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Well, all the chatter in this thread and watching the Skeleton King Saga of improving, I picked up my old save to plug a bit of time into it. It's about day 170ish, post Orc Crisis, so it's not really hard, but man it was fun to wade into a little orc contract and just buzzsaw through all the young. Then on the way back I hit up a necromancer lair that turned out to have like 3 geists along. Thankfully, Kalle Geist Bane lived up to his name once again
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# ? Sep 25, 2018 00:36 |
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# ? May 25, 2024 14:11 |
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From the devblog:quote:we’ve also added 13 new character traits to the game This did not get enough love. Hopefully some alternative to iron lungs.
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# ? Sep 25, 2018 02:26 |
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Update. The orcs blew up a town, but luckily it was the town that hated me because I kept killing the mercenaries that they hired (first one was a for ambition points, later ones were because fuckers attacked me). Later I stumbled into a contract where all the orcs were just killing each other until the warlord walked over and killed a third of them for me. I wish I asked to get paid for their heads, I would’ve been able to get a ton out of that. I kept getting confused for a while because the “danger” music sting kept playing every time one of the hostile town's boats sailed by. Can I attack boats? I was planning to specialize my new 2 Hand bro in swords, but then I found a crypt cleaver. I didn’t even know that there was two handed cleavers. It’s real fun to use, and it kicks rear end to kill a necrosavant with decapitate, even though it was the blood loss that killed them. Once the orcs lose the war, I’m going to retire and start a new run to apply what I’ve learned even harder. I dread having to generate a map that I like though, I still wish they had a map preview option before starting a game.
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# ? Sep 25, 2018 09:05 |
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So, going with a slightly less "just fight everything" strat, i've started again. I can't find any good bro's. None of them have stars in matk, all of them would make fairly decent tank bro's but that's about it. I'm glad its going to be the greenskin crisis first because they might actually be able to handle that before retiring.
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# ? Sep 25, 2018 09:34 |
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Annoyingly after picking up quite a nice unique shield the game now refuses to do anything other than crash and complain about my video drivers. Has anyone found a solution to this very annoying issue?
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# ? Sep 25, 2018 10:47 |
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For comparison: Sir Robert really loving hates shields.
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# ? Sep 25, 2018 11:59 |
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lenoon posted:Annoyingly after picking up quite a nice unique shield the game now refuses to do anything other than crash and complain about my video drivers. Has anyone found a solution to this very annoying issue? You have tried updating them right? And verified file integrity in steam?
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# ? Sep 25, 2018 12:01 |
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Yeah have updated, messed with graphics settings and uninstalled/reinstalled. For some reason have it on GoG so dunno if I can verify. Seems to be an issue that cropped up a lot in early access, so no useful solutions online atm
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# ? Sep 25, 2018 12:43 |
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dannng the RNG takes ya for a ride sometimes. I met a noble army with two knights, two standard bearers, and arbalesters out the wazoo. Reloading, it was one knight, one bearer, few ranged guys and a couple of dogs my allies slew for immediate morale boost, were the first playthrough had the dogs on my side
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# ? Sep 25, 2018 12:47 |
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Yeah the compositions of noble armies can change up a ton on reloads. I've had battles where first attempt I was outnumbered and the entire enemy force was human while a couple of my allies were dogs and we got stomped, then on reload my side has the numerical advantage and the have the dogs and we roll them. Normally I try not abuse reloads too much (unless I just forgot to replace a broken shield or sub out a badly injured guy or something before the battle) but in the noble war when the AI on your side can easily lose you the battle by being dumber than theirs and the force compositions are so heavily random, gently caress it
Wafflecopper fucked around with this message at 14:28 on Sep 25, 2018 |
# ? Sep 25, 2018 14:26 |
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Wizard Styles posted:
I kinda wish durability was excluded from the possible stats the RNG modifies when generating unique weapons, because it's honestly such a non-issue even if you somehow end up having to do two fights back to back. Basically the only time weapon durability has ever mattered for me is when I'm spearwalling against hordes of zombies, which wears a spear down pretty quickly. Things like that axe are just disappointing, the 14 extra durability on top of 80 is literally meaningless in any practical sense. And that shield damage increase is actually pretty underwhelming too. I did some quick calculations, and I think no matter which shield or which combination of axe mastery vs shield expert, it's not gonna make a difference in the amount of hits needed to break a shield. Best case scenario is leaving a shield with just 2 hp so just two deflected normal hits on top will break it, and I guess there's the consideration of potentially needing one less hit when combined with another brother with a different weapon. But still, it's not anything to write home about. ShootaBoy posted:Well, all the chatter in this thread and watching the Skeleton King Saga of improving, I picked up my old save to plug a bit of time into it. It's about day 170ish, post Orc Crisis, so it's not really hard, but man it was fun to wade into a little orc contract and just buzzsaw through all the young. Then on the way back I hit up a necromancer lair that turned out to have like 3 geists along. Thankfully, Kalle Geist Bane lived up to his name once again You bastard. I'm approaching 500 hours in this game and I don't think I've ever seen a unique bow. Also try 7 geists. I'm really, really loving glad I had two guys with Rally instead of just the sergeant. gently caress geists so much. Nordick fucked around with this message at 15:21 on Sep 25, 2018 |
# ? Sep 25, 2018 15:00 |
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Picking up my old save I was wondering why the gently caress I made a guy with iron lung a back line polearm guy until I had a battle with an orc warlord and being able to spam rally continuously ended up saving my rear end.
