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Beet Wagon posted:awww yeah, love that captain's hat. it's beautiful that this has been going for so long that this feels like a trip down memory lane
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# ? Sep 25, 2018 02:23 |
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# ? Jun 5, 2024 11:48 |
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Who's the bunny man?
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# ? Sep 25, 2018 02:25 |
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Hobold posted:This project is allergic to design docs, or any kind of actual, written goals. There are too design documents! You see, Chris found these golden plates...
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# ? Sep 25, 2018 02:26 |
alf_pogs posted:it's beautiful that this has been going for so long that this feels like a trip down memory lane I know, right? I just noticed that this copy has a screencap of what I think is me getting banned from /r/starcitizen on it. I must have decided to add that in in some kind of fever dream, for some bizarre reason. I wondered why that was so recent in my imgur uploads lol Beet Wagon fucked around with this message at 02:32 on Sep 25, 2018 |
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# ? Sep 25, 2018 02:27 |
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SPERMCUBE.ORG posted:There are too design documents! You see, Chris found these golden plates... Dum dum dum dum dum!
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# ? Sep 25, 2018 02:44 |
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Liquid Dinosaur posted:Who's the bunny man? Live in blissful ignorance my friend.
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# ? Sep 25, 2018 02:48 |
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Beer4TheBeerGod posted:Live in blissful ignorance my friend.
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# ? Sep 25, 2018 02:51 |
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Beet Wagon posted:I know, right? I just noticed that this copy has a screencap of what I think is me getting banned from /r/starcitizen on it. I must have decided to add that in in some kind of fever dream, for some bizarre reason. I wondered why that was so recent in my imgur uploads lol every detail is great. the toast mug lol
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# ? Sep 25, 2018 03:04 |
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Liquid Dinosaur posted:Naw man, I gotta know. I read Ben Lesnik's blog, I can handle a furry. No. You can't. Look there are things in this world you don't know about. That you don't want to know about. We in the Store Citizer thread have seen these things, and we know. And in a part of you you don't talk about at your parties, you want us on that wall. You need us on that wall. And I don't think I remember the rest of the rant, but YOU CAN'T HANDLE THE BUNNY MAN!
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# ? Sep 25, 2018 03:06 |
Liquid Dinosaur posted:Naw man, I gotta know. I read Ben Lesnik's blog, I can handle a furry.
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# ? Sep 25, 2018 03:07 |
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Still funny. Still sad.
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# ? Sep 25, 2018 03:30 |
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Hav posted:PSA I need this on the Switch. :/
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# ? Sep 25, 2018 03:46 |
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Dark Off posted:https://youtu.be/E0YYKIjEC0E?t=281 what OCS is All I can hear: This is one of the most socially awkward things I've seen from them and I watched Chris corncobbing on stage for 15+ mins on at least two different occasions lol.
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# ? Sep 25, 2018 03:48 |
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3 years on OCS. I can't imagine. I could do 3 years working on the same game, but 3 years working on the same feature??? That's just madness. Lol I bet the people working on OCS right now weren't even with the company 3 years ago, and the people who were working on it for a year probably fuckin left. E: Also this is technology that WoW had in 2004. Its basic, really basic engine poo poo and they can't figure it out after 3 years, and they pretend its somehow cutting-edge to cover their incompetence
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# ? Sep 25, 2018 03:58 |
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Zaphod42 posted:3 years on OCS. I can't imagine. Three years working on a feature that should have already been in the engine, and even if it wasn't, could likely be picked up as a drat 3rd party plugin.
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# ? Sep 25, 2018 04:00 |
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Hobold posted:Three years working on a feature that should have already been in the engine, and even if it wasn't, could likely be picked up as a drat 3rd party plugin. Seriously. Every open world game does this. GTA does this just fine, and has been doing so since PS2 era. They're so terribly incompetent. Lando even has to concede in that video "so, we're not re-inventing the wheel here... its that we're adapting the wheel to a scale that's previously unheard of" And the other jackoff says "we're probably one of the bigger games ever envisioned at this point" and then admits everything they've done so far have been small contained bubbles and they haven't really done any persistent universe stuff yet, which is ... fundamental to the design. Star Citizen: We have envisioned such things you cannot believe. Probably the most things envisioned ever. Haven't actually built any of it though.
