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Bad Seafood posted:See, this was more what I had in mind: I wonder if he would have been half as funny.
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# ? Sep 17, 2018 08:28 |
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# ? May 29, 2024 20:33 |
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MonsterEnvy posted:I wonder if he would have been half as funny. Half of zero is....?
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# ? Sep 17, 2018 11:05 |
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Bad Seafood posted:Multiclass into everything. Reminds me of this character: http://acquisitionsincorporated.wikia.com/wiki/Driebus_Beestinger
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# ? Sep 17, 2018 12:11 |
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I don't think there's another thread so I'll ask here. Has anyone checked out that new Witcher TTRPG? Seems interesting?
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# ? Sep 17, 2018 13:50 |
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kidkissinger posted:I don't think there's another thread so I'll ask here. I have. It seems like a decent reflection of the video games. If you go on R Talsorian's website there is a lot of errata from previous rules tweaks during play testing that didn't make it everywhere they needed to be in the book. I feel like there's the makings of an interesting game there, but it needs a lot of polishing.
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# ? Sep 17, 2018 14:39 |
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I do really love that central Asia/ eastern-European spin on fantasy/mythology. Just a little different than the standard Anglo-Saxon/Nordic flavor we've all grown up with.
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# ? Sep 17, 2018 14:52 |
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The Crotch posted:This is an application I once got for a mid-paragon 4e game I'm running. The absolute best thing here (and I use the word "best" loosely), is that in 4e multiclassing doesn't even work like that. You don't ever take levels of other classes. Only 3e and 5e used multiclassing like that.
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# ? Sep 17, 2018 15:04 |
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I rather liked how multiclassing worked in 4e. You took a feat that basically splashed a bit of the aspects of another class onto yours. Unless you were a bard, you could only do this with one other class. You can go really far into it though, taking more of that feat tree making a real hybrid, and there was even a paragon path dedicated to doing this.
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# ? Sep 17, 2018 15:18 |
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There was one bard paragon path that gave bonuses based on every arcane multiclass you took. Always wanted to try it.
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# ? Sep 17, 2018 15:40 |
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Similar question to my last, and again, sorry if this doesn't belong here but I don't see a better place: Anyone know anything about the new edition (4th) of Warhammer Fantasy Roleplay that's coming out?
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# ? Sep 17, 2018 15:43 |
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Imagined posted:I know a lot of folks itt hate 5e but I'm playing some Pathfinder tonight for the first time this year and it makes me love 5e every time the GM, who's played Pathfinder for years, has to consult the rulebook. 5E is a remedial step for getting 3E and Pathfinder players into other/better games Stuff like advantage/disadvantage and proficiency bonus are like, windows into a world of gaming that isn't beholden to the same assumptions as AD&D
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# ? Sep 17, 2018 15:48 |
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SettingSun posted:I rather liked how multiclassing worked in 4e. You took a feat that basically splashed a bit of the aspects of another class onto yours. Unless you were a bard, you could only do this with one other class. You can go really far into it though, taking more of that feat tree making a real hybrid, and there was even a paragon path dedicated to doing this. Plus there was also a full multiclass option called Hybrid that was weird but not terrible. Came out in the PHB3 but was fully backwards compatible with every other class. If nothing else it was certainly useful to clam up your weird friend that only plays Fighter Mages.
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# ? Sep 17, 2018 15:52 |
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No. 1 Apartheid Fan posted:5E is a remedial step for getting 3E and Pathfinder players into other/better games I really want to get into a game that is: - Relatively Light (5e complexity or less) - Classless - Not primarily designed for one shots - Has its own setting, not generic - Fantasy D6 Star Wars fits all these except the last one, but I've had trouble finding a non-generic fantasy Open D6/Mini Six setting. I asked in the Recommend a System thread but apparently stumped them too.
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# ? Sep 17, 2018 15:57 |
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Hybrids actually worked pretty well in practice too, as long as you had a sufficient understanding of basic 4E charopt stuff and the common sense to hybrid classes with some kind of mechanical or ability score synergy. Probably just because the mechanics and classes in 4E were a lot more balanced than other editions in general, so it was harder to get a really out-of-whack result, but it actually sort of reminded me of AD&D multiclassing (which is weirdly elegant and more balanced than it should've been given how little thought went into it). The only real problem I ever had with AD&D multiclassing is that single-class Thieves were loving terrible and anybody who didn't play a Fighter/Thief (if they actually wanted to backstab people and fight like a modern rogue) or Mage/Thief (if they just wanted to be good at stealing/misdirection/accomplishing things in general) was a huge sucker.
