2018 17:50 |
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I'm gonna post on the BattleBros forum later, maybe I get a dev answer. What I'm wondering about, is if they will change the endgame crisis events with the DLC. Currently I play with perma destruction off, since there is no way to rebuild. And a lot of people asked for quests which allow to rebuild settlements once a crisis is over, that could actually be a nice quest line: clean out the monsters, escort a caravan of settlers, defend the new village for a week til it has it's own milita up. I think the devs even answered that request last year and how the game was finished and such a feature was no longer within the scope of the base game. Maybe the DLC changes that. At the moment it's not ideal: if you turn perma destruction on, the world will end sooner or later and if you keep it turned off there is relatively little risk involved. (too bad that horses will forever remain a dream, despite already having a working mount system) Hammerstein fucked around with this message at 18:49 on Aug 28, 2018 |
# ? Aug 28, 2018 18:02 |
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Re: Skeletons, they're a one trick pony. They're crazy strong in formation and if you go for a typical clash of lines you'll get rekt because they're better at it than you, you'll never brute force your way past the shields before the pikemen chew you up. The trick is to break up that formation so you can kill the polearm users while ignoring the shield skeletons until it's time to clean up, since their damage output is poo poo anyway. A few ways to do that are: Using nets on the shield guys before they close. The ancient dead will, appropriately enough, march on mindlessly past any stuck comrade, leaving them out of position. Sending an expendable bro to flank around in a wide arc and tie up a couple of skeletons until he inevitably eats poo poo. May be useful to also give him a dog. Moving your main battle line into a nonstandard formation. A good one is a sort of concave, with high-damage flankers (preferably greatswords) slightly in front. This will funnel the shieldbearers forward and leave you with a clean shot on the pike skellies. And, of course, the usual tips: bring axes, don't bring ranged weapons except maybe throwing axes if you use dedicated throwers, and have Recover on everyone. Nothing is foolproof though, the ancient dead are indeed absolute fuckers.
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# ? Aug 28, 2018 22:45 |
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I never find axes all that worthwhile against them because by the time you shatter shields with them your bros are getting exhausted. You need axe mastery just to negate their shield mastery.
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# ? Aug 28, 2018 22:57 |
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Wizard Styles posted:I mean, it's a flail? I don't know how new that is but I've definitely gotten that within the last year. There was a wildman in a cage, mine didn't do as well as yours though.. Pretty sure it just blinded mine or something
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# ? Aug 28, 2018 23:37 |
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Night10194 posted:I never find axes all that worthwhile against them because by the time you shatter shields with them your bros are getting exhausted. You need axe mastery just to negate their shield mastery. Staggering my shieldbreakers in-between my other bros works well for me. Greatswords on the ends of the line, then scatter your other 2handers between your sword, mace, hammer, or whomever. I have a single 1hander axe bro who fills in the gaps between the 2handers, I can break sheilds very quickly this way. If X is a shieldbreaker and O isn't, my front line looks like I'm hugging and kissing my way to victory ie: XOXOXOXOX
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# ? Aug 29, 2018 01:05 |
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Night10194 posted:I never find axes all that worthwhile against them because by the time you shatter shields with them your bros are getting exhausted. You need axe mastery just to negate their shield mastery. I don't bother with smashing shields most times because that usually just means the guy I just exhausted myself trying to shield break will now do +50% damage. This is particularly awful with orcs.
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# ? Aug 29, 2018 01:23 |
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So is there a breakdown somewhere I'm missing that explains the economy? Seems like everywhere is just loving me royally on the price of anything except maybe salt.
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# ? Aug 29, 2018 01:31 |
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Usually prices are affected by personal reputation with the village or town in question and the modifiers it has. If they have safe roads, or well supplied, prices go down. If they like you, prices go down. If they have people going missing or are being troubled by greenskins or just don't like you, prices go up. And then there's just the availability of the things they are selling. If they are in wooded areas with lots of game they tend to sell meat more cheaply, and if they have a surplus of lumberjacks for hire they also probably have plenty of cheap timber. General rule is that goods can be bought cheaply in the places they are harvested and sold for a profit at keeps or other major cities.
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# ? Aug 29, 2018 01:46 |
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Hammerstein posted:(too bad that horses will forever remain a dream, despite already having a working mount system) Just wanted to address this. There isn't a working mount system, it's actually a super hacky way of making wolfriders work. Basically, the wolfrider is one unit, and when he is killed, the game spawns an entirely new unit at half health, either the wolf or the goblin. I don't know how they coded the game exactly, but I imagine it wouldn't really be that easy make an entire new system so you can put on and take off brothers from a horse.
