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Will they DESTROY THE GUILDS?
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# ? Aug 30, 2018 01:09 |
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# ? Jun 8, 2024 07:27 |
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Return to Return to Return to Ravnica in 2022 will be Ravnica vs. Alara vs. Tarkir: Multicolor Mayhem
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# ? Aug 30, 2018 01:12 |
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GoutPatrol posted:You see, this is how you make esports stars
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# ? Aug 30, 2018 01:32 |
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Reid "The Bones" Duke
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# ? Aug 30, 2018 01:57 |
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It's time to kick rear end and exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life, and I'm all out of green mana.
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# ? Aug 30, 2018 02:21 |
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The guilds aren't going to be in the third set, it'll be all Gatewatch vs. Bolas: this time it's personal.
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# ? Aug 30, 2018 03:55 |
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I hope that the entire loving boring rear end Gatewatch/Superfriends crew and Bolas all die together, Karn tries to blow up New Phyrexia and dies, his spark reignites the Weatherlight's planeshift ability and we get the adventures of Jhoira and the new Weatherlight crew for a few sets.
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# ? Aug 30, 2018 04:05 |
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Yawgmoth posted:Now I really want to hear Reid say "what a duketastrophe!" when he loses. And when he makes a sick play the commentators say it was dukelicious
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# ? Aug 30, 2018 05:17 |
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mcmagic posted:Pikula getting in would be a joke. Lee and Seth both deserve it. No it wouldn’t be. The Magic Hall of Fame is stupid nonsense anyways.
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# ? Aug 30, 2018 05:38 |
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ItBreathes posted:The guilds aren't going to be in the third set, it'll be all Gatewatch vs. Bolas: this time it's personal. Pretty much http://markrosewater.tumblr.com/post/177459704818/mark-does-every-set-have-to-center-on-a-plane
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# ? Aug 30, 2018 07:32 |
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I didn't realise madness was so high on the storm scale. I played with a madness deck a few weeks ago and it was really weird and fun when you have a deck built around it. Zero cost creatures and random buffs/counterspells..
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# ? Aug 30, 2018 08:17 |
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ilmucche posted:I didn't realise madness was so high on the storm scale. I played with a madness deck a few weeks ago and it was really weird and fun when you have a deck built around it. Zero cost creatures and random buffs/counterspells.. Because it's a weird fuckin mechanic about casting cards when they're discarded that requires not only cards with the mechanic but also a lot of enablers. Shadows has 32 cards that cause discards. To compare, Ixalan, a set without a graveyard mechanic, has 14. It's a difficult beast to wrangle. A definite element of the storm scale is how much R&D just wants to loving deal with it.
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# ? Aug 30, 2018 12:46 |
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I also dont think there was a single constructed playable madness card in SoI either so when r&d did revisit it was extremely conservative with its design
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# ? Aug 30, 2018 12:57 |
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for what its worth i dont think it would rate that highly if threshhold had been a $500 deck but i guess we'll never truly know
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# ? Aug 30, 2018 13:06 |
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AnEdgelord posted:I also dont think there was a single constructed playable madness card in SoI either so when r&d did revisit it was extremely conservative with its design Fiery Temper was playable (It was a reprint)
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# ? Aug 30, 2018 14:58 |
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https://twitter.com/Mochaqt_/status/1034899319835516928 Aw, I thought these were actual stickers and was going to pick some up for my daughter. Still, cute!
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# ? Aug 30, 2018 15:31 |
rabidsquid posted:for what its worth i dont think it would rate that highly if threshhold had been a $500 deck but i guess we'll never truly know Threshold was one of my favorite mechanics back in the day and I'm kind of bummed that it will probably never get a comeback with some refinement or new features. I don't feel like keeping track of the graveyard is THAT difficult in most games and I feel like threshold allows some interesting stuff w/r/t game states and static effects that might be too powerful or unwieldy otherwise, but I guess that goes against the "NO BAD FEELINGS" mindset of R&D these days.
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# ? Aug 30, 2018 15:55 |
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In other cool coverage news they are actually going to be streaming every round of Japanese Nationals with English commentary next weekend as time walk matches after the Stream for the Team Modern GP ends. Marshall will be doing it from WOTC HQ with various R&D members. https://magic.wizards.com/en/articles/archive/organized-play/coverage-through-world-championship-2018-08-30
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# ? Aug 30, 2018 15:57 |
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odiv posted:https://twitter.com/Mochaqt_/status/1034899319835516928 Mocha is a gift. A shame it's yet more iOS-centric stuff though.
