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Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

Re: Jesus Blood being supereffective against fish


People eat fish on Lent for a reason.

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idhrendur
Aug 20, 2016

Rigged Death Trap posted:

Re: Jesus Blood being supereffective against fish


People eat fish on Lent for a reason.

It's also why I only go surfing after taking the Eucharist.

terrenblade
Oct 29, 2012
I guess now we know what's in bat shark repellent spray.

DGM_2
Jun 13, 2012

terrenblade posted:

I guess now we know what's in bat shark repellent spray.

"Holy shark repellent, Batman!"
"Precisely, Robin!"
"...What?"

GimmickMan
Dec 27, 2011

After what happened with Heinkel I was a bit worried that Holly and Barras would be the exception rather than the rule, I'm glad that so far the split is closer to 50/50 on being same as old or changing meaningfully rather than 90/10.

Looking forward to Braev revealing he knew the true enemy all along and he never told us for reasons, not even when he lived.

Geocities Homepage King
Nov 26, 2007

I have good news, and I have bad news.
Which do you want to hear first...?

GimmickMan posted:

Looking forward to Braev revealing he knew the true enemy all along and he never told us for reasons, not even when he lived.

Maybe the true enemy was the friends we made along the way.

IMJack
Apr 16, 2003

Royalty is a continuous ripping and tearing motion.


Fun Shoe

Rigged Death Trap posted:

Re: Jesus Blood being supereffective against fish


People eat fish on Lent for a reason.

The Bible tells us Christ fed a huge crowd with two fish.

It doesn't tell us how big those fish were.

Gravity Cant Apple
Jun 25, 2011

guys its just like if you had an apple with a straw n you poked the apple though wit it n a pebbl hadnt dropped through itd stop straw insid the apple because gravity cant apple

IMJack posted:

The Bible tells us Christ fed a huge crowd with two fish.

It doesn't tell us how big those fish were.

How effective is the spear against gluten?

RandomMagus
May 3, 2017

Gravity Cant Apple posted:

How effective is the spear against gluten?

Christ's body is bread, so it's an ally of gluten. Probably not super effective against it.

IMJack
Apr 16, 2003

Royalty is a continuous ripping and tearing motion.


Fun Shoe

RandomMagus posted:

Christ's body is bread, so it's an ally of gluten. Probably not super effective against it.

I'd say it's extremely effective. It's the only weapon that hurt him after all.

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer

Geocities Homepage King posted:

Maybe the true enemy was the friends we made along the way.

This has been true my entire life.

Greyarc
Dec 29, 2016

Entry 94: The Countdown



Two continents and two crystals left.



The team heads south from Florem to Harena and the wind crystal via Miasma Woods, which has another blue chest.



Can't be sick or sinful if you're dead! That's the joke.



The residents of Ancheim don't seem particularly under stress at the moment, but don't worry! We'll depose the tyrannical Eternians anyway!



The party starts by cutting the oasis thieves out of the equation. A blue chest in their den has this special knife.



We never did find out what happened to the previous leader of the thieves - the one who presumably took in Jackal. Maybe the older, wiser boss had a disagreement with Profiteur.



Jackal, young and driven by nothing but rage, would be a breeze to control in comparison. It's a sad story, but one we nevertheless should bring to an end.

But this time, the moment Jackal falls:



We discover a new change in this world.

You're going to be alright!

You can't leave us! What will we do!? We can't go on without you!

This version of Jackal had more to him than rage.



You might think this is a cheap guilt shot at the player. It is.

But luckily:

......

...Will you stop all the bellyaching?

The party continues to be a lot less thorough at killing than we first thought.



The kids cheer as Jackal gets to his feet.

How's a man supposed to...sleep with all that racket? ...Ow-ow-ow...

The party leaves them be and heads off to fry bigger fish.

Soon, at Profiteur Merchantry's HQ:





Profiteur proceeds mostly as before, hiring the mercenary Khint and fighting the party when they get too nosy.



...Until Khint abandons him when he's on his last legs.

Former commander of Eternia's occupation... Reduced to a lowly bodyguard to pay for his daughter's treatments. How far ze... mighty fall...

He had his chance to share in ze spoils. But zat boat sailed fifteen years past... Treatments? Bah! What a...bald-faced...

*dies*

We know about Khint being a commander from notes in Everlast Tower. At the time he seemed business-like but not unhappy with the Duchy's takeover, keeping watch over the city as ordered. Apparently, however, something soon happened to break him away from the Duchy -- and we might have a clue why.

Way back in Chapter 2, the party uncovered DeRosa's private notes, which stated the following as part of a plan to take over the Duchy:

D's Journal: The Red Reports posted:

that downer khint refused to come aboard our plan to plunder eternia. we'll have profiteur deal with him, and strike the orthodoxy treasury as planned.

Which puts Khint in a situation similar to Jackal: a person secretly sabotaged by Profiteur, forced into a bad situation where they'd have no choice but to act as Profiteur's pawn.

As for Khint's daughter and her medical treatments, we can't be certain, but there is a chance we've seen the girl before.



This is Eternia City's healing facility in chapters 4 and 5. An Eternian would know there's no better hospital in the world. A doting parent would want nothing less for their child, no matter the cost.



Mmm, that...that looks delicious... Zzzz...snrkt...

The party waits until nightfall to take out King Khamer.



The blue chest in Grand Mill contains another example of the historical tensions between the Crystalists and the rest of the region.



Greed has been a problem here for some time. Profiteur, Khamer, and Jackal are merely the latest incarnations of--



Oh, right.



Khamer and Khint face the party, Khint for the third and final time.



Khint has no new dialogue, but we do now have some context for what he says.



The party, for their part, has no interest in dealing with all this pathos.

???

It lets you attack your opponent's MP with a conventional attack, and absorb it, too. Just use Brave, then conventional attacks between magic attacks. You'll never want for MP!