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# ? Sep 17, 2018 16:02 |
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Imagined posted:D6 Star Wars fits all these except the last one, but I've had trouble finding a non-generic fantasy Open D6/Mini Six setting. I asked in the Recommend a System thread but apparently stumped them too.
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# ? Sep 17, 2018 16:04 |
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*trap sprung, etc* Shadow of the Demon Lord seems like it hits those? It's not classless but your class is split into three paths, meaning each of those paths is less character-defining than a 5e class because they have to share focus. Depending on why you want something classless, that may be better or worse than 5e.
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# ? Sep 17, 2018 16:05 |
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I keep hearing people gush about Shadow of the Demon Lord but whenever I look into it I find out there's like, poo poo where a demon leech bites your dick off or something to that effect. I'm sure it's not all like that but the theme throws red flags for me a lot.
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# ? Sep 17, 2018 16:09 |
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Glagha posted:I keep hearing people gush about Shadow of the Demon Lord but whenever I look into it I find out there's like, poo poo where a demon leech bites your dick off or something to that effect. I'm sure it's not all like that but the theme throws red flags for me a lot. you can safely ignore most of the fluff and just use the mechanics, which are better than anything else d20 out there and mostly free of concrete ties to the fluff
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# ? Sep 17, 2018 16:12 |
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Serf posted:you can safely ignore most of the fluff and just use the mechanics, which are better than anything else d20 out there and mostly free of concrete ties to the fluff
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# ? Sep 17, 2018 16:24 |
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Imagined posted:I really want to get into a game that is: Runequest Classic 13th Age is almost that, but has classes Spears of the Dawn is almost that, but has classes Tunnels and Trolls is almost that, but has classes Gamma World (7th Edition) is almost that, but isn't traditional fantasy Savage Worlds is almost that, but requires a separate setting book (I don't know which one, either)
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# ? Sep 17, 2018 16:25 |
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sotdl has a bunch of so grim dark fluff
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# ? Sep 17, 2018 16:25 |
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Imagined posted:I really want to get into a game that is: That's essentially what the homebrew I play is, except is overly complex. I don't know how you can really do classless and not complex at the same time , wouldnt that end up really freeform?
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# ? Sep 17, 2018 16:26 |
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I used a deliberately hyperbolic example that I kinda half remembered from a secondhand account. I was not expecting my description of "a leech bites off your dick" to get "Yeah but the game itself is still really good!" in response.
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# ? Sep 17, 2018 16:33 |
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Glagha posted:I used a deliberately hyperbolic example that I kinda half remembered from a secondhand account. I was not expecting my description of "a leech bites off your dick" to get "Yeah but the game itself is still really good!" in response.
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# ? Sep 17, 2018 16:37 |
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The session example right out of the SotDL handbook has the PCs fighting a gore and poo poo monster so you don't even have to exaggerate that much.
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# ? Sep 17, 2018 16:38 |
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I feel like this is the tabletop equivalent of "This anime is really good, no really. Just ignore the parts where the MC is trying to gently caress his sister"
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# ? Sep 17, 2018 16:40 |
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Glagha posted:I used a deliberately hyperbolic example that I kinda half remembered from a secondhand account. I was not expecting my description of "a leech bites off your dick" to get "Yeah but the game itself is still really good!" in response. your example is pretty mild, tbh. but there is supposedly a "normal" version coming out in like 2020 or so
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# ? Sep 17, 2018 16:41 |
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*shrug* It fit the criteria the guy asked for. If you can't or won't deal with having that stuff in the core book, don't play it. The sister loving anime probably would start looking pretty good if most anime fans just watched simpsons season 25 on repeat.
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# ? Sep 17, 2018 16:42 |
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Glagha posted:I feel like this is the tabletop equivalent of "This anime is really good, no really. Just ignore the parts where the MC is trying to gently caress his sister"
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# ? Sep 17, 2018 16:45 |
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"You can ignore the fluff," kinda loses some of its power as an argument when a specific setting is what someone wants.
