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valve probably doesn't want to draw the line anywhere that would exclude all of wolfenstein, war thunder and hoi
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# ? Oct 31, 2018 22:45 |
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# ? May 24, 2024 19:21 |
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the people most able to punish valve are the people who publish their games on steam, all it really would take is a viable alternative to spring up (lol) and a corresponding exodus of publishers (lomarf)
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# ? Oct 31, 2018 22:49 |
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valve doesn't want to do anything other than passively rake in money as usual, i pointed out steam becoming a dumping ground well before it became obvious to most people and now steam being a complete dumping ground is valve's corporate strategy
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# ? Oct 31, 2018 22:50 |
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https://awsishow.com/
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# ? Oct 31, 2018 23:07 |
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one day jeffry bezos wakes up and realizes that HOLY CRAP theres a lot of money in games!!! and so he buys twitch and curse and a studio called "double helix" that made some middling licensed titles and starts an empire: amazon game studios. double helix is full of a lot of engineers who prefer to be slow and methodical about their engine, make sure it's architected properly, does things acceptably, and so on. bezos slices in six levels of management above the studio, and they're still making their own games, and suddenly a request comes in from up high: "amazon NEEDS a game engine", and they ask twice spiral how long it would take and they say "hmmm, a competitor to unreal engine? we could probably do this in about 3 or 4 years", and then a plan is put in place: amazon will have a game engine and it will be great. about a year later bezos asks where his games are and management gets worried, and they ask double helix where their games are and double helix says "in a few more years, like we said, here's the roadmap". management does NOT like that response. so on one fateful weekend, some executive goes and shops around. they ask Epic Games if they could buy an engine for Amazon to release and they say "wtf no", they ask Unity and they say "wtf no", they ask various other companies, and eventually they ask Crytek, a company that was in bankruptcy at this time and was happy to take literally any money ever and they're like "HELL YEAH" now i'm not sure if you know much about cryengine but it's very much the antithesis of "carefully planned". it's very much ship-it code and like a lot of engines that have shipped games, there's game-specific hacks, there's large parts of code that were rewritten into a giant do-everything loop for performance reasons. it's german engineering and it's crazy but drat hell it works. so some amazon executive buys this engine and on monday, double helix employees show up to hear that that engine they've been building for the past year is now obsolete and replaced by cryengine. and this was supposed to make lumberyard come out faster. so double helix now is trying to jam these two codebases together. and almost 5 years after amazon bought double helix, the engine is almost ready for production. almost every single person i know of at amazon games has left by now. except two. they're on a game team and they're the only amazon game to possibly ship and they're winning by basically using lumberyard as little as possible.
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# ? Oct 31, 2018 23:38 |
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thats the simple story
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# ? Oct 31, 2018 23:38 |
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Far Cry 1 was awesome
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# ? Oct 31, 2018 23:44 |
El_Elegante posted:Far Cry 1 was awesome mlyp
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# ? Oct 31, 2018 23:44 |
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also reminder that 2008's "can it run crysis" is equivalent to today's "can it run slack"
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# ? Oct 31, 2018 23:50 |
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hobbesmaster posted:valve probably doesn't want to draw the line anywhere that would exclude all of wolfenstein, war thunder and hoi wolf ii is very specifically not legal in germany for some reason so i'd say the ball isn't entirely in valve's court
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# ? Oct 31, 2018 23:50 |
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it’s actually pronounced wolfen-SCHTEEN
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# ? Oct 31, 2018 23:54 |
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I thought that was a fanfic at first
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# ? Oct 31, 2018 23:54 |
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El_Elegante posted:it’s actually pronounced wolfen-SCHTEEN
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# ? Nov 1, 2018 00:01 |
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Suspicious Dish posted:make sure it's architected properly, lol
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# ? Nov 1, 2018 00:07 |
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Suspicious Dish posted:make sure it's architected properly a great story, otherwise. wonder if I can hunt anyone down for tales at re:invent
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# ? Nov 1, 2018 00:57 |
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engineers frequently find themselves architecting engines
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# ? Nov 1, 2018 01:05 |
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get it straight, engineers draft the architecture of the engine
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# ? Nov 1, 2018 01:22 |
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syscall girl posted:wolf ii is very specifically not legal in germany for some reason so i'd say the ball isn't entirely in valve's court
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# ? Nov 1, 2018 01:28 |
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yeah, they loosened the thing up a bit recently, and also i dunno how wolf 2 is elsewhere, but in germany it has to be strictly 18+ because it has nazis in it, even if it'd be PG13 elsewhere I think.
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# ? Nov 1, 2018 01:35 |
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i still love how at one point europe was so terrified of ninjas corrupting kid that the tmnt had to be renamed to "Teenage mutant hero turtles" and have half their weapons censored out of the show
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# ? Nov 1, 2018 01:37 |
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did Europe have some kind of yellow peril 2.0 like the US in the 1980s?
