|
Cyclops + Banefire should be enough to end most games
|
# ? Sep 13, 2018 04:38 |
|
|
# ? Jun 7, 2024 19:50 |
|
AlternateNu posted:To clarify, while one the stack, split cards are the CMC of the side cast (or the sum of both if fused). While anywhere else, the CMC is the sum of both halves. This was changed a year or two ago wherein the old rule was that the card was considered to have BOTH CMCs anywhere else than the stack. Which means you can’t cast Bust off of Boom // Bust for free anymore all that often.
|
# ? Sep 13, 2018 04:38 |
|
ItBreathes posted:Not sarcastic, wasn't paying attention at the times: have any of the Nivs seen play? Both previous Nivs were 6 mana paragraphs that boiled down to "dies to Doom Blade for no value." This one, however, reads "dies to Murder for a card", which in my mind is enough to bump it from unplayable to unlikely. It's really bad against planeswalkers, though. Marketing New Brain posted:It’s borderline but with the right support I could see it. I’d feel a lot better about it if it was actually witness and could get back a cast down. Yeah if it could actually get back spells it would be super good, but even without it's a good grindy card.
|
# ? Sep 13, 2018 04:39 |
|
I still think Ixalan Vraska is a good value at like 7 dollars (1/3 the preorder price of Golgari Queen). It's 6 mana but it also very rapidly wins the game.
|
# ? Sep 13, 2018 04:44 |
|
Angry Grimace posted:Assassin’s Trophy is being debated as the best removal spell ever printed And for every crazy spell we get, there's like twenty downgrades of others.
|
# ? Sep 13, 2018 04:50 |
|
Angry Grimace posted:I still think Ixalan Vraska is a good value at like 7 dollars (1/3 the preorder price of Golgari Queen). It's 6 mana but it also very rapidly wins the game. It’s much better than new Vraska even accounting for casting cost. New Vraska not hitting the new oring is a big deal.
|
# ? Sep 13, 2018 04:50 |
|
Marketing New Brain posted:It’s much better than new Vraska even accounting for casting cost. New Vraska not hitting the new oring is a big deal. Pirate Vraska will always be best Vraska. Angry Grimace posted:Which means you can’t cast Bust off of Boom // Bust for free anymore all that often. And Counterbalance doesn't get double coverage from poo poo like Wear//Tear anymore.
|
# ? Sep 13, 2018 04:53 |
|
Star Man posted:And for every crazy spell we get, there's like twenty downgrades of others. Welcome to ever set of magic ever printed dude
|
# ? Sep 13, 2018 04:58 |
|
Its a lifelink away from being a better vamp nighthawk.
|
# ? Sep 13, 2018 04:58 |
|
AlternateNu posted:Time Spiral, Force of Will, Misdirection, Commandeer, Foil. Blazing Shoal pitching a Greater Gargadon or Progenitus is 22 damage
|
# ? Sep 13, 2018 05:00 |
|
Pirate Vraska reads as a walker who could easily be super good post-rotation yeah. I don't play Standard but I suspect the reason she didn't see much play before is because she lined up badly against the premium threats, and basically all those efficient and resilient threats are rotating except for Rekindling Phoenix.
|
# ? Sep 13, 2018 05:00 |
|
Elyv posted:Pirate Vraska reads as a walker who could easily be super good post-rotation yeah. I don't play Standard but I suspect the reason she didn't see much play before is because she lined up badly against the premium threats, and basically all those efficient and resilient threats are rotating except for Rekindling Phoenix. Her problem is that she costs 6 mana and Teferi is completely dumb if you want to play Planeswalkers.
|
# ? Sep 13, 2018 05:05 |
|
Elyv posted:Pirate Vraska reads as a walker who could easily be super good post-rotation yeah. I don't play Standard but I suspect the reason she didn't see much play before is because she lined up badly against the premium threats, and basically all those efficient and resilient threats are rotating except for Rekindling Phoenix. She didn’t see play because she’s six mana. To see play for six mana, you need to do a lot more then make a single dork or blow half your starting loyalty as an overcosted removal spell. Especially in a format with Glorybringer and Heart of Kieran. She needs to threaten to take over the board by herself and she’s not going to do that because Wizards remembers Sun’s Champion and it’s two year reign of terror.
|
# ? Sep 13, 2018 05:07 |
|
Mr. Locke posted:She didn’t see play because she’s six mana. To see play for six mana, you need to do a lot more then make a single dork or blow half your starting loyalty as an overcosted removal spell. Especially in a format with Glorybringer and Heart of Kieran. She was fine. Nobody has horrible memories of Elspeth.
|
# ? Sep 13, 2018 05:17 |
|
https://www.reddit.com/r/magicTCG/comments/9fb6zs/gp_hong_kong_sep_14_to_16_storm_watch/ The last time I went to GP Hong Kong I got hit with a Typhoon. And now its going to happen again.
