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Dr. Abysmal posted:With any lucky BioWare will be put out of its misery with Anthem. Nah, SWTOR is still plodding along and the dev team behind will probably still be called bioware.
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# ? Sep 3, 2018 02:36 |
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# ? May 14, 2024 01:53 |
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hobbesmaster posted:Do you accept this quest? That's what the interview made it sound like, yeah. Your choice is whether to be a hero, or a hero who's a dick to people. They also said that the world of Anthem is all jungle, all the time. There are mountainy jungle bits, and ruins overgrown with jungle, and the odd swampy bit of jungle, but it's all jungle. In their words, they wanted to make a beautiful game world first, then worry about diverse environments. And I'm disappointed by the lack of companions and yes even Bioware romances in their popcorn level writing. Bioware has traditionally been the only game in town if you want to play a gay lady in a big name game.
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# ? Sep 3, 2018 02:41 |
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Dr. Abysmal posted:With any lucky BioWare will be put out of its misery with Anthem. I think EA preemptively put out a thing saying that Bioware's future won't hinge on Anthem's success, so whatever their next game will be what kills them probably
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# ? Sep 3, 2018 02:51 |
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Cythereal posted:That's what the interview made it sound like, yeah. Your choice is whether to be a hero, or a hero who's a dick to people. It sounds a lot more like "shitshitshit, we need to finish and ship! Uh... cut everything except the Jungle biome!" to me. Don't forget that part of their supposed lore is the Anthem of Creation randomly reshapes the terrain At Random (ie; an excuse for when the Developers patch content in). That doesn't really look impressive if you're just doing one biome, it just means you're reshuffling existing terrain and art assets.
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# ? Sep 3, 2018 03:01 |
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hey remember in Andromeda where a dude is in jail because he murdered a guy and later you find out that he didn't murder him, he shot at him and missed but a Kett murdered him and then your choices are "well we gotta either let him go or not tell the truth and keep him in jail for murder!" because they forgot that like, attempted murder is an actual crime
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# ? Sep 3, 2018 06:17 |
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hobbesmaster posted:Do you accept this quest? Ah the Bethesda approach
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# ? Sep 3, 2018 06:29 |
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Pattonesque posted:hey remember in Andromeda where a dude is in jail because he murdered a guy This was extremely good
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# ? Sep 3, 2018 15:35 |
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It was like how Mac Walters didn't actually kill Mass Effect even though he tried so they had to free him half way through Andromeda to be project lead
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# ? Sep 3, 2018 15:37 |
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A Buff Gay Dude posted:It was like how Mac Walters didn't actually kill Mass Effect even though he tried so they had to free him half way through Andromeda to be project lead "Well he can't possibly make it worse than it already is after the team wasted three years on procedurally-generated planets." "...Why'd our sales go right off a cliff right after the game launched?"
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# ? Sep 3, 2018 15:57 |
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Lol the ends were so bad people are talking about them a decade later and they were like “eh at least this guy can get product out the door” The animations are Andromedas ends
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# ? Sep 3, 2018 16:03 |
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I had the great idea to try MEA again. First I had to restart the game four times to get my face looking halfway decent in motion/while talking. Which is great because in glorious Mass Effect tradition, you can't skip most of the intro. After accepting a face that's still mildly derpy (it's not as bad as on release but faces are still bad in this game from 2017), going through the prologue is basically full time because the story is so dumb (broken visors, "oh wow something happened in the past 600 years, surprise!" and Cora the Asari weeb, eg.). I do like to ignore the plot and do some exploration, so I did some of that, but before I could check out the optional remnant place on the prologue map I walked near and activated a mission that puts up a "can't leave this area or we'll just reload" bubble because it has ~plot~. The only way to do the optional objectives now is reloading a savegame from before the mission trigger. Except you can't manually save in missions in this dumb game even with the latest patch, and I made the mistake of playing the mission parts for too long (in order to see if they would end and let me run off again), so the game overwrote all the autosaves from before the mission and the last save that's not stuck in plot hell is the prologue start with boring cop dude I'm not going try to play MEA again.