It's perfect for you, Agnès!

Oh, I never thought of that.

Why are you telling us this now, Tiz?

I just wanted to let you know how wonderful spell blades could be.

It can really help you, too, Edea. You could add some sort of element to your blade attack. Start with Brave, then cast a spell blade. You can attack right away and even switch to another spell blade if you want.

Spell blades are incredible, aren't they!?

Not as incredible as your endorsement of them. If they're so great, why don't you change your job to spell fencer, Tiz?

Oh, um...uhh... This wasn't how the conversation was supposed to go.

And how was it supposed to go?

(Uh-oh, what do I do now?) Hey, Ringabel, what am I supposed to say in this case?

...... (...Ack! The cat's out of the bag!)

You said to get Agnès and Edea into those flimsy spell fencer outfits, I should "sell them hard" on the job's merits... And well, I said exactly what you told me to, but their reply was different. So what do I say now?

Yes, tell us, Ringabel... What does he say now?

I can't wait to hear this!

Another cutscene misplaced from an earlier chapter. Keep in mind you could trigger this chat just before getting the crystal scene where Edea tells Ringabel he doesn't act like this anymore.

Someone wrote these characters to evolve over the course of the game, then someone else shuffled these party chats around as though the game's story were a sitcom with no change from beginning to end.



Let's just move on to the Temple of Wind. Awakening a crystal is sure to distract me from the narrative's inconsistencies.



They defeat the demon infesting the crystal. Airy guides Agnès as usual.



But for the second time, Ringabel interrupts just as they're about to start.

More questions?

What are the crystals? Are they really born of the vestals?

Now's not the time for a lesson on crystal lore.

I haven't heard the full story, either. I'd like to know.

Let's save it for after we awaken--

The crystals are not born of the vestals, nor are they creations of the Orthodoxy. They existed long before human civilization arose.

They turn hopes and prayers into energy that builds up within them. The vestals then--



Ringabel!? You have that I'm-in-pain look again.

If the crystals thrive by storing the prayers of the faithful... What were they before they were objects of worship?

I cannot say. The scriptures say naught of such a time.

Do you know, Airy?

The crystals have always been crystals.

It's simply a matter of more and more people worshiping them.

The templar spoke on this. The crystals should be overseen by one who looks out for the good of the people, he said.

...Not some power-hungry cult that has rotted to its core. What exactly did he mean by that?

Huh? What's he talking about? Someone care to fill me in?

Who is worthy of looking after the crystals? Not the Crystal Orthodoxy, we know that much.



Should anyone look after the crystals? If so, how?

No, it's... Never mind. Apologies for interrupting.

The 'how' of the crystals is at the heart of all this. Without knowing how they work, all we can do is blindly follow Airy's directions. We can't know how we're failing.



Agnès awakens the wind crystal as instructed.



Immediately afterwards, Ringabel passes out.





Hm...











I'm sorry...










We had some guesses about this already.

Can you hear me, Ringabel!?

Ringabel!

Those fears are now getting all but confirmed.



I'm sorry, everyone. I... I couldn't... Forgive me.

The party questions Ringabel, but he refuses to say anything further, claiming to be too ill. Eventually they return to the ship, confused but ready to head to the final crystal.

That night, Tiz finds Ringabel alone out on deck.



Tiz, I... I remember everything now.

Your memory is back? That's great news.

I'm not so sure. But at least it all makes sense now.

Will you tell me?



I spoke before of my suspicions that we'd been transported to a parallel world. I've been seeing more and more glimpses of the past these last few days. I remember crossing swords with you, Agnès, and Edea any number of times.

And I've witnessed firsthand your death at the hands of a horrible creature.

And it wasn't simply a dream?



Leaving Eternia may have been the best thing for Alternis/Ringabel. He's learned how to exposit.

Do you remember when we first met in Caldisla?

Yes, in the world before last.

And what did the pattern on Airy's wings look like then? It looks like the number three now, but in the previous world, it was a four.

Now that you mention it... How about the world before last?

It was a five. I recall it clearly.

It's decreasing...?

In my memory of you three getting killed, the pattern looked like the number six.

And that means?

In short, I'm the dark knight from the world before your own.

I see... The pieces are starting to fall into place.

We still don't know for sure what Airy's role is. Given what little we do know, however, it probably wouldn't be wise to confront her directly.



Of course, that's assuming the Airy from Ringabel's memories is the same as the one here now.

I could only watch it happen. I couldn't do a thing!

Ringabel...

I have a favor to ask, Tiz. Please tell Agnès what I just revealed to you. Some time, someplace where Airy isn't around. Will you do this for me?

...Alright. Of course.

Then, you'll believe me?

Tiz nods. The two return to the others, but Airy is glued to Agnès the entire evening. Airy is always with Agnès. Always.



The next day, Edea and Agnès meet while the ship flies northwest to Eternia.

He's up on deck with Tiz. Something about having a man-to-man talk.

I see. Ringabel has been acting strangely of late, has he not?

I suppose so.

Yes! Yes he has!

......

I wonder if something is wrong. Perhaps he remembered some unpleasant event from his past.

An unpleasant event from his past!?

Is that why he's been giving me a hard time!? Well, I won't stand for it!

If he gets in our way again, we should kick him off the ship!

Stop it, Airy! I don't see why you're making such a fuss!

We're talking about one of our comrades--someone who lost his memory and nearly his sanity, too.

Surely you could forgive such a minor things as this!

...Edea! Where are you going?

To see the proprietress! I'll be drowning my sorrow in parfaits tonight! And don't try to stop me!

*Edea exits*

......I-I can't believe it!

Did you hear that, Agnès!? Edea was so mean!

......

Time wears on.

When they approach Eternia, Tiz calls everyone to the bridge.



