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IPA Regulations posted:To kinda answer this and piggy back my own question: I brought back a lot of my ancient Citadel paints (some even the really really old black screw-tops from 3rd edition start painting set) with just water and a stir followed by a good shake. I also went out and bought some acrylic medium (not Citadel) which is a little more expensive than water but does the job even better. Mine chalk and chunk up even with medium in the dropper bottles to which they've been transferred. I'm thinking about throwing in a dash of isopropyl alcohol as an experiment.
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# ? Sep 22, 2018 17:47 |
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# ? Jun 4, 2024 17:09 |
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Hivefleet Orochi broke their 4 game losing streak the other night, giving me a little more confidence in my Nids ability to compete again. Pinned my opponent's Helverin to the side of the table with a blob of 20 Hive Commander'ed Genestealers on turn one, taking it out of the fight and popping the rest of my buddy's armor with Hive Guard while my Broodlord and Swarmlord ate his Dark Angels - hell, even my chronically underperforming Hormagaunts made their points back, with both units of 10 taking out scouts and holding objectives like a champ. The only unit I lost was my Tyrannofex, which I kind of deployed out in the open with Malanthrope support, daring my opponent to send all his lascannon fire its way to take the heat off my Swarmlord who was hurtling down the table. While he was key to victory all he really got to do in person was eat a Librarian and a tac squad. Opponent conceded at the top of turn 3 when he didn't see the remainder of his army making the points back that he needed to catch up, and I agreed with him that it probably wasn't happening. I do my best to be a class act when I win but I couldn't help but be inwardly smug, as my buddy has come to underrate my heavily melee-flavored Nids these last few games, but I think Swarmlord really was the missing piece I needed. Boy needs a price drop though. Incidentally I had a weird amount of leftover points that could have fit outfitting my Genestealers with toxin sacs or 2 Lictors. I chose the latter. I chose poorly. These guys really have no niche whatsoever do they?
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# ? Sep 22, 2018 17:49 |
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I played kill team for the first time with my buddies last night. A 3 way ffa. I played bugs vs Tau vs deathwatch. We played on a slightly bigger than normal table to accommodate the units. It was super fun even though we still had to pause and look up units all the time. It was kind of weird though. Deathwatch stomped the other factions. At the end of the round 3 he had one dude with a flesh wound and that was it. And he had killed a bunch of bugs and some Tau.
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# ? Sep 22, 2018 18:00 |
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There were also some 40k games going on at the hobby store. The smaller 40k games seemed way more fun than the games with more points. Also the actual models themselves seemed way smaller than I remembered.
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# ? Sep 22, 2018 18:02 |
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Deified Data posted:Hivefleet Orochi broke their 4 game losing streak the other night, giving me a little more confidence in my Nids ability to compete again. Pinned my opponent's Helverin to the side of the table with a blob of 20 Hive Commander'ed Genestealers on turn one, taking it out of the fight and popping the rest of my buddy's armor with Hive Guard while my Broodlord and Swarmlord ate his Dark Angels - hell, even my chronically underperforming Hormagaunts made their points back, with both units of 10 taking out scouts and holding objectives like a champ. The only unit I lost was my Tyrannofex, which I kind of deployed out in the open with Malanthrope support, daring my opponent to send all his lascannon fire its way to take the heat off my Swarmlord who was hurtling down the table. While he was key to victory all he really got to do in person was eat a Librarian and a tac squad. Opponent conceded at the top of turn 3 when he didn't see the remainder of his army making the points back that he needed to catch up, and I agreed with him that it probably wasn't happening. I do my best to be a class act when I win but I couldn't help but be inwardly smug, as my buddy has come to underrate my heavily melee-flavored Nids these last few games, but I think Swarmlord really was the missing piece I needed. Boy needs a price drop though. Haha hell yeah. Hive Commandere'd Genestealers helped to end a game on Turn 1 pre-FAQ against my wife's Death Guard. The anvil was a Mawloc that popped up amidst like 5 separate units
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# ? Sep 22, 2018 18:05 |
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Badablack posted:HELLO KEVIN
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# ? Sep 22, 2018 18:26 |
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Deified Data posted:Incidentally I had a weird amount of leftover points that could have fit outfitting my Genestealers with toxin sacs or 2 Lictors. I chose the latter. I chose poorly. These guys really have no niche whatsoever do they? Lictors are in a bad way this edition. Deathleaper is better than two lictors (and only a few more points), but even than the index version of the deathleaper was better. If you pop them up in cover away from any auto-hit weapons it can be used as a distraction, but that it the best they got. Note that the negative to hit works in CC too, so you can laugh off powerfist characters as they now need 6s to hit.
