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Shibawanko posted:I can't think of a single case where it adds something we learned that megaman can't read very well https://www.youtube.com/watch?v=oPExPxuxvQs&t=198s
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# ? Oct 9, 2018 20:25 |
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# ? Jun 6, 2024 00:34 |
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Shibawanko posted:I can't think of a single case where it adds something WC2 briefings. e: Upon further review of all our objections, it has become clear to me that it is counterintuitively only GOOD voice acting that is utterly pointless. FoolyCharged fucked around with this message at 20:48 on Oct 9, 2018 |
# ? Oct 9, 2018 20:45 |
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EvilGenius posted:"Videogames can tell stories just as good as books or movies". lol do you really think that written text = "book" and animation = "movies"? ill bet youre the type of person who calls all soda "coke"
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# ? Oct 9, 2018 21:15 |
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Kamikaze Raider posted:lol do you really think that written text = "book" and animation = "movies"? I mean, movie is just "moving pictures." A lot of Pixar shorts are roughly the length of most cut scenes. And you could absolutely fill a small book with some of the giant codexes of flavor text you find stuffed in a lot of game's menus.
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# ? Oct 9, 2018 21:27 |
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Verisimilidude posted:Fallout 3 was terrible garbage, Fallout New Vegas ruled, but then they made Fallout 4 even somehow worse than Fallout 3. If you go into 4 looking for the same kind of experience you had with either of the previous games, like I did, you're gonna be disappointed. They're completely different genres.
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# ? Oct 9, 2018 21:32 |
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the voice acting is so unbelievably bad in Dragon Quest 11. I'm enjoying the playthrough I'm watching but the accents are painful to listen to. When I play someday I'd like to switch to the original Japanese but oh well the Japanese version doesn't have voice acting
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# ? Oct 9, 2018 21:42 |
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TheScott2K posted:The narrator in Space Quest VI was worth it. Gary Owens is great in that and IV Your utterances fall on uninterested aural organs.
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# ? Oct 9, 2018 21:56 |
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Shibawanko posted:I can't think of a single case where it adds something You know what? gently caress you, Larry. https://www.youtube.com/watch?v=fuZCCS8DW4A
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# ? Oct 9, 2018 22:03 |
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FoolyCharged posted:I mean, movie is just "moving pictures." A lot of Pixar shorts are roughly the length of most cut scenes. Just stop with the bad posting already
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# ? Oct 9, 2018 22:07 |
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Twelve Batmans posted:Incorrect. Show-not-tell works pretty exclusively for movies. But not for the medium of games. Many of the most interesting and memorable parts of certain games/series come from finding random scraps. "Itchy tasty" is a big one from the Resident Evil series. I also enjoy how the connection between the worlds of Drakengard and Nier is completely overlooked unless you do extra stuff in the latter and find a series of journals/newspaper clippings that describe one of the endings in the former game and tie the two universes together. Bloodborne also tells a great degree of it's story both in item descriptions/journals. That's not what "Show, Don't Tell" means; it's a writing technique where instead of directly explaining and summarizing things you use words to paint a picture of what's happening. It's fine to have words and dialog in movies and video games, some of the most effective scenes in film are just 1 or 2 people talking. Many of those description/journal snippets in Bloodborne use "Show, Don't Tell"
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# ? Oct 9, 2018 22:30 |
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BeanpolePeckerwood posted:Just stop with the bad posting already I appreciate your concern but my PC is booting fine.
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# ? Oct 9, 2018 22:45 |
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Good soup! posted:Gary Owens is great in that and IV Excellent guess, Kreskin. Wrong, but excellent.
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# ? Oct 9, 2018 22:47 |
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QuarkJets posted:That's not what "Show, Don't Tell" means; it's a writing technique where instead of directly explaining and summarizing things you use words to paint a picture of what's happening. It's fine to have words and dialog in movies and video games, some of the most effective scenes in film are just 1 or 2 people talking. No, "show, don't tell" in BB would be the scenes you encounter throughout the game and how they change as the Hunter's dream opens up more to the player. For instance, the Fake Iosefka and that whole mess, the murder of the prostitute, etc. etc. Those item descriptions are literal Tell.
