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SPACE HOMOS fucked around with this message at 22:52 on Sep 14, 2018 |
# ? Sep 14, 2018 22:48 |
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# ? May 30, 2024 19:55 |
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Those 2 are the controllers I'm always watching out for when looking at PS1 stuff because they're so loving weird.
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# ? Sep 14, 2018 22:55 |
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# ? Sep 14, 2018 23:04 |
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They still sell that thing and I'm tempted by it more often than I really should be.
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# ? Sep 14, 2018 23:14 |
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NtotheTC posted:I'm extremely insecure about my wheel though you've got me there. Hey look everybody it's Mr. Tiny Wheel!
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# ? Sep 14, 2018 23:37 |
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Small peripheral humiliation.
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# ? Sep 14, 2018 23:39 |
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*unzips pants, slams huge rear end controller on the table* Laaaaadies
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# ? Sep 14, 2018 23:40 |
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Also, Forza Horizon 4 is again very disappointing with the wheel.
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# ? Sep 14, 2018 23:40 |
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Is anyone playing Wreckfest with a wheel? I was crushing the AI with a controller, then plugged in the wheel and can barely get top 5 against novice AI. Still hilarious fun but kinda frustrating.
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# ? Sep 15, 2018 00:05 |
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I feel like any time you switch inputs on a racing game, even from one wheel to another, it takes a while to get back up to par. When I went from a DFGT to a T300RS it took me like a week to get my lap times back up in GT Sport
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# ? Sep 15, 2018 00:12 |
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GhostDog posted:Also, Forza Horizon 4 is again very disappointing with the wheel. Yeah I'm fully expecting this but its the best open world driving game there is I would kill for an open world sim, but I guess they think that would encourage street racing or something? IDK someone should do it already.
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# ? Sep 15, 2018 00:16 |
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Isn’t The Crew an open world?
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# ? Sep 15, 2018 00:31 |
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Jim Silly-Balls posted:Isn’t The Crew an open world? Yes and I consider it to be dramatically worse than forza horizon The open world aspect of the crew was the only cool part. They had a big mini-US map with lots of familiar cities and stuff, but actual racing was a mess. Supposedly at higher levels with the right RPG loot the handling and controls got better, but like... gently caress that. Same reason Need For Speed isn't worth thinking about, which is also open world but also has RPG loot and microtransactions for 'cards' and stupid poo poo. Plus bad handling. Forza Horizon is at least kinda built on Forza stuff so its somewhat sim-cade compared to the other open world car games which are fully arcade nonsense. Although Horizon games do generally feel more arcade-y than the straight Forza games, so they're not far off. Zaphod42 fucked around with this message at 00:36 on Sep 15, 2018 |
# ? Sep 15, 2018 00:34 |
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I saw about five minutes of gameplay of Crew 2 when it was doing the promotional rounds with streamers and it looked horrible, like it was arcade driving but they couldn't manage to provide fun arcade driving. Instead you mash the trigger until you hit something and the game magically points you back towards the road to drive headlong into the next barrier. Traffic bounces off you like they're made of ping pong balls.
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# ? Sep 15, 2018 01:54 |
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I have a friend who was creative director at Simbin when they came up with that. He's always very quick to point out that he had nothing to do with it. I haven't tried it, but he assures me that it's an utter piece of garbage. Speaking of ye olde racing wheels, I never used a FFB wheen for GPL. I raced for years using a Thomas Super Wheel, which may seem horribly out-dated now (the fact that they still sell incredibly expensive wheels with no FFB is laughable), but at the time ('99, I think) it was one of few really durable wheels on the market, and it lasted me well.
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# ? Sep 15, 2018 07:31 |
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Steen71 posted:Speaking of ye olde racing wheels, I never used a FFB wheen for GPL. I raced for years using a Thomas Super Wheel, which may seem horribly out-dated now (the fact that they still sell incredibly expensive wheels with no FFB is laughable), but at the time ('99, I think) it was one of few really durable wheels on the market, and it lasted me well. Oh yeah, this is the wheel that guy was talking about. It's two bike chains and springs connected to a metal rod that's connected to a potentiometer. He would go into any thread about a wheel with force feedback and call it a toy wheel when he's using something that looks like a loving Tomy Racing Turbo.