The only point of the journey where Agnès and Airy have separated was during the meeting with the sage in the cave.

The sage? Whatever for?

Sounds like a good idea. To the sage's!

It's a longshot, but there isn't much choice. Nothing less could tear Airy away.



Edea and Agnès, however, aren't wild about the idea. Edea in particular doesn't want to delay going to Eternia any further.



As a compromise, the party agrees to assess the Duchy's situation before swinging back to visit the sage. The benefits of high-speed travel!



First stop: Eternia City.

Eternian special...parfait!!!

It starts with a honey pancake, double-rolled, thick and fluffy!

...Um, Edea, listen--

Then five irresistible scoops of ice cream on top! Vanilla, green tea, mint, strawberry cheesecake, and chocolate!

Edea, sorry to interrupt your food fantasy...

But didn't you just say your diet was going so well?

You are your own master. Only you have control of yourself.

Weren't you going on about boosting your femininity by dieting?

Tsk, mind your own business, all of you!

I know how to control myself! I'll be back on my diet tomorrow!

But they say those who cannot today, cannot forever.

That's right! How can you ever succeed with such weak willpower?

W-weak willpower!? I'll have you know it's plenty strong!

I'll show you. I'm back on my diet from this moment!

That's the spirit, Edea!

And I'll start by forgoing the cherry that goes on top of the parfait, terribly difficult though it is!

......

As much as Agnès loves her friends, she's ending a whole lot of conversations lately with silence and an implied wish she were back in a peaceful temple.

The party stops by the healing facility to see Mahzer, who is the same as always (though this time Edea doesn't mention fighting Kamiizumi, since that got resolved for the better).



They also go visit the kid who might be Khint's daughter, but for once, she's gone.

Money turns up here, sent anonymously for who-knows-what purpose. I've been donating it to help cover the local children's medical expenses.

How long has Khint been away from Eternia? If he's been out of contact a while and something unexpected happened, he might have never have found out...



Vampire Castle is unchanged from last time, but we do find another blue chest tucked in one of DeRosso's closets. He probably won't need it.



This is an odd relic. So far as I can tell, it's referencing the Greek god Hades, but I don't know any legend like this connected to him. When the Greek gods were first taking over, Hades was assigned the domain of the underworld, which he wasn't completely happy about. However although he's often made out as the jealous bad guy among the pantheon nowadays, in the original myths he gets over the jealousy for the most part and keeps to his underworld. He also has an unusually good (in Greek myth terms) relationship with his wife, Persephone, aside from starting out by kidnapping her.

Maybe it's a reference to the idea that Hades, like DeRosso, is an evil-looking individual with a bad reputation who is actually harmless as long as you don't trespass in his hellish house.



The party continues on to Central Command and finds Victoria and Victor sneaking around the front steps again. This time, Victoria can't even get a spell out before she starts seizing. Victor panics and takes her inside as before.



When the party follows, Victor proceeds to delay them. At first his speech is the same, but after the first few lines he veers off in a new direction.

She began her treatments in this land after the Lord Marshal conquered and renamed it the Duchy of Eternia.

It was I who created the white magic cable. I was charged with studying the combined use of white magic and the crystals. I advocated the use of treatments by amplified white magic on her. But there was one who voiced objections...



We've heard a bit about Vincent's work from the scattered files in Everlast Tower. Vincent's experiments in alchemical life were officially nixed by the Duchy's researchers early on due to its danger, but apparently Vincent was more eager to experiment with alchemy than he let on.

He pressed endlessly for an alternate treatment--one not based on the amplification of white magic. But it was alchemical genesis he proposed! It is a forbidden art--a foul heresy, banned since the time of the Old Faith. The Lord Marshal and I both rejected my father's proposal out of hand. But he would not be swayed. He didn't so much as ask Victoria's consent...

He believed his cure had rid her of her affliction, but the truth was far different. It stilled her growth, and periodic fits grew more frequent. Soon, it began to cripple even her mind. My father has since passed.

Victoria's lack of consent explains some of Victor's guilt, though at least in previous worlds there were more parallels between Victor and his father than Victor's probably comfortable with:

Chapter 4 posted:

I just wanted to say...I really hate you. You wouldn't let me die, though I suffered so.

Anyway, Vincent was apparently not the nicest fellow, but what killed him?



Ah.

I was devastated. ...No, in truth I was already a broken man. You must think me a fool for not loathing my father's murderer. But, I could not exact vengeance on her. I was entranced by her innocent eyes and child-like form. I devoted myself body and soul to her healing. ...Yet I failed to relieve her suffering.

Victor may act fairly normal on the surface, but make no mistake, he and Victoria are two of a highly damaged pair.

After this Victor's speech repeats what we've already heard. Victoria recovers enough to leave her tank.



The dialogue for all the different ways of killing them is almost all the same, except for two lines when you kill Victor first.



First, Victor mentions his father before fading away. After the Victoria experiment, he likely never made up with his father. It doesn't help he's had to spend the rest of his life dealing with the violent outcome of his father's mistake.



Finally, after Victoria is left alone and defeated, her sentiment toward Victor has changed. A part of Victor may have hated her, but another really did want things to be better for her. In a last moment of clarity, that latter part meant something to this version of Victoria.



So! Our time in Eternia is almost over. After that, it's off to the sage. But can Agnès be warned in time? And even with a warning -- what will we do now?


Next: The secret of the crystals.

--

Event Viewer
Main Scenario:
Suspicion
Fragments of Memory (3)
Conviction
Getting Her Alone

Sub-Scenario:
The Jackal and the Orphans
The Arcanist's Fit
Broken, Heart and Soul

Party Chat:
Spell Blades
Edea's Parfait Binge
Without a Cherry on Top


D's Journal: Ringabel posted:

After awakening the third crystal in the third world, most of my memory returned. Tiz visited me on deck again. I asked him to tell Agnès how the pattern on Airy's wings changed between worlds, without alerting the fairy. He agreed to my request.