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# ? Aug 30, 2018 16:22 |
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Rap Record Hoarder posted:Threshold was one of my favorite mechanics back in the day and I'm kind of bummed that it will probably never get a comeback with some refinement or new features. I don't feel like keeping track of the graveyard is THAT difficult in most games and I feel like threshold allows some interesting stuff w/r/t game states and static effects that might be too powerful or unwieldy otherwise, but I guess that goes against the "NO BAD FEELINGS" mindset of R&D these days. Threshold is probably dead, but Rivals of Ixalan gave us technology to do 'fixed' Threshold through Ascend, so there's that. The real thing that'd hold back Golgari from getting neo Threshold, is, ironically, probably the existence of Dredge in Modern and Legacy. It's probably too easy for some decks in the non-rotating formats to just shunt half their deck into the graveyard and call it a day. At the very least, neo Threshold would be about as underpowered as Madness' return in SoI or any Revolt card not named Fatal Push in Aether Revolt because what OLD formats could do with the mechanic. Old rotten Golgari fucks over new age Golgari yet again!
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# ? Aug 30, 2018 16:37 |
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Guys. I played against this deck last night in MTG arena and I got absolutely murdered. It was physically painful. https://www.mtggoldfish.com/archetype/standard-uw-control-50768#paper I was playing my traditional style monogreen stompy deck and I've only been playing magic for a month or so and I had no idea a deck like this existed. The guy had zero creatures and just kept drawing cards and preventing me from having a good time. I have a bunch of thrashing brontosaurus and a couple naturalize cards for dealing with enchanements and artifacts but I really still had no options against this. I guess this is why people mix in Scrapheap Scroungers and stuff like that into their decks? How the hell do you deal with a deck like this?
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# ? Aug 30, 2018 16:48 |
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ROFLburger posted:Guys. I played against this deck last night in MTG arena and I got absolutely murdered. It was physically painful. https://www.mtggoldfish.com/archetype/standard-uw-control-50768#paper You, my friend, have just been victimized by draw-go control. You can expect to see a lot more of it in the future, as UW is not losing a whole lot and will probably gain some more fun toys when Guilds drops. My advice is add some Carnage Tyrants if you can get them, and consider running them MB instead of SB. With Commit rotating out soon, hopefully UW control will have no clean way of dealing with that short of Settle the Wreckage, which can be played around pretty easily.
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# ? Aug 30, 2018 16:54 |
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ROFLburger posted:Guys. I played against this deck last night in MTG arena and I got absolutely murdered. It was physically painful. https://www.mtggoldfish.com/archetype/standard-uw-control-50768#paper Be faster, have stuff in the sideboard to specifically fight against this. Especially right now, your single best option against something like this is probably Vine Mare and a whole lot of the game plan is probably finding a way to land one through the countermagic and not get it Settled by making it hard for the opponent to keep four mana up through the presentation of other threats. Or have another difficult-to-remove beater like Carnage Tyrant waiting in the wings (and your sideboard) to drop after your opponent taps out removing one threat. The big problem is that U/W is gonna be pulling a lot of cards so if you can't get them quick enough you can always assume they're going to have an answer for what you want to do in hand, so you really need to bolster the low-end of your curve to hit harder against U/W and be less blown out by getting 1-for-1'd by removal- cards that make multiple bodies or give some immediate effect instead of just beef.
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# ? Aug 30, 2018 16:57 |
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ROFLburger posted:Guys. I played against this deck last night in MTG arena and I got absolutely murdered. It was physically painful. https://www.mtggoldfish.com/archetype/standard-uw-control-50768#paper Ah...control decks. They are the best, anyway, best way to beat control decks is with threats that don't stay dead (like the aforementioned scrapheap scrounger) or just being way to fast for them, ala Mono Red aggro. Commonly decks packing hand disruption (think Kitesail Freebooter or Thoughseize) have success by getting rid of problem cards. Mono-green stompy is oftentimes in a particularly bad position against control as it often (not always) lacks good card advantage to fight the removal, and isn't fast enough to stop the deck before it goes off.
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# ? Aug 30, 2018 16:57 |
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ROFLburger posted:How the hell do you deal with a deck like this? Real answer: You don't play mono-green. Slightly better answer: You play cheap cards that can disrupt their plans like Duress, Spell Pierce, Dispel (when its legal,) Blossoming Defense, etc. You don't overcommit to a board wipe (again why green that relies heavily on its mana dorks is bad.) You play threats that demand an answer on their own, and/or that are very hard to answer like Scrapheap and the menace creature that draws cards, or you play threats that are hard to answer in other ways like planeswalkers or enchantments. One thing I see people doing a lot that I don't think has ever worked is trying to go grindier. I see the RB decks boarding in 5 mana spells and more planeswalkers and it just never works. You don't want to, and more importantly aren't realistically able to, outgrind an active Teferi and Search for Azcanta.
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# ? Aug 30, 2018 17:05 |
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Thanks for the advice guys. I really love this game. If this UW control crap is supposed to do well against mono green most of the time I guess I can live with that . I'll take use tips you guys gave me tonight and see how I fare against if I see this deck again.
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# ? Aug 30, 2018 17:22 |
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ROFLburger posted:Thanks for the advice guys. I really love this game. If this UW control crap is supposed to do well against mono green most of the time I guess I can live with that . I'll take use tips you guys gave me tonight and see how I fare against if I see this deck again. Splash either blue for negates or black for scrapheap and duress. There is absolutely no reason to just be mono green.
