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linall posted:I've not yet found a chest where the contents were worth a save and then a load screen if the lockpick fails. There is already so much forced save scumming from all the bugs that I just can't bring myself to care about those missed chests. It's not just locked chests - most chests are full of the randomly generated crap loot - a few dozen GP, some gems that don't sell for much, some potions and scrolls, etc. Locked ones don't seem to be any more valuable. Similarly, most hidden caches aren't terribly valuable, and the ones that contain relic fragments never require a very high DC - the typical DC for a hidden cache that contains a relic fragment is 9. Also, approximately half the relic sets in the game are broken and missing one or more pieces, requiring save editing to complete them so enjoy that for now.
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# ? Oct 26, 2018 13:49 |
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# ? Jun 2, 2024 08:23 |
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Welp, I think I've hit a wall where I just need to put the game down for a few months until several more patches get applied and/or some good fix-mods get published. I don't have much input in the level/encounter design and such, but it seems like blistering levels of bad game design that (Varnhold spoilers) after Tristrian betrays you, it's highly likely that you'll end up with literally no one else you can put in the Councilor role, because apparently the only two other possible options are "lady you had to choose as your envoy in the first couple hours of the game" and "priestess of Lamashtu but only if you explicitly forgive her and let her stay in your barony". And all of the council roles in general really seem to suffer from a lack of options, like (chapter 4 spoilers) oh Kassil bounced to go fight a war for Jamandi which leaves me with...Regongar as my only option for General.
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# ? Oct 26, 2018 14:04 |
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xeria posted:after Tristrian betrays you, it's highly likely that you'll end up with literally no one else you can put in the Councilor role, because apparently the only two other possible options are "lady you had to choose as your envoy in the first couple hours of the game" and "priestess of Lamashtu but only if you explicitly forgive her and let her stay in your barony". what the gently caress, that's where I will wind up aaaaa
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# ? Oct 26, 2018 14:17 |
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Olesh posted:Also, approximately half the relic sets in the game are broken and missing one or more pieces, requiring save editing to complete them so enjoy that for now. Why is it so insanely hard for devs to realize that having to find exactly X items, when there are only X items total is such terrible loving design? What you should do is: with a relic that needs like 10 pieces, scatter 12-15 of them around in the world, and then when you've found enough of them the rest just turn into money instead. (Or do the inverse, where if you're missing 1-2 relic pieces, you can opt to use some gold/materials to substitute in. While having 100% of the relics means the item is free.) Or have an NPC that gathers up misc garbage from areas you've cleared, and sell the items to you if you're interested. In this game that means you'll get hosed out of a relic because your characters stood a step too far away from a hidden cache in the corner of some map somewhere.
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# ? Oct 26, 2018 15:40 |
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Agnostalgia posted:Why the hell is there a robe that can only be worn by a Lawful Evil monk in this game. What percent of players would ever be able to use that, given how specific that requirement is and the fact that none of your companions can qualify? I guess the bonus is pretty decent if you know about it in advance and build your character for it. One third of monks? lawful is already a must for being a monk in the first place.
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# ? Oct 26, 2018 16:18 |
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Lawful evil monks own you're basically the bad guy from any given martial arts movie
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# ? Oct 26, 2018 16:22 |
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My first DND 3.0 character was a lawful evil monk named Kang who focused on trip attacks. He was hysterically effective.
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# ? Oct 26, 2018 16:26 |
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xeria posted:Welp, I think I've hit a wall where I just need to put the game down for a few months until several more patches get applied and/or some good fix-mods get published. I don't have much input in the level/encounter design and such, but it seems like blistering levels of bad game design that (Varnhold spoilers) after Tristrian betrays you, it's highly likely that you'll end up with literally no one else you can put in the Councilor role, because apparently the only two other possible options are "lady you had to choose as your envoy in the first couple hours of the game" and "priestess of Lamashtu but only if you explicitly forgive her and let her stay in your barony". But Tristian is already an option that won't work for every player because he or at least the advice he gives is pretty strongly on the Good side of the alignment system. There should definitely be more options for a bunch of roles.