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# ? Sep 3, 2018 16:22 |
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Lets not forget that EA has Origin Premier I have a long term origin sub (the 30 dollar one) that i've cancelled and uninstalled after playing the few games i want, but lol at the difference between 14.99 a month a 4.99 a month being 9 games and some DLC packs.
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# ? Sep 3, 2018 21:29 |
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EA is making some big assumptions about their audience if they think they can sell a subscription to get discounted DLC and other useless poo poo for all their games. Mass Effect is really the last EA game series I've bought and I haven't bought anything from the company since 2012, so why would I pay a subscription to get discounted prices for Battlefieldfront games?
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# ? Sep 3, 2018 21:38 |
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Neddy Seagoon posted:"Well he can't possibly make it worse than it already is after the team wasted three years on procedurally-generated planets." their facial animations are procedurally generated in MEA, a million variations between happy, sad, and painful grimace, the game never knows exactly which one to pick, and invariably picks the wrong one. Like the facial animations in this game are so loving bad its insane.
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# ? Sep 4, 2018 01:52 |
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Maybe they took the category of faces Witcher 3 handcrafted and then forgot to use the algorithm that picks the correct expression.
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# ? Sep 4, 2018 03:04 |
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Arcsquad12 posted:EA is making some big assumptions about their audience if they think they can sell a subscription to get discounted DLC and other useless poo poo for all their games. Mass Effect is really the last EA game series I've bought and I haven't bought anything from the company since 2012, so why would I pay a subscription to get discounted prices for Battlefieldfront games? I paid $5 to play command and conquer generals for a couple hours, then I played some Sims, Dragon Age: Inquisition (though I think I owned it??) some other poo poo, then got bored with them a couple days later, which was a far better deal than buying them all for like $60 or whatever.
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# ? Sep 4, 2018 03:13 |
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Arcsquad12 posted:Maybe they took the category of faces Witcher 3 handcrafted and then forgot to use the algorithm that picks the correct expression. Playing Witcher 3 I’m constantly amazed by the subtlety and nuance they convey; a little eyebrow twitch, a sly smirk, slightly narrowed eyes at just the right moment... I have no idea how you Code all that, but it works amazingly well. So well that even when they fail and I’m momentarily taken out of the game it just makes me appreciate how seamless it normally is. MEA on the other hand
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# ? Sep 4, 2018 03:48 |
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jokes posted:I paid $5 to play command and conquer generals for a couple hours, then I played some Sims, Dragon Age: Inquisition (though I think I owned it??) some other poo poo, then got bored with them a couple days later, which was a far better deal than buying them all for like $60 or whatever. I either have poo poo satellite connections when I'm at home or limited data when I'm living away, so it's not really an option for me. Gotta love Canadian internet service.
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# ? Sep 4, 2018 03:49 |
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DarkHorse posted:Playing Witcher 3 I’m constantly amazed by the subtlety and nuance they convey; a little eyebrow twitch, a sly smirk, slightly narrowed eyes at just the right moment... I have no idea how you Code all that, but it works amazingly well. So well that even when they fail and I’m momentarily taken out of the game it just makes me appreciate how seamless it normally is. They have an extremely robust animation suite and decent procgen system. A lot of what CDPR does is going back over the procgen by hand, to perfect it. Bethesda and Bioware expect the tech to do all of the work. So the engine spits out a baseline for a scene, then one of the devs goes in an makes sure the eyebrow twitch is in time, adds the sly smirk for effect, and replaces narrow_eyes_3 with narrow_eyes_5 because it fits better.
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# ? Sep 4, 2018 04:39 |
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Adding little eyebrow touches to my witch loving scenez
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# ? Sep 4, 2018 05:20 |
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Toxic Fart Syndrome posted:They have an extremely robust animation suite and decent procgen system. A lot of what CDPR does is going back over the procgen by hand, to perfect it. Bethesda and Bioware expect the tech to do all of the work. Meanwhile, Bioware is using an FPS engine that doesn't have an inventory system built in by default. Not that I'm defending them dicking around for 3 years trying to make No Man's Sky for a theoretically story based game, and ALSO loving up the story. But it does explain how some parts of this went so sideways from the very beginning.
