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being killed by a monster and having them so pissed off that they track down where you respawned and kill you again is loving hilarious
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# ? Oct 17, 2018 02:44 |
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# ? May 24, 2024 05:23 |
I mean, not to defend Bethesda- I'm not preordering and going to wait for some news of how buggy it is before I get this game- but honestly considering their games I fully expect there to be horrible game-ruining bugs in the game until like the day before release. If there was nothing catastrophically wrong with the game, it'd be out already. That is entirely unsurprising and not in a "gently caress bethesda" way but in a way. Latching on to the catastrophic bug reports as evidence this will be buggy poo poo comes off as looking for something to get outraged about. It's entirely plausible that this game will be a broken buggy mess on release, but the fact that it's a broken buggy mess over a month before release doesn't really seem like that big a deal to me.
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# ? Oct 17, 2018 03:02 |
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I agree with your sentiment, but most of us are merely soaking up the schadenfreude, and the simple joy of game glitches.
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# ? Oct 17, 2018 03:16 |
Bethesda games are buggy on launch, sure, but this is a huge list of utterly game-breaking bugs. There’s probably even more benign bugs that aren’t recorded or found yet. What’s especially incredible is that a lot of it seems like it should be little different from the Fallout 4 code, but somehow even basic returning functionality is broken.
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# ? Oct 17, 2018 03:16 |
Rinkles posted:I agree with your sentiment, but most of us are merely soaking up the schadenfreude, and the simple joy of game glitches.
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# ? Oct 17, 2018 03:25 |
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chitoryu12 posted:Bethesda games are buggy on launch, sure, but this is a huge list of utterly game-breaking bugs. There’s probably even more benign bugs that aren’t recorded or found yet. Yeah that list having so many bugs that shouldn't have seen the light of day is worrying. They cobbled in a bunch of other code ro get mp to work so it broke everything.
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# ? Oct 17, 2018 03:26 |
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https://www.youtube.com/watch?v=Whz-LQlbI-U
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# ? Oct 17, 2018 03:42 |
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Father Wendigo posted:
It's just a bunch of branded merch garbage.
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# ? Oct 17, 2018 04:08 |
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Cyberpunkey Monkey posted:It's just a bunch of branded merch garbage. Fallout for a new generation!
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# ? Oct 17, 2018 04:13 |
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Good to see they brought the crash on exit bug back from Oblivion.
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# ? Oct 17, 2018 11:12 |
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CharlestonJew posted:being killed by a monster and having them so pissed off that they track down where you respawned and kill you again is loving hilarious Shadows of Fallout with a nuclear nemesis system is just one of many design tenets they could have experimented with that would have been fun and good
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# ? Oct 17, 2018 11:32 |
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quote:NPCs able to open locked doors Intead of fixing these bugs, they can package them in a different horror themed game. Where enemies follow you forever, even using closing doors withouth visual indication that the doors open. Everything is out there to kill you, and the interior of houses are bottomless pit. You can only run, but not uphill.
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# ? Oct 17, 2018 12:00 |
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The Industrial Revolution mod adds notes all over the world from a mad ex-Brotherhood scribe with beer recipes for your brewery. I'll have to check the corpse of the guy who plummets out of the sky in downtown Boston with a recipe for "Fizzy Lifting Beer" to see what they put on him to match this reference photo. I remember it was something weird.
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# ? Oct 17, 2018 14:11 |
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Glazius posted:The Industrial Revolution mod adds notes all over the world from a mad ex-Brotherhood scribe with beer recipes for your brewery. I'll have to check the corpse of the guy who plummets out of the sky in downtown Boston with a recipe for "Fizzy Lifting Beer" to see what they put on him to match this reference photo. I remember it was something weird. My favorite part about this dude is that if you manage to save him from dying or resurrect him he's just a total dick about it.
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# ? Oct 17, 2018 14:29 |
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The thing that confuses me is why they just didn't take a page from The Division. It wasn't perfect a launch, but having it be PVE with this one area you could enter to do PVP seemed to work. Especially since the story is everyone going out from the Vault to resettle everything, it makes sense the default would be PVE. Then just have some zone where lorevwise people would backstab everyone for some reason. Maybe make the areas around the missile silos the pvp areas as folks fight for control. I don't know, I'm no game designer.
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# ? Oct 17, 2018 17:11 |
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Werix posted:The thing that confuses me is why they just didn't take a page from The Division. It wasn't perfect a launch, but having it be PVE with this one area you could enter to do PVP seemed to work. Especially since the story is everyone going out from the Vault to resettle everything, it makes sense the default would be PVE. The lamest idea
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# ? Oct 17, 2018 18:17 |
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Werix posted:The thing that confuses me is why they just didn't take a page from The Division. It wasn't perfect a launch, but having it be PVE with this one area you could enter to do PVP seemed to work. Especially since the story is everyone going out from the Vault to resettle everything, it makes sense the default would be PVE. I like this idea.
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# ? Oct 17, 2018 18:31 |
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Werix posted:The thing that confuses me is why they just didn't take a page from The Division. It wasn't perfect a launch, but having it be PVE with this one area you could enter to do PVP seemed to work. Especially since the story is everyone going out from the Vault to resettle everything, it makes sense the default would be PVE. Email to todd
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# ? Oct 17, 2018 18:34 |
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"I wish fallout was more like a ubisoft game"
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# ? Oct 17, 2018 18:36 |
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Paul Zuvella posted:"I wish fallout was more like a ubisoft game" Is that u Pete Hines
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# ? Oct 17, 2018 18:45 |
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I hope it doesn't take the page out of the division where all the looters are minorities.