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# ? Oct 26, 2018 17:00 |
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Wizard Styles posted:I mean, it's fine that they actually make you feel his betrayal, and you can get him back pretty quickly even if you fight the battle against Armag first. If you're unlucky you might not be able to assign someone to one event because of it but that should be about it. You can get him back with certain choices. If, as a evil dude, you want to keep the magic doohickey instead of destroying it, you end up with no one to assign to that slot for the rest of the game. Considering you find most of your advisers wandering through the woods, and that few of them seem qualified, the lack of options is hilarious.
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# ? Oct 26, 2018 17:05 |
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Cynic Jester posted:You can get him back with certain choices. If, as a evil dude, you want to keep the magic doohickey instead of destroying it, you end up with no one to assign to that slot for the rest of the game. Considering you find most of your advisers wandering through the woods, and that few of them seem qualified, the lack of options is hilarious. They should have an option for council positions akin to creating a whole party of mercenaries instead of using NPC companions -- let you hire bodies to fill out your council, with default text/handling based on alignment or something. If you want special flavor text, you can slap one of the actual NPCs into the role, but if you just want a warm body filling it in accordance to the alignment bent you want to play, just throw money at some rando.
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# ? Oct 26, 2018 17:09 |
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Cynic Jester posted:You can get him back with certain choices. If, as a evil dude, you want to keep the magic doohickey instead of destroying it, you end up with no one to assign to that slot for the rest of the game. Considering you find most of your advisers wandering through the woods, and that few of them seem qualified, the lack of options is hilarious. You probably won't pardon the demon goddess cult leader and invite her to be your advisor. And even if you're okay with Tristian before he betrays you you probably won't get him back. So that leaves the option that effectively requires you to publicly stab Jamandi in the back.
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# ? Oct 26, 2018 17:14 |
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Goa Tse-tung posted:what the gently caress, that's where I will wind up aaaaa Fortunately you can get him back soon, if you don't mind it from a roleplaying perspective. However, supposedly you can gently caress up the other story quests if you go grab him at the wrong time.
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# ? Oct 26, 2018 17:56 |
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xeria posted:They should have an option for council positions akin to creating a whole party of mercenaries instead of using NPC companions -- let you hire bodies to fill out your council, with default text/handling based on alignment or something. If you want special flavor text, you can slap one of the actual NPCs into the role, but if you just want a warm body filling it in accordance to the alignment bent you want to play, just throw money at some rando. Or there should be one, unkillable advisor with poor stats ala Bartholomew for every post. Hell, make it so there are five free advisors for the ten slots, with two possible roles for each one if you want to introduce some tension. Just don't loving make the player frustrated over something as rudimentary as staffing issues.
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# ? Oct 26, 2018 17:58 |
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mauman posted:Yeah, it seems to be a common gently caress-up with newbie gm's, at least back in the day. We did a one off of GUMSHOE set in Edinburgh where an ambassador had a bodyguard that our DM talked up and talked up so when we captured him we spent loving forever messing about trying to do stuff until he exploded at us that it was pointless and was mad we were wasting our time. But why make them sound so interesting and mysterious if they're not?! I think Kingmaker suffers a lot from that - it doesn't do a good job of showing what's actually interesting and what's just a random hard fight for no actual reason. malhavok posted:One third of monks? lawful is already a must for being a monk in the first place. More like maybe a 50th of monks. There was a poll of D&D characters that showed Evil is a pretty tiny proportion of players. You're a hero, why are you playing evil? Remember that (for example) only 18% of people played a female Sheperd in Mass Effect. And 60% or so were soldiers too. Most people stick to the default and "good" is definitely the default.
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# ? Oct 26, 2018 20:32 |
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Blockhouse posted:Lawful evil monks own you're basically the bad guy from any given martial arts movie Lawful Evil owns in general.
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# ? Oct 26, 2018 20:47 |
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Kingmaker might be the first game to actually make me want to play an evil character. The story works well for one and the dialogue options for evil characters make sense and don't require you to play a bloodthirsty psychopath.