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# ? Aug 29, 2018 02:33 |
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SnoochtotheNooch posted:So is there a breakdown somewhere I'm missing that explains the economy? Seems like everywhere is just loving me royally on the price of anything except maybe salt. keep some Nachzehrers teeth in your inventory, and don't bother selling any items unless those teeth are going for at least 15 gold. also do town quests. there's a gem mine in a village in my current game that was originally selling their raw gems for like 800 from their base cost of 580. after doing 2 quests for the town, they were selling them at cost to me, as well as buying loot for more.
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# ? Aug 29, 2018 02:38 |
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The Skeleton King posted:By the way, skeletons are a bit more menacing than I originally believed. I have recently learned about how much morale and fatigue affect accuracy and defense, so now I understand why skeletons appear to have mechanical accuracy and strong defense while my guys rapidly fall apart in front of them. I have no clue how to deal with this. Need advice. Their weapons do extra armor damage compared to regular weapons and they all have the Fearsome perk, so you want to end the fight before several bros are effectively naked and running away. But Ancient Dead are fragile, at least compared to other endgame enemies like Orc Warriors, Footmen, other Mercenaries or the rare group of nothing but Fallen Heroes. You just need to get past the shieldbearing frontline. You can do that with nets to disrupt their formation when they approach as has been mentioned. You can break through the shields if you have bros that can do that fast enough. Their shields have low durability but they have Shield Mastery so iirc it takes a two-handed axe with Axe Mastery to one-shot them. I use one bro that's set up for that in the center to punch a hole into the middle of their formation to get to the pikemen in the back. And you can just circle around their frontline with your main damage dealers. I f you can send two-handers to leverage their AoE attacks against the backline that backline will crumble quickly. Also, since Ancient Dead can't gain morale and their weapons do a ton of armor damage but don't have the highest base damage values, sacrificial dogs are useful against them. They will definitely die but it'll probably take two pike attacks that aren't hitting your bros.
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# ? Aug 29, 2018 03:33 |
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I avoid ancient dead until my frontline has 4 good greatsword bro's. Just put them on each side and have them chop down the line. The guys in the middle need to do nothing but shieldwall. If you have guys in the back they can poke at the dudes poking your guys but honestly they aren't gonna do much.
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# ? Aug 29, 2018 11:33 |
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Ive figured them out. I’ve got two longaxemen and tons of nets. Skeletons can’t stop me now.
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# ? Aug 30, 2018 07:11 |
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Harry Potter on Ice posted:I don't know how new that is but I've definitely gotten that within the last year. There was a wildman in a cage, mine didn't do as well as yours though.. Pretty sure it just blinded mine or something Maybe there's a random chance for it to work out like with most events but, well, it seemed like a bad idea and it was. Thanks for at least not doing this to one of my archers, game.
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# ? Aug 30, 2018 10:37 |
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You can get the approaching bro killed as well, it's a pretty unforgiving event, though a free wildman can be nice.
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# ? Aug 30, 2018 11:39 |
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I just had the horsefucker event but this time when I cut him down, instead of getting a free bro, he fell right on his head and died.
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# ? Aug 30, 2018 12:50 |
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vyelkin posted:I just had the horsefucker event but this time when I cut him down, instead of getting a free bro, he fell right on his head and died. I've only had that event once and this is what happened then. Speaking of events though, I came across some mob about to burn a woman at the stake. I let my cultist sergeant handle it and, uh, lemme just say it was sure a thing.
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# ? Aug 30, 2018 13:48 |
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Well... don't leave me hanging here. I almost never find cultists so I don't ever get to see the might of Davkul
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# ? Aug 30, 2018 20:33 |
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I have made it a point to gather as many cult bros as I can and still no Davkul event.
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# ? Aug 31, 2018 00:25 |
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My current company is basically infested with Witch Hunters. E: One of them isn't even a ranged guy. He came with Determined and Iron Lung and a 57 Melee with 2 stars, plus decent starting Fatigue and courage and 2 stars in ranged defense; yeah, I wanted an archer but I'll absolutely take that in a line guy. Night10194 fucked around with this message at 00:42 on Aug 31, 2018 |
# ? Aug 31, 2018 00:33 |
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ShootaBoy posted:Well... don't leave me hanging here. I almost never find cultists so I don't ever get to see the might of Davkul Imgur is making GBS threads the bed and I can't upload things, so here's a Steam gallery link https://steamcommunity.com/sharedfiles/filedetails/?id=1498484952
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# ? Aug 31, 2018 00:46 |
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Nordick posted:Imgur is making GBS threads the bed and I can't upload things, so here's a Steam gallery link Holy poo poo that's awesome! I see why you guys are all in on this Davkul thing now!
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# ? Aug 31, 2018 01:54 |
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Maybe Davkul will save us from these motherfucking giant spiders https://twitter.com/OverhypeStudios/status/1035497219334524930
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# ? Aug 31, 2018 14:49 |
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marshmallow creep posted:I have made it a point to gather as many cult bros as I can and still no Davkul event. Same, its ridiculously rare.