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# ? Oct 17, 2018 18:50 |
“It’s normal for Bethesda games to have bugs!” *can’t walk uphill* *NPCs T-pose gliding and ragdoll shaking everywhere* “This will be a fun game to play with my friends!” *crashes when opening a vault door* *own turrets attack you when you do PvP*
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# ? Oct 17, 2018 18:53 |
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let's hope this kills bethesda's drive to make fallout games.
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# ? Oct 17, 2018 18:55 |
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40-Degree Day posted:let's hope this kills bethesda's drive to make fallout games. So how are the no mutants allowed forums these days? Anyway, this really looks like the first probably failed product in the second generation Fallout family; my concern still is that this will postpone F5 or Fallout: Some New Place (and not a MMO) for years because the failure has to have some time for the dust to settle.
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# ? Oct 17, 2018 19:01 |
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Der Kyhe posted:So how are the no mutants allowed forums these days? 76 will probably still sell well enough in any case but there probably wouldn't have been a fallout game for years anyway, they have an Elder Scrolls and then whatever the hell that space game is called as their big projects. There was a pretty big gap between NV and 4 as well.
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# ? Oct 17, 2018 19:06 |
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NMA gets by on pure hate. I go there sometimes to refuel.
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# ? Oct 17, 2018 19:21 |
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Werix posted:The thing that confuses me is why they just didn't take a page from The Division. It wasn't perfect a launch, but having it be PVE with this one area you could enter to do PVP seemed to work. Especially since the story is everyone going out from the Vault to resettle everything, it makes sense the default would be PVE. This might be a cool and good idea if the dark zone wasn't garbage because it was PvP.
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# ? Oct 17, 2018 19:22 |
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Dark zone sucked because how it worked. Like most games you going in solo and running into a group of bullies and getting your lunch money taken. But but then the bullies ran up a ladder to hide so it was harder to go kill them. That's Tom Clancy's The Division!
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# ? Oct 17, 2018 19:28 |
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Like I said. Because of PvP. I don't disparage people who enjoy PvP, but it's superfluous in a progression game, yet PvP will invite no end to insistence for balance. Balance exclusively applicable to PvP, not anything else, which naturally results in an impediment to The Rest of the Game(TM). Beth is clearly going for PvP as a thing, maybe. It's there, but really, you're only engaging in it if you know what you're getting into, and if it sucks, then ignore it. This is different from having a good say 1/10th of the game stuffed away in a PvP only zone, and saying "you only go in there if you know what you're getting into". I'm not even opposed to the idea, but it's loving awful in a progression game. Just don't.
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# ? Oct 17, 2018 19:32 |
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Seems like all of that could be solved by having PvE and PvP servers. Or a flag that you can toggle on and off with minor restrictions like WoW does now. Make it a radio station that you turn in to and it asks are you sure you want to flag for pvp, and then shard you into servers with other flagged players. The whole idea of Fallout Pvp being essentially duels is pretty stupid.
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# ? Oct 17, 2018 19:40 |
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thebardyspoon posted:76 will probably still sell well enough in any case but there probably wouldn't have been a fallout game for years anyway, they have an Elder Scrolls and then whatever the hell that space game is called as their big projects. There was a pretty big gap between NV and 4 as well. This brings up my second annoyance; that if the MMO sells well enough because of lack of other Fallout stuff, the future projects will become MMO-something by default. Even the grand-daddy WoW started as an experiment based on the surprisingly well-received sort-of hidden one/few-character campaign hidden in the custom scenarios of the Warcraft 3 expansion disc. And the Warcraft 4 rumors haven't exactly been in news after the WoW launch. Starcraft 2 was a single player tutorial with the main game being the multiplayer.
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# ? Oct 17, 2018 20:10 |
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BoS confirmed on Facebook.
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# ? Oct 17, 2018 20:19 |
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love how goons in this thread were coming up with plausible reasons a player might find BoS fatigues in WV - then Bethesda squashes those and comes up with this. how the gently caress does a satellite get fatigues from the west coast to the east coast?
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# ? Oct 17, 2018 20:22 |
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Super Rad posted:love how goons in this thread were coming up with plausible reasons a player might find BoS fatigues in WV - then Bethesda squashes those and comes up with this. how the gently caress does a satellite get fatigues from the west coast to the east coast? They came into contact with surviving elements of the army.
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# ? Oct 17, 2018 20:33 |
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*Looks at BoS lore post. Oh gently caress you, beth.
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# ? Oct 17, 2018 20:33 |
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Super Rad posted:love how goons in this thread were coming up with plausible reasons a player might find BoS fatigues in WV - then Bethesda squashes those and comes up with this. how the gently caress does a satellite get fatigues from the west coast to the east coast?
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# ? Oct 17, 2018 20:37 |
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Mr Hootington posted:They came into contact with surviving elements of the army. Good thing they had nothing better to do than to make BoS patches and sow them onto their fatigues. Rent-A-Cop posted:Aliens teamed up with a wizard. Well at least this is consistent with the lore
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# ? Oct 17, 2018 20:39 |
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They came sniffing around and got turned into Ghouls in Power Armor, here we come!
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# ? Oct 17, 2018 20:44 |
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Super Rad posted:Good thing they had nothing better to do than to make BoS patches and sow them onto their fatigues. You wanted an explaination.
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# ? Oct 17, 2018 20:45 |
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# ? May 24, 2024 05:23 |
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That was kind of the brotherhood explanation I had thought was coming, that the West Coast OG brotherhood communicated with some other military remnants on the east coast. Its the only plausible explanation. Now we can see if Bethesda does anything interesting with it, like them having their own ideologies by being remote. They won't. I expect white knight Brotherhood, but guess we'll see.
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# ? Oct 17, 2018 21:51 |