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# ? Sep 22, 2018 18:52 |
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Luminaflare posted:Well the arms are moveable and I'm happy to glue them but due to their design I'm not sure the best spot or type of glue to use. Since I wanted the joints to still be posable on mine I just put a little blue tack in the inner shoulder joint. The fitment is tighter on the outer so paint/wash provided enough residual friction on mine, but you could discreetly smoosh some blue tack in there too.
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# ? Sep 22, 2018 19:16 |
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I've been playing knights a lot lately. I think I love the paragon gauntlet.
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# ? Sep 22, 2018 20:37 |
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Der Waffle Mous posted:I've been playing knights a lot lately. Maximum Gallantry.
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# ? Sep 22, 2018 20:53 |
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Got to try out a mixed Genestealer Cult list with Kraken Tyranids today. As I expected, all the overcosted underpowered units were megabad, Aberrants and Abominants wrecked stuff and took an incredible amount of damage to take down, even rolling poorly on the ambush table. I eagerly await a real codex, but I’ll probably shelve everything but a Vanguard of hammer-slinging mutants until then.
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# ? Sep 22, 2018 22:57 |
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JIZZ DENOUEMENT posted:I played kill team for the first time with my buddies last night. A 3 way ffa. I played bugs vs Tau vs deathwatch. We played on a slightly bigger than normal table to accommodate the units. It was super fun even though we still had to pause and look up units all the time. 3 way fights are not a good measure of balance all multi person games I’ve had have been super weird.
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# ? Sep 22, 2018 23:53 |
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Beer4TheBeerGod posted:Because I like my own characters. Yeah I was thinking the same drat thing; just imagine if they'd made a robust system for building unique characters from a pool of interacting stats and traits. Nope, run this same guy ever time. I guess that's easier to balance and all, but spinning it as an advantage was a bit much.
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# ? Sep 23, 2018 00:06 |
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PierreTheMime posted:Got to try out a mixed Genestealer Cult list with Kraken Tyranids today. As I expected, all the overcosted underpowered units were megabad, Aberrants and Abominants wrecked stuff and took an incredible amount of damage to take down, even rolling poorly on the ambush table. Do you think Aberrants are worth taking more than a single squad of? They seem like one of those expensive hammer units that do their job but aren’t something you’d take an army of.
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# ? Sep 23, 2018 00:11 |
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Jack B Nimble posted:Yeah I was thinking the same drat thing; just imagine if they'd made a robust system for building unique characters from a pool of interacting stats and traits. Nope, run this same guy ever time. I guess that's easier to balance and all, but spinning it as an advantage was a bit much. I mean, you can do that. Rogue Trader already lets you do that with Elucia and Thrice-Cursed. There is a pool of 10 or so traits with different point values and you can select up to 3, as well as selecting the level that the commander starts at (for points), which means you get a lot of variety in a commander.
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# ? Sep 23, 2018 00:15 |
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bonds0097 posted:I mean, you can do that. Rogue Trader already lets you do that with Elucia and Thrice-Cursed. Wait what.
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# ? Sep 23, 2018 00:33 |
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Badablack posted:Do you think Aberrants are worth taking more than a single squad of? They seem like one of those expensive hammer units that do their job but aren’t something you’d take an army of. I’m a big fan of redundancy and they have a pretty significant threat value against a wide range of units if you field them with mixed equipment. Fielding multiple units allows you a better chance from a turn one charge which really hurts. They’re cheap enough where even three and an Abominant or two as a detachment still leaves a lot of room for other stuff. They’re not the absolutely best choice for a Tyranid army, but they’re a nice shakeup from pure Nids, offer some tactical flexibility, and soak a ton of damage before dying. It’s really funny watching something like a Daemon Prince charge them, declare “ok 10 damage from claws”, you halve the damage, roll FNP, lose one model and then pound the prince to paste with hammers.