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# ? Sep 25, 2018 04:05 |
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For them to actually be building, even on a crumbling foundation, there has to be a foundation there in the first place. Watching this poo poo, is like watching them try to build a house in a vacuum, and when it falls over, build an extension on top, that also collapses, ect. Soo much of the poo poo they've been slaving over the past how many years, should have already been in cryengine.
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# ? Sep 25, 2018 04:08 |
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For some reason I'm reminded of the dev diaries of Red Faction Guerrilla, talking about having to each their environment artists basic architecture, so all the structures they were making to blow up, would stop falling over when they turned on gravity. CIG needs architecture 101. And coding 101. networking 101. And soo many more classes.
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# ? Sep 25, 2018 04:10 |
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Zaphod42 posted:3 years on OCS. I can't imagine. Tbh, if work and life, kids, wife, extended family didn't take up all my time, I would honest to God sit down and work on a space game just to poo poo on Star Citizen.
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# ? Sep 25, 2018 04:15 |
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Is the Banu Merchantman flyable yet? Or still in concept?
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# ? Sep 25, 2018 04:19 |
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"What are serialized variables?" Oh boy Lando. "So its like in golf, when you put a quarter down to mark the ball, and then you pick up the ball. The ball's not there anymore, but you know where it goes" I don't even know how to begin with like... how far he is away from the proper context here. "Correct me if I'm wrong, I always saw them as savegames. Its like the save-state file?" "Yeah, exactly." No. I mean... on an absolutely fundamental level yes maybe? But only when you reduce everything down to the most fundamental... I mean yes, saving a game does involve serializing variables, but not in the same way you serialize data to send from server to client... "short form information that means long term stuff?" "So... compression? Not ... not exactly as such" At least they're honest with him that he's totally off-base here
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# ? Sep 25, 2018 04:20 |
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no_recall posted:Is the Banu Merchantman flyable yet? Or still in concept? What does your heart tell you? https://starcitizentracker.github.io/ships#banu
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# ? Sep 25, 2018 04:21 |
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Zaphod42 posted:"What are serialized variables?" Its hilarious that they no longer have any conversation to hold aside from diving deeper into "programming lingo" turning everyone into armchair devs. The conversations we've been having are always about "network culling", "serialized vegetables", "object container streaming", [insert cool programming smeg here]. I would be ashamed to even talk about these "features" on a livestream with the devs who work on the code. These are not features, they are functions. And even after so many years, these functions don't exist because they break the engine. I can't stop laughing.
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# ? Sep 25, 2018 04:28 |
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Seriously this OCS video is insane. Its the blind leading the blind. The 'expert engineering guy' in the room attempting to explain what they're working on doesn't know what he's talking about, and the other 3 just take everything he's saying as gospel because they definitely don't know what he's talking about. Insane. Simply insane. "If we've got the tech written, if we've got the code, where are the hours going right now?" "Right now? Okay... uh.... So we've got the async entity loading working... we've got the ranged based decision making working... we've got bind culling working... we have to fit those things together" WHAT? "So the streaming manager says 'these entities are out of range, you don't need them', then bind culling will relay those messages, the client will drop them, that's fine. But when you come in range, the client will do a blocking spawn" This is such baby engine 101 basic poo poo, the idea that each of these steps is some gargantuan task... It should have been obvious 6 years ago you'd need asynchronous asset loading, and it should have taken less than a month to get working! Christ.
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# ? Sep 25, 2018 04:31 |
no_recall posted:Is the Banu Merchantman flyable yet? Or still in concept? dude they're not even working on it.