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# ? Sep 15, 2018 14:23 |
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I had no idea about any of this and now I am in some bizzaro world https://www.thomas-superwheel.com/wheelsapedals/analog-wheels-pedals/analogwheel/tsw-ezgt-evolution-analog-detail quote:270 degree steering rotation
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# ? Sep 15, 2018 15:51 |
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Yeah, I've no idea how they still exist. Stuff like that was acceptable 20 years ago (e: when pretty much everything was garbage), but now?
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# ? Sep 15, 2018 15:56 |
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It says right in the copy it’s for people who have limited leg and foot use. Blessed, but too expensive if you ask me
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# ? Sep 15, 2018 16:18 |
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Don't worry, you can spend more. https://www.thomas-superwheel.com/wheelsapedals/digital-wheels-pedals/tsw-720-steering-controller-detail
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# ? Sep 15, 2018 16:26 |
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Cojawfee posted:Don't worry, you can spend more. If you fully kit that out it comes to $2002 I really question who is buying a spring centered wheel that looks like someone converted a Sega Outrun arcade cabinet wheel to USB. Maybe this is a money laundering front. The hand throttle wheel makes a little sense, but this is like someone trying to unload a bungee cord wheel with a spring upgrade for thousands of dollars. Am I missing something?
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# ? Sep 15, 2018 16:47 |
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Jim Silly-Balls posted:someone converted a Sega Outrun arcade cabinet wheel to USB. I am throwing money at my screen
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# ? Sep 15, 2018 16:49 |
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Jim Silly-Balls posted:I really question who is buying a spring centered wheel that looks like someone converted a Sega Outrun arcade cabinet wheel to USB. When you put it that way, it makes it sound more appealing, but only because I have very fond memories of the time spent behind such a wheel. Maybe that's a sign of… I don't know, but probably something not entirely healthy or good. Also, make it a Super Sprint wheel, double the price.
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# ? Sep 15, 2018 16:49 |
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Jim Silly-Balls posted:If you fully kit that out it comes to $2002 Before direct drive or even belt drive wheels showed up, "force feedback" was some rumblie bumblies and a gear driven motor that was easily overpowered. So there was room for what was considered better for driving. Consistent resistance, or something that sort of told you what the ingame car was doing. There was also the ECCI Trackstar that had a damper that is supposed to simulate what a wheel feels like when you turn it and the tires are fighting you. When I first found out about the ECCI, I spent several minutes scouring the website trying to figure out what it was. It looks really fancy but I couldn't figure out why they wanted so much money for it. I didn't understand why someone would spend so much money on those vs a G25 then, and the comparison is even worse now with belt driven or direct drive wheels.
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# ? Sep 15, 2018 17:00 |
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Probably luddites who think anything electrical will break, so good 'ol cams and gears are superior. They probably get base model cars IRL because, "there's less stuff that will break."
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# ? Sep 15, 2018 20:23 |
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It's steampunk I tells you
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# ? Sep 15, 2018 23:42 |
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Cojawfee posted:When I first found out about the ECCI, I spent several minutes scouring the website trying to figure out what it was. It looks really fancy but I couldn't figure out why they wanted so much money for it. I didn't understand why someone would spend so much money on those vs a G25 then, and the comparison is even worse now with belt driven or direct drive wheels. My friend who worked at Simbin bought an ECCI many years ago, and the reason was the same as me buying a TSW (except the ECCI is much better quality): It will basically never wear out. He still has it somewhere, and it works as well now as it did back then. I think he bought a Driving Force GT after that, but the pedals were so terrible that he quickly went back to the ECCI. (These days I think he's using a Thrustmaster T500.) But, yeah, then the Logitech G25 came out in 2006 and left those wheels in the dust - especially if you mod the brake pedal. Myself, I've been on a G27 for years. e: My friend and I got to know each other over online racing in GPL in 2000. It turned out we lived almost door to door. At the time he wasn't even using a wheel, but this weird RC controller for PC. He'd come across it when he was looking for a controller for his friend Jason Watt (Danish race driver who broke his back and was paralysed in 1999), and had grown fond of it himself. It had a small wheel on top and a trigger that you pulled for gas and pushed for brake. I was amazed at how fast he was in GPL with that thing, and he would occasionally beat my times. Steen71 fucked around with this message at 08:00 on Sep 16, 2018 |
# ? Sep 16, 2018 07:42 |
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I’ve used my Spektrum DX3R RC transmitter with the usb receiver adapter that VRC-Pro sells with a lot of different racing games and prefer it to a standard controller for sure. The downside is that you have to use something else for whatever buttons you need - in the F1 games I bound drs to the space bar and put my keyboard on the floor so I could tap it with my foot which was less than practical.
