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Raar_Im_A_Dinosaur posted:Unless there's a rule preventing this, if picking up an item is a free action for them, it's a free action for you, so do it after the disarm and you have their weapon. Maul preference fighter throwing a javelin to knock the crossbow out of somebody's hand, only to be too far away to keep them from just picking it right back up, sort of stuff. Section Z fucked around with this message at 19:46 on Oct 2, 2018 |
# ? Oct 2, 2018 19:43 |
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# ? May 29, 2024 16:57 |
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The problem with "settings that have too many ZANY species out there break my immersion!" is that your immersion is fake and racist. No, seriously. The idea that a medieval setting would just have each group of people living in "their lands" is a) absolutely fashy as gently caress, and b) absolutely not how real life worked or works at all. Human beings - and the weird sub-species sorta based off of us - are social animals. We have always traveled. In any given medieval town of even a decent bustle, you'd have foreign traders and merchants. Even in smaller villages, if they're on a main road, then you'd have people passing through to other, larger towns. Generic fantasy manages to be a setting where every village has a traveler's inn and yet there's never any actual travelers. Also, racism as we currently know it is extremely modern. Nobody in the village cares too much that you're a dwarf, they're too busy hating you for being from That Other loving Country from across the mountains, or over the channel. You're an elf, cool, whatever, hey, way more important question: which side of the loving river were you born on?
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# ? Oct 2, 2018 21:28 |
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Do we all need to debate redlining and say which geographical region of the usa we're from or what here
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# ? Oct 2, 2018 21:30 |
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mastershakeman posted:Do we all need to debate redlining and say which geographical region of the usa we're from or what here Northern California
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# ? Oct 2, 2018 21:33 |
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Poops Mcgoots posted:Northern California Liar, no one lives there Honestly I really think shows like star trek capture the feeling of how races would interact with each other. Acceptance over time, lots of culture clashes and wars , etc
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# ? Oct 2, 2018 21:35 |
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I want to rescind my last posts in this thread and my memory of anything involving this hosed up gaming scene
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# ? Oct 2, 2018 21:38 |
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I do like the idea though that Old MacDonelf who owns the next farm over helped your great great grandparents get their farm started and still looks younger than you, and he'll probably still be waking up every dawn to till the fields when your great grandkids inherit the farm.
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# ? Oct 2, 2018 21:41 |
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He's still not sure about this whole "plow" nonsense. A hoe was good enough for his father, and his father's father, and... well, to be fair, his father's father's father sprang full formed from the eternal wellspring and wasn't much of a manual worker.
Splicer fucked around with this message at 22:46 on Oct 2, 2018 |
# ? Oct 2, 2018 22:36 |
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ProfessorCirno posted:The problem with "settings that have too many ZANY species out there break my immersion!" is that your immersion is fake and racist. Fascism is not a system of tactics-violence. It is an idea-unity. Against Marxism, which affirms the class struggle as a dogma, and against Liberalism, which demands the party struggle as its very machinery of operation. Fascism maintains that there is something above party and above class, something whose nature is permanent, transcendent, supreme: the historical unity called ability score bonuses.
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# ? Oct 2, 2018 22:40 |
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Section Z posted:That is a wonderful point! It must be not being able to take advantage of it most of the time as probably why none of us thought of it. Be it sword n board, dual wielding (In the 'why would I replace my weapon with one worse/that I can't use well? sense), or circumstances just plain preventing it. Would it make sense to use the free action to "pick up" the weapon with your feet? If you have enough time to stoop down and pick up a guy's sword, surely you have enough time to step down on it and boot it away.
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# ? Oct 2, 2018 23:13 |
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https://twitter.com/jeremyecrawford/status/1047224307607191552?s=21
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# ? Oct 2, 2018 23:46 |
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Maybe they'll fix Disarm for fun.
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# ? Oct 3, 2018 00:23 |
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The Bee posted:Would it make sense to use the free action to "pick up" the weapon with your feet? If you have enough time to stoop down and pick up a guy's sword, surely you have enough time to step down on it and boot it away. Page 190 of PHB lists a bunch of examples of stuff you can do as well as your action. Kicking away a weapon would fit right in with them. Not sure it's super helpful since they can still move/pickup/act, but maybe this way they'd have to either disengage or take your OA? Elector_Nerdlingen fucked around with this message at 00:28 on Oct 3, 2018 |
# ? Oct 3, 2018 00:25 |
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The Bee posted:Would it make sense to use the free action to "pick up" the weapon with your feet? If you have enough time to stoop down and pick up a guy's sword, surely you have enough time to step down on it and boot it away. AlphaDog posted:Page 190 of PHB lists a bunch of examples of stuff you can do as well as your action. Kicking away a weapon would fit right in with them. Given the 'out of reach anyways' instances, now I'm imagining kicking hard enough to launch your boot as a projectile. Why isn't that an official monk attack?
