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Agony Aunt posted:And why does he list ED players as people who shouldn't respond. There are some ED players who still hold out hope for SC. If you ever played E:D, you're one of them. You shied away from the glorious vision and sullied yourself with the nonbelievers. May your life forever be lacking fidelity, heretic.
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# ? Sep 10, 2018 06:38 |
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# ? Jun 4, 2024 04:50 |
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G0RF posted:What say you, thread, about what 3.3 will include and not? Predicting whether any unfinished work makes it into the next patch is a mug's game at this point. I'd prefer if OCS gets pushed back another quarter for the citizencon meltdowns, and having the quarterly agile patch cycle transforming back into the big end of year patch. But at the end of the day, does it ever really matter what is included in the next patch? They still have a very long way to becoming a real game.
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# ? Sep 10, 2018 06:49 |
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which one of you wrote this because lol
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# ? Sep 10, 2018 06:56 |
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Their track record says 3.3 will be gutted, with some lights and tinsel thrown onto it and sold as progress. At Citizencon, they'll throw sand in everyone's eyes, with some kind of highlight feature, and everything will continue on as it always has after all of their major demos. There will be a bit more critical voices than before. They'll bumble through the live show as usual, but the technical aspects of the stream will be solid. Despite what Chris said about cutting back on the costs, it's too late to cancel the expensive contractors doing the videography and streaming. The in-depth developer panels will be awful, and will accidentally reveal their lack of foundational progress. Bonus chance: In a repeat of SQ42 vertical slice not making it in time, and CIG doing a mea culpa, 3.3 won't make it and they'll do another apology tour.
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# ? Sep 10, 2018 07:11 |
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XK posted:Their track record says 3.3 will be gutted, with some lights and tinsel thrown onto it and sold as progress. I'm betting at least 50% of the demo will be old stuff re-cut with some carefully scripted in-engine things. The rest will be marketing ships.
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# ? Sep 10, 2018 10:09 |
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Quavers posted:
I still love SC. Rebel Galaxy sucks. Elite sucks. gently caress YOU TURD, frontier developments turds. FRONTIER ELITE DEVS DO NOT RESPECT YOUR TIME. I am going back to "ship capture training" in SC again. 3.5 hours for 3 minutes that are not really much fun, but still has more content than 100 AAA games.
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# ? Sep 10, 2018 10:23 |
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G0RF posted:Quick thread poll: We dont even have 3.0 yet.
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# ? Sep 10, 2018 10:29 |
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https://twitter.com/Merzhinhudour/status/1038858924684976128 We also got a dedicated star citizen community in france, mostly due to a famous french youtuber that shills for it. Ironically, it's a youtuber that made his living making fun of old crappy games. French AVGN, basically, and now he's defending star citizen with tooth and nail. Funny how life works.
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# ? Sep 10, 2018 10:59 |
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I'm gonna go with the safe bet that nothing they'll show on CitCon will actually be or represent 3.3 patch in any way. And they'll avoid showing scenes where they should use elevators or ramps with other stuff (like carrying a box or like that hilarious scene of their "mako" trying to ride a ramp). Maybe not bother with doors either.
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# ? Sep 10, 2018 11:00 |
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Neltharak posted:https://twitter.com/Merzhinhudour/status/1038858924684976128 Yeah. I'm eagerly waiting to see the other shoe drop, and his reaction then, especially considering he cracks Jeovah's Witness' jokes about shilling the game. Doesn't help he has been less and less funny for a while.
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# ? Sep 10, 2018 11:15 |
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Tokamak posted:Predicting whether any unfinished work makes it into the next patch is a mug's game at this point. I'd prefer if OCS gets pushed back another quarter for the citizencon meltdowns, and having the quarterly agile patch cycle transforming back into the big end of year patch. But at the end of the day, does it ever really matter what is included in the next patch? They still have a very long way to becoming a real game. No-OCS CitizenCon meltdowns would be fantastic, while the crashing and instability brought by a partial-OCS year-end patch would ensure a xmas-holidays athon
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# ? Sep 10, 2018 11:20 |
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Can I take a space dump in a space toilet in space Crops Rollers' Space Citizen yet?