D's Journal: Airy posted:

In this third world, or perhaps the fourth for me, I experienced repeated headaches and my memory slowly began to return. The pattern on Airy's wings was changing each time we went through the Holy Pillar... I told Tiz of Airy's true nature.

D's Journal: Jackal the Thief posted:

In the third world, we encountered the Jackal in the depths of the Harena Ruins. He spoke of his parents abandoning him, and the irony that he was taken in by a leader of thieves. He then attacked, and upon his defeat, he was surrounded by the orphans he had given a home to. Their voices brought him back from the brink of death. What will become of these children?

D's Journal: Profiteur, Merchant of Death posted:

In the third world, we entered the Merchantry's building and presented our evidence to the chairman. The Merchant of Death, who would suck every last coin from the impoverished people through his water scheme, revealed his ugly side and attacked. Upon defeating him, the water rights were restored to the government, and the lives of the people began to improve.

After spell fencer Ciggma Khint left, Profiteur realized his end was near. He sneered that Khint was reduced to a lowly bodyguard to pay for his daughter's treatment because of his refusal to share in the spoils fifteen years ago, when he led the Eternian occupation. Profiteur breathed his last with a nasty grin on his face, saying he had deceived Khint all along...

D's Journal: Victoria the Arcanist posted:

At the White Magic Circulation Hub in the third world, Victor told us of his past. The alchemical genesis treatment proposed by Victor's father was carried out without Victoria's consent, damaging her mind and halting her growth...

We heard more of Victoria and Victor's past--how Victoria killed Victor's father in a moment of clarity, and how this caused Victor to break down. Then, Victoria awoke and launched an attack. A frenetic fight ensued, but we vanquished the two miserable souls bound by unspeakable tragedy.

D's Journal: Victor S. Court posted:

In the third world, we listened to Victor speak about Victoria's past. Overriding the objections of others, Victor's father used alchemical genesis on Victoria. This damaged her mind, and stopped her body's normal growth.

We heard more of Victoria and Victor's past--how Victoria has murdered Victor's father, causing Victor to suffer a mental breakdown. Victoria awoke soon after and set upon us. We endured her attacks and put an end to the tragic pair, bound by a bond of sorrow.

D's Journal: Vincent S. Court posted:

His views on the best way to treat Victoria differed from his son's, who was in charge of research into white magic. Overriding the objections of those around him, he used alchemical genesis on Victoria. As a result, she began suffering from debilitating fits, and the growth of her body was stunted. Vincent was later slain by Victoria.


Greyarc fucked around with this message at 03:08 on Sep 25, 2018

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Maybe after we annihilate our consciousnesses in a thundering pillar of light a time or two more, we can finally start to understand some of these people?

Deceitful Penguin
Feb 16, 2011
You can never really trust fairies after all, so this isn't terribly surprising

Hell, you can barely trust short people

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Airy is slowly but surely becoming more "Hey! Listen!" with every passing world.

Also, yeah, Victor's backstory is pretty rough.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




Deceitful Penguin posted:

You can never really trust fairies after all, so this isn't terribly surprising

Hell, you can barely trust short people

Are you saying Danny Devito is untrustworthy?

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer
For some reason I'm annoyed khint doesn't have more backstory. I really like his design.

Kith
Sep 17, 2009

You never learn anything
by doing it right.


Regalingualius posted:

Are you saying Danny Devito is untrustworthy?

He's got a chair that's been dipped in gold!

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Are you going to show off these spoilers that have been edited out by a mod?

MOD NOTE: this is a spoiler free thread! Hinting about upcoming events is still spoiling something for someone!

Somebody fucked around with this message at 00:16 on Sep 28, 2018

Hidingo Kojimba
Mar 29, 2010

So is the sage just going to sigh and tell them to stab Navi already?

Lord Zedd-Repulsa
Jul 21, 2007

Devour a good book.


gently caress I hope so.

Greyarc
Dec 29, 2016

MonsterEnvy posted:

(things coming eventually)

Since this is a no spoilers thread, I'd rather talk about future content in PMs.

If you're referring to what I think, I'll show it off when it's actually accessible. Right now it is not.

Greyarc fucked around with this message at 00:01 on Sep 28, 2018

werbear
Jan 14, 2017

Hobgoblin2099 posted:

Also, yeah, Victor's backstory is pretty rough.

For Agnès and Tiz it doesn't make much of a difference but for Edea and in some way also for Ringabel there is the question: Are those backstories the same across all worlds?
We have seen some bosses that act at least a bit different (Barras and Holly being lovers, Einheria not being at her post) - so at what point did the bosses from other worlds become different people?
Did Victor and his father do the same things across all worlds? It seems some Victorias are more forgiving towards their respective Victor than others...

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
The backstories are the same across all worlds, yes. It's easier to notice for people like Kamiizumi or Jackal, who change less dramatically.

Holly and Barras being a couple across all worlds, for instance, seems to be implied, but in the first world they argue like a sitcom couple and don't really show much affection to each other. Not really sure what made Victoria change her tune, though do note that if you kill Victor and Victoria at the same time in Chapter 4, she does sound a bit tolerant of Victor saying he'll follow her soul in the afterlife.

Sally
Jan 9, 2007


Don't post Small Dash!
Greyarc's already on it, but please don't spoiler things in spoiler-free threads!

Greyarc
Dec 29, 2016

Entry 95: Second Chances in Another World

Having defeated Victor and Victoria, the party scales Eternia Central Command.



The Council of Six's Chamber is empty. There is no sign of Braev. Yay, we won by Default! Braev would be proud.



If we attempt to enter the fourth crystal's chamber at this point, we're blocked by Tiz and Ringabel repeating the suggestion to see the sage.



