|
Prav posted:this is really all you need to know to understand why HR is the way it is I narcissistically asked for this...
|
# ? Sep 28, 2018 19:05 |
|
|
# ? Jun 5, 2024 03:05 |
|
BattleHamster posted:Art Director for the new games Dante from the DmC reboot is the likeness of the director of the game and Gordon Freeman is the co-founder of Valve (the one who isn't Gabe Newell)
|
# ? Sep 28, 2018 20:20 |
|
BattleHamster posted:Art Director for the new games You've got it backwards, he was made up to look like Jensen as a goof while they were promoting the game which is why there are several pictures of him conspicuously posed next to artwork of Jensen. If you look at his regular pictures like in the commentary track for Human Revolution he looks completely different.
|
# ? Sep 29, 2018 00:42 |
|
I'm amused his name literally translates to "Prettyhead".
|
# ? Sep 29, 2018 01:05 |
|
You are not the only one. It makes me glad to have a really boring last name.
|
# ? Sep 29, 2018 04:15 |
|
Solaris 2.0 posted:The first Deus Ex is very much a game of it's time, plot wise. Being that post-cold war but pre-9/11 era in America where we were obsessed with conspiracy theories, aliens, New World Order, one world government, ect. I feel like people today are more paranoid than back then, particularly in the last 5 years or so, although the conspiracy theories that fly around aren't quite as absurdly far-fetched (usually).
|
# ? Sep 29, 2018 06:54 |
|
Maybe it was the French-Canadian accents but I can't fault the HR devs. That commentary was adorable
|
# ? Sep 29, 2018 07:05 |
|
gtrmp posted:Dante from the DmC reboot is the likeness of the director of the game Gordon Freeman was modeled to look like blue from bluesnews.
|
# ? Sep 29, 2018 11:35 |
|
|
# ? Sep 30, 2018 01:44 |
Whenever people talk about how great "The Arrival" was, I deliberately confuse it with the one from 1996 and talk at great lengths about it.
|
|
# ? Sep 30, 2018 02:55 |
|
Do the Jensen games ever have you cross paths with a young Howard Strong?
|
# ? Oct 1, 2018 22:43 |
|
El_Elegante posted:Do the Jensen games ever have you cross paths with a young Howard Strong?
|
# ? Oct 1, 2018 22:54 |
|
I've been playing GMDX and whenever I try to finish the Gas Station mission, the screen cuts to black during the helicopter cutscene and crashes. Does anyone know a way to fix or bypass this? The map skip console command spawns you with nothing so I really don't want to do that unless I absolutely 100% have to. Is there a way to force skip the cutscene?
|
# ? Oct 12, 2018 04:40 |
|
GMDX Hardcore mode is some loving insanity. I can't even get off Liberty Island.
|
# ? Oct 16, 2018 05:02 |
|
Solaris 2.0 posted:There was brief scene in Human Revolution where you saw people being herded into FEMA camps, which could have had a really interesting thing to say about where our society was headed. I'm in the middle of playing MD, and this seems a lazy critique. I've found it genuinely claustrophobic and horrible feeling the claws of a pogrom close around you and the people you're talking to, and going from Prague to Golem City is well done. e: vv Guy Mann posted:Mankind Divided is really more about immigration and refugees than racism, the driving force of a lot of the game's setting and plot is augs being displaced after the world turned on them for going nuts at the end of HR and figuring out what to do with them, it even has "papers, please" checkpoints between areas and an entire aug ghetto as a level. It's muddled and has the X-Men issue of the augs actually being demonstrably dangerous by wont of existing but I feel like that one Aug Lives Matter piece of concept art just made everyone turn off their brains and dismiss everything that came afterward. sebmojo fucked around with this message at 05:21 on Oct 16, 2018 |
# ? Oct 16, 2018 05:14 |
|
dreadmojo posted:I'm in the middle of playing MD, and this seems a lazy critique. I've found it genuinely claustrophobic and horrible feeling the claws of a pogrom close around you and the people you're talking to, and going from Prague to Golem City is well done. I replayed a bit of the game recently and I agree, I was being too harsh in my earlier post. I still think Human Revolution was superior, however. If only because once we get to Deus Ex, augs in society seem like it is a total non-issue. It's never really brought up in that game. MD almost feels like it is in a different universe, which colored my initial perceptions of the game.
|
# ? Oct 17, 2018 02:54 |
|
Solaris 2.0 posted:I replayed a bit of the game recently and I agree, I was being too harsh in my earlier post. I still think Human Revolution was superior, however. If only because once we get to Deus Ex, augs in society seem like it is a total non-issue. It's never really brought up in that game. MD almost feels like it is in a different universe, which colored my initial perceptions of the game. Yeah, that's a bit of a disjunct. MD had a very clunky opening too, which didn't help - Tom 'Gunpoint' Francis skewered it very well here (comparing it with the far superior Prey opener). quote:Mankind Divided sebmojo fucked around with this message at 12:37 on Oct 17, 2018 |
# ? Oct 17, 2018 02:59 |
|
Installed 9.0 of GMDX and want another playthrough on hardcord; what's this? It's on the dock at the start. nvm, it's the save points for hardcord
|
# ? Oct 17, 2018 11:57 |
|
Anyone know if there's a way to get the old Mac port working? I've got the itch to play again but only have a Mac available these days and don't really want to set up a dual boot just for one game.