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# ? Sep 10, 2018 11:50 |
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Ghostlight posted:Deep Mind is a learning algorithm so all that would happen is it would produce jpgs at greater pace and quality than they currently do. It won't magically make the game because there's nobody who could teach it how the game is made. If you have an AI system, you want to put it to work in different applications and gaming development will be one. I'm not saying they'd do it for free, just be willing to consider a reasonable deal to make it doable. If there's a will there's always a way. I'm thinking here of the ability to bring the whole vision at its peak into being within the next three to five years, beyond a Beta release say a couple of years or so from now. It would ensure that no one would get bored of the game with that kind of mind blowing scale up. I've been looking very closely at all the most graphically realistic and immersive games and the various RPG and FPS games don't even come close to what CIG are attempting with SC. I want to see it get all the way there, and can't imagine how they could possibly do it (100 systems fully developed including Earth) without the help of a powerful tool like AI, which could use Google mapping along with some futuristic flourishes to make the future Earth while learning about every different type of environment using the actual Earth as an analogue. The AI could then draw from that data base in it's creations of other words and systems, while becoming ever more detailed and immersive all the way along. The hand of the artists would never be removed since there's always the matter of preference and choice in what the AI produces. As to fully immersive VR play with hand motion tech, well, wouldn't that be totally awesome? On the downside, FOIP wouldn't work with the headset on.. then again, if there's eye tracking, why not the area around the eye, along with the cheeks along the bottom of the glasses. When combined with a FOIP shot of the lips and lower face, the composite of the whole face could still be captured. It will happen, and it will happen the introduction of these two technologies, AI and VR, within the context of game development. Might as well be SC and the collective dream that is Star Citizen. Chris could use his Intel connections to make it happen, while hiring on a couple of very talented people in each of those two fields, folks with links to Deep Mind and Oculus. In real life, I'm a headhunter, a corporate recruiter. Cheaper than hiring consulting firms only to have your own gals, or gals. Facebook is in trouble and Google is always looking for the next big smash hit. I don't see why not. With object container streaming, the digital objects built can have encoded info for haptic feedback in the gloves along with hand motion detection (better when talking with people to be able to move ones hands and arms), and retina blurr and focal point calibration based on what you're looking at via eye motion detection. Facial and hand and body motion detection tech is coming along very quickly now. If I were Chris and CIG, I'd want to be thinking about how to get and stay ahead of the curve but in a way by far more extraordinary even than the big vision but only dimly realized. To just go ahead and BLOW people's minds again and again, now that all the tech has finally arrived, including at the PC and Server level as everyone buys up gaming rigs while the price on things like memory continue to fall. The payoff would be absolutely immense, come 2023-25 or only 2 and 3 years from Beta. 2025-2030 would then be filled with gaming experiences and human interaction that we can hardly comprehend. Gaming will never be the same when someone is smart enough to create a game like SC that fully incorporates these 2 leading edge technologies. Dante80 fucked around with this message at 12:09 on Sep 10, 2018 |
# ? Sep 10, 2018 12:05 |
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Quavers posted:
Jesus loving christ. The game is really that horrible? It reads like a parody.
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# ? Sep 10, 2018 12:16 |
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Jesus christ how can you be this ill-informed?
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# ? Sep 10, 2018 12:18 |
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Christ gently caress what is this game even
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# ? Sep 10, 2018 12:18 |
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Quavers posted:Store Citizer: around 3.5hr in, we got that 3 minutes of fighting and it really was not that fun .. you forgot the ending, so I did it for you.
