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Edit: I was gonna post a funny tweet but forums formatting wrecks it
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# ? Sep 18, 2018 17:14 |
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# ? May 31, 2024 06:07 |
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Did I already miss the conversation about how they're adding Smash Bros to Shovel Knight? Because they're adding Smash Bros to Shovel Knight https://youtu.be/Nr81mmA_inA
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# ? Sep 18, 2018 17:24 |
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Oh the multi player thing? Yeah that was discussed. Looks neat
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# ? Sep 18, 2018 17:25 |
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Finished Prototype, thank you devs for deciding your final boss fight wasn't already lovely enough and adding a timer when you get it below a certain amount of health and making me sit through a cutscene every time I died.
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# ? Sep 18, 2018 17:42 |
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Perhaps the name was appropriate.
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# ? Sep 18, 2018 17:44 |
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Last night I fired up Fallout 4 VR and holy poo poo is this gonna need a lot of modding but also it's really funny to one-hand a giant loving minigun but also I'm downloading a bunch of mods to do a pistol/melee only run now
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# ? Sep 18, 2018 17:48 |
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CharlieFoxtrot posted:Wapo get Stormy Daniels to play Mario Kart 8 on Twitch gently caress this timeline
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# ? Sep 18, 2018 17:54 |
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Ultra Woke Post Of The Day: "Kraid" was just a mistranslation of "Clyde"
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# ? Sep 18, 2018 18:10 |
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# ? Sep 18, 2018 18:53 |
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https://twitter.com/gameinformer/status/1042107684483416064 On one hand it sucks people are losing their jobs but on the other hand the Vancouver office did not get how to make a good DR game at all and massively hosed up. The Capcom Japan guys are doing way better work than the NA branches are.
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# ? Sep 18, 2018 18:55 |
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i'm not sure how much of that was capcom vancouver itself or just capcom assigning really lovely project leads tbh. dead rising 2 wasn't as good as dr1 but it still had a decent grasp of the core design of the series, it seems like dr3 and 4 were largely headed by different people who didn't understand nearly as well
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# ? Sep 18, 2018 18:58 |
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https://www.youtube.com/watch?v=lDeThz30JtQ
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# ? Sep 18, 2018 18:58 |
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I was wondering how the DR franchise was doing
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# ? Sep 18, 2018 18:59 |
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Sakurazuka posted:Finished Prototype, thank you devs for deciding your final boss fight wasn't already lovely enough and adding a timer when you get it below a certain amount of health and making me sit through a cutscene every time I died. Oh man that sucked. I dunno the specifics any more I just remember it was rear end
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# ? Sep 18, 2018 19:09 |
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DR2 is better than 1, DR1's pacing is a lot weaker, cramming a bunch of events together to make it a pain to do everything but leaving half a day with nothing to do. DR2 paced things where you can do everything without really busting your rear end and there's less dead time.
Accordion Man fucked around with this message at 19:14 on Sep 18, 2018 |
# ? Sep 18, 2018 19:10 |
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McDragon posted:Oh man that sucked. I dunno the specifics any more I just remember it was rear end It was a giant mutant who not only could stunlock you just as hard as the smaller ones, it could also perform a version of your super death blossom screen clear attack (I don't remember if this was a one-hit kill but it sure was a pain in the rear end). The best strategy, much like the smaller mutants, was to stay far away and throw all the junk lying around the arena at him.
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# ? Sep 18, 2018 19:12 |
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This is my boy, my precious treasure.
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# ? Sep 18, 2018 19:18 |
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Accordion Man posted:DR2 is better than 1, DR1's pacing is a lot weaker, cramming a bunch of events together to make it a pain to do everything but leaving half a day with nothing to do. DR2 paced things where you can do everything without really busting your rear end and there's less dead time. having to bust your rear end to do things and then prepare for the next wave of poo poo to hit the fan is the point of dr1 though like in between doing poo poo is when you try to explore around and get stuff like the maintenance key and a good arsenal of weapons to make your life easier when you end up needing them dr2:otr in particular ends up completely annihilating this part of the dynamic by adding an open world mode with item carryover The Colonel fucked around with this message at 19:22 on Sep 18, 2018 |
# ? Sep 18, 2018 19:19 |
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Prototype was a peak X360 game. Shitbrowns and tans and deep reds, main character has a hoodie jacket and monster claws and can glide, large open world with zero interesting poo poo to do besides gently caress with NPCs, abhorrent mission designs, technobabble plot. What were the good open world games pre-Witcher 3? Fallout 3/NV and Skyrim I guess?