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# ? Nov 1, 2018 01:39 |
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fishmech posted:i still love how at one point europe was so terrified of ninjas corrupting kid that the tmnt had to be renamed to "Teenage mutant hero turtles" and have half their weapons censored out of the show mystes fucked around with this message at 01:45 on Nov 1, 2018 |
# ? Nov 1, 2018 01:43 |
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fishmech posted:i still love how at one point europe was so terrified of ninjas corrupting kid that the tmnt had to be renamed to "Teenage mutant hero turtles" and have half their weapons censored out of the show there is even a UK MAME rom for the first Turtles arcade game although I think it was just the title / theme that was changed, not the character weapons
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# ? Nov 1, 2018 01:45 |
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El_Elegante posted:did Europe have some kind of yellow peril 2.0 like the US in the 1980s? basically it had to do with various European countries finding excuses to do things like ban Hong Kong action movies once they got around to applying their film censorship boards to home videos and stuff, alongside general attempts to restrict horror movies. so ninja stuff was all in there as bad for the kids because its martial arts stuff vaguely, and so you can't show nunchucks in a kids show on tv there until the 90s
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# ? Nov 1, 2018 01:48 |
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Suspicious Dish posted:one day jeffry bezos wakes up and realizes that HOLY CRAP theres a lot of money in games!!! and so he buys twitch and curse and a studio called "double helix" that made some middling licensed titles and starts an empire: amazon game studios. you did not lie this is a hilarious origin story and so very, very amazonian
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# ? Nov 1, 2018 01:59 |
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Wait wasn't this announced as some sort of huge amazing cloud thing that was the future of gaming a couple years ago? This is the thing that was supposed to be an awesome AAA engine that would be free if you hosted your game on amazon or something?
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# ? Nov 1, 2018 02:02 |
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they've changed the pricing model multiple times but for some incomprehensible reason Lumberyard is halfway under the AWS arm because I think jim beesuit heard "Games as a Service" and misunderstood the concept
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# ? Nov 1, 2018 02:03 |
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To be fair weren't other companies like Sony trying to go for this cloud gaming angle where all the IP would stay in the cloud so piracy/cheating would be impossible? Whereas in reality there are game streaming services but the games are the same as on pc/console (at least so far).
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# ? Nov 1, 2018 02:08 |
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mystes posted:To be fair weren't other companies like Sony trying to go for this cloud gaming angle where all the IP would stay in the cloud so piracy/cheating would be impossible? Whereas in reality there are game streaming services but the games are the same as on pc/console (at least so far). sony's cloud gaming thing was about their inability to keep backwards compatibility going giving their other choices
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# ? Nov 1, 2018 02:14 |
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Oh well maybe I'm remembering incorrectly.
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# ? Nov 1, 2018 02:23 |
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Sony even has not one but TWO streaming services. One is cloud streaming (PlayStation Now), and the other is their clone of Steam Home Streaming (PS4 Remote Play).
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# ? Nov 1, 2018 02:30 |
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eschaton posted:get it straight, engineers draft the architecture of the engine no ding dong. engineers drive the engines.
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# ? Nov 1, 2018 02:32 |
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like the "oh people can't cheat or pirate" thing is usualyl somewhere in all of the vidoe game streaming providers stuff but sony bought out Gaikai pretty much specifically to handle still being able to sell ps2 and ps3 stuff to ps4 users without having to pay for ports or developing emulation to use.
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# ? Nov 1, 2018 02:35 |
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President Beep posted:no ding dong.
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# ? Nov 1, 2018 02:37 |
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no dick so what
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# ? Nov 1, 2018 02:42 |
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Sony wasted a bunch of money trying to write a PS2 emulator for the PS3, they were forced to give up in the general case when they realized there was some aspect of the PS2 Graphics Synthesizer that actually outperformed the PS3 RSX and could never be emulated.
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# ? Nov 1, 2018 02:52 |
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everything outperformed the PS3 RSX
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# ? Nov 1, 2018 03:55 |
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pseudorandom name posted:Sony wasted a bunch of money trying to write a PS2 emulator for the PS3, they were forced to give up in the general case when they realized there was some aspect of the PS2 Graphics Synthesizer that actually outperformed the PS3 RSX and could never be emulated. the early ps3s just included an entire ps2, didn't they?
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# ? Nov 1, 2018 04:37 |
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no, the PS3 emulated the PS2’s IOP (which is just the PSX CPU) in software the plan was to write an emulator for the EE and GS except (iirc) the GS had more memory bandwidth than the RSX at some weird point in the pipeline and there was no way to emulate it
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# ? Nov 1, 2018 04:42 |
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# ? May 24, 2024 19:21 |
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pseudorandom name posted:no, the PS3 emulated the PS2’s IOP (which is just the PSX CPU) in software launch ps3s in north america and japan included the hardware emotion engine and graphics synthesizer. most other parts of the world got emulated ps2 parts, as did all later models worldwide.
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# ? Nov 1, 2018 04:47 |