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# ? Sep 10, 2018 12:19 |
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Sillybones posted:Christ gently caress what is this game even it's not a game
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# ? Sep 10, 2018 12:21 |
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Anyone experienced enough to even approach those AI fever dreams realistically would not be working on a video game, let alone one named "Star Citizen"
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# ? Sep 10, 2018 12:45 |
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# ? Sep 10, 2018 12:48 |
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Dante80 posted:If you have an AI system, you want to put it to work in different applications and gaming development will be one. I'm not saying they'd do it for free, just be willing to consider a reasonable deal to make it doable. don't @ me
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# ? Sep 10, 2018 12:49 |
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Tsar Mikey posted:Anyone experienced enough to even approach those AI fever dreams realistically would not be working on a video game, let alone one named "Star Citizen"
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# ? Sep 10, 2018 13:05 |
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Sillybones posted:Jesus loving christ. The game is really that horrible? It reads like a parody. This is why it's too difficult to explain to people on the outside that this is a dumpster fire with less functional "game" than some 30-minute baby's first flash coding attempt thing on Newgrounds. It all sounds like hyperbole because there's no way anyone else would unleash this sort of nightmare while sitting on a funding figure quickly approaching 200 million dollars. If you manage to get through to them the exact state of things then they say "wow, what a scam" but are still not quite grasping that it's also a cult and people keep dropping $27k on jpegs even with all the knowledge of the last eight years. If Crobberts has done one thing on a grand, unprecedented scale it's creating a situation where it's too difficult to explain how lovely it is.
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# ? Sep 10, 2018 14:11 |
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Mailer posted:This is why it's too difficult to explain to people on the outside that this is a dumpster fire with less functional "game" than some 30-minute baby's first flash coding attempt thing on Newgrounds. It all sounds like hyperbole because there's no way anyone else would unleash this sort of nightmare while sitting on a funding figure quickly approaching 200 million dollars. If you manage to get through to them the exact state of things then they say "wow, what a scam" but are still not quite grasping that it's also a cult and people keep dropping $27k on jpegs even with all the knowledge of the last eight years. If Crobberts has done one thing on a grand, unprecedented scale it's creating a situation where it's too difficult to explain how lovely it is. This is almost word-for-word the general observation of prosecuting financial crimes. In fact, the successes recently have come more from the crooks being really lax, rather than the general public's ability to understand the three card monty game called 'Finance'.
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# ? Sep 10, 2018 14:23 |
The citizen justification for why OCS won't make it in was laid years ago with "they're doing things that have never been done before." I do wonder if they'll try and cram new locations in without it though, since they spent so long beating the drum about how it was the real blocker for new content.
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# ? Sep 10, 2018 14:31 |
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Beet Wagon posted:The citizen justification for why OCS won't make it in was laid years ago with "they're doing things that have never been done before." Maybe they'll just dump one or two new moons in amongst the tiny space the existing 3.5 moons already occupy. "3.3 is now live. System requirements have changed: 24GB RAM is needed".
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# ? Sep 10, 2018 14:44 |
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Quavers posted:Maybe they'll just dump one or two new moons in amongst the tiny space the existing 3.5 moons already occupy. 3.3.1a System requirements have changed. 60 qubit processor is needed.
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# ? Sep 10, 2018 14:59 |
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Hav posted:This is almost word-for-word the general observation of prosecuting financial crimes. In fact, the successes recently have come more from the crooks being really lax, rather than the general public's ability to understand the three card monty game called 'Finance'. That's partly why I stopped investigating this stuff. Nobody outside the Twilight Zone can comprehend it. Once you start in about how an ex-lawyer leveraged government green energy funding to lure in German investors while in cahoots with the research director of an obscure midwestern university and reverse merged the new corporation they slapped together in league with another ex-lawyer who peddles shell companies in the UK and floated the whole thing on the lowest tier of the Frankfurt Stock Exchange...well, you lost them a long time ago. You sound like Glenn Beck without the whiteboard.