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# ? Oct 3, 2018 00:33 |
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Section Z posted:That's a great idea. While that sort of thing I'm used to being 'nuh uh, now it takes action economy!' from everyone I've ever gamed with, having an in print example would work out great for the usual "So permissive we have to reign in the GM, except when overly literal about small details" guy. Importantly, it's a list of examples. "kicking a small stone" is mentioned, but so is "drinking a flagon of ale" and "taking a book from a shelf". Someone's gonna try to get pedantic about "but it says a small stone, not a weapon". Yeah, and it says a flagon of ale, not a glass of wine, and it says a book, not a scroll, and it says "take a torch from a sconce" and not "take a lantern from a hook". They're examples. Section Z posted:Why isn't that an official monk attack? Why isn't disarming someone by kicking their sword across the room and into their friend's face an official monk attack? Elector_Nerdlingen fucked around with this message at 00:41 on Oct 3, 2018 |
# ? Oct 3, 2018 00:37 |
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AlphaDog posted:Why isn't disarming someone by kicking their sword across the room and into their friend's face an official monk attack? Because monks are a mass delusion and don't really exist, obviously. But mostly the writers don't watch enough kung fu flicks these days. //edit Also someone would "what about weapon chains?" and someone else would declare it useless because it can't kick off a dragon's hand. Relentless fucked around with this message at 00:42 on Oct 3, 2018 |
# ? Oct 3, 2018 00:40 |
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well the loving dementia lich showed up at the front door, asked for his book back, plane shifted the wizard then left
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# ? Oct 3, 2018 00:43 |
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Farg posted:well the loving dementia lich showed up at the front door, asked for his book back, plane shifted the wizard then left Why didn't you murk him?
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# ? Oct 3, 2018 00:45 |
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poorlifedecision posted:How do you all work this out if you're using milestone leveling and your group manages to say, talk their way out of a fight with some bandits? Would you not consider that an encounter since they likely didn't deplete much other than a social spell or two and possibly some gold? If so and they're not getting any XP from bypassing a fight with their talents, has anyone found that their group tends to just fight everything because if they don't they'll just walk into an additional group of baddies before they can take a long rest? So I use milestones and if your player group bypasses a fight by socialising their way past it, congrats to them. They skipped it, you can increase the difficulty of your later fights a little if you feel compelled to or to put a little bit more pressure but don't just throw more fights in because they successfully navigated their way past an encounter. Your players are probably just fighting everything because you are adding more fights and thus undercutting their agency, while alternatively if they are just killing everything, they are asserting their own agency on the scenario in a way you cant quite undercut in the same way. Ferrinus posted:Fascism is not a system of tactics-violence. It is an idea-unity. Against Marxism, which affirms the class struggle as a dogma, and against Liberalism, which demands the party struggle as its very machinery of operation. Fascism maintains that there is something above party and above class, something whose nature is permanent, transcendent, supreme: the historical unity called ability score bonuses. Oh poo poo this thread just got good. kingcom fucked around with this message at 00:50 on Oct 3, 2018 |
# ? Oct 3, 2018 00:47 |
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Just a point that disarm is insanely powerful if you're fighting someone like a boss humanoid/leveled enemy adventurer who has a magic weapon. I'm surprised no one mentioned that . (It comes up when party members try to kill each other)
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# ? Oct 3, 2018 00:57 |
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Except again, it's not *actually* very powerful because they just instantly pick it back up according to the RAW on one of their multiple turns. If it ate up an action or there was a reasonable way to prevent the enemy from nigh-immediately picking said item back up... What'd I'd do if someone at my table really was excited about disarming is either: give them the expelliarmus option of letting them fling the weapon some small distance to give the bad guy an option between using some other weapon or moving and eating AoO; or make picking up a weapon in someone's threat zone give them a free attack on you. CaPensiPraxis fucked around with this message at 01:12 on Oct 3, 2018 |