That leaves us with all of...one option. The sage.



Never can tell how much the sage knows. Hopefully he'll think to offer Agnès some Airy-free time.



Fine and plump and pleasantly jiggly.

The sage is more openly lecherous, but aside from that the conversation's the same as before, minus the hints about multiple worlds.

The party's welcomed into the house, where instead of chatting about the past the sage gets right to the point:



Yes...

Well, this is quite astonishing. To think such events were even possible. Very well, then, I will spare you the details and keep this simple.

Bingo! The sage tells Agnès to pick one companion to go into the cave down south for a meeting. He goes on ahead to wait for us.



Nah.



Agnès picks Tiz as planned and the party heads to the cave entrance.

It's no fair! Tiz gets to have all the fun.

I am sorry, Airy. I hope you can understand.

Go on, get going already!

We'll be back soon.

Give the master my regards.

Once inside the cave, Tiz and Agnès head down towards the sage.



They loot another blue chest en route. Wonder if this belonged to Yulyana way back when?



The sage is at his usual spot and starts off envying Tiz, same as before.

You're not ready to lay down and die yet. We know.

Do you?

And I'm the very image of the angel you encountered one thousant eight hundred eighty years ago.

Oh, I see. I've already spoken of such matters, have I?

Now, tell me, why have you two come to me again?

I wanted to be alone with Agnès.



Oh, Tiz.

Oh ho, you little devil, you!

Huh?

Oh, no! I didn't mean it like that! At least in the way I think you're thinking.

Tiz, was it? I thought you a lost cause, but it seems you've some fire inside you! Ho ho ho! Look, she's blushing. Put the girl out of her misery with a big kiss on the lips!

Please, I'm trying to be serious here!

Tiz...

No, I'm telling you, I really didn't mean it like that!

Then what did you mean?



He did? When was this?

Just a short time ago. I'm the only one he's told so far. But he wanted me to tell you something in private. Something he remembered.

In private? I did not think Ringabel to be the sort of man to distrust his comrades.

I believe he has his reasons.

But what could he possibly remember that would warrant such secrecy?

Before we get to that, I'd like to ask the sage about that angel he encountered.

Of course. I will tell all that I know.

Did the angel mention anything to you other than the crystals?

Other than the crystals? Hmm... Yes, I believe her words were, "I was deceived by the Evil One."

Her voice was heavy with regret.

The Evil One...

This Evil One used deceit to drive the four crystals out of control.

We've heard of the method to do this: The Grand Ritual.

Entry 75.3 posted:

The Grand Ritual!? But that is forbidden! It raises the energy long accumulated within a crystal to a cataclysmic level...

DeRosso mentioned it as the reason Braev pushed to invade Eternia. The Crystal Orthodoxy's attempt at the ritual left the earth crystal unstable, which was why the white magic cables were attached: as a way to safely siphon off excess power caused by the ritual.

But what does the Grand Ritual have to do with the party? We've been using a safe ritual to awaken the crystals, guided by Airy--

Guided by Airy.



Every time we enter a new version of the world, we appear at the same time and place: In Caldisla, just after the Great Chasm's opened...

......

And was this a hypothetical future she saw?

No, the angel and her two comrades had stood before that evil in battle that day... It was after her allies were slain that the creature boasted of what it would do.

She spoke to me with lifeless eyes drowned in tears.

What then?

As the angel faded before my eyes, she said to me...

"Deliver unto me this pendant when next I return to you. And should I appear before you with the Evil One, hesitate not to do what you must to us."

Agnès touches the blue stone around her neck.





That pendant is the first thing you see when you boot up the game, during the AR movie.

And was this Evil One the angel spoke of with us when we first came to you?

...Yes, I dare say so...

Then--!

I could not do it. I could not, knowing I would have to slay you, vestal. Precious girl...

Last time we were here with the sage, he'd been on the verge of telling us something. He apparently couldn't even bear to tell Agnès her life was at stake.



Stop, I wish to hear no more!

Agnès...

I cannot bear to hear of matters so dreadful. For if what you say is true, then I...

Forgive me. I never wished to put you in this position... But I cannot believe Ringabel would lie to me. Not about something like this. That's why--

You trust Ringabel, then?

...I do.

When the party was in danger before the fire temple way back in Chapter 3, almost everyone pitched in and risked their lives to save the others.



There was only one member of the group who wanted to abandon everyone.

I trust you all.

...Very well. Then I shall trust in him, too.

Thank you.

We ought to be returning to the others now, Sage.

You be careful, now. Ahh, and before you go... There is another matter--one Lord DeRosso and I have studied this last millennium.

Were you aware that should a crystal be destroyed, it will eventually regenerate?

What? Truly?

So long as its core remains, it can grow once more through the power of mortal hopes and dreams. The passing of thousands of years will see it grow to its original size and power.

And this crystalline core you speak of?

You need look no further than the pendant around your neck, my dear.

What? This stone!?

Ho ho ho, a rather fine gift, wouldn't you say? I'm so delighted to see you kept it safe.

Sage...

Now, I must leave you, but not without a word of advice. Have the courage to think and act on your own.



Our choices are limited by the confines of the gameplay, but is there anything we can do? Or is it solely up to the party?

The sage disappears, leaving Agnès and Tiz to return to the others.



A short hike later and Edea and Ringabel are waiting patiently. Airy, not so much.

Thank you.

That old fart hasn't filled your head with strange thoughts, has he, Agnès?

......

Airy, you... You needn't worry about me. He did me no harm.

But I'm a cryst-fairy! Bound body and soul to the vestals! Of course I worry!

And yet, you've been pushing me away lately.

Cryst-fairy or not, you've no right to interfere in another's love.

What?

Wait, what!?

Ringabel has finally learned to use his powers of distraction for good.



What!?

So, Tiz, how was it?

Uh...

