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Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
A few of the specialised treatment rooms have their own unique decorative items, make sure to scroll down. They should add more in patches or expansions.

It's especially hilarious because the Clown Clinic is dressed up as a circus to lure in clowns before subjecting them to an Orb Foundation patented brainwashing device.

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nielsm
Jun 1, 2009



One thing I really appreciate over Theme Hospital is that here, treatments can fail and have no effect, without killing the patient. In original TH, even psychiatric treatments failing would kill the patient immediately. (Does that mean the psychiatrist drove the Elvis impersonator to commit suicide?)

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
IIRC a dead patient would either fly up to heaven as an angel or the devil would show up and open a hole to Hell in your floor that they'd fall into.

nielsm
Jun 1, 2009



It's the Grim Reaper showing up, opening a pit to hell in the floor. That one's quite rare, I think I've only seen it a few times.

nielsm
Jun 1, 2009



Okay, absolutely build multiple smaller wards (and fracture wards) rather than a single large. Two wards with 4 beds each never accumulated queue, a single ward with 8 beds quickly got 10 in queue and it isn't decreasing even with 5 nurses on staff (max).

ninjewtsu
Oct 9, 2012

do you have multiple changing screens in the big ward? to my knowledge that's the big bottleneck

though i think the fact that only one person can pass through the door at a time is also a bottleneck. not sure if it takes a large size or not to reach that one though

nielsm
Jun 1, 2009



Yes, had four changing screens in the big ward. A big part of the problem seems to be that only one patient can be called in at a time. So three rooms can take in patients thrice as fast as a single room, even if their simultaneous capacity is the same. I think somewhere around 3-5 beds is the optimal per ward room.

nielsm
Jun 1, 2009



Running a 12 month campaign for clowns, didn't expect it to become this popular.



Good thing Jest Infection doesn't drain away at patients' health, they aren't going to die from waiting a few months for treatment. As long as they're happy having 20 queue for a single room isn't that bad.

nielsm fucked around with this message at 13:15 on Oct 14, 2018

Pornographic Memory
Dec 17, 2008

nielsm posted:

Yes, had four changing screens in the big ward. A big part of the problem seems to be that only one patient can be called in at a time. So three rooms can take in patients thrice as fast as a single room, even if their simultaneous capacity is the same. I think somewhere around 3-5 beds is the optimal per ward room.

What map are you on? I know Tumble just has absolute poo poo loads of ward patients beyond what other maps have, for example. Usually 2-3 screens or plaster casters gets the job done for me, plus around 10 beds.

nielsm
Jun 1, 2009



Pornographic Memory posted:

What map are you on? I know Tumble just has absolute poo poo loads of ward patients beyond what other maps have, for example. Usually 2-3 screens or plaster casters gets the job done for me, plus around 10 beds.

This was on Croquembouche, or however the final map is spelled. I did have a similar experience on Tumble too, where building multiple smaller wards let me have a better patient flow.

Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

ninjewtsu posted:

do you have multiple changing screens in the big ward? to my knowledge that's the big bottleneck

though i think the fact that only one person can pass through the door at a time is also a bottleneck. not sure if it takes a large size or not to reach that one though

The problem is that patients are morons (I feel like a broken record here, at least half my posts contain this phrase) and they'll head for the closest changing screen not caring for its queue, so you can have 5 patients waiting to use a single screen while the other three are empty.
EDIT: and every now and then a surgeon or nurse decides to change in the ward and make the delay even worse

You need to make sure there's a screen close to the ward entrance and then the other screens are closer to the beds than the one for the entrance, and beyond that there's nothing you can do about the entrance screen bottleneck.


E: although a massive fracture ward with 8 beds and two plasters takes care of everything for me.

Omobono fucked around with this message at 15:05 on Oct 14, 2018

ninjewtsu
Oct 9, 2012

I definitely have my patients split up fairly evenly between my various changing screens though?

SoftNum
Mar 31, 2011

The new patch is supposed to have fixed this some. I've def. seen the behavior where everyone ignores one of the changing screens though. It's very dependent on room layout.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
I got right up to the last set of maps and don't wanna re-learn stuff with my doctors, is it fun to start over with a new save file? Though some more feature patches would be nice there.

Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

ninjewtsu posted:

I definitely have my patients split up fairly evenly between my various changing screens though?

Maybe the patch fixed it, I got 3-stars everywhere before it came out.
At launch, all patients entering the ward would go for the changing screen closest to the door. Patients leaving beds would go for the screen closest to their bed.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
I was half expecting Sean Bean's interviewer to be 47.

TK-42-1
Oct 30, 2013

looks like we have a bad transmitter



Ghost Leviathan posted:

I was half expecting Sean Bean's interviewer to be 47.

Wrong thread my dude.

Alpenglow
Mar 12, 2007

For anyone who hasn't played this in a couple days, spooooooky things await you!

(and presumably only will for a few more days)

Mr. Fall Down Terror
Jan 24, 2018

by Fluffdaddy

Alpenglow posted:

For anyone who hasn't played this in a couple days, spooooooky things await you!

(and presumably only will for a few more days)

appropriate for my meatgrinder hospital where i accidentally ran three marketing campaigns for surgery at once and the queues are 12 deep, so i have people constantly dying in the surgical wing

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

TK-42-1 posted:

Wrong thread my dude.

Dammit. Probably fitting at some point.

Should totally be able to recreate Hokkaido.

Croccers
Jun 15, 2012
So if you wanted Less Wacky, More Sim experience, there's Project Hospital out.