# ? Oct 3, 2018 01:09 |
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Magil Zeal posted:I'll have to look into this later. I've been meaning to keep up with this kind of material but haven't been great about it. Hey champ, please do! Tier 4:Legend and Tier 5:True Mojo are the efforts at giving martials narrative affecting abilities analagous to divine intervention or wish. You can see from the changelog the other things added. I'm assuming you get updates form the comp copy, if u don't let me know. quote:disarming attacks I'd guess the RAI imply there needs to be a finishing act to deprive the target of the weapon. There's a bit of circumstantial DM discretion required and I would think using a free action to pick up the weapon as alphadog suggests would work if the target has no other weapon, shield or ability to defend it's square available. If the target has another weapon at the ready or shield or some other means then it'll require a shove attack as Splicer suggested. The RAW should really cover that but they don't. In our last session our deranged bardbarian confronted a lunatic gnome clutching a bag of grenades. The gnome stuck his hand in the bag and told the bardbarian to back off, he was holding a grenade with the pin pulled. It was a crazy v crazy standoff. The bardbarian player declared he wanted to perform a disarming attack and add a golf swing to send the bag 10+ feet away (He'd seen the blast radius was 10 feet). He used a disarming attack maneuver and we used our called shot houserule of adding DC to the AC. He rolled well and the bag flew but landed in blast range of three party members including a new player running a goblin NPC. The party member survived but the goblin NPC was blown to pieces. Good times. (The new player was shocked but is being encouraged towards their own PC and this was near session end. I wouldn't allow that for a real PC...) AlphaDog posted:Why isn't disarming someone by kicking their sword across the room and into their friend's face an official monk attack? Might pinch that! This is the closest I've got to that. Tier 3: Direct the Blow An attack against you is directed to hit an enemy instead. When you are melee attacked, using your reaction you may sidestep and the attack instead targets a different enemy within 5’ of you. Add the superiority die to the attack roll. clusterfuck fucked around with this message at 01:28 on Oct 3, 2018 |
# ? Oct 3, 2018 01:12 |
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AlphaDog posted:Why didn't you murk him? because everyone was run down and someone forgot about the part where if you say his true name he gets his memory and spells back a level 10 party with almost no resources against a fresh lich seemed like a losing proposition. Plus their were civillians in the mix
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# ? Oct 3, 2018 01:16 |
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Farg posted:because everyone was run down and someone forgot about the part where if you say his true name he gets his memory and spells back Well with that attitude, you'll never murder anyone worthwhile!
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# ? Oct 3, 2018 01:27 |
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AlphaDog posted:Why isn't disarming someone by kicking their sword across the room and into their friend's face an official monk attack? I KNOW, right? Even simply knocking someone prone with a punch as a monk is not only Monastic path specific, but won't work with your primary attack RAW "I smash them with my staff... aww I missed with my flurry of blows. Can I still knock them prone?" "Only for the flurry of blows attacks" I guess battle master maneuvers are too simple/not spells to be charged multiple ki points for if they were a monk toy. Plus a lot of them don't eat into your action economy by being on "Hit with Any melee/literally anything", or "Enemy missed/hit" effects. I never really thought about how well maneuvers can combo into eachother despite the tiny resource pool (even if a short rest one). One favorite of mine being Bonus action for advantage/negate disadvantage on some guy within 5 feet, then using the now more successful hit to trigger "Save vs prone" on hit. While at a glance Monk seems much more sectioned off. Stunning strike is "Melee weapon attack" so you can't salvage a stun chance via flurry of blows. Or the above 'only your flurry can knock people prone or push them, not your primary attack' example.
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# ? Oct 3, 2018 01:34 |
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The actual problem is that D&D continues to be written to be very exact on everything except melee effects. So you can't just have "I kick the sword away" because now you have to measure exactly how far away you kick it, but you also can't just have "disarm" as a cool effect because melee is kept intentionally dumb as gently caress - it's still basically using it's old naval wargame rules where you just line up and broadside, for gently caress's sake - so so it has to be treated the same as a "normal attack," aka spammable.
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# ? Oct 3, 2018 03:25 |
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nelson posted:I always thought it would be fun to create an all (insert race here) party so the whole group could have the same kind of immersive experience with respect to race. I played an All-Dwarf Party back in 2e once. It was pretty glorious.
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# ? Oct 3, 2018 05:32 |
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ProfessorCirno posted:The actual problem is that D&D continues to be written to be very exact on everything except melee effects. So you can't just have "I kick the sword away" because now you have to measure exactly how far away you kick it, but you also can't just have "disarm" as a cool effect because melee is kept intentionally dumb as gently caress - it's still basically using it's old naval wargame rules where you just line up and broadside, for gently caress's sake - so so it has to be treated the same as a "normal attack," aka spammable. I mean I kinda just want to say "pipedream" again? But I'm positive that it'd just rapidly get old. Well, I mean, it was old when I said it. It was old before I said it. Where's my book of 10 swords, 5e
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# ? Oct 3, 2018 05:46 |
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ProfessorCirno posted:The problem with "settings that have too many ZANY species out there break my immersion!" is that your immersion is fake and racist. Excuse me but multi-ethnic communities are breaking my immersion. Allow me to explain why you're wrong. Now where are my calipers...?