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# ? Sep 23, 2018 00:40 |
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Jack B Nimble posted:Yeah I was thinking the same drat thing; just imagine if they'd made a robust system for building unique characters from a pool of interacting stats and traits. Nope, run this same guy ever time. I guess that's easier to balance and all, but spinning it as an advantage was a bit much. I reckon it will be like the squad boxes. Named with an example loadout but still customizable.
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# ? Sep 23, 2018 00:47 |
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Beer4TheBeerGod posted:Wait what. The way commanders works is that they have a base statline and cost. Additionally, you can spend points on up to 3 traits from a pool. For RT, there were 10 or so shared traits and Elucia and Thrice-Cursed each had two exclusive traits you could take as well. Additionally, they each were a new specialism (hence the post saying there will be 10 new specialisms) and you can pay points to start Elucia at level 2, 3, 4. She is 25 points at level 1 and 100 points at level 4. Plus the points you spend on her commander traits. Presumably, the new commanders will be quite similar and you can build your own Primaris Librarian with a unique set of traits and whatnot. It appears that the commander boxes provide a fixed set of traits and level-ups and perhaps include some exclusive traits.
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# ? Sep 23, 2018 00:51 |
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I think "customizable" will be in normal GW fashion. For example, I fully expect the Ork warboss to be required to have a kombi-rocket and power klaw with no other options. Simply because the Grukks kit is the only plastic warboss kit.
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# ? Sep 23, 2018 01:05 |
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IPA Regulations posted:To kinda answer this and piggy back my own question: I brought back a lot of my ancient Citadel paints (some even the really really old black screw-tops from 3rd edition start painting set) with just water and a stir followed by a good shake. I also went out and bought some acrylic medium (not Citadel) which is a little more expensive than water but does the job even better. I don't know the technical answer, but I can add a "Me too." I have a GW Ceramic white that, upon opening it for the first time, was chunky in a way I haven't seen in a long time. I had to put some Vallejo Airbrush Flow Improver in - which helped, but still didn't get it back to where it should be. Separately I've been using Liquitex Inks. I've been very happy with them - but their Titanium White is rather chunky for an ink, and it seems to dry up mid session and block my airbrush faster than you'd expect from inks. Frankly, faster than for some normal paints.
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# ? Sep 23, 2018 01:09 |
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bonds0097 posted:The way commanders works is that they have a base statline and cost. Additionally, you can spend points on up to 3 traits from a pool. For RT, there were 10 or so shared traits and Elucia and Thrice-Cursed each had two exclusive traits you could take as well. Additionally, they each were a new specialism (hence the post saying there will be 10 new specialisms) and you can pay points to start Elucia at level 2, 3, 4. She is 25 points at level 1 and 100 points at level 4. Plus the points you spend on her commander traits. Okay that's cool. And it gives me a reason to paint my Primaris Librarian.
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# ? Sep 23, 2018 01:18 |
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I asked for a replacement teeny tiny skull I dropped and lost from the mortarion kit and GW sent me... half of a mortarion to replace it (including the skull) Cool!
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# ? Sep 23, 2018 01:22 |
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Maneck posted:I don't know the technical answer, but I can add a "Me too." I have a GW Ceramic white that, upon opening it for the first time, was chunky in a way I haven't seen in a long time. I had to put some Vallejo Airbrush Flow Improver in - which helped, but still didn't get it back to where it should be. Yeah, I opened a pot of Zandri dust that was factory sealed to find a solid chunk and some grey liquid. After application of some ball bearings and Lahmian medium it still isn’t up to snuff. You’d think unopened paints would be usable. But I’m stuck with GW paints because I’m terrible with color theory and need to constantly reference their painting guides to make my schemes look halfway decent.
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# ? Sep 23, 2018 02:02 |
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ZachAttack posted:Does anytime have an inkling if GW is going to reprint the killzones? I really wanted to pick up the munitorum and mechanicus sectors and they are sold out everywhere. Me too, by the time I got into Kill Team and realized how great they are they were gone. I can’t find anything on the internet about if they plan to produce another run.