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# ? Sep 10, 2018 15:03 |
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Beet Wagon posted:The citizen justification for why OCS won't make it in was laid years ago with "they're doing things that have never been done before." Yes, but that's what we call 'patently false', unless the 'thing' in question is torturing an unlicensed FPS engine into producing a space game, and the results so far have been underwhelming; Again, red-underline on OCS being a blocker to _streaming damned assets into memory_ which was settled technology when they originally hosed it up in 2.6.2. It's literally stopping SQ42 because they have to load _everything_. Even better, someone tried the whole 'develop for the future' thing and got kicked in the tits when the graphic's cards dragged their heels over Rage. Megatextures are actually a pretty good idea that ran into memory speed problems on release, and they were developed by a competent team that _stood on the shoulders of giants_ (Like they'll reference the books that discuss the shaders, and tell you how they did poo poo; CiG really does more _messaging_.) Quavers posted:Maybe they'll just dump one or two new moons in amongst the tiny space the existing 3.5 moons already occupy. Travelling to Hurston Please insert CD4
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# ? Sep 10, 2018 15:06 |
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Aqua Seafoam Shame posted:That's partly why I stopped investigating this stuff. Nobody outside the Twilight Zone can comprehend it. Once you start in about how an ex-lawyer leveraged government green energy funding to lure in German investors while in cahoots with the research director of an obscure midwestern university and reverse merged the new corporation they slapped together in league with another ex-lawyer who peddles shell companies in the UK and floated the whole thing on the lowest tier of the Frankfurt Stock Exchange...well, you lost them a long time ago. You sound like Glenn Beck without the whiteboard. Ironically the same people who can't follow a simple default swap are usually only too happy to expound on the reasons why the towers fell that isn't flying a couple of planes through them. It's one of the reasons I kinda gave up on the UFO thing; facts don't matter.
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# ? Sep 10, 2018 15:15 |
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Update on THQ Nordic's Kingdoms of Amalur IP acquisition that was reported some 2000 pages ago by this point: EA still owns the publishing rights to the Kingdoms of Amalur game (they didn't really do any publisher stuff per-se, they basically got paid to put thing in box and box on shelf) which means any remasters, ports etc. would require a quiet word with them first. (Amalur 2 and the "Project Copernicus" MMO probably wouldn't have this obstacle, but they'd be pricy gambles to take by themselves...) I'm curious to see what THQ has in mind. I can't imagine EA having much interest in clinging onto the publishing rights for an old controversial clanger like Amalur, but I also can't imagine them quoting a price that'd make the port-and-remaster shuffle worthwhile. Interesting times...
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# ? Sep 10, 2018 15:38 |
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https://thumbs.gfycat.com/ImpartialRecentIchidna-mobile.mp4
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# ? Sep 10, 2018 15:43 |
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XK posted:Their track record says 3.3 will be gutted, with some lights and tinsel thrown onto it and sold as progress. They probably already filmed the Road To 3.3, Game Development Is Hard letdown video
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# ? Sep 10, 2018 15:47 |
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Thoatse posted:They probably already filmed the Road To 3.3, Game Development Is Hard letdown video This time they will be charging the Road to citizen con 2018 as pay per view
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# ? Sep 10, 2018 15:50 |
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Was this written by a Markov bot?
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# ? Sep 10, 2018 15:52 |
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Hav posted:It's one of the reasons I kinda gave up on the UFO thing; facts don't matter. I think it is interesting how the aliens evolved over time from hairy Sasquatch style monsters to the thin bug eyed grey midgets of today.
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# ? Sep 10, 2018 15:54 |
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# ? Sep 10, 2018 16:09 |
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Quavers posted:
Lies! SC luminaries like Cymellion, Errillion, etc. reassure us those are not the experiences of the the VAST majority that are experiencing 45fps, little to no bugs gameplay every day! Yet more Goon FUDdery!
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# ? Sep 10, 2018 16:10 |
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Pssst buddy, I hear that fleshlight has a computer enabled cock massager coming out too! Hope that SC has that integrated too! monkeytek fucked around with this message at 16:29 on Sep 10, 2018 |
# ? Sep 10, 2018 16:14 |
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# ? Jun 4, 2024 04:50 |
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I realize that this is just dumb citizens spitballing, but it would be hilarious if he puts an AI part of the game on GCP; and then amazon sues him for violating the lumberyard TOS.
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# ? Sep 10, 2018 16:16 |