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# ? Oct 9, 2018 22:54 |
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Twelve Batmans posted:No, "show, don't tell" in BB would be the scenes you encounter throughout the game and how they change as the Hunter's dream opens up more to the player. For instance, the Fake Iosefka and that whole mess, the murder of the prostitute, etc. etc. Those item descriptions are literal Tell. Sometime they're Tell, sometimes they're Show. For instance: quote:"A trick weapon used by Old Hunters. This thick iron cleaver slices through the toughest of beast hides, and when transformed the blade splits into sections, allowing one to lash it in the fashion of a heavy whip. This crude weapon relies on brute force and is regrettably inelegant, suggesting that the hunts of the earliest hunters made for horrific affairs, painted in sanguine black and reds." That's an example of pretty good Show. The Tell version of this could be something like "An iron cleaver that turns into a whip"
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# ? Oct 9, 2018 23:19 |
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Shibawanko posted:I can't think of a single case where it adds something I'm trying to imagine playing Star Ocean 2 without the voice acting and it's horrible. https://www.youtube.com/watch?v=loVFaxvO4zA&t=8s e: this is the only case where voice acting is an important part of the experience. aegof fucked around with this message at 23:45 on Oct 9, 2018 |
# ? Oct 9, 2018 23:40 |
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aegof posted:I'm trying to imagine playing Star Ocean 2 without the voice acting and it's horrible. i love that they were so proud of their voice acting they made you collect all of the clips as a meta-game to 100% it
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# ? Oct 9, 2018 23:45 |
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jimmyjams posted:A BOMB Oh yeah, I take it back
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# ? Oct 9, 2018 23:53 |
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Shibawanko posted:I can't think of a single case where it adds something Return to Castle Wolfenstein multiplayer "Disarm ze dynamite!" "Thirty seconds, schnell, schnell!" "Dynamite planted." "Dynamite defused." "Dynamite planted." "Disarm ze dynamite!" Makes the whole experience click.
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# ? Oct 10, 2018 00:32 |
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a bone to pick posted:we learned that megaman can't read very well I guess now we know that Mega Man just keeps this guy around so he's not the dumbest person in the room. https://www.youtube.com/watch?v=pmMispgpUs0
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# ? Oct 10, 2018 05:23 |
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signalnoise posted:You know what? gently caress you, Larry. Huh, twd video game kind of was dumb
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# ? Oct 10, 2018 06:00 |
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Sodomy Hussein posted:Return to Castle Wolfenstein multiplayer Really bad and/or out of place accents are always the best part of video game voice acting. See Deus Ex. Also the inexplicable Kiwi in New Vegas.
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# ? Oct 10, 2018 06:08 |
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My Linux Rig posted:Huh, twd video game kind of was dumb Lol that was definitely way worse than I remember. I like how getting people to not eat it was his main concern vs helping the dude who just got his legs lobbed off.
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# ? Oct 10, 2018 06:12 |
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aegof posted:I'm trying to imagine playing Star Ocean 2 without the voice acting and it's horrible. Craude has advanced forward
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# ? Oct 10, 2018 06:26 |
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My Linux Rig posted:Huh, twd video game kind of was dumb it was really bad but everyone flipped their poo poo because there had been such a long drought for adventure games that basically anything that even looked a little like one was getting high praise
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# ? Oct 10, 2018 06:37 |
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World in Conflict has a film or miniseries quality story and makes all other military/war games look childish.
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# ? Oct 10, 2018 06:42 |
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QuarkJets posted:it was really bad but everyone flipped their poo poo because there had been such a long drought for adventure games that basically anything that even looked a little like one was getting high praise It wasn't really bad. It had some really good character development and the end experience was really enjoyable, but there was a lot of boring/dumb crap in between. Even at the time and being a fan of it, I couldn't believe it won all those GOTY awards. Kind of like how PUBG was winning all sort of GOTY awards a year or 2 ago when it's actually a loving horrid game, but I guess the admittedly good novelty was enough to carry it to the top.