|
# ? Oct 17, 2018 11:59 |
|
jojoinnit posted:Anyone know if there's a way to get the old Mac port working? I've got the itch to play again but only have a Mac available these days and don't really want to set up a dual boot just for one game. Solution: Set up dual boot for many games.
|
# ? Oct 17, 2018 12:07 |
|
that port required OS Classic virtual environment when I first played DX in 2006 and in the time since then Apple stopped updating FCS and drove me to build like four editing PCs and a bunch of servers. Remora posted:Solution: Set up dual boot for many games. ^^^ unironically ^^^
|
# ? Oct 17, 2018 21:33 |
|
I'm finally getting around to playing DXHR: Director's Cut and I feel strange about these now baked-in DLC items. Should I use them or ignore them? I sorta feel like it's cheating with these new weapons just being handed to me, plus the C4 and hacking tools. e: Also should I just immediately get Hacking 5 like usual or try to look for codes for once? Hacking shouldn't give you XP. my min-maxing Kite Pride Worldwide fucked around with this message at 12:47 on Oct 23, 2018 |
# ? Oct 23, 2018 11:44 |
|
I used wemo or whatever for unlimited praxis points and energy. I played for the story pretty much. Still had a great time.
|
# ? Oct 23, 2018 12:06 |
|
Kite Pride Worldwide posted:e: Also should I just immediately get Hacking 5 like usual or try to look for codes for once? Hacking shouldn't give you XP. my min-maxing I'm not gonna go on a big rant but killing/knockouts shouldn't give you XP either. DX1 gave you XP for completing tasks and exploring, and that's about it. As a result, if you found a fast, efficient way to get past everyone, you were rewarded for being clever and not having to subdue everyone. In the new DX games if you want to get your upgrades quickly though, you have to go out of your way to play badly, taking down people who are not in your way.
|
# ? Oct 23, 2018 21:03 |
|
aniviron posted:I'm not gonna go on a big rant but killing/knockouts shouldn't give you XP either. DX1 gave you XP for completing tasks and exploring, and that's about it. As a result, if you found a fast, efficient way to get past everyone, you were rewarded for being clever and not having to subdue everyone. In the new DX games if you want to get your upgrades quickly though, you have to go out of your way to play badly, taking down people who are not in your way. On one hand that is mathematically true. On the other hand, no matter how you play you’ll have all your favorite abilities maxed by mid game regardless.
|
# ? Oct 25, 2018 05:18 |
|
It's a game design thing though, most of your players are just going to be conditioned to do the thing that gives them the biggest numbers by the time they reach midgame. Making enemies worth XP means that most people will attack their way through the game.
|
# ? Oct 25, 2018 05:24 |
|
dreadmojo posted:I'm in the middle of playing MD, and this seems a lazy critique. I've found it genuinely claustrophobic and horrible feeling the claws of a pogrom close around you and the people you're talking to, and going from Prague to Golem City is well done. A reason I didn't like it in addition to it being something never really mentioned in DX (and really the prequels in general feel ike they're set in a different world), I didn't like it because it seemed like a lazy cut-and-paste from real world experiences. Augs are fundamentally different to a racial, class or religious group targeted in the past - they did, in recent memory, go nuts and attack people; most of them were at some point fully human; many are in some way functionally superior to humans; they are economically valuable as tools... There's a lot there that makes it so that while there might be some similarities to historical persecution, there would be some distinctive elements making this time different. If the writers were good and especially if they were good sci fi writers, these things would have been explored.