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# ? Sep 17, 2018 16:45 |
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Glagha posted:I feel like this is the tabletop equivalent of "This anime is really good, no really. Just ignore the parts where the MC is trying to gently caress his sister" It's just that the mechanics of the game are solid and a game using those don't have to also include the dick-leeches of the setting. The two are easy enough to keep separate. So yes, the MC is trying to gently caress his sister... but you're a pro editor who can just delete that whole scene. And we're telling you, absolutely do delete that scene.
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# ? Sep 17, 2018 16:45 |
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Glagha posted:I feel like this is the tabletop equivalent of "This anime is really good, no really. Just ignore the parts where the MC is trying to gently caress his sister"
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# ? Sep 17, 2018 16:49 |
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Bad Seafood posted:"You can ignore the fluff," kinda loses some of its power as an argument when a specific setting is what someone wants. i tend to use rul in my games without too much modification. i either play the darker aspects for humor (which seems to be intended) or i just leave out the things i can't make funny. its a good setting with some interesting places
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# ? Sep 17, 2018 16:53 |
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dwarf74 posted:I dunno what to tell you - there's body horror aplenty and some juvenile humor because Rob Schwalb is, like, perpetually 13 years old. But it doesn't go for the other grimdark greatest hits - it's not rapey, it's not racist, it's not homophobic or misogynistic... So it's Oglaf: The RPG?
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# ? Sep 17, 2018 17:10 |
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dwarf74 posted:I dunno what to tell you - there's body horror aplenty and some juvenile humor because Rob Schwalb is, like, perpetually 13 years old. But it doesn't go for the other grimdark greatest hits - it's not rapey, it's not racist, it's not homophobic or misogynistic... Yeah, I'll second this one. Corruption and forbidden magic traditions are compartmentalized enough they're easy to excise if a spell that makes your dick shrivel and fall off isn't your thing (it certainly isn't mine), but even if you don't that's basically as far as it gets: the setting is an already-not-very-nice world that's coming apart as the eponymous "shadow" of the Demon Lord falls over it, but (juvenile) gross humor and body horror aside, it's not an all-you-can-suffer hopelessness/rape/incest/misogyny/racism buffet. If it's still too much for you that's fine, give it a pass. People have different tolerances for different things. Strom Cuzewon posted:So it's Oglaf: The RPG? Oglaf is more sex-charged by several orders of magnitude. SotDL is rather more like Evil Dead sans Rape Tree. Up to the player's discretion if they want to be Ash. Conspiratiorist fucked around with this message at 17:42 on Sep 17, 2018 |
# ? Sep 17, 2018 17:29 |
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Conspiratiorist posted:Yeah, I'll second this one. Serf posted:your example is pretty mild, tbh. but there is supposedly a "normal" version coming out in like 2020 or so
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# ? Sep 17, 2018 18:00 |
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Splicer posted:I heard this but I cannot find any 1st hand info on it. i heard it through the artist who works on a lot of his stuff and playtests stuff with him. its low on the priority list tho, since he's got the magic supplement, martial supplement, post-apocalypse game for that minis company, sotdl boardgame and not-doom boardgame plus all his 5e work all ahead of it.
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# ? Sep 17, 2018 18:05 |
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AlphaDog posted:Isn't the point of market research to figure out how to appeal to people's intuitions and biases? Why would you need to outsmart them? The point of market research is to research the market: however if your potential market includes a bunch of goony assholes that you no longer want to indulge, well, maybe then you get tweets like this: Better go give Archfiend Mearls a piece of your mind before he ruins everything
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# ? Sep 17, 2018 18:07 |
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I know it's not a sweetheart of SA, but Legend of the Five Rings RPG is a pretty good non-D&D fantasy system and setting. I can't think of any cringey parts off the top of my head in the modern game (though the original creator and his self-inserts 20 years ago weren't great).
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# ? Sep 17, 2018 18:11 |
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# ? May 29, 2024 20:33 |
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Serf posted:i heard it through the artist who works on a lot of his stuff and playtests stuff with him. its low on the priority list tho, since he's got the magic supplement, martial supplement, post-apocalypse game for that minis company, sotdl boardgame and not-doom boardgame plus all his 5e work all ahead of it.
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# ? Sep 17, 2018 18:16 |