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# ? Sep 25, 2018 04:33 |
like legit a couple months ago they dropped a new piece of concept art, which was the first thing Merchantman owners had seen in years and then went "yeah I mean that's on the back burner"
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# ? Sep 25, 2018 04:34 |
Zaphod42 posted:"If we've got the tech written, if we've got the code, where are the hours going right now?" I need to do a post about how exactly insane this sounds. Like saying "the client will drop them" implies that it was sent over the network and the client is responsible for sorting through the messages. That's supremely stupid for 2 reasons: 1. Not secure, there's nothing stopping a hack from capturing the data and giving the player an easy wallhack 2. Not scaleable, if you're not filtering the players by distance at the server level and leaving it to the client, that's going to result in the client being overloaded filtering which of the I honestly think they may have practiced telling Chris wrong information for so long that they've got it confused in their own head. Chunjee fucked around with this message at 04:46 on Sep 25, 2018 |
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# ? Sep 25, 2018 04:36 |
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Meh. That's like, just about exactly as bad as I was expecting. Also, I looked up the star system his Realdoll is from: http://starcitizen.wikia.com/wiki/Fora_system Fora system posted:....perpetual HyperClay dust storms Fora II posted:A coreless world that has few remaining resources after being thoroughly mined for the last few decades.
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# ? Sep 25, 2018 04:36 |
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Lmao loving Lando can't help but say "hey guys when this feature does finally go live its a huge deal so its gonna be super buggy" He's gotta let you down easy, cushion that blow
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# ? Sep 25, 2018 04:36 |
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Beet Wagon posted:like legit a couple months ago they dropped a new piece of concept art, which was the first thing Merchantman owners had seen in years and then went "yeah I mean that's on the back burner" I hope it was sexy concept art.
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# ? Sep 25, 2018 04:38 |
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Zaphod42 posted:Seriously this OCS video is insane. Its the blind leading the blind. The 'expert engineering guy' in the room attempting to explain what they're working on doesn't know what he's talking about, and the other 3 just take everything he's saying as gospel because they definitely don't know what he's talking about. Its already in Unity and Unreal off the free shelf. Lol.
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# ? Sep 25, 2018 04:39 |
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I'm pressing E to post in the thread over and over until the funny things repeat. I'm glad bunny man is back. All we need now is guy on toilet man and another round of AdzAdama to help smooth the trail out. The only thing left now is another concept sale!!! Get ya money ready!!!
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# ? Sep 25, 2018 04:41 |
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The Titanic posted:I'm pressing E to post in the thread over and over until the funny things repeat. I'm glad bunny man is back. All we need now is guy on toilet man and another round of AdzAdama to help smooth the trail out. You bet its coming soon. Keep rubbing.
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# ? Sep 25, 2018 04:41 |
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Citizen CON is 15 days away It feels like Christmas honestly, because we can look forward to such an extravagant gently caress up by Chris once again
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# ? Sep 25, 2018 04:46 |
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Liquid Dinosaur posted:Who's the bunny man? The bunnyman is Kazan. When he complains about goons doxxing him he's talking about people posting this image of him leaving for work on a Monday morning. Just another day at the office for that Kazan.
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# ? Sep 25, 2018 04:54 |
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Liquid Dinosaur posted:Meh. That's like, just about exactly as bad as I was expecting. Somewhere in the Lore is a half-completed full-sized artificial planet that almost bankrupted the Empire building it. So yeah they have the technology to do it, but I guess at some stage they decided to go back to moving things around in crates by grabbyhand
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# ? Sep 25, 2018 04:59 |
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Beet Wagon posted:
such thread, wow. much enjoyment!
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# ? Sep 25, 2018 05:05 |
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COMPAGNIE TOMMY posted:I was about to say this collaborative effort is like the Sgt Pepper of this, the BDSSE (Best Derek Smart Subforum Ever) but I remembered there's an actual Sgt Pepper parody that is (all goon valor to Galorox)
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# ? Sep 25, 2018 05:13 |
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Thoatse posted:
Oh yeah what ever happened to Money (the guy)?
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# ? Sep 25, 2018 05:24 |
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# ? Jun 5, 2024 11:48 |
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They're gonna show some scripted poo poo at the con that will show about two and a half minutes of gameplay that doesn't actually exist, show a bunch of slides promising features that are "coming soon, honestly!", show some concept art ships that will never be put into the game with a big 'SALE' sign on them and say making games is hard and still get funded for the next year At this point the only thing that will stop the whales propping this shitshow up is if they all physically die of old age
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# ? Sep 25, 2018 05:25 |