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# ? Sep 4, 2018 06:06 |
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A Buff Gay Dude posted:Adding little eyebrow touches to my
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# ? Sep 4, 2018 14:48 |
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The next mass effect is gonna be so bad it kills all video games
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# ? Sep 4, 2018 14:57 |
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That was clearly a unicorn you cretin
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# ? Sep 4, 2018 14:58 |
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Moola posted:The next mass effect is gonna be so bad it kills all video games Nah. Anthem will do that first.
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# ? Sep 4, 2018 15:06 |
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Mass Effect Andromeda was stillborn because of a hosed development process. It was "in development" for 5 years but basically everything we saw was developed in only 1 and a half years It was never gonna be good quote:The development of Andromeda was turbulent and troubled, marred by a director change, multiple major re-scopes, an understaffed animation team, technological challenges, communication issues, office politics, a compressed timeline, and brutal crunch. I actually really loved the concept of the game but just about nothing was executed well
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# ? Sep 4, 2018 15:19 |
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The space menu was kinda cool
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# ? Sep 4, 2018 15:23 |
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It had lots of interesting pieces, but the end total was way less than the sum of its parts Like, the not-Mako was fun to drive, environments were gorgeous, the hot-swap class system was a neat idea, combat and controls were competently done, just... none of it was interesting or fun
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# ? Sep 4, 2018 15:35 |
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And the UI was godawful.
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# ? Sep 4, 2018 15:40 |
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Anthem is going to get delayed so they can crib all the ideas that CDPR put out with their 40minute Cyberpunk video.
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# ? Sep 4, 2018 15:43 |
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Arcsquad12 posted:Anthem is going to get delayed so they can crib all the ideas that CDPR put out with their 40minute Cyberpunk video. Namin my dude "Tha Tittay Carrier"
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# ? Sep 4, 2018 15:48 |
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Arcsquad12 posted:Anthem is going to get delayed so they can crib all the ideas that CDPR put out with their 40minute Cyberpunk video. 1.- Get a story
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# ? Sep 4, 2018 16:05 |
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Zzulu posted:I actually really loved the concept of the game but just about nothing was executed well One of the post-mortem articles say the basics of combat, including the jetpack was put in within the first few months. The one thing they actually got kind of right was created in 2012. Had they just stopped right there and made JUST the multiplayer, it probably would have been great. Instead, 5 years later, multiplayer was designed by people who loved instant kills and decided shotguns should suffer a penalty for being used while moving.
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# ? Sep 4, 2018 18:29 |
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I reinstalled the bad game and set the FOV as high as it goes (68 because lol why not go to 90?), and when I was watching my manryder run around i noticed that the animation rigging for legs is completely hosed up still. Like the torso acts like it is completely not attached to your legs. They literally have the torso as the centerpoint of the model moving through space and told the arms and legs to move in a way that gets you over obstacles with no limitations on actually how it *looks*. So running up and down stairs is a hoot, and your characters butt also looks like its detached from your torso, and your legs, because apparently they put an animation bone in your character's rear end, and then decided to let the procedural animation system do what the gently caress ever it pleased? God it looks so janky.
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# ? Sep 4, 2018 19:47 |
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andromeda bad https://i.imgur.com/N3QATin.mp4 Namnesor fucked around with this message at 19:55 on Sep 4, 2018 |
# ? Sep 4, 2018 19:51 |
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That's the same issue I have when I watch footage from the battlefront games. Legs that move in every direction but a static torso.
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# ? Sep 4, 2018 19:55 |
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Coughing Hobo posted:andromeda bad How'd you get this footage of me running, stalker.
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# ? Sep 4, 2018 19:56 |
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Where's the gif of liam talking to ryder, walking to a room, then jumping through the walls of the ship into space?
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# ? Sep 4, 2018 20:03 |
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Coughing Hobo posted:andromeda bad My reaction when seeing that shouldn't be "huh thats not as bad as I remembered!" Just need to go back to the OP of this thread for the stuff like this
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# ? Sep 4, 2018 20:09 |
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# ? May 14, 2024 01:53 |
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exquisite tea posted:How'd you get this footage of me running, stalker. I'm from the ministry of silly walks
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# ? Sep 4, 2018 20:13 |