|
# ? Oct 25, 2018 05:31 |
|
Neurosis posted:A reason I didn't like it in addition to it being something never really mentioned in DX (and really the prequels in general feel ike they're set in a different world), I didn't like it because it seemed like a lazy cut-and-paste from real world experiences. Augs are fundamentally different to a racial, class or religious group targeted in the past - they did, in recent memory, go nuts and attack people; most of them were at some point fully human; many are in some way functionally superior to humans; they are economically valuable as tools... There's a lot there that makes it so that while there might be some similarities to historical persecution, there would be some distinctive elements making this time different. If the writers were good and especially if they were good sci fi writers, these things would have been explored. They tried to do this with the economical slant - that lower class workers needed to get expensive augs just to "keep up". It wasn't dwelt on enough I think. That's the difference between something like X-Men mutants being prejudiced against (it's just the lottery of how and where you were born, just like race) and augmentation (while you can be forced it is on some level still a conscious choice)
|
# ? Oct 25, 2018 06:07 |
|
MysticalMachineGun posted:They tried to do this with the economical slant - that lower class workers needed to get expensive augs just to "keep up". It wasn't dwelt on enough I think. That was actually one of the problems I had with it's whole take on the rise of mech-augs. I mean, how many jobs are going to benefit? The threat to the average worker is increased automation, not robot arms. People aren't going to get replaced by mechanically augmented people, they're going to be replaced by robots (and we know DX has highly advanced robotics considering they can be used as practically autonomous high-threat security and military support). A human worker can be found easily and cheaply and is disposable and replaceable at a moment's notice. They're a good "brute force" solution to jobs that can be handled by just hiring tons of people and paying them poo poo wages that they accept due to desperation. A robot worker is more expensive to buy and maintain but probably works faster and more reliably and can do things that just aren't possible for a human being. Great for mass production for a variety of reasons and won't ever attempt to go on strike or unionize. A mech-aug worker is the worst of both worlds. They're less replaceable (and because of that can demand higher wages) and more expensive than a human worker (one way or another you're paying for their immunosuppression drugs) while at the same time they still come with all the downsides of human beings (have to individually train them, they take sick leave, need to eat, sleep, piss, etc and can get fed up with lovely working conditions). And really, what jobs does having mechanical limbs make you better? Lifting bigger things is...maybe good for construction work? I mean it's not like you need to pay extra for a half-robotic stockboy and manufacturing jobs long ago left the point at which they require any significant physical abilities. The only plausible area is police and military work but that's not how it's presented. Sure, there are other augs that could potentially be useful (using a DNI for piloting or other computer interface work for instance) but the whole aug stuff is always about the physical threat they present and every aug-focused group is sporting huge, chunky robot arms that serve no real function. It just seemed to involve very little actual thought on how augmented fit into society or why someone might actually decide to become augmented. It would have made much more sense to have it be a weird cultural movement with elements of transhumanism or body modification rather than any kind of economic driver. EDIT: Really, they should have made the augmented the "haves" rather than the "have nots". It would have made a ton more sense. They're the transhumanist, the body modders, the open-carry nuts, the early adopters, etc. The weirdos who're willing to do this pointless thing to themselves in a desperate bid to be different or separate from the fellow man. No necessarily always crazy or unsympathetic...but the idea of a slum full of people sporting pieces of advanced bio-medical technology is just stupid and done purely as a crude way to try and align "aug discrimination" with real world racial and economic discrimination when it just doesn't work. oriongates fucked around with this message at 06:42 on Oct 26, 2018 |
# ? Oct 26, 2018 06:37 |
|
It’s probably terrible, but I could do it.
|
# ? Oct 31, 2018 10:12 |
|
Lord Ludikrous posted:It’s probably terrible, but I could do it. Do it.
|
# ? Oct 31, 2018 10:17 |
|
I don't know what the hell went
|
# ? Oct 31, 2018 21:45 |
|
Willie Tomg posted:I don't know what the hell went Flare darts are a vanilla thing. Switch ammo types and if you have any tranq/normal darts left you'll be back to takedowns as usual.
|
# ? Oct 31, 2018 22:19 |
|
John_A_Tallon posted:Flare darts are a vanilla thing. Switch ammo types and if you have any tranq/normal darts left you'll be back to takedowns as usual. No literally all tranq darts have been given the effect of flare darts instead. You don't get flare darts in the first level, even in Biomod. e; the kicker is, they do so little damage on a bodyshot they don't kill, so you can finish with the baton for a nonlethal kill, or else smack them while they're burning if you headshot them and as long as they take a nap it's technically "nonlethal"
|
# ? Oct 31, 2018 22:21 |
|
makes me curious what other objects will turn out to have an off-by-one error for you
|
# ? Oct 31, 2018 22:30 |
|
Willie Tomg posted:I don't know what the hell went Sometimes you need to make a silent takedown
|
# ? Oct 31, 2018 23:25 |
|
Willie Tomg posted:No literally all tranq darts have been given the effect of flare darts instead. You don't get flare darts in the first level, even in Biomod. "He was unconscious when I left him, officer" "...And also on fire" "Yes, but his status window said..."
|
# ? Oct 31, 2018 23:46 |
|
dreadmojo posted:Sometimes you need to make a silent takedown If everyone gets hit with a GEP gun did anyone really hear you?
|
# ? Nov 1, 2018 03:46 |
|
Willie Tomg posted:I don't know what the hell went Probably quieter anyways.
|
# ? Nov 1, 2018 05:46 |
|
|
# ? Jun 5, 2024 03:05 |
|
I've been replaying DXMD cause why not? I was doing the Neuroplasticity Calibrator quest, and as I'm sneaking around I toss a gas grenade into the huge crowd in the casino lobby, start looting the bodies, and... one of those guys was Otar. I remembered you're supposed to just walk in the front door and talk to him. He's not dead, but what does this affect?
|
# ? Nov 7, 2018 23:43 |