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# ? Sep 18, 2018 19:19 |
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haveblue posted:It was a giant mutant who not only could stunlock you just as hard as the smaller ones, it could also perform a version of your super death blossom screen clear attack (I don't remember if this was a one-hit kill but it sure was a pain in the rear end). The best strategy, much like the smaller mutants, was to stay far away and throw all the junk lying around the arena at him. That sounds familiar and now, this https://twitter.com/nintendolife/status/1042106289868951554
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# ? Sep 18, 2018 19:20 |
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the hosed up thing is that studio made one of the best baseball games in recent memory, and then they became The Dead Rising Studio
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# ? Sep 18, 2018 19:21 |
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# ? Sep 18, 2018 19:22 |
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McDragon posted:That sounds familiar https://twitter.com/nintendolife/status/1042107718763458560
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# ? Sep 18, 2018 19:27 |
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if dead rising 1 has a problem with dead time, it's less the pacing of the standard game and more having to unlock stuff through ridiculously tedious achievements like ramming into zombies in the maintenance tunnels for five hours, or having to leave the game running on endless mode for like three days
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# ? Sep 18, 2018 19:27 |
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McDragon posted:That sounds familiar https://twitter.com/dril/status/397...ingawful.com%2F
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# ? Sep 18, 2018 19:28 |
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Prototype ruled because your method of gliding was to spray pressurized blood out of your wrists or something equally badass.
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# ? Sep 18, 2018 19:38 |
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DLC Inc posted:Prototype was a peak X360 game. Shitbrowns and tans and deep reds, main character has a hoodie jacket and monster claws and can glide, large open world with zero interesting poo poo to do besides gently caress with NPCs, abhorrent mission designs, technobabble plot. - Just Cause 2 - Assasin's Creed Ezio Trilogy - GTA San Andreas
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# ? Sep 18, 2018 19:38 |
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spider-man 2
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# ? Sep 18, 2018 19:48 |
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Crackdown (1 not 2)
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# ? Sep 18, 2018 19:53 |
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The Colonel posted:if dead rising 1 has a problem with dead time, it's less the pacing of the standard game and more having to unlock stuff through ridiculously tedious achievements like ramming into zombies in the maintenance tunnels for five hours, or having to leave the game running on endless mode for like three days Sometimes I wonder if that game is what caused the spike of red rings cuz yeah some of the stuff the game wants would overheat the 360. On a related note it’s also where I got my first red ring and it wasn’t doing anything like that. Just Frank running around and bam RROD’d.
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# ? Sep 18, 2018 19:53 |
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All I remember about Prototype is trying to fight giant boss things but getting hit by rockets over and over. I don't think they even did much damage they were just annoying. Red Dead Redemption was probably Peak Open World of the ps3/x360 generation.
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# ? Sep 18, 2018 19:55 |
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Rarity posted:- Just Cause 2 Vice City
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# ? Sep 18, 2018 20:24 |
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Anyone here ever play Fallen London? I’m trying it for the first time (after playing Sunless Sea to death), and it’s pretty funny how they keep underlining just how amazing your character is at everything ever. You kind of end up being a genius superstar poet by default
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# ? Sep 18, 2018 21:34 |
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Jay Rust posted:Anyone here ever play Fallen London? I’m trying it for the first time (after playing Sunless Sea to death), and it’s pretty funny how they keep underlining just how amazing your character is at everything ever. You kind of end up being a genius superstar poet by default I tried it a bit and it seemed insanely grindy so I ditched it
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# ? Sep 18, 2018 21:35 |
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My wife loves Fallen London, it’s one of the three games she plays all the time in addition to the Sims 2 and Neopets (yes).
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# ? Sep 18, 2018 21:36 |
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exquisite tea posted:Neopets
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# ? Sep 18, 2018 21:46 |
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My wife plays Minecraft and World of Warcraft, Neopets might be better
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# ? Sep 18, 2018 21:55 |
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The Colonel posted:having to bust your rear end to do things and then prepare for the next wave of poo poo to hit the fan is the point of dr1 though I would still take DR2 over the first game because of quality of life improvements. The other survivors aren't completely useless taking care of themselves and it cuts down on some of the bullshit wonkiness regarding the game's arcade rear end design (now there's only one guy on a vehicle I have to cheese into a wall instead of three with a machine gun!). In DR2 if a guy with a gun sees you there's only a 50% chance you'll get stun locked instead of a straight 100% chance.
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# ? Sep 18, 2018 21:57 |
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and then dead rising 2 makes you fight sniper rifle rednecks who take a dozen shots to kill and if you manage to get up close they stunlock you to death with machetes instead
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# ? Sep 18, 2018 22:08 |
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# ? May 31, 2024 06:07 |
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They’re both bad at bosses
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# ? Sep 18, 2018 22:09 |