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# ? Oct 26, 2018 23:42 |
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Whoops. This also rendered Hour of Rage incompletable. So I had dropped a Cloudkill earlier. Then when the battle was won and I was told to go talk to Jamandi I thought she was back at camp, so I set my marker there and alt tabbed. Realized later that that was not the case, ran back and witnessed that. lurksion fucked around with this message at 02:59 on Oct 27, 2018 |
# ? Oct 27, 2018 02:56 |
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Can someone tell me where they found a magic falchion? +1 keen preferably but any will do. I'm swinging a masterwork weapon at level 8 like a schmuck.
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# ? Oct 27, 2018 03:57 |
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Wizard Styles posted:Kingmaker might be the first game to actually make me want to play an evil character. Chaotic Evil has an option to kill every single person you meet. Has anyone done that? I would think you might avoid a lot of the bugs by doing that, and gets some nice loot in the process. Might make for more BP's to buy too.
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# ? Oct 27, 2018 04:08 |
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Weird, loaded a save in the Pitax tavern and the map was reversed. It was normal on exiting and returning, also on loading again.
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# ? Oct 27, 2018 05:02 |
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Comstar posted:Chaotic Evil has an option to kill every single person you meet. Has anyone done that? I would think you might avoid a lot of the bugs by doing that, and gets some nice loot in the process. Might make for more BP's to buy too. Doing that is going to seriously shoot yourself in the foot. Chaotic evil might as well be Chaotic stupid most of the time in this game. I love it when people are complaining about having no options for treasurer or other positions and then mention "oh yeah, I killed those dudes" when asked if they bothered to talk to certain characters.
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# ? Oct 27, 2018 05:51 |
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The only option I've seen for treasurer is a companion who appears in an otherwise unremarkable wilderness area, but only if you enter after a certain point with no reason you would ever revisit it.
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# ? Oct 27, 2018 06:11 |
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Agnostalgia posted:The only option I've seen for treasurer is a companion who appears in an otherwise unremarkable wilderness area, but only if you enter after a certain point with no reason you would ever revisit it.
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# ? Oct 27, 2018 08:25 |
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lol, upgrading my capital to a city broke the merchant who sells BPs. I think this is the breaking point, the game has felt like a chore for a while, now I don't really feel like playing further any more.
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# ? Oct 27, 2018 09:26 |
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SuperKlaus posted:Can someone tell me where they found a magic falchion? +1 keen preferably but any will do. I'm swinging a masterwork weapon at level 8 like a schmuck. There are some random scimitars +1, but you can get a good magic scimitar (made for magus specifically in SIlverstep village.
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# ? Oct 27, 2018 09:41 |
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At long last, on my way to the (probably) final battle, I finally found a dragon to kill. And all I can say is drat, Jaethal. I mean, Octavia did most of the work once she actually broke through the spell resistance but...drat. Nice dice rolling, Jae. Also, and this might be a first for the RPG genre: you can take the entire hoard. You don't get any money but it adds 1,000 BP to your coffers. steinrokkan posted:lol, upgrading my capital to a city broke the merchant who sells BPs. I think this is the breaking point, the game has felt like a chore for a while, now I don't really feel like playing further any more. Wizard Styles fucked around with this message at 12:02 on Oct 27, 2018 |
# ? Oct 27, 2018 12:00 |
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Wizard Styles posted:At long last, on my way to the (probably) final battle, I finally found a dragon to kill. Crit not confirmed with a natural 20? Is that a bug?
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# ? Oct 27, 2018 12:40 |
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dreadmojo posted:Crit not confirmed with a natural 20? Is that a bug? That's weird. My guess is that the critical hit only hit because of the natural 20, so for the second roll the game simply calculated 20 + whatever the bonus was and saw that it wouldn't hit and assumed that wasn't a confirmation, or something along those lines. That's obviously not the intended behavior of criticals in 3.5 or Pathfinder, so that's a bug. P.S. : To be fair, there's non-trivial chance that might just be a display bug. As in, for some reason, the game displayed a Natural 20 as a result twice, even though the confirm roll wasn't a Natural 20.
