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Must be Irish.
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# ? Oct 14, 2018 07:44 |
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# ? May 22, 2024 01:51 |
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I have killed all the Avatars, just a couple of mooks left in Lazarus 7 and an overwatch cutscene bug is about to make me have to do it all over again I had two flashbanged Purifiers left. Possibly less from how many overwatches I had set up. PlasticAutomaton fucked around with this message at 07:51 on Oct 14, 2018 |
# ? Oct 14, 2018 07:48 |
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I had a weird bug where I had a soldier trigger overwatch which blew up the floor tile they started on. Mechanic-wise they were supposed to fall through, but the model ragdolled and just kinda laid face down on the roof for a while. Then she clipped through the floor, clipped back to the roof, took four damage and kept running like nothing happened it's funny in hindsight but seeing "MISSED" followed by your soldier laying face down on the floor for a full two seconds was disconcerting
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# ? Oct 14, 2018 07:49 |
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anatoliy pltkrvkay posted:On the final mission of the first Legacy Op, the goddamn Spectre apparently sauntered off onto one of the platforms behind the dam and just sat there the entire mission, oblivious to anything going on around it. I had the same happen with the lower elevated ground behind the dam, I was terribly confused at that point.
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# ? Oct 14, 2018 07:52 |
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PlasticAutomaton posted:I have killed all the Avatars, just a couple of mooks left in Lazarus 7 and an overwatch cutscene bug is about to make me have to do it all over again I don’t remember the console command off the top of my head but there is one that force ends a turn. Give it a try first.
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# ? Oct 14, 2018 08:01 |
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If I'm getting into this game now for the first time (had it sitting in the steam library forever), should I get War of the Chosen immediately before I even start? I've played Enemy Unknown, if that helps.
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# ? Oct 14, 2018 08:51 |
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TheFluff posted:If I'm getting into this game now for the first time (had it sitting in the steam library forever), should I get War of the Chosen immediately before I even start? I've played Enemy Unknown, if that helps. War of the Chosen is to XCOM 2 as Enemy Within is to XCOM 1. You really only lose out on content by playing vanilla first
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# ? Oct 14, 2018 09:27 |
I don't like the implementation of the -1000 SOLDIER WOUNDED mechanic. It feels like that old problem of a player feeling penalized VS receiving a bonus. It feels bad enough when something goes wrong, and it doesn't need to do a big flash of red and -1000 to hammer it home. I think it'd be better if you got a +1000 at the end or something for every soldier that wasn't wounded throughout the mission.
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# ? Oct 14, 2018 10:22 |
A better implementation of it I think would have been something like -100 for every health point lost. I lost more points in the mission where three of my guys got dinged for two HP each than I did in the mission where my psion facetanked a sectopod and avatar with sustain and had to get healed back up from 1 hp over several rounds.
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# ? Oct 14, 2018 14:11 |
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Danaru posted:War of the Chosen is to XCOM 2 as Enemy Within is to XCOM 1. You really only lose out on content by playing vanilla first Alright, WotC it is then. Thanks!
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# ? Oct 14, 2018 14:12 |
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Okay, how do I deal with sectopods without any heavies or hackers? The final mission on the DJ chapter is kicking my rear end
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# ? Oct 14, 2018 17:47 |
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Mind Control an Andromedon, have him light it up for shred. I believe my PsiOp also had a heavy weapon that shredded, but I'd rather hit them with Stasis so you can have an extra turn without reprisal. Also, to my memory, you needn't fight the Sectopods, Avatars, etc. It's a plant-and-run mission.
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# ? Oct 14, 2018 18:00 |
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Bogart posted:Also, to my memory, you needn't fight the Sectopods, Avatars, etc. It's a plant-and-run mission. But but but my gold medal
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# ? Oct 14, 2018 18:12 |
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Oh cool ally gatekeeper psi zombies are listed as soldiers and give penalties when killed or wounded. You'd think that after the chryssalid cocoon chosen fiasco someone would actually playtest these situations.
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# ? Oct 14, 2018 18:24 |
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ditty bout my clitty posted:Okay, how do I deal with sectopods without any heavies or hackers? The final mission on the DJ chapter is kicking my rear end
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# ? Oct 14, 2018 18:42 |
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Ravenfood posted:PsiOps and special ammo mostly. Mind control something with Shred like an andromedon. Psi Lance goes through armor I believe. I think your Specialist can get Bluescreen rounds if you took the ammo option, which helps a lot too. So does AP on your sharpshooter. Basically, take ammo as soon as you can. That leaves you without mimic beacons. don't do that.