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# ? Sep 25, 2018 17:31 |
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Your friendly periodic reminder to hire every goddamn brawler you see. This motherfucker cost 150 crowns. And that's on the pricey side for a brawler.
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# ? Sep 25, 2018 17:56 |
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You lucky poo poo. Disloyal isn't even that bad of a trait, i've never had anyone desert me unless I was actively trying to lose a game. E: In fact doesn't disloyal only make it so they leave quicker, but they don't mind being in reserve? Even better!
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# ? Sep 25, 2018 17:57 |
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That there is why I will never stop hiring the cheap-but-good guys
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# ? Sep 25, 2018 18:46 |
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Barbarians and brawlers all the way.
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# ? Sep 25, 2018 19:12 |
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Geists? More like loving assholes.
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# ? Sep 25, 2018 19:23 |
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I forgot how much harder the early game is than the late game. Its real hard to get started with how low money is early on.
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# ? Sep 25, 2018 19:25 |
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Nordick posted:Your friendly periodic reminder to hire every goddamn brawler you see. And Disloyal is a great trait, especially on cheap bros that are pretty decent but not really good enough for the first 12. I try to have decently leveled backups for bros that I consider important in a lot of situations or builds that I have multiples of and most of those are just random dudes with Disloyal or Dastard. Not that it matters for this Brawler, because he's not really someone I'd see in the reserves a lot. Nordick posted:I kinda wish durability was excluded from the possible stats the RNG modifies when generating unique weapons, because it's honestly such a non-issue even if you somehow end up having to do two fights back to back. Basically the only time weapon durability has ever mattered for me is when I'm spearwalling against hordes of zombies, which wears a spear down pretty quickly. Things like that axe are just disappointing, the 14 extra durability on top of 80 is literally meaningless in any practical sense. The only time I remember durability really mattering outside of spears breaking against Wiedergängers was when I took an Orc cleaver to the Black Monolith. I had the bro using it pick up a khopesh from the ground just to be sure at some point when the cleaver was starting to look like it might get too damaged but I don't think I actually had to use the khopesh. So basically it kinda mattered when I took a low durability weapon to the longest battle you can possibly fight without purposely baiting multiple enemy groups at once. Wizard Styles fucked around with this message at 19:57 on Sep 25, 2018 |
# ? Sep 25, 2018 19:53 |
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The Skeleton King posted:Geists? More like loving assholes. The Undead factions really do have some of the biggest assholes in the game.
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# ? Sep 25, 2018 19:57 |
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Nordick posted:
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# ? Sep 25, 2018 19:58 |
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To me the biggest assholes are Goblin Shamans in any quantity greater than one but Geists are not far behind. And how much they do ultimately comes down to pure RNG, so that's pretty great.
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# ? Sep 25, 2018 20:01 |
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I also just got a unique bow, first I've ever seen. Same damage as a warbow but lighter and damages armour a bit more. It's nice but won't really make a noticeable difference ever.
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# ? Sep 25, 2018 20:02 |
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It's the principle of the thing, goddamnit! Anyways, remember Bertel the hedge knight I posted about last page and how I wanted better armor for him? The thing in his utility slot is a necklace of goblin ears, the reward for completing the "destroy 4 goblin camps" achievement. It makes the wearer immune to shaman vines and nets. CAN'T STOP WON'T STOP. Nordick fucked around with this message at 20:39 on Sep 25, 2018 |
# ? Sep 25, 2018 20:34 |
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That right there is a certified poo poo kicker.
