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SwitchbladeKult posted:From a technical standpoint that's something that would be extremely easy to automate on Bethesda's end. The problem would be getting prompt, clear and accurate communications from the retailers. For a few week long early access beta they probably just aren't bothering with the logistics headache. They are giving everyone three additional beta codes as well. Yeah the hard part would be to get Amazon to give a poo poo about your beta access bullshit. That said, it seems somewhat plausible that if you preordered and refunded directly from Bethesda's launcher that the pair of human hands that processed your refund would also go through the trouble of disabling the beta for you.
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# ? Nov 3, 2018 02:22 |
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# ? May 27, 2024 03:25 |
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https://www.youtube.com/watch?v=PMk3c_yvF6E Gopher found a dealbreaker for the game. Rebinding certain keys breaks the game. Gopher of all people.
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# ? Nov 3, 2018 02:43 |
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SwitchbladeKult posted:Since the 400 lbs stash limit is getting everyone down I thought I'd share some tips I've picked up reading and watching BETA feedback. I realized after I maxed out my storage that I should be making everything I can, even grenades to chuck at bad guys. Tenzarin fucked around with this message at 02:55 on Nov 3, 2018 |
# ? Nov 3, 2018 02:47 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=PMk3c_yvF6E This is hilariously bad. phourniner fucked around with this message at 03:02 on Nov 3, 2018 |
# ? Nov 3, 2018 02:58 |
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I get that Bethesda has always had a tenuous grasp on QA but this is sad. Waste of the IP, waste of a potentially cool idea, just all around lazy and I hope it spurs some shakeup at the company. They can do better than this.
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# ? Nov 3, 2018 03:01 |
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Minorkos posted:Yeah the hard part would be to get Amazon to give a poo poo about your beta access bullshit. That said, it seems somewhat plausible that if you preordered and refunded directly from Bethesda's launcher that the pair of human hands that processed your refund would also go through the trouble of disabling the beta for you. I doubt any human has any interaction with your refund transaction BUT I would assume that, yeah, Bethesda would have put in logic to kill your beta access if the refund came from their own system. Tenzarin posted:I realized after I maxed out my storage that I should be making everything I can even grenades to chuck at bad guys. This is an element of Bethesda games I have to relearn every single time I play one. Grabbing everything that isn't bolted down like you do in other RPGs is a bad play in a Bethesda game due to their love of encumbrance mechanics. They place a ton of stuff that is just useless, or at least not useful to you this second, in your way to tempt you into picking it up. As much as I hate it there is something compelling about having to think through what you want to take and have to leave behind. Part of me hopes the 400 lbs stash limit sticks around just to break me off hording stuff instead of using it the first chance I get. I always end a Bethesda game with a literal ton of poo poo squirreled away that never gets used. SwitchbladeKult fucked around with this message at 03:11 on Nov 3, 2018 |
# ? Nov 3, 2018 03:04 |
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The stash limit makes sense that they don't want people to carelessly grabbing everything when they go through a location in a multiplayer game. It may not spare the rarer items you look for when going through an area but it makes it more likely you will be able to grab something when you follow the guy with 15 strength in power armor vacuuming the wasteland. They made a change with fallout 4 that generally stripping every bad guy you see after you murder them really fills up your inventory fast. Maybe it didn't before or either there was more things to grab or they just didn't think the player leaving naked corpses everywhere was needed anymore. Tenzarin fucked around with this message at 03:28 on Nov 3, 2018 |
# ? Nov 3, 2018 03:15 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=PMk3c_yvF6E His entire rant boils down to you can't walk around while building if you rebound movement to the arrow keys because the arrow keys are used to navigate the build menu? I wouldn't exactly call that "breaking the game". That's more in the realm of the "annoying oversight" department. "Breaking the game" would be more like if you rebound move to the arrow keys and it caused the entire UI to stop working including the interface to rebind keys.
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# ? Nov 3, 2018 03:40 |
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Tenzarin posted:They made a change with fallout 4 that generally stripping every bad guy you see after you murder them really fills up your inventory fast. Maybe it didn't before or either there was more things to grab or they just didn't think the player leaving naked corpses everywhere was needed anymore. Don't think it was much different from previous games. (And you can no longer literally strip corpses naked)
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# ? Nov 3, 2018 03:49 |
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Tenzarin posted:The stash limit makes sense that they don't want people to carelessly grabbing everything when they go through a location in a multiplayer game. It may not spare the rarer items you look for when going through an area but it makes it more likely you will be able to grab something when you follow the guy with 15 strength in power armor vacuuming the wasteland. I just hope there's better ways to store a collection of crafted weapons and armor. A separate stash for weapons-only or apparel-only might help. (Or even an ammo-only stash.)
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# ? Nov 3, 2018 03:50 |
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SwitchbladeKult posted:His entire rant boils down to you can't walk around while building if you rebound movement to the arrow keys because the arrow keys are used to navigate the build menu? I wouldn't exactly call that "breaking the game". That's more in the realm of the "annoying oversight" department. "Breaking the game" would be more like if you rebound move to the arrow keys and it caused the entire UI to stop working including the interface to rebind keys. It is pretty absurd that you can rebind some of the keys but not all of them.
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# ? Nov 3, 2018 03:56 |
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pyrotek posted:It is pretty absurd that you can rebind some of the keys but not all of them. It is dumb and annoying, granted, but still it is not "game breaking". Also Bethesda isn't even the worst offender of limiting what keys you can rebind. That doesn't make it right but I find it far fetch that this would be a deal breaker. Even if you had to use the arrow keys instead of WASD you can still use the building system, you just can't walk around while doing it. Annoying, yes, but it doesn't exclude you from fully experiencing that feature of the game. SwitchbladeKult fucked around with this message at 04:30 on Nov 3, 2018 |
# ? Nov 3, 2018 04:25 |
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why do british people pronounce beta as "beeta"
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# ? Nov 3, 2018 04:28 |
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The key binding really is terrible. I kept ending up in different menus and deciding not to waste my precious beta time trying to figure them out. But changing your bindings so two things cancel each other out is like a Solved Problem at this point.
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# ? Nov 3, 2018 04:32 |
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And it's yet another documented issue carried over from FO4.
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# ? Nov 3, 2018 04:34 |
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Is it something worth a 21 minute rant video, though? Seems like small potatoes compared to some of the other issues with 76.
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# ? Nov 3, 2018 04:41 |
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Gotta get them views though
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# ? Nov 3, 2018 04:41 |
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let me just watch this 20 minute video narrated by a bad drawing of a skyrim man so i can learn about the fallouts
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# ? Nov 3, 2018 04:42 |
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I don't care about the video itself, I was commenting on Bethesda's negligence. (also Gopher is long-winded)
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# ? Nov 3, 2018 04:44 |
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SwitchbladeKult posted:His entire rant boils down to you can't walk around while building if you rebound movement to the arrow keys because the arrow keys are used to navigate the build menu? I wouldn't exactly call that "breaking the game". That's more in the realm of the "annoying oversight" department. "Breaking the game" would be more like if you rebound move to the arrow keys and it caused the entire UI to stop working including the interface to rebind keys. Thanks for the synopsis so I can know to ignore the keyword clickbait.
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# ? Nov 3, 2018 04:54 |
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Everