|
Casimir Radon posted:Then there are the turrets... gently caress I blocked them out of my memory. I was not expecting 4 on that ice level conveyor belt or the absolute shitload throughout Fest. Still one of the best guns in any FPS. The later iterations don't come close to how cool this gun is. BaconCopter fucked around with this message at 04:58 on Sep 1, 2018 |
# ? Sep 1, 2018 04:56 |
|
|
# ? May 15, 2024 22:08 |
|
Dark Forces is one of those games that is probably going to sit unplayed in my Steam library forever (Jedi Knight as well). I did enjoy the SDQ run from a couple years back however. It has a good runner who explains how he breaks the game. https://www.youtube.com/watch?v=578Qjud9I1M
|
# ? Sep 1, 2018 08:19 |
|
Now that XLEngine is open source we might actually see some progress. Playing without mouselook is a real nightmare in some places.
|
# ? Sep 1, 2018 08:24 |
|
Mierenneuker posted:Dark Forces is one of those games that is probably going to sit unplayed in my Steam library forever (Jedi Knight as well). I did enjoy the SDQ run from a couple years back however. It has a good runner who explains how he breaks the game. The only Star Wars runner that's really worth watching is CovertMuffin.
|
# ? Sep 1, 2018 11:23 |
|
BaconCopter posted:
Dark Forces had really hit and miss level design, at least for me, but goddamn if it didn't have a great arsenal. Casimir Radon posted:Now that XLEngine is open source we might actually see some progress. Playing without mouselook is a real nightmare in some places. Holy poo poo it is! And it looks like people have been doing work on it! I assumed that Lucius had just hosed off forever and the source was lost; the xlengine website doesn't even work right anymore.
|
# ? Sep 1, 2018 12:05 |
|
The only really bad level in DF is the sewers, and that’s only because it doesn’t communicate its central concept clearly enough so you can spend ages going confusedly in circles. Apart from that (and a couple smaller things like the fuckin ice physics) I think the maps are pretty consistently good. Where it suffers is in its weird rear end difficulty curve.
|
# ? Sep 1, 2018 12:31 |
|
Johnny Joestar posted:glory kills are an old as poo poo mechanic in games by this point so i don't know why people default to them having apparently taken it from brutal doom of all things They're also fundamentally mechanically different in Doom 2016 vs Brutal Doom so even if they were "inspired" by the popularity of BD's gore or something (which they aren't, they're inspired by doom 1/2's more cartoony take than BD) they still are so significantly different to be transformative and original.
|
# ? Sep 1, 2018 15:35 |
|
Mierenneuker posted:Dark Forces is one of those games that is probably going to sit unplayed in my Steam library forever (Jedi Knight as well). I did enjoy the SDQ run from a couple years back however. It has a good runner who explains how he breaks the game. Unplayed like not replaying it or unplayed like you've never played it? Dude Dark Forces is so good, you've gotta give it a chance. It has the perfect like, style, and atmosphere. Its really cool. Jedi Knight honestly has aged really poorly IMO. I think Dark Forces has held up pretty well though. Jedi Outcast is rough around the edges but more playable than Jedi Knight is now.
|
# ? Sep 1, 2018 15:36 |
|
I wish that XLEngine leak got worked on more. I liked what I played of Dark Forces in the old and slightly busted version of it, but I'm not super thrilled about going back to DOSBox with the limited resolution options and controls. In general I'm still pissed about the XLEngine. Watching the forums go from excited, to worried, to doubtful, to spam was just depressing. It shoulda been one of the coolest things around for classic FPSs, but instead it's just a waste.
|
# ? Sep 1, 2018 15:56 |
|
I'm annoyed that they waited until everyone had lost interest and moved on to release the source code (and an old version of it, too) seemingly as to make sure no one would pick it up.
|
# ? Sep 1, 2018 16:28 |
|
I hope Gavin Clayton, the Daggerfall Unity guy, takes up the XLengine next. I have no nostalgia or love for DF as I've never actually played it (I started with JK), but I know a lot of people wanted that stuff released. Gavin has gone above and beyond everyone's expectations with DFU.
|
# ? Sep 1, 2018 16:35 |
|
Zaphod42 posted:Unplayed like not replaying it or unplayed like you've never played it? I think that’s harsh on Jedi Knight. It looks like rear end, but it’s a great game.
|
# ? Sep 1, 2018 16:57 |
|
Jedi Knight is ugly, but it plays great and the levels are impressively large in a way most FPS maps still aren't. The FMV is also charmingly bad.
|
# ? Sep 1, 2018 16:59 |
|
just gonna leave this here for y'all https://www.youtube.com/watch?v=l63nY0AYebI
|
# ? Sep 1, 2018 17:56 |
|
Here's something vaguely relevant to both this thread (as opposed to the DO5M one) and usage of the term "y'all". https://www.youtube.com/watch?v=pw1Nt5bnisE Supposedly there's some other, less-Java-based reverse-engineering projects going on as well, but nobody involved wants to say much about that...
|
# ? Sep 1, 2018 18:01 |
|
ETPC posted:just gonna leave this here for y'all Oh no. This is going to gently caress up my YT recommendations even further. Edit: Most if not all of these are mentioned in the video too. GUI fucked around with this message at 18:24 on Sep 1, 2018 |
# ? Sep 1, 2018 18:18 |
|
Yeah I really wish YouTube had some kind of button for “I’m just watching this to see what this idiot has to say; don’t you dare recommend anything like this to me ever”
|
# ? Sep 1, 2018 18:25 |
|
I sure am glad that the course for the next ten goddamn pages has been decided.
|
# ? Sep 1, 2018 18:29 |
|
david_a posted:Yeah I really wish YouTube had some kind of button for “I’m just watching this to see what this idiot has to say; don’t you dare recommend anything like this to me ever” Disliking the video may accomplish this, but dunno
|
# ? Sep 1, 2018 18:32 |
|
It was too much to read at the time I found it so I just kinda skimmed but I'd like to read more of her positive Sandy Petersen level opinions because I probably disagree but it reminds me of my surprising (to me) enjoyment of the non combat levels in my Marathon 2 replay.
|
# ? Sep 1, 2018 18:36 |
|
Mt. Erebus with its hub/sandbox-lite design is the best map in the original Doom. Fight me.
|
# ? Sep 1, 2018 18:42 |
|
The Kins posted:Supposedly there's some other, less-Java-based reverse-engineering projects going on as well, but nobody involved wants to say much about that... Would this have anything to do with the Night Dive guy's cryptic tweet about crowd-funding an IP purchase and source code release a while back?
|
# ? Sep 1, 2018 18:46 |
|
GUI posted:Mt. Erebus with its hub/sandbox-lite design is the best map in the original Doom. Fight me. Convex posted:Would this have anything to do with the Night Dive guy's cryptic tweet about crowd-funding an IP purchase and source code release a while back?
|
# ? Sep 1, 2018 18:52 |
|
Hendricks has been pretty open about how eduke is eventually going to have support for Shadow Warrior and Redneck Rampage and Blood.
|
# ? Sep 1, 2018 18:55 |
|
GUI posted:Mt. Erebus with its hub/sandbox-lite design is the best map in the original Doom. Fight me. It's a good level and the only people that don't like it are babies that fear the color blue
|
# ? Sep 1, 2018 18:58 |
|
The Kins posted:I don't think so, it sounds like it's someone the eDuke32 people are talking to. Ah ok, something to look forward to at least! Also with the Mt Erebus talk, has anyone done an all-FIREBLU PWAD in the style of that Tim Allen one yet? I'd love to see YouTube try to cope with that one
|
# ? Sep 1, 2018 18:58 |
|
ETPC posted:Hendricks has been pretty open about how eduke is eventually going to have support for Shadow Warrior and Redneck Rampage and Blood. Convex posted:Also with the Mt Erebus talk, has anyone done an all-FIREBLU PWAD in the style of that Tim Allen one yet? I'd love to see YouTube try to cope with that one
|
# ? Sep 1, 2018 19:02 |
|
I've never had much interest in Dark Forces but I tried it out a couple of days ago. Some observations after playing the first three levels... - The main blaster feels soooo good. Just running around blasting storm troopers is fun stuff. - Stormtrooper and officer enemies are cool - Surprised there is no way to remap keys ingame - loving no saving/loading!?! Goddamn - That drat sewer level can go to hell, even the enemies in it are poo poo
|
# ? Sep 1, 2018 19:48 |
|
david_a posted:Yeah I really wish YouTube had some kind of button for “I’m just watching this to see what this idiot has to say; don’t you dare recommend anything like this to me ever” Try watching in a private browsing window so that it doesn't have access to its cookies and cannot know that it's you.
