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Ahh, so that's why those carriers at Guam are moving so slow, they got auntie Langley with them. As in CV-1 USS Langley, the first ever USN carrier. She's a WWI-era coal freighter that was converted in the 1920's into a carrier (and then into a seaplane tender in 1936). She can only do something like 16 knots. Perfect for putting into a fleet carrier group.
Magni fucked around with this message at 23:20 on Oct 10, 2018 |
# ? Oct 10, 2018 23:14 |
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# ? Jun 8, 2024 08:10 |
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Magni posted:Ahh, so that's why those carriers at Guam are moving so slow, they got auntie Langley with them. As in CV-1 USS Langley, the first ever USN carrier. She's a WWI-era coal freighter that was converted in the 1920's into a carrier (and then into a seaplane tender in 1936). She can only do something like 16 knots. Perfect for putting into a fleet carrier group. It could be CVL-27, which was also named Langley; https://en.wikipedia.org/wiki/USS_Langley_(CVL-27)
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# ? Oct 10, 2018 23:22 |
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Magni posted:Ahh, so that's why those carriers at Guam are moving so slow, they got auntie Langley with them. As in CV-1 USS Langley, the first ever USN carrier. She's a WWI-era coal freighter that was converted in the 1920's into a carrier (and then into a seaplane tender in 1936). She can only do something like 16 knots. Perfect for putting into a fleet carrier group. I think it's actually the second ship of that name. Later served as Lafayette in the French navy. E: fb
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# ? Oct 10, 2018 23:23 |
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Yeah, it's definitely CVL-27, as the original had been reclassified as a tender several years before the war. It's certainly funny though, because it's absolutely something the AI would do if it was possible.
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# ? Oct 10, 2018 23:46 |
Magni posted:Ahh, so that's why those carriers at Guam are moving so slow, they got auntie Langley with them. As in CV-1 USS Langley, the first ever USN carrier. She's a WWI-era coal freighter that was converted in the 1920's into a carrier (and then into a seaplane tender in 1936). She can only do something like 16 knots. Perfect for putting into a fleet carrier group. Yeah, it's not this Langley, but fun, lesser-known fact: As the collier Jupiter pre-conversion, she was also the first USN ship with the turboelectric drive that would be a sort of American hallmark (other turboelectric ships include the Tennessees, Colorados, Lexingtons, and Buckley-class DEs). 9 October 1944 Today's casualties are two German light units: the torpedo boat TA-38 (ex-Italian Spada), damaged by RN aircraft and possibly a mine, later scuttled at Volos, and the escort K-2 (ex-Dutch gunboat), torpedoed by Coastal Command Beaufighters west of Egersund, Norway, and towed back to the Netherlands to ride out the war. 10 October 1944 And two Japanese light units: the escorts Takashima (ex-minelayer) and Kali (ex-destroyer Kashi), sunk off Okinawa by USN aircraft.
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# ? Oct 10, 2018 23:53 |
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# ? Oct 11, 2018 04:14 |
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Lord Koth posted:Yeah, it's definitely CVL-27, as the original had been reclassified as a tender several years before the war. It's certainly funny though, because it's absolutely something the AI would do if it was possible. It's also something that Grey has done when it was possible with that one training cruiser
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# ? Oct 11, 2018 08:32 |
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AV (ex-CV) Langley starts the game in Manila. I doubt she survived.
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# ? Oct 11, 2018 10:06 |
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Caconym posted:AV (ex-CV) Langley starts the game in Manila. I doubt she survived. Haven't seen it yet.
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# ? Oct 11, 2018 14:21 |
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Jobbo_Fett posted:Haven't seen it yet. It is extremely rare to see the AI move support ships (AV, AD, AR, AG etc.) around, for two reasons: 1. Support ships only work when they are disbanded in a port. 2. The AI can more or less freely teleport ships to conquered ports. Generally the only time you see them is when bombers are set to port strike or in odd cases where the AI doesn't actually have enough transports and has to use them as ersatz cargo ships.
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# ? Oct 11, 2018 16:05 |
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It's amazing how poorly strategy games in general handle the AI problem of troops -> troops in boat -> troops assault beach. It's like some impossible conundrum no game designer has adequately solved.
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# ? Oct 11, 2018 19:47 |
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Lord Koth posted:What's even more insane? That ship apparently only has a capacity of just barely over 2,000 people, including the crew (roughly 1500 troops, 500 crew). So the genius AI either massively, MASSIVELY overloaded the ship, somehow, or it's yet more screwy WitP combat mechanics. Casualty reports are subject to fog of war though, right? So isn't this more a case of the Japanese pilots reporting way more men in the water than there really are? Also, important when comparing casualties in-game to historical to remember that "casualty" isn't necessarily a kill. Anyone too injured to fight (or MIA?) counts as a casualty, right?
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# ? Oct 11, 2018 20:38 |
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Leperflesh posted:Casualty reports are subject to fog of war though, right? So isn't this more a case of the Japanese pilots reporting way more men in the water than there really are? You mean the Army pilots, right? No Navy pilot would make any mistake. Yes, fog of war is a thing. And some of the casualties might be picked up by other boats and such. Even tanks I believe?