...fine. Couldn't have gone better.

Couldn't have gone--! What's going on between you two? Come on, Agnès, out with it!

......

Heh heh heh, say no more, Tiz.

No, do say more! What's going on here!?

Yes, inquiring minds want to know!

Agnès and Tiz, are you two really...

No, that's not--

Yes, that's exactly it, isn't it, Agnès?

You mustn't encourage them, Tiz...

Mission accomplished: Airy is now focused on romantic gossip rather than potential world-ending plots.



With the party regrouped, it's time to... to...



What are we going to do? If only we had more time to think... We've even run out of Eternians to beat up.



What's this? Another side quest? At the sage's, no less.



Edea notices a paper on the Sage's desk.

What's this?

It's written in his hand.

"I await you at the chamber of the Council of Six, in the land where all began." --Conjurer Yulyana

Perfect! We'll take it!



One jaunt across the ocean later, the party is back in Eternia Central Command. They pause on the way to the top to loot another blue chest.



The sage is deep in thought when the party arrives.

......You came.

I've already taught you all I know. Now it is time for us to part. You must go forth guided by your own will. To learn who you are, what you are capable of, and what you can endure.

The sage didn't call us here just for a speech. Right?



Yes.

Very well. We will begin with an alternate fate for Ringabel.

A man laments alone in Edea's chamber. Go to him.

Ringabel's alternate fate, huh? One guess who that might involve. But what's the sage up to?



Sure enough, the party finds Alternis doing his daily vocal exercises.

I made a vow, and yet... Aaaaaaaaagh!!

Alternis! What's happened to you!?

I swore... Vowed to protect... Why, then!? Arrrrrragh!

Are you alright!?

Am I...alright? ...Yes. At least, now I am.

None of it matters now. Whatever happens... Let my body be rent in two and the world come to an end... I care not! But, why... Tell me... Tell me! Why...?



That explains three out of the four. Tiz died, Edea died, and Ringabel/Alternis has been driven mad due to Edea's death.

...Aaaaaaaaaaaagh!!!

So in this world, Edea is...

Alternis...

Alternis is so far gone he doesn't even acknowledge the presence of our Edea.



But he does catch sight of Ringabel.

Huh!? Y-you're...! You're...me. You're me from back when I had nothing.

I dared to ask for something, then lost all I'd found... And now you've come to end me. Very well. Nothing remains for me... I'll die by your hand, or any other.

No, Alternis, listen!

It's no use. He's blind with grief! Here he comes!



The party beats down Alternis until finally, he backs off.

The putrid reek of decay, muddy waters, hunger, scorn... My earliest recollection always starts there--abandoned by my mother at a tender age.

I've always been alone, for as long as I can remember. Always dancing on the razor's edge between life and death.

This repeats a lot of what he told us in the first world, in case you missed the in-battle dialogue.



At a young age, I gained the powers of darkness, and hatred was my sustenance. Then one day, my sword of hate and rage was turned aside by one who wielded a kind and just blade.

The templar saved me. He gave me a righteous rebuke. A kind family. I vowed to serve him and no other. I would lay my life down for his ideals, stake my being upon protecting those he loved. And yet...! And yet I failed.

Alternis...

I've no more need for this... This power couldn't even protect Edea...

...Are you so sure? Without darkness, you'll...

It's too late. All of it... I can't return to the forces. To the council... It matters not. Take it. Take it, and go in my stead. Do this for me.

......

Alternis takes off his armor, gives it to Ringabel, and leaves. Where he goes from here is anyone's guess.

After Alternis is gone, the sage appears.



There is nowhere else you can call home. Nowhere left to return. The templar who took you in despite your dark past, those who accepted you as family... The one you love. All are denizens of another place. A world that is not your own.

But with the departure of your counterpart in this world, you may now remain here if you so choose. There is a place here for you. What will you do?

I...I don't...!

...You need not decide right away. Think upon it.

Now, here is an alternate fate for Edea.



If the Edea of this world is dead, Alternis isn't the only one who'd mourn.



It also explains why Braev wasn't busy running the Duchy.

Aaaaaaaaaugh!

Edea...!! Ohhh...



...!? Edea...

...No. I know who you are! How dare you come here in the guise of my daughter!

Between Alternis and Braev's scenes, there's an implication that the Edea of this world was different from ours -- at least enough to make those closest to her skeptical.



The party beats up Braev, taking care not to cause serious damage this time.



He drops Ise-no-Kami, Edea's sword.



Braev's single-minded reliance on expressing relationships through fighting continues. It's a miracle he didn't challenge Mahzer to honorable combat on their wedding day.

We heard you'd perished. Oh, your father and I were beside ourselves...

Your sword was sent back to us. To remember you by. I cannot express the joy! Edea, my daughter, lives!

I'd given up hope that you'd ever return to us.

And to think she would defeat me! Truly, the girl is her father's daughter!

Your father saw the promise in you, more than anyone. He rested his dreams on your perseverance. And when word came of your passing... Oh, he grieved you more than any.

Father...



You're completely inept at social relationships that don't involve smacking each other with weapons?

No, I...

I understand, Father. And let me ask your forgiveness for being the willful child that I am.

And you, Alternis! It was you who brought Edea back safely to our side!

I thank you from the bottom of my heart. Ever have you been a boon to this family.

Oh, no... I'm not--

When was the last time we enjoyed a meal together? Tonight, let us dine as a family.

I don't remember the last time...

This is the first time anyone (besides Alternis himself) has acknowledged recognizing Ringabel's face. There are two main possible circumstances here:

Mahzer and Braev recognized Ringabel in the first two worlds but just assumed Edea's dug up an exact twin of Alternis to hang around with. Or--



Mahzer and Braev are different here. Maybe in the previous worlds they hadn't seen Alternis's face in years, while in this world the family was closer and had more casual no-helmet time.