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# ? Oct 14, 2018 18:54 |
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PlasticAutomaton posted:That leaves you without mimic beacons. don't do that. A one-time "oops I hosed up and this might save me" item is not worth losing AP, Talon, and Bluescreen rounds, at least on Legacy Op 2, imo.
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# ? Oct 14, 2018 19:06 |
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TheFluff posted:Alright, WotC it is then. Thanks! I'm in your position since I just started getting into WoTC after barely touching XCOM 2. I do recommend picking up those quality of life mods that people mentioned in the OP/earlier. Evac All seems like something that should have been in the core game. also tbh I've found Skirmishers the least useful so far.
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# ? Oct 14, 2018 19:11 |
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I've always thought that skirmishers are the least powerful on their own, but really good at supporting the rest of the team. Pulling stuff out of cover, dealing the finishing blow on multiple enemies, gifting units AP, all of that is great.
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# ? Oct 14, 2018 19:53 |
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Posters for the poster god
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# ? Oct 14, 2018 19:53 |
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Wish there was a way to get my generated Legacy soldiers into the the Character Pool.
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# ? Oct 14, 2018 20:59 |
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TheFluff posted:If I'm getting into this game now for the first time (had it sitting in the steam library forever), should I get War of the Chosen immediately before I even start? I've played Enemy Unknown, if that helps. I'm early in WOTC so I might feel different later, but I'm feeling like it's way less of a direct upgrade to XCOM 2 than enemy within was to EU. XCOM 2 is a really complete package by itself and isn't really going to feel like it's missing content without any DLC/expansion. WOTC adds so much on top of it that it's probably going to be actually overwhelming if you haven't played the base game first. It adds enough new classes that you can't even have 1 of each kind of class on a mission anymore, and you have to juggle new stuff on the geoscape that's probably hard to prioritize next to all the original XCOM 2 mechanics which are still there. The new stuff really isn't all good either. The new zombies (which are present on a good half of the missions based on my current experience) just blow in every way, the chosen are really obnoxious, and you can get stuck in barely-winnable missions if enough of the new stuff collides on the same mission, while the expansion also makes a lot of the base game's content show up less frequently just because you're seeing all the new mission types and enemies in its place. It's also just as laughably buggy as the base game. On the other hand, it has the photobooth, so I'd say it's a tossup.
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# ? Oct 14, 2018 21:26 |
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aegof posted:Wish there was a way to get my generated Legacy soldiers into the the Character Pool. Go to steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\CharacterPool\ Copy DefaultCharacterPool.TLE file Go to the \Importable\ folder and paste the previous file there Rename DefaultCharacterPool.TLE to DefaultCharacterPool.bin You can now import all XCom soldiers that appear on the TLP campaigns except for the story critical ones, ie Bradford, Shen, Tygan and the DJ
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# ? Oct 14, 2018 21:37 |
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I actually never finished an XCom 2 campaign, despite enjoying the game. I was probably too busy fiddling around with mods. Just came back for the new DLC after a 6 months hiatus and find that the poster generator continues to work perfectly in random mode:
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# ? Oct 14, 2018 21:38 |
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You can't hack codices but bluescreen rounds work on them (probably because of their weird mechanical head thing).
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# ? Oct 14, 2018 21:52 |
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Yeah, I took special ammo on every campaign. Bluescreen rounds especially are super duper critical. They help put down all the most dangerous stuff, spectres, sectopods, gatekeeper shells, MECs, etc. Note are a big deal when you can pop them for 14 damage with a normal shot from your specialist.
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# ? Oct 14, 2018 21:59 |
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finally, a medium I can work with
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# ? Oct 14, 2018 22:07 |
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FutonForensic posted:finally, a medium I can work with I don't know what the hell is going on here, but I'm pretty sure you have to download it from loverslab
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# ? Oct 14, 2018 22:22 |
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Digirat posted:I'm early in WOTC so I might feel different later, but I'm feeling like it's way less of a direct upgrade to XCOM 2 than enemy within was to EU. XCOM 2 is a really complete package by itself and isn't really going to feel like it's missing content without any DLC/expansion. WOTC adds so much on top of it that it's probably going to be actually overwhelming if you haven't played the base game first. It adds enough new classes that you can't even have 1 of each kind of class on a mission anymore, and you have to juggle new stuff on the geoscape that's probably hard to prioritize next to all the original XCOM 2 mechanics which are still there.