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# ? Oct 27, 2018 12:52 |
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I don't know for sure that a natural 20 on a confirmation roll is intended to be an auto-success in the tabletop either, natural 20s are only really a thing for saving throws and attack rolls but they don't make that very clear.
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# ? Oct 27, 2018 13:01 |
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I would have to check the rules in the Pathfinder manual specifically, but my understanding is that confirmation rolls work like attack rolls, so I'd expect a Natural 20 to lead to a confirmation. But I guess that's the sort of thing that might led to an errata to clarify, due to the ambiguity (I feel like RPG writers still need to work on their clarity).
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# ? Oct 27, 2018 14:20 |
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mauman posted:Doing that is going to seriously shoot yourself in the foot. The game isn't clear at all when any given non-party NPC may be available to be an advisor, but even then, why would I want an evil priestess to be my barony's councilor even if I knew ahead of time that she could be?
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# ? Oct 27, 2018 14:24 |
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Wizard Styles posted:At long last, on my way to the (probably) final battle, I finally found a dragon to kill. Jaethal is a terrible person for my good-aligned party but every time I think I should bench her she drops some ridiculous hit like that and I reconsider.
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# ? Oct 27, 2018 15:44 |
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this game is cool and all, but at dc35 my party should be unravelling the mysteries of the universe and discerning the true nature of gods, not failing a perception check to see where a farmer stashed some copper pieces after a particularly successful pig auction.
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# ? Oct 27, 2018 16:58 |
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jfood posted:this game is cool and all, but at dc35 my party should be unravelling the mysteries of the universe and discerning the true nature of gods, not failing a perception check to see where a farmer stashed some copper pieces after a particularly successful pig auction. Lmao I know. This entire game could have every check lowered by ten and then it would be in line and make sense. Instead it's some vodka fueled Russian homebrew. I'm gonna make a sneak attack monk named Blyat in ode to the devs
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# ? Oct 27, 2018 17:14 |
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The insane perception rolls even on hardest is why I am perfectly okay to cheat my stats, because gently caress you game. I want to finish my item sets and you make the score wildly above even slightly cheated stats.
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# ? Oct 27, 2018 17:36 |
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On the flip side, I quite enjoyed the dumb DC0 perception checks that pop up from time to time. (I saw one in the Chapter 4 dungeon.) Like an impatient DM trying to herd a clowder of cats.
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# ? Oct 27, 2018 18:01 |
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According to d20pfsrd a confirmation roll is "another attack roll" so it should confirm on a 20.
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# ? Oct 27, 2018 18:24 |
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jfood posted:this game is cool and all, but at dc35 my party should be unravelling the mysteries of the universe and discerning the true nature of gods, not failing a perception check to see where a farmer stashed some copper pieces after a particularly successful pig auction. iirc the dc50+ persuasion from upthread is literally mindcontrol at (then) divine levels
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# ? Oct 27, 2018 18:28 |
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SubNat posted:On the flip side, I quite enjoyed the dumb DC0 perception checks that pop up from time to time. (I saw one in the Chapter 4 dungeon.) I rolled a 1 on one of those, got the successful flavour text, but it didn't reveal the map location I needed to complete the quest
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# ? Oct 27, 2018 18:41 |
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# ? Jun 2, 2024 08:23 |
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Crabtree posted:The insane perception rolls even on hardest is why I am perfectly okay to cheat my stats, because gently caress you game. I want to finish my item sets and you make the score wildly above even slightly cheated stats. A recent patch said there weren't enough artifact fragments to complete some of them. jfood posted:this game is cool and all, but at dc35 my party should be unravelling the mysteries of the universe and discerning the true nature of gods, not failing a perception check to see where a farmer stashed some copper pieces after a particularly successful pig auction. I didn't roll quite high enough.
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# ? Oct 27, 2018 18:42 |