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# ? Sep 16, 2018 17:16 |
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An RC transmitter is decent because the sticks have a big throw and tons of resolution. Ergonomically it doesn’t make any sense, as you mentioned, but it wouldn’t be the worst for controlling a car without a wheel, as it’s much more sensitive and granular than a console controller
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# ? Sep 16, 2018 18:19 |
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oXDemosthenesXo posted:Is anyone playing Wreckfest with a wheel? Does the rotation feel off? Try turning saturation to 45-50%
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# ? Sep 16, 2018 18:32 |
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PSA that my local track, Calabogie Motorsports Park, is now available as a mod track for Assetto Corsa. It is not perfect, but we should do a goon race to try and replicate the Micra Cup race that went viral.
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# ? Sep 16, 2018 19:18 |
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Harminoff posted:Does the rotation feel off? Try turning saturation to 45-50% I'll give that a shot, it's been turning thats been giving me trouble when it was super easy with the controller.
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# ? Sep 17, 2018 01:54 |
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FFB was good for a long time. I remember playing hard drivin' arcade... The FFB was great in that game, for 1988 or whenever it came out.
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# ? Sep 17, 2018 07:21 |
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jonathan posted:FFB was good for a long time. I remember playing hard drivin' arcade... The FFB was great in that game, for 1988 or whenever it came out. I think the earliest for home use was the Microsoft Sidewinder wheel from '97, but it wasn't very good. There were some great arcade machines though, with F355 Challenge being a pretty serious simulator. I'll still occasionally play it on my Dreamcast.
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# ? Sep 17, 2018 09:00 |
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jonathan posted:FFB was good for a long time. I remember playing hard drivin' arcade... The FFB was great in that game, for 1988 or whenever it came out. Hard Drivin was basically a sim in an arcade cab. It also pretty realistically simulated the clutch and manual gearbox
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# ? Sep 17, 2018 14:21 |
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My first wheel had no feedback and I used it to play one of the early need for speed games that actually had the cops n robbers mechanic. I liked being the cop, and for some reason I drove the Impala the most? I think it was Hot Pursuit, NFS3. Very arcadey, but very fun at the time. The most 'sim' stuff I'd ever done back then was playing X-Wing or Red Baron with a physical joystick. I really wanted a force feedback wheel but couldn't afford one until waaaaay later, like after I graduated.
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# ? Sep 17, 2018 18:41 |
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Decided to bite the bullet and get AC Competizione. Looks like multiplayer is being added mid November, so we should try to arrange some races before Thanksgiving if we are allowed to. BTW, I'll be using a DFGT
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# ? Sep 18, 2018 01:34 |
I tried it, but it wasn't accepting input from my G27 in-game despite working in the options menu.
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# ? Sep 18, 2018 03:04 |
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Downloading ACC right now, looking forward to punting you guys off the track in multiplayer.
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# ? Sep 18, 2018 06:37 |
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# ? May 30, 2024 19:55 |
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I'm seriously considering ditching VR and just going back to triple monitor. VR is awesome but I loving hate having cords hanging off me. And i fog up the lenses as a side effect of motion sickness. I feel like maybe the generation after next, when the units are wireless is when I'll want to revisit VR. I don't know if any wireless solutions are in the works for WMR platform.
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# ? Sep 18, 2018 08:55 |