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# ? Oct 3, 2018 06:12 |
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Quidthulhu posted:I mean I understand for coordinating reasons it’s great but is there any mechanical benefit from the fighter taking the feat and doing the thing that doesn’t require a second person helping? If picking it up is a free action, would kicking it away be one too? Or: wizard with mage hand. E: lol beaten like a disarmed warrior staring mutely at the sword at their feet but unable to kick it because there isn't a rule saying he can sebmojo fucked around with this message at 08:17 on Oct 3, 2018 |
# ? Oct 3, 2018 08:11 |
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You know, there is a certain system which many modern RPGs implement that lets you do these things that make sense narratively but aren’t backed by mechanics, and even more than just that.
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# ? Oct 3, 2018 14:45 |
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What do I reflavor a bardic instrument as when the bard is a Tiefling bon vivant and not a musician? Think like a fantasy world Instagram influencer. Also if anyone's got a good choice for a Tiefling virtue name, I'm all ears.
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# ? Oct 3, 2018 15:09 |
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i have another noob question: is there a reason wizards use most spells once? or in game terms, using up a spell slot?
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# ? Oct 3, 2018 15:13 |
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Fruity20 posted:i have another noob question: is there a reason wizards use most spells once? or in game terms, using up a spell slot? It's called "vancian magic", and it's traits come from the books of Jack Vance. Gygax thought it was cool, so he used it in D&D. 5e is doing it because that's how Real D&D does magic. That's the closest explanation there is, there isn't any specific mechanical benefit to using this, it's just because that's how it was before.
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# ? Oct 3, 2018 15:37 |
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Nehru the Damaja posted:What do I reflavor a bardic instrument as when the bard is a Tiefling bon vivant and not a musician? Think like a fantasy world Instagram influencer. Or just a megaphone
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# ? Oct 3, 2018 15:37 |
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Gharbad the Weak posted:It's called "vancian magic", and it's traits come from the books of Jack Vance. Gygax thought it was cool, so he used it in D&D. 5e is doing it because that's how Real D&D does magic. 5e kinda does and doesn't though. The issue in question is one that 5e avoids, because you don't prepare spells in specific slots. You just prepare it and can use it any number of terms unlike older editions where you had to prepare it the number of times you want to use it. Odds are good that if folks are just casting a spell once and then not using it again when they really should/could, it's because they're forgetting, or unaware, this is one of the things 5e managed to do right.
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# ? Oct 3, 2018 15:40 |
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Here's a good write-up about the possible origins of the "Vancian" system. Like was said above, 5e modifies it a bit but it makes sense if you think about the historical wargaming origins of D&D. Spells and slots are just ammunition.
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# ? Oct 3, 2018 15:44 |
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I'm thinking like a stack of calling cards to various wizards and extraplanar dignitaries from whom he can bum a favor. "Robin Goodfellow! Baby! You look great! Look, I'm kind of in a bind at the moment ..."
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# ? Oct 3, 2018 16:08 |
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Fruity20 posted:i have another noob question: is there a reason wizards use most spells once? or in game terms, using up a spell slot? You can use spells multiple times, you simply only have enough slots to cast a certain levels of spells a certain number of times. It's a way to limit powerful spell usage as a gameplay mechanic. Lore-wise it's based around the idea of keeping this intricate set of words and motions that alters reality in your head all the time and then at a moment's notice pulling the trigger with a short set of words or motions is taxing and can't be used infinitely. The ability to conjure of a gigantic explosion of fire takes up a lot of space in a wizard's brain and they can't hold a million reality altering effects in there infinitely.
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# ? Oct 3, 2018 16:24 |
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# ? May 29, 2024 16:57 |
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poorlifedecision posted:You can use spells multiple times, you simply only have enough slots to cast a certain levels of spells a certain number of times. It's a way to limit powerful spell usage as a gameplay mechanic. Lore-wise it's based around the idea of keeping this intricate set of words and motions that alters reality in your head all the time and then at a moment's notice pulling the trigger with a short set of words or motions is taxing and can't be used infinitely. The ability to conjure of a gigantic explosion of fire takes up a lot of space in a wizard's brain and they can't hold a million reality altering effects in there infinitely. that makes. no wonder i might not roll for a cleric or wizard anytime soon.
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# ? Oct 3, 2018 16:58 |