Fhqwhgads
Jul 18, 2003

I AM THE ONLY ONE IN THIS GAME WHO GETS LAID
I played a ton of this when it came out because I love Theme Hospital, and shelved it after not long. I know there's been a bunch of updates and improvements since, so I'm looking to pick it up again and start over. Is there a good list of like QoL mods that are must haves to just make some of the management less annoying?

nielsm
Jun 1, 2009



Oh yeah, screenshots of the Halloween graphics for those who didn't check the game during the period:



Also, the Dog paintings all had goo spraying out their eyes.


And Lightheadedness used a pumpkin lamp instead of an electric bulb.

SoftNum
Mar 31, 2011

Fhqwhgads posted:

I played a ton of this when it came out because I love Theme Hospital, and shelved it after not long. I know there's been a bunch of updates and improvements since, so I'm looking to pick it up again and start over. Is there a good list of like QoL mods that are must haves to just make some of the management less annoying?

the ah-ha moment for me was that patients will continue to be sent to diagnostic rooms until they are at 100% diagnosed or they run out of options. Shortening the number of trips that takes will make everything smoother.

Also you can copy rooms.

There's some QoL supposedly coming for like, saved room layouts and such.

Spacedad
Sep 11, 2001

We go play orbital catch around the curvature of the earth, son.
Patch out: https://steamcommunity.com/games/535930/announcements/detail/1703943496325807119

quote:

Hi everyone,

We have been working on Sandbox mode, and we are really excited to share the first version! We wanted to get it out to you as soon as we could, and we will continue to update and improve it. So please us know of any feedback that you have :) You can now also choose if rooms are for diagnosis or treatment, and a few other bits and bobs (see below for details!)

You can read a bit more about sandbox mode in Lauran's blog post here: https://steamcommunity.com/app/535930/discussions/0/1735468693696177534/

Sandbox: Freeplay will unlock after getting 1 star in Flottering. If you've already got 1 star in Flottering then load your career and Sandbox will become available. You can then access it from the main menu.
Ability to specify diagnosis or treatment for rooms that can handle both (Ward, Psychiatry and DNA). To do this select the room, and on the room UI you will now see 'Diagnosis' and 'Treatment' buttons. These allow you to toggle the options.
Added visual effect for projector in Training Room
All staff and any patients who are leaving the hospital are not initially infected by Epidemics
Fixed issue with staff resigning after already having been fired
Fix issue where key bindings were not always being saved
Various bug fixes and optimisations


Let us know in our Steam Discussion Forum if you have any questions or issues and we will get back to you.

Thanks,
Jo

Sandbox is cool and all but the ability to specify diagnosis or treatment is fab. I'm hoping for being able to designate GP rooms for initial diagnoses or follow-up care next.

Also the epidemic fix will make those 'failed epidemic through no fault of your own' moments less frequent.

njsykora
Jan 23, 2012

Robots confuse squirrels.


Hey surprise, there's a DLC pack out. 3 new hospitals, a hotel's medical facility, a new research hospital and a hospital in a castle alongside a bunch of new illnesses and decorative items.

Spacedad
Sep 11, 2001

We go play orbital catch around the curvature of the earth, son.
The DLC pack looks pretty rad. Giving it a whirl shortly.

Also - mods or OP please change thread title back from halloween theme.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
Instead change it to Christmas theme

Radiation Cow
Oct 23, 2010

I haven't played this since release. Did the queue issues get fixed or mitigated?

nielsm
Jun 1, 2009



Radiation Cow posted:

I haven't played this since release. Did the queue issues get fixed or mitigated?

Patients have gotten a lot better at not ruining it for everyone else, yes.

Fans
Jun 27, 2013

A reptile dysfunction
I MADE AN ERROR

Fhqwhgads
Jul 18, 2003

I AM THE ONLY ONE IN THIS GAME WHO GETS LAID
Two Pointer Hospital

Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!
Just remember if they make a mess you have to rub their noses in it.

Nosfereefer
Jun 15, 2011

IF YOU FIND THIS POSTER OUTSIDE BYOB, PLEASE RETURN THEM. WE ARE VERY WORRIED AND WE MISS THEM
furcon 2018 ended in tragedy it seems

TK-42-1
Oct 30, 2013

looks like we have a bad transmitter



Nosfereefer posted:

furcon 2018 ended in tragedy it seems

if it didn’t then it will soon :gritin:

Unclouded
Jul 14, 2012

Radiation Cow posted:

I haven't played this since release. Did the queue issues get fixed or mitigated?

There's a new set of options called Policy. It lets you have diagnosis send people directly to treatment if they hit a certain diagnosis threshold (which is also adjustable) without returning to a GP's office. It's ridiculous how much this fixes the GP queues. Please note that this is set per hospital and needs to be implemented every time.

Overall great DLC easily worth the $8 I paid and just a ton of fun to play more. More radio lines, more announcer lines, just straight more content and it all caries the same fun as the original game.

Fans
Jun 27, 2013

A reptile dysfunction
Not tried Sandbox yet, is that DLC only or for everyone?

less than three
Aug 9, 2007



Fallen Rib

Fans posted:

Not tried Sandbox yet, is that DLC only or for everyone?

Everyone.

Unclouded
Jul 14, 2012

New DLC called Pebberley Island coming out March 18th. Trailer here: https://www.youtube.com/watch?v=anB8_Sa3LG4 Also you can pre-order it now for 10% off. It seems the same as last DLC 3 new hospitals, new illnesses, new voice over lines, and new items.

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Tunzie
Aug 9, 2008
I was pretty satisfied with the Bigfoot DLC, so I’m more than happy for them to keep making new hospital/diseases/cures DLC like this.

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