|
# ? Sep 1, 2018 19:50 |
|
Cat Mattress posted:Try watching in a private browsing window so that it doesn't have access to its cookies and cannot know that it's you. I’ve never used the like/dislike buttons; maybe that would do the trick
|
# ? Sep 1, 2018 19:57 |
|
I'm hoping whoever brings XLEngine forward gives you the option to strip the lives bit out of the game and just play with saves. I'm really happy that it's finally open sourced. I've been following it for years and it's been obvious that Lucius didn't have time for it, but still refused to let anyone else take a crack at it. I'd check the forums a couple times a year to see no progress, and any thread with someone asking Lucius to release his code would be shouted down by brown nosers. I'm holding out hope that we get a Sith Engine sourceport someday. That would get JK, MOtS, Indiana Jones and the Infernal Machine, and Droidworks all working on modern systems and possibly enhancable.
|
# ? Sep 1, 2018 19:57 |
|
Jedi Knight is still a fantastic game, it's just a bitch to get running on modern systems, dgVoodoo 2 is your friend there. Jedi Knight speedruns are always fun too: https://www.youtube.com/watch?v=nb6nXSOPNgA Jehde fucked around with this message at 20:10 on Sep 1, 2018 |
# ? Sep 1, 2018 20:08 |
|
The Kins posted:Here you go: FIREBLU: ATTACK OF THE BITRATES. thanks man!
|
# ? Sep 1, 2018 20:39 |
|
SwissCM posted:Jedi Knight is ugly, but it plays great and the levels are impressively large in a way most FPS maps still aren't.
|
# ? Sep 1, 2018 21:00 |
|
Finally pushed past the initial obtuseness of EYE and am having a blast! The game is totally different then I was expecting, it's a tactical shooter that really encourages corner leaning. Only on level 3 of the campaign but the "side missions" seem much harder. I'm really hating how the game saves. I've beaten missions, quit the game for the time, and had to do the final objective again twice on restart. BaconCopter fucked around with this message at 22:19 on Sep 1, 2018 |
# ? Sep 1, 2018 22:15 |
|
Jedi Knight's FMV isn't bad as far as FMV goes. Same goes for Rebel Assault II. Jehde posted:Jedi Knight is still a fantastic game, it's just a bitch to get running on modern systems, dgVoodoo 2 is your friend there. Jedi Knight speedruns are always fun too:
|
# ? Sep 1, 2018 22:24 |
|
david_a posted:Yeah I really wish YouTube had some kind of button for “I’m just watching this to see what this idiot has to say; don’t you dare recommend anything like this to me ever” that option is called private browsing/incognito mode
|
# ? Sep 1, 2018 22:43 |
|
BaconCopter posted:Finally pushed past the initial obtuseness of EYE and am having a blast! The game is totally different then I was expecting, it's a tactical shooter that really encourages corner leaning. Only on level 3 of the campaign but the "side missions" seem much harder. Ooh, I just started playing EYE today as well, after finishing Hexen II yesterday (which is not a game I would recommend, sorry Raven Software). The side missions definitely can be a bitch. I played the city one first, and it put me up against like 50 enemies in the span of four minutes. So much for 6 assault rifle clips being enough, I barely had time to loot ammo or to turn it into healing (I also ended up failing a protect objective later on). Then I tried the factory one and one of my objectives was to assassinate a Jian, who ended up being godlike. I ended up losing like 8 lives to the guy, because respawning while he's still standing around didn't prove very fruitful. I ended up luring him towards the armory, only to find out that the sentry turrets there did nothing. So yeah, that was a restart. It's a very unique game tho. Beyond the plot and general dialogues being oh so off, the actual execution is quite interesting. It feels like some kind of weird European precursor to what we have now in games like Destiny and The Division. Only the overall feel is like it's single-player mod with a story back in the HL/UT/Q3 days.
|
# ? Sep 1, 2018 22:48 |
|
I played Jedi Knight for the first time relatively recently (2010 or so?) and thought that it had aged pretty badly. The lightsabre and force powers, in particular, were pretty clunky, and the further into the game you get the more heavily it relies on them. The final boss was possibly one of the most aggravating things that I haven't ragequit. Dark Forces I think still holds up pretty well, but I also played it for the first time (well, the demo) back in the 90s so perhaps I just have nostalgia goggles on.
|
# ? Sep 1, 2018 22:54 |
|
|
# ? May 15, 2024 22:08 |
|
I normally don't listen much to industrial, but I really like track 6 in Quake. Don't particularly care for the game, I found it drab and unfocused even back then. https://www.youtube.com/watch?v=5n8iU7abqkQ&t=1320s
|
# ? Sep 1, 2018 23:03 |