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# ? Oct 11, 2018 21:52 |
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I'm still losing more planes than I would like. A very dull day, the carriers are not engaging each other. SO I'm splitting the battleships and destroyers from the carriers and sending them in alone!
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# ? Oct 12, 2018 03:50 |
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What could go wrong.
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# ? Oct 12, 2018 03:56 |
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144 Tojos....
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# ? Oct 12, 2018 04:04 |
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On some maps I'm now resorting to using waves of mortarmen to take objectives!
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# ? Oct 12, 2018 04:51 |
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Grey Hunter posted:
That's a very WWII tactic.
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# ? Oct 12, 2018 05:25 |
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Lord Koth posted:Yeah, it's definitely CVL-27, as the original had been reclassified as a tender several years before the war. It's certainly funny though, because it's absolutely something the AI would do if it was possible. Which one would sink the other one first, the Kashima or the Langley?
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# ? Oct 12, 2018 05:58 |
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Gort posted:It's amazing how poorly strategy games in general handle the AI problem of troops -> troops in boat -> troops assault beach. It's like some impossible conundrum no game designer has adequately solved. I mean, generals have problems with this too, to be fair.
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# ? Oct 12, 2018 10:24 |
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Grey Hunter posted:
Allies are hosed, everyone knows battleships are the true power of the sea in this timeline
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# ? Oct 12, 2018 13:39 |
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Grey Hunter posted:A very dull day, the carriers are not engaging each other. SO I'm splitting the battleships and destroyers from the carriers and sending them in alone!
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# ? Oct 12, 2018 14:46 |
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Iron cavalry charge, love it. I’ve done the same on injured carriers and it’s a high rush, high reward thing. Hope they get to the enemy at night!
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# ? Oct 12, 2018 14:55 |
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Iron cavalry charge, love it. I’ve done the same on injured carriers and it’s a high rush, high reward thing. Hope they get to the enemy at night!
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# ? Oct 12, 2018 15:47 |
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Can late war IJN Battleships put anything close to a wall of AAA their US counterparts do?
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# ? Oct 12, 2018 15:52 |
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alex314 posted:Can late war IJN Battleships put anything close to a wall of AAA their US counterparts do? Nope
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# ? Oct 12, 2018 16:07 |
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alex314 posted:Can late war IJN Battleships put anything close to a wall of AAA their US counterparts do? They get better at it, but they never put up the same wall of flak that their American counterparts can.
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# ? Oct 12, 2018 17:31 |
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Their planes put you into the mud, our BBs put their planes into the drink, it’s the Pearl Harbor way.
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# ? Oct 12, 2018 17:35 |
11 October 1944 Russian MTBs sink Germany's minesweeper M-303 off Kiberg, Norway (way off north near Murmansk).
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# ? Oct 12, 2018 18:45 |
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Danann posted:Which one would sink the other one first, the Kashima or the Langley? Late-war Kashima probably packs enough AA to tear up the biplanes or seaplanes Langley could service.
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# ? Oct 12, 2018 20:44 |
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Boom! This is more like it! God drat it, so are so bad at your jobs! Death is coming! Ground bombardment adds their toll. The battleships miss their target as they go north, and take a bomb instead. So tomorrow I will try and force the Chungking guys to attack. She's okay folks!
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# ? Oct 13, 2018 04:02 |
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To be completely fair to Grey, it's a little less suicidal to send the battleships in with a decent CAP.
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# ? Oct 13, 2018 04:11 |
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Splode posted:I mean, generals have problems with this too, to be fair. All the more reason to let the IJN handle it, then
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# ? Oct 13, 2018 04:30 |
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That bomb must have literally bounced off the Mutsu.
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# ? Oct 13, 2018 05:21 |
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Grey Hunter posted:
Look on the bright side, it managed to survive a torpedo hit well enough to actually go hunting for the sub afterwards. For a ship around the same size as a large destroyer, that's pretty impressive.
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# ? Oct 13, 2018 06:59 |
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habeasdorkus posted:That bomb must have literally bounced off the Mutsu. She's a fine pick, she is.
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# ? Oct 13, 2018 16:46 |
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The RO-63 is having a good time. Thankfully, these guys flee at the first opportunity! Their carrier is hanging around. My New Caledonia troops are send packing once more. So it looks like I can't order the Chunking men to attack – the AI just cancels it. Curses! Back to plan A then – the invasion of India!
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# ? Oct 13, 2018 18:15 |
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The Mutsu is armored by the dreams of Japanese schoolchildren, and only vulnerable to suddenly, randomly exploding for no reason.
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# ? Oct 13, 2018 18:47 |
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Could you send those BBs into Guam to gently caress up allied shipping if any stuck around? Also lol at the AI refusing to attempt Operation Charnal House. Now to wait many months for those troops to get near India.
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# ? Oct 13, 2018 20:22 |
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# ? Jun 8, 2024 08:10 |
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Could you pack them all up in strategic move mode, which should take a couple days for the AI to unpack?
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# ? Oct 13, 2018 22:34 |