The sage appears and the party pulls away from Braev and Mahzer to speak with him.

Edea, Ringabel, you two may remain here in this world... These roles are yours to take, should you so choose. A life of peace awaits. Of family. And, for a once-grieving mother and father, a life of comfort, free from loss.

What will you choose, Edea?



Ringabel's glancing over at Edea. There's a non-zero chance his choice would depend on her choice.

You needn't be hasty. Think upon it. Now, for you, Agnès.

In a remote village west of Florem lives a maiden in fear of her appointed task and the enemy on her heels. Go to her.

The sage directs the party towards a certain hidden location in the wilds of Florem.



Getting there requires going through Twilight Ruins again.



Twilight Ruins' blue chest. Yoichi's bow is a weapon found in many Final Fantasy games, likely referencing the sharpshooting archer Nasu no Yoichi.



At the hidden village beyond, we find Olivia, vestal of water and Agnes's only friend growing up. No surprise she's in Agnès's trial.

Olivia...

When I went to see you, the witch Victoria and that man Victor attacked... You tried to protect me, and...and... I thought I would never see you again.

I'm overjoyed to see that you yet live. Thank you. Thank you...

Olivia, I...

Promise me. Promise you'll never leave my side again.

In the first world she sacrificed her life to save Agnès from Victor and Victoria. In the second world she was killed in an accident before we'd even arrived.

This time, Agnès has a chance to make up for all those failures.



That is, if it's not already too late.

That voice...

Einheria!

The wind vestal is already dead. That leaves only you, Olivia! All hope of reviving your precious Crystalism is lost. The end is plain to see.

We now have confirmation on all four of the party members in this world: three out of the four dead and the last is a depressed wreck.



Mephilia and Artemia come alongside Einheria. Not only are the three sisters together, Mephilia and Artemia sound not completely insane!

Nowhere to run...

You heard them. Now, surrender at once or face the consequences.

Einheria! And both of your sisters in tow...

So... You've come, Edea. You've made it clear you intend to defy us at every turn. ...So be it. Prepare yourself!



The sisters may have their sanity, but we're not making friends that easily.



This is probably the hardest battle so far. None of the three are weaker than when they were separate, so you have all three barraging you with attacks at once. It's a damage race to get them down one at a time.



Mephilia has the lowest HP, making her an easy first target.

Mephilia! You've done enough. Withdraw!

I suppose I've...no choice but retreat.

Shortly after is ranger Artemia.



Artemia! It's too much for you! Fall back!

Hate retreat...but Artemia go.

Last is valkyrie Einheria.



...You've grown strong, Edea.

Dialogue varies slightly depending on the order they're taken down to account for each sister's style of speech:



But the gist remains the same. The sisters are watching each other's backs and care about their lives, abandoning their previous stance of victory or death.

Once all three sisters retreat from asterisk space:



I'm fine...

Artemia take over from here. No one get by.

No. We go together. I'll not lose my sisters over that philanderer's orders.

I am impressed, Edea. Though we fall back now, I will settle this score someday.



Mephilia starts up a spell--



And teleports the sisters away. All considered that was about a best case scenario. :unsmith:

Einheria...

Since this version of Einheria places her sisters above the Duchy, she'll probably be pleased to find out we've already taken care of DeRosa.



......

I'm...I'm scared. So scared.

Olivia...

Don't you leave me, Agnès! Say you'll stay with me! It will be the two of us together from now on. We'll fulfill our appointed task together. We're friends after all.

We'll be fine so long as we have each other. I need no longer be afraid.

......

Agnès...

The sage appears again. The party steps outside to speak with him in private.



For Agnes, it would just be an excuse to stay together with Olivia.

It is not as she imagines it... Still, it is a road you may choose, should you so wish.

Agnès, this world's vestal of wind has passed on. But you may remain here as Agnès Oblige, friend of Olivia. What will you do? Will you choose a restful life together?

I...I need...

...You need not answer now. At last, we come to you and your fate, Tiz. In a ruined village, there is a young lad in a daze. Go to him.

At this point, we know who's waiting for Tiz. We still don't know the sage's true purpose. What does he have planned for the party at the end of this?



With the Eternians out of the way, soon it will just be us, the crystal, and one decision. Will the party be willing to face it? Or will they take another way out?


Next: A job and a final mission.

--

Event Viewer
Main Scenario:
Another Yulyana
You and One Other
The Odd Fairy Out
Old News
A Promising Young Lad
The Evil One
The Courage to Disobey
Good News

Sub-Scenario:
Before the Final Temple
Yulyana Awaits
The Sage's Ordeal
The Dark Knight Laments
In My Stead
The Templar Mourns
Alive and Well
Never Leave My Side
The Sisters' Retreat
Best of Friends


D's Journal: Ringabel posted:

In the third world, Sage Yulyana showed me one of the cruel endings that fate could have in store for me. I saw the Alternis Dim of this world, wailing in pain and on the brink of insanity, having lost all hope at Edea's death. He left, after saying he wished he could have died in her place. I had much to think on...

D's Journal: Tiz Arrior posted:

Most of my memory returned after we awakened three crystals in the third world. At my request, Tiz and Agnès went to visit the sage. He told Agnès the whole story behind what I had remembered, and the secrets he had heard from the angel 1,800 years ago. Tiz returned to us in high spirits.

D's Journal: Agnès Oblige posted:

To tell Agnès of the memory I had regained without alerting Airy, Tiz took her to visit the sage. They spoke of the wing patterns I had remembered, of the pendant the angel told the sage about, and of the evil one... It must have been hard for Agnès to hear, but I saw resolve in their eyes when they returned.

In the third world, the sage showed Agnès another possible ending to her story. She could take the place of Agnès in this world, who had perished, and live a carefree life with the water vestal, who yet lived here. This chance to enjoy a peace she could not experience anywhere else presented Agnès with a dilemma.