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# ? Sep 23, 2018 02:07 |
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I just want a full blightspawn as a commander.
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# ? Sep 23, 2018 02:08 |
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Floppychop posted:I think "customizable" will be in normal GW fashion. Commander customization has nothing to do with wargear.
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# ? Sep 23, 2018 02:37 |
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Beer4TheBeerGod posted:You mean the ones from the 90s? I think so, yeah. The ones you pop open, not twist. Don't get me wrong; they could still suffer from excess paint build up but to clean that was so much easier than with the current pots, since they didn't have the massive chasms in the lip they seem to now.
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# ? Sep 23, 2018 03:50 |
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Irate Tree posted:I think so, yeah. The ones you pop open, not twist. No I still have some. They're fantastic and easy to clean. Second to dropper bottles they're the best.
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# ? Sep 23, 2018 04:18 |
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y'all are crazy. My enduring memory of the screw-top bottles is paint getting in the threads and sealing the bottle shut.
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# ? Sep 23, 2018 04:27 |
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Nothing like spending ten minutes gouging the dried paint out of a citadel lid only to close it and have paint squirt out all over your hands
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# ? Sep 23, 2018 04:35 |
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TheChirurgeon posted:y'all are crazy. My enduring memory of the screw-top bottles is paint getting in the threads and sealing the bottle shut. Mine is the paint hardening to a solid block within a year despite taking great care. Meanwhile, the paint in the bottle type replaced by the screw-tops replaced trucked on happily for... I don't even know, actually. I stopped playing, or least painting, before those paints hardened.
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# ? Sep 23, 2018 04:41 |
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Still good.
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# ? Sep 23, 2018 05:06 |
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The GSC stuff that's currently only in Tooth and Claw or Deathwatch is generally expected to see individual release when the codex comes out right?
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# ? Sep 23, 2018 05:15 |
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Schadenboner posted:The GSC stuff that's currently only in Tooth and Claw or Deathwatch is generally expected to see individual release when the codex comes out right? Probably. Gotta have something to sell alongside the dex.
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# ? Sep 23, 2018 05:33 |
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GW seems to have learned it’s lesson from earlier sets and doesn’t just mash all the models on the sprues. I don’t think the chaos cultist champions will ever be available on their own, but stuff like the GSC aberrant HQ are on their own little sprue.
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# ? Sep 23, 2018 05:43 |
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Badablack posted:GW seems to have learned it’s lesson from earlier sets and doesn’t just mash all the models on the sprues. I don’t think the chaos cultist champions will ever be available on their own, but stuff like the GSC aberrant HQ are on their own little sprue. Looking closely at the Dark Imperium sprues, I'm pretty sure once Ninth Edition hits and we get a new starter box, we're gonna get a very familiar pair of Start Collecting boxes for Primaris Marines and Death Guard. GW is much better at forward-planning than they used to be.
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# ? Sep 23, 2018 06:10 |
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Stephenls posted:Looking closely at the Dark Imperium sprues, I'm pretty sure once Ninth Edition hits and we get a new starter box, we're gonna get a very familiar pair of Start Collecting boxes for Primaris Marines and Death Guard. GW is much better at forward-planning than they used to be. That's precisely what they did in Age of Sigmar.
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# ? Sep 23, 2018 07:14 |
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Stupid question I should really know: I'm making a Salamander custom mini and a Blood Angel custom mini for a Wrath and Glory RPG group. I had assumed Chapter symbols went on the Right shoulder pad like I've seen for most Marines, but most of the images I'm finding for these two Chapters are on the left? Is there a difference/which one is right? Neither other player would know/care, but if I get it wrong it'll just bug me. Thanks!
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# ? Sep 23, 2018 08:15 |
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# ? Jun 4, 2024 17:09 |
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susan posted:Stupid question I should really know: I'm making a Salamander custom mini and a Blood Angel custom mini for a Wrath and Glory RPG group. I had assumed Chapter symbols went on the Right shoulder pad like I've seen for most Marines, but most of the images I'm finding for these two Chapters are on the left? Is there a difference/which one is right? Neither other player would know/care, but if I get it wrong it'll just bug me. Thanks! Chapters go on the left unless its deathwatch, then they swap.
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# ? Sep 23, 2018 08:39 |