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# ? Aug 30, 2018 17:28 |
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Pardon my ignorance, but how can I add a scrapheap scrounger and also reliably get a swamp to be able to play him? Would I need to introduce some 'find a basic land from your library' type of card? And wouldn't that just be countered by a competent Blue White control player?
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# ? Aug 30, 2018 18:24 |
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ROFLburger posted:Pardon my ignorance, but how can I add a scrapheap scrounger and also reliably get a swamp to be able to play him? Would I need to introduce some 'find a basic land from your library' type of card? And wouldn't that just be countered by a competent Blue White control player? Blooming Marsh, Woodland Cemetery Here's a mono-g stompy deck with scrounger I saw on MTG goldfish to help you out. https://www.mtggoldfish.com/archetype/standard-mono-green-stompy-50868#paper Madmarker fucked around with this message at 18:29 on Aug 30, 2018 |
# ? Aug 30, 2018 18:26 |
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ROFLburger posted:Pardon my ignorance, but how can I add a scrapheap scrounger and also reliably get a swamp to be able to play him? Would I need to introduce some 'find a basic land from your library' type of card? And wouldn't that just be countered by a competent Blue White control player? You'll want dual lands that tap for one of your deck's primary colors and black. That way you can have your main colors ready and not commit too many lands to being Swamps.
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# ? Aug 30, 2018 18:28 |
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ROFLburger posted:Pardon my ignorance, but how can I add a scrapheap scrounger and also reliably get a swamp to be able to play him? Would I need to introduce some 'find a basic land from your library' type of card? And wouldn't that just be countered by a competent Blue White control player? Check your collection for Blooming Marsh, woodland cemetary, and Foul Orchard, the current standard-legal B/G dual lands. Evolving Wilds lets you fetch anything and can't be countered since it's a land drop.
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# ? Aug 30, 2018 18:28 |
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I played a guy with icy manipulators and the thing that clones artifacts. He locked me down completely all I could do was spam nice and good game. I let him win it out since I was impressed by his novelty.
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# ? Aug 30, 2018 18:43 |
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BBD did an satirical news article about the recent MTG drama / happenings - it’s pretty accurate and amusing http://magic.tcgplayer.com/db/article.asp?ID=14833
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# ? Aug 30, 2018 18:54 |
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ROFLburger posted:Pardon my ignorance, but how can I add a scrapheap scrounger and also reliably get a swamp to be able to play him? Would I need to introduce some 'find a basic land from your library' type of card? And wouldn't that just be countered by a competent Blue White control player? Running 8 G/B duals will almost always give you the mana to do something like recast Scrapheap when you need it, you shouldn’t need anything else to do that.
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# ? Aug 30, 2018 19:00 |
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I still think it's kinda weird they did this whole Nicol Bolas origin story, including a flip-card, but never actually explained how he got a planeswalker spark. It mostly ended up just being a really overlong story about Ugin (who has no card in the set, and not even any cards referencing him), and also an obvious teaser for Return to Tarkir: the Wrath of the Khans. I figured that was an obvious hook for Tarkir, but I kind of assumed it would have taken place through some kind of timey-wimey Chrono Cross poo poo where the KTK timeline and the DTK timeline somehow clashed.
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# ? Aug 30, 2018 19:08 |
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When does the mechanic stream start??
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# ? Aug 30, 2018 19:19 |
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^^^ 2pm pacificAngry Grimace posted:I still think it's kinda weird they did this whole Nicol Bolas origin story, including a flip-card, but never actually explained how he got a planeswalker spark. Sorry to goonsay but you managed to misinterpret just about everything lol. 1) They show him and Ugin both sparking in the normal way, when some crisis causes an emotional overload and blink there they go. They're just in different chapters. 2) The Tarkir framing story was not going to be included at all except that the author came back to them and thought it would be cool so they ran with it. I don't think you can infer anything about upcoming set schedules from it. Also it happened 1000 years before dragons of Tarkir anyway. It also let them retcon what they said earlier about Bolas not knowing Ugin changed history to not be dead, so that's a thing I guess.
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# ? Aug 30, 2018 19:25 |
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Fuzzy Mammal posted:^^^ 2pm pacific I don't remember seeing anything at all with Bolas sparking - my recollection was that he just showed up having sparked while Ugin wasn't there. And that Tarkir stuff is in the story and I have no idea what the author's subjective intent was in including it beyond the fact that it was in the story as much, if not more than the Bolas stuff, and they spent lots and lots of time on having them gnash their teeth and wail about the Dragonlords.
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# ? Aug 30, 2018 19:31 |
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wait they're doing GRN previews today?
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# ? Aug 30, 2018 19:58 |
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# ? Jun 8, 2024 07:27 |
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dragon enthusiast posted:wait they're doing GRN previews today? 2pm PT they are revealing all the guild mechanics on the live stream. We probably won’t see cards till the PAX panel on Saturday.
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# ? Aug 30, 2018 20:01 |