D's Journal: Edea Lee posted:

In the third world, Sage Yulyana showed Edea another path... She could take the place of the deceased Edea of this world, and live on with her mother and father here. She was visibly moved at the thought of enjoying the warmth of family life, and getting to know the kind side of her father's love that she had not seen before.

In our path stood the three Venus sisters: the valkyrie Einheria, the summoner Mephilia, and the ranger Artemia. We bested them in an epic battle, and they covered each other as they withdrew. Edea, who studied alongside Einheria, couldn't help but smile at seeing their sisterly affection for one another.

D's Journal: Sage Yulyana posted:

Tiz visited the sage, entering the cave with Agnès alone so he could tell her what I had remembered without alerting Airy. The sage told them of the evil one the angel had spoken of, and shared the secret of Agnès's pendant.

We found this note from the sage in the third world.

"I await you at the chamber
of the Council of Six,
in the land where all began."
--Conjurer Yulyana

D's Journal: Olivia Oblige posted:

Arriving in the hidden village in the third world, we encountered the water vestal Olivia, scared out of her wits by Eternian pursuers. After fending off the attack of the three Venus sisters, the terrified Olivia begged Agnès to stay with her. The sage told Agnès that living on in this world as friend to Olivia is one of the paths she could take.

D's Journal: Alternis the Dark Knight posted:

Sage Yulyana showed me an alternate fate. I could take the place of this world's Alternis, who mourned the loss of his beloved Edea. I learned he had been abandoned in the slums of Florem by his mother, and survived only by embracing darkness. Then he was saved by the templar's just blade.

D's Journal: Atermia the Ranger posted:

In the third world, after passing through the Twilight Ruins and meeting the water vestal Olivia at the hidden village to the west, we were attacked by Artemia and her two sisters. They politely offered Olivia the chance to surrender, and when defeated by us in battle, withdrew quickly while watching each others' backs.

D's Journal: Mephilia the Summoner posted:

In the third world, we met the water vestal Olivia at the hidden village to the west beyond the Twilight Ruins. While there, we were attacked by Mephilia and her two sisters. They fought with honor, and when they saw they were bested, they covered each other as they fell back.

D's Journal: Einheria the Valkyrie posted:

In the third world, after passing through the Twilight Ruins and meeting the water vestal Olivia at the hidden village to the west, we were attacked by Einheria and her two sisters. They gave Olivia the chance to surrender, and fought with honor. When we prevailed, they withdrew quickly, covering each other all the way.

D's Journal: Braev the Templar posted:

In the third world, Sage Yulyana showed Edea an alternate fate. She could live a life of peace here with the templar and his wife, who mourned the loss of their daughter. The templar praised Edea after the battle, showing that her father was secretly proud of her progress. This surprising fact made Edea agonize over her decision.

D's Journal: Mahzer Lee posted:

In the third world, Sage Yulyana showed Edea an alternate fate. She could live a life of peace here with her parents in place of their late daughter. After the battle, the templar showed her affection she had never experienced before, and her mother mistook me for Alternis, welcoming me back into the fold... Our resolve was sorely tested.


Greyarc fucked around with this message at 08:54 on Oct 2, 2018

BlackPersona
Oct 21, 2012


Huh! This is about 100% more neat, and I see what they were going for.

Still have the feeling that this'd be a nightmare gameplay-wise though. At least there's some variance with the three sisters coming at you all at once.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Yulyana has an interesting sidequest. And there's something delightfully charming about seeing the Venus Sisters under good circumstances.

TheGreatEvilKing
Mar 28, 2016





I feel like I skipped most of this because I was sick of the repeating.

Kith
Sep 17, 2009

You never learn anything
by doing it right.


Yeah I feel like this could have been done an entire reset earlier. I understand the narrative purpose for the constant resets, but still.

Deceitful Penguin
Feb 16, 2011
Yeah, the repeats are only tolerable if they´re very short, like in Dead Rising.

I can't think of another game that's kinda made it work better than that and a whole heap that didn't

Silegna
Aug 20, 2013

Hey, heads up. I'm about to unleash my rage.

Kith posted:

Yeah I feel like this could have been done an entire reset earlier. I understand the narrative purpose for the constant resets, but still.

I believe its the common consensus is that the first loop could easily be skipped, since it accomplishes mostly nothing.

SaitoBatch
Jun 16, 2009
I like how Kamiizumi is just wandering all over the "Who's still alive picture map".

YggiDee
Sep 12, 2007

WASP CREW
Given the initial Japanese release didn't let you turn off encounters, I am astounded it was popular enough to get an English version at all.

terrenblade
Oct 29, 2012
I'm surprised at the lack of a delta attack from those three.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!

terrenblade posted:

I'm surprised at the lack of a delta attack from those three.

Only one of them is a magus!

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Would the second pass have gone down better if they mixed up who went where, villain-wise? I suppose there's a lot of supplemental dialogue that would need rearranged.

Snake Maze
Jul 13, 2016

3.85 Billion years ago
  • Having seen the explosion on the moon, the Devil comes to Venus

Glazius posted:

Would the second pass have gone down better if they mixed up who went where, villain-wise? I suppose there's a lot of supplemental dialogue that would need rearranged.

I mean, ultimately the problem with the second loop is just that you don't learn anything new or do anything different. Anything to mix it up and let the plot actually progress instead of stalling out for the entire loop would help, regardless of what the specific change is.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
I don't think it'd have been amiss to merge this chapter and 5 together. Maybe make the Alternis fight happen at a different location. The journal mentioned that Ringabel fought the party on the way to the Fire Crystal in his world. Do something with that.

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Greyarc
Dec 29, 2016

This next entry's longer than usual, so thread's getting pushed to a new page. Post will be up momentarily.

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