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# ? Aug 31, 2018 17:31 |
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Nordick posted:Maybe Davkul will save us from these motherfucking giant spiders They look like a pretty neat earlygame enemy.
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# ? Aug 31, 2018 18:19 |
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Those look cool but "webknecht" is such a dorky name.Nordick posted:Imgur is making GBS threads the bed and I can't upload things, so here's a Steam gallery link I had this one once before in a previous run where I had a huge resolve cultist sergeant. In the same game he also brought a human sacrifice back to life and the guy joined my company (and then died like two fights later because his stats sucked).
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# ? Aug 31, 2018 18:23 |
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vyelkin posted:Those look cool but "webknecht" is such a dorky name. It means "web minion", more or less.
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# ? Aug 31, 2018 20:03 |
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Web Servant, yeah. My understanding is, specifically, knecht is male, so these are probably the little babby male spiders to the big monster Mommas, which will be their higher tiers If this was any other game, I would bet money that the top tier was basically Quelaag. marshmallow creep fucked around with this message at 20:23 on Aug 31, 2018 |
# ? Aug 31, 2018 20:18 |
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Took out a necrosavant lair because a tavern told me it housed a unique, and I got a lovely heater shield but also like 4,000 gold worth of random treasure so it's okay even though I lost a bro (he was a didn't-fulfill-his-potential spearman anyway). Are shimmering ashes worth keeping in my inventory? Has anyone ever had an event involving them? Or is it just a fun joke that they're treasure but they sell for next to nothing because their description says no one believes me that they're the ashes of powerful vampires?
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# ? Aug 31, 2018 21:00 |
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The name is a reference to these critters. I don't understand why they decided to shorten it to 'Webknecht', though. Certainly doesn't make any more sense in German than it does in English!
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# ? Aug 31, 2018 21:30 |
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vyelkin posted:Took out a necrosavant lair because a tavern told me it housed a unique, and I got a lovely heater shield but also like 4,000 gold worth of random treasure so it's okay even though I lost a bro (he was a didn't-fulfill-his-potential spearman anyway). Are shimmering ashes worth keeping in my inventory? Has anyone ever had an event involving them? Or is it just a fun joke that they're treasure but they sell for next to nothing because their description says no one believes me that they're the ashes of powerful vampires? I never found someone who would pay what they were worth. I imagine they're like direwolf pelts or teeth and whatnot in that they may have a very, very rare case they can be used or sold for a great deal but if your inventory is at a premium, just sell them.
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# ? Aug 31, 2018 21:49 |
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Let me tell you the tale of Hildrich Arrow-Catcher, the most frustrating archer I've ever had. On paper, Hildrich is amazing. He has Tiny, 2 ranged stars, Eagle Eyed, and he's a Hunter. He has a good ranged defense; this is important! He has a 25 base Ranged Defense and Anticipation and Steel Brow. Somehow, Hildrich gets his rear end shot in every single battle. The AI just guns right for Hildrich, all the time, every time. 10% shots, 5% orc javelin throws, it doesn't matter, it's hitting Hildrich and he's taking more Injuries. I have no idea how it keeps happening. It's gotten to the point that all the Injuries are loving with his Mood really bad and that I renamed him Arrow-Catcher. The motherfucker is probably having nightmares that the entire world is made of arrows, and they're all pointing right at him. I have no idea how the hell he isn't dead yet.
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# ? Aug 31, 2018 22:09 |
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In my last three saves my best archers got one-shot by 5% CtH crossbow bolt headshots at night. I'm considering giving my archers Nine Lives at this point. Nordick posted:Maybe Davkul will save us from these motherfucking giant spiders On the other hand they've teased that you can craft armor out of monster parts, and if I can have my bros run around in spider head helmets I'm here for it.
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# ? Sep 1, 2018 19:00 |
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Wizard Styles posted:On the one hand I feel like these may end up being an early game Fatigue/Recovery and armor check which armored Wiedergängers are already, so, eh. On the one hand the fight may be similar to ones that already exist but on the other hand anything that adds more variety to the game is good in my opinion.
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# ? Sep 1, 2018 21:51 |
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My newest recruit's name took on a hole new meaning after his first battle
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# ? Sep 2, 2018 08:58 |
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Wafflecopper posted:My newest recruit's name took on a hole new meaning after his first battle Got that nose guard on the helmet too late
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# ? Sep 2, 2018 21:32 |
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# ? May 11, 2024 13:09 |
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Did anyone notice an ETA on this? I am going to be thinking about this expansion a LOOOTTT.
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# ? Sep 3, 2018 12:44 |