|
# ? Sep 13, 2018 05:25 |
|
Mr. Locke posted:She didn’t see play because she’s six mana. To see play for six mana, you need to do a lot more then make a single dork or blow half your starting loyalty as an overcosted removal spell. Especially in a format with Glorybringer and Heart of Kieran. Thats a funny way to spell "Gideon, Ally of Zendikar"
|
# ? Sep 13, 2018 05:26 |
|
I guess they finally figured out how to not make the Selesnya Guildmage a top 5 uncommon in its limited format
|
# ? Sep 13, 2018 05:44 |
|
These new guildmages really suck
|
# ? Sep 13, 2018 05:51 |
|
They seem excellent for limited.
|
# ? Sep 13, 2018 06:08 |
|
Elyv posted:
Remember when this made 3/3s instead of 2/2s and also didn’t tap, and the other ability wasn’t useless. Yeah me too. Starting to get a real Dragons Maze vibe.
|
# ? Sep 13, 2018 07:10 |
|
I rather like another source of trample on everything in the presumed go wide strat for Selesnya (and maybe some friends), the second ability is really overcosted though.
|
# ? Sep 13, 2018 07:18 |
|
Trample on your go-wide swarm of 1/1s and 2/2s probably isn't especially relevant, tbh
|
# ? Sep 13, 2018 07:38 |
|
Tainen posted:
Would red get that effect just regularly? I feel like every red one drop combat trick just pumps power and not toughness
|
# ? Sep 13, 2018 09:05 |
|
Framboise posted:They seem excellent for limited. Maybe we are seeing a new business model for Wizards. Instead of Standard they would like to see Limited as the preferred format. So booster pack sales will be increased of singles. We're already seeing them want to cut out the LGS with the Mythic box. That is only purchasable from Hasbro directly.
|
# ? Sep 13, 2018 09:49 |
|
Set seems fine so far
|
# ? Sep 13, 2018 10:00 |
|
mandatory lesbian posted:Would red get that effect just regularly? I feel like every red one drop combat trick just pumps power and not toughness Unless I screwed up my search, this is the first time red has gotten a trick that pumps toughness, that doesn't specifically target an attacker, since the goofball colour-pie switching set (Planar Chaos).
|
# ? Sep 13, 2018 10:20 |
|
Lone Goat posted:Unless I screwed up my search, this is the first time red has gotten a trick that pumps toughness, that doesn't specifically target an attacker, since the goofball colour-pie switching set (Planar Chaos).
|
# ? Sep 13, 2018 10:29 |
|
Woops I meant toughness more than 1 (i included that in the search function but forgot to type it in the post)
|
# ? Sep 13, 2018 10:30 |
|
|
# ? Sep 13, 2018 10:40 |
|
Huh, I guess it's a natural evolution of these. Still seems weird but it's not egregious Lone Goat posted:Woops I meant toughness more than 1 (i included that in the search function but forgot to type it in the post) I bet it's the more then 1 toughness pump that's throwing me off
|
# ? Sep 13, 2018 10:46 |
|
There were a couple of blood rush creatures that did it but yeah it's pretty rare
|
# ? Sep 13, 2018 10:58 |
|
whether it's a color bend or not, personally i think small symmetric pump spells are fine for red to occasionally have
|
# ? Sep 13, 2018 11:26 |
|
Is this okay? Probably won't replace Vraska's contemporary and this is automatically sealed playable, but does a 4cmc removal need to hit planeswalkers?
|
# ? Sep 13, 2018 11:28 |
|
BizarroAzrael posted:but does a 4cmc removal need to hit planeswalkers? for standard, unless it does something insane, you bet
|
# ? Sep 13, 2018 11:31 |
|
If your gameplan is to play it for 2, it's pretty good. Look at it as the inverse of Cast Down, but it costs extra instead of being totally unplayable on creatures that don't meet the condition. That said I doubt the meta's going to end up in the right place for it.
|
# ? Sep 13, 2018 12:16 |
|
Lone Goat posted:Unless I screwed up my search, this is the first time red has gotten a trick that pumps toughness, that doesn't specifically target an attacker, since the goofball colour-pie switching set (Planar Chaos). Quick tip, instead of c:r and -c:m, you can use c!r which only returns exact matches (monored instead of everything that includes red).
|
# ? Sep 13, 2018 12:46 |
|
Tainen posted:
Become immense. 13/14? Don't mind if I do.
|
# ? Sep 13, 2018 13:13 |
|
Here's your commander staple for the set. "Your commander can suck my balls from your command zone while I fix my top deck."
|
# ? Sep 13, 2018 13:30 |
|
Owlbear Camus posted:Here's your commander staple for the set. "Stop wiping your balls on my playmat"
|
# ? Sep 13, 2018 13:40 |
|
|
# ? Jun 7, 2024 19:50 |
|
Truefire Captain, RRWW Creature - Human/Knight (Uncommon) Mentor. Whenever ~ is dealt damage, it deals equal damage to target player. 4/3 Not quite Reckoner's effect, but a lot going for it and a bit hard for opponents to stop you getting value from it.
|
# ? Sep 13, 2018 13:45 |