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# ? Oct 14, 2018 23:09 |
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man templars are way way worse without parry.
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# ? Oct 14, 2018 23:20 |
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I rather enjoy Bradford's Big Book of Tall Tales, the Videogame.
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# ? Oct 14, 2018 23:39 |
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Please tell me I'm not the only one that hates Lily's voice. I can't stand it, and the Legacy Campaign that features her is driving me up a wall. The VA must have had zero voice direction, because she delivers most of her lines in the flattest monotone possible. "Grenade out." Gets shot in the face: "Rover, get the medkit ready." Actually, I feel like voice direction was kinda poor for all three of the main cast. It's just most notable with her because of the flat affect. And this is probably not her fault, but I don't get the joke about the Commander and the pilot seat. Why does Bradford want it so bad?
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# ? Oct 14, 2018 23:48 |
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Lima posted:Go to steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\CharacterPool\ This is cool, but is it only the characters from the narrated campaigns? I'm looking for the soldiers from the generated operations, not the story stuff.
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# ? Oct 15, 2018 00:17 |
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Vengarr posted:And this is probably not her fault, but I don't get the joke about the Commander and the pilot seat. Why does Bradford want it so bad? The joke was more that she'd accidentally ejected it and that Bradford had latched onto keeping it safe as a way to keep moving forward and not give in to despair. "joke" Bogart fucked around with this message at 00:52 on Oct 15, 2018 |
# ? Oct 15, 2018 00:45 |
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Vengarr posted:Please tell me I'm not the only one that hates Lily's voice. I can't stand it, and the Legacy Campaign that features her is driving me up a wall. The VA must have had zero voice direction, because she delivers most of her lines in the flattest monotone possible. Some of her lines were recorded for the Shen's Last Gift DLC which is very different in tone (and gives her father a great reprisal). She doesn't get so high-powered in that one but they re-used the lines about not being a soldier, not knowing what to do and keeping up the cardio anyway.
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# ? Oct 15, 2018 00:55 |
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is there a "cooldown" after killing a chosen before it can invade your game again?
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# ? Oct 15, 2018 01:17 |
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Digirat posted:is there a "cooldown" after killing a chosen before it can invade your game again? No, and in a specific case there isn't even a cooldown for them invading the same mission. It's only one kind of mission and it'll be obvious when, but yeah they can drop in whenever they feel like.
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# ? Oct 15, 2018 01:20 |
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DrManiac posted:man templars are way way worse without parry. A templar without parry just feels wrong. The one in the first legacy campaign gets it, but...yeah.
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# ? Oct 15, 2018 01:23 |
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So, in my current campaign, which is more for messing around and photobooth shenanigans than to actually play, I've used console commands to basically get my entire Shadow Hunters pool in my barracks and into appropriate classes so I can have all sorts of Photobooth shenanigan fun with them. Part of the fun I have in making these guys is tying their backstories into the XCOM setting, which is an excercise in and of itself because I'm also trying to retain various plot elements from their original stories, as they're all from some other setting or other. But tying all their stories together can result in all sorts of interesting fun and shenanigans for the Photobooth. Such as this one, featuring two characters in the pool who are stated to be deserters from within ADVENT, making their escape from the City Center escorted by Stormfury Squadron, as well as an Independent... researcher? Yeah, let's just call her that. Or this, depicting the leader of a squad of medics-turned-soldiers rescuing a valuable resistance fighter from a deranged psychopath. Troublemakers, rabble-rousers... they make poo poo blow up and aliens die, and cause trouble for ADVENT, what more do you want? How about this humble gathering of individual resistance supporters getting together to have some good old fashioned fun, and try out some fancy new weapons at the same time? Good fun was had by all! Except maybe that Muton.
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# ? Oct 15, 2018 01:34 |
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# ? May 22, 2024 01:51 |
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A Perfect Twist posted:Some of her lines were recorded for the Shen's Last Gift DLC which is very different in tone (and gives her father a great reprisal). She doesn't get so high-powered in that one but they re-used the lines about not being a soldier, not knowing what to do and keeping up the cardio anyway. Apparently her voice actress had zero VA credits before XCOM. That probably explains it, honestly. No idea why they decided on her when the folks they had voicing the generic soldiers had dozens of credits to their name.
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# ? Oct 15, 2018 01:42 |