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# ? Oct 10, 2018 06:43 |
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Graphic posted:World in Conflict has a film or miniseries quality story and makes all other military/war games look childish. World War 1 Medic makes World in Conflict look like Hellcats of the Navy
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# ? Oct 10, 2018 06:44 |
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QuarkJets posted:it was really bad but everyone flipped their poo poo because there had been such a long drought for adventure games that basically anything that even looked a little like one was getting high praise I like Lee and Clem
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# ? Oct 10, 2018 06:47 |
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QuarkJets posted:it was really bad but everyone flipped their poo poo because there had been such a long drought for adventure games that basically anything that even looked a little like one was getting high praise There's a lot of cases like this in pretty much all media; when a particular genre and/or audience segment feels underserved, they'll latch on to anything that's aimed at their niche even if it's not that good.
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# ? Oct 10, 2018 07:02 |
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BeanpolePeckerwood posted:I like Lee and Clem I liked those characters, too But I did not like playing that game
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# ? Oct 10, 2018 07:07 |
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QuarkJets posted:it was really bad but everyone flipped their poo poo because there had been such a long drought for adventure games that basically anything that even looked a little like one was getting high praise This doesn't make any sense. Telltale was already steadily pumping out real adventure games before that, and TWD was their least adventure game ever.
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# ? Oct 10, 2018 07:46 |
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Barudak posted:World War 1 Medic makes World in Conflict look like Hellcats of the Navy WW1 Medic has no story. I didn't say "World in Conflict is the most hardcore, edgy, darkest war game." I said it has a story that makes other war games seem like Michael Bay movies, even the ones that are explicitly trying to not be Michael Bay (i.e. trying to be anti-CoDs).
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# ? Oct 10, 2018 07:59 |
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veni veni veni posted:Lol that was definitely way worse than I remember. I like how getting people to not eat it was his main concern vs helping the dude who just got his legs lobbed off. Hrmmm... I could warn everyone that our lives are in danger, and that these people served you our friend's legs, so dude's life has effectively ended and we need to get the gently caress out... but Larry is such a dick
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# ? Oct 10, 2018 10:15 |
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Also, note that the only line uttered by Lee before "gently caress you larry" was just "Clementine, no!" Lee already saved their lives before, everyone coming out with a fuckin axe to grind makes no sense at all
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# ? Oct 10, 2018 10:19 |
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Randallteal posted:This doesn't make any sense. Telltale was already steadily pumping out real adventure games before that, and TWD was their least adventure game ever. Yeah but no one played those games. e: Here, it's simple: - Everyone bought The Walking Dead because it had the same name and setting as a very popular TV series, and also everyone was still riding the popularity wave of zombies in media - Everyone playing The Walking Dead was like "Wow it's been so long since I played an adventure game! This is so great!" Even though it barely qualifies as an adventure game, had pretty bad gameplay and narrative, and upon replay the illusion of "your choice matters!" completely shatters. So it wins a bunch of awards because it did innovate on the adventure game formula in some good ways but ultimately it just marked that the dry spell was over. Tons of the big names from adventuring gaming in the 80s and 90s were suddenly on kickstarter and getting projects funded QuarkJets fucked around with this message at 11:12 on Oct 10, 2018 |
# ? Oct 10, 2018 11:07 |
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I don't want my choices to matter except in the sense that if I make the wrong choice, I lose the game. Branching storylines suck rear end.
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# ? Oct 10, 2018 11:27 |
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Shibawanko posted:I don't want my choices to matter except in the sense that if I make the wrong choice, I lose the game. Branching storylines suck rear end. https://www.youtube.com/watch?v=HLSviwsbA_k&t=27s
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# ? Oct 10, 2018 12:17 |
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Remember, no matter how dull and unforgettable the waking dead games were, they are an order of magnitude more interesting than the dull namesake of a tv show which has somehow shat out 100+ episodes with no sign of stopping.
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# ? Oct 10, 2018 12:21 |
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microsoft is buying obsidian lol theyll make 1 more game, it'll be a clumsy xbone exclusive that won't sell, and they'll shutter the studio after gently caress this gay earth
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# ? Oct 10, 2018 12:53 |
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# ? Jun 6, 2024 00:34 |
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does obsidian even own any valuable IP? i thought they licensed everything
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# ? Oct 10, 2018 13:09 |