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# ? Sep 25, 2018 20:51 |
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I have to say, I kinda wish I weren't so invested in nursing this bunch of badasses, because the map I'm in is getting kinda tedious. There's this nice cluster of two large cities and two keeps with plentiful tools and an armorer, weaponsmith and fletcher each. The problem is, everywhere else is a pain in the rear end to get to and not really worth going to anyway, so I'm just endlessly milling around in the same southwest corner of the civilised areas. Fortunately the corner is at least on the side where the wide wilderness starts, so I can make the odd excursion into the unknown. Also I foolishly turned permanent destruction on, and the first greenskin invasion destroyed four settlements in the northwest corner, and the second is probably gonna start soon.
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# ? Sep 25, 2018 21:53 |
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The Skeleton King posted:Geists? More like loving assholes.
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# ? Sep 25, 2018 22:09 |
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Best thing about geists is when you get the fear-immunity amulet and think "oh yeah this guy is gonna gently caress up some ghosts" but when you get up close the geist just uses its armor-ignoring melee attack and wrecks your poo poo.
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# ? Sep 25, 2018 22:51 |
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Nordick posted:
Bowyers have an event where they can turn the quality wood trade good into a unique bow (also a chance to get a shoddy one). I think they have to be a certain level before the event can fire, though.
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# ? Sep 25, 2018 23:24 |
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moot the hopple posted:Bowyers have an event where they can turn the quality wood trade good into a unique bow (also a chance to get a shoddy one). I think they have to be a certain level before the event can fire, though. Level 7. The Masterwork Bow is actually quite good, too, if you happened to get a good Bowyer as one of your early solid ranged guys.
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# ? Sep 25, 2018 23:27 |
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Did they change geists since I stopped playing because this seems like a strong reaction over something you just send the dogs after
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# ? Sep 25, 2018 23:58 |
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Jackard posted:Did they change geists since I stopped playing because this seems like a strong reaction over something you just send the dogs after Have you tried fighting an army of like 25 zombies and fallen heroes with geists screaming at you from their back lines? Because it's not a good time and a dog isn't gonna accomplish monkey squat in that situation.
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# ? Sep 26, 2018 00:10 |
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Yup that's definitely different from my playthrough!
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# ? Sep 26, 2018 00:43 |
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During the late game (post-crisis), even the random wandering enemies can have over 20 foes in each encounter. I suspect none of the enemies are actually balanced for such large groups. Goblin shaman abilities are ridiculous if you face more than one in an encounter. These encounters explain why that guide has ridiculous standards for bros. Normal strategies and normal bros just don't work when even ancient legionaries get to outnumber you 2:1.
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# ? Sep 26, 2018 01:32 |
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Night10194 posted:Level 7. The Masterwork Bow is actually quite good, too, if you happened to get a good Bowyer as one of your early solid ranged guys. i had a bowyer with my company for 400 days before he got around to making me a bow he made a wonky bow that was worse than a warbow in every way and had a -10% hit chance he's lucky he's a level 20 badass with a 4,000 gold severance or i'd fire his rear end for that
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# ? Sep 26, 2018 03:23 |
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Once shamans became common in my last run i stopped fighting goblins entirely. Shamans are the “this game doesn’t want to be fun anymore” enemy, and I would rather have fun.
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# ? Sep 26, 2018 03:55 |
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I notice for me, I rarely fight Goblins. I will whale on Orks all day, and I don't mind most types of dead, but goblins... F That.
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# ? Sep 26, 2018 04:55 |
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Skirmishers and ambushers aren’t a big deal, even if they are obnoxious. Wolf riders are easy to deal with if you got swords and high defense. Shamans are anti-fun. Orks are chumps. Undead are exactly as my avatar text explains them. Except skeletons are actually worse than I originally thought.
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# ? Sep 26, 2018 05:06 |
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Pro-tip about goblins: Your two-hander guy who wades into the crowd with his ridiculously high armor, hp and melee defense and the underdog trait? Yeah, check the weapons when you are sending him against goblin skirmishers. Don't send him against 3+ skirmishers with notched blades. They will kill him dead in a single turn. Goblins give no fucks. The Skeleton King posted:Orks are chumps. Looks like somebody hasn't fought a plethora of warriors with a warlord yet. fspades fucked around with this message at 06:46 on Sep 26, 2018 |
# ? Sep 26, 2018 06:44 |
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# ? May 25, 2024 14:11 |
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The Skeleton King posted:Except skeletons are actually worse than I originally thought. No wonder you've been driven to drink! And yeah, just wait until you have to fight an orc warlord and his cronies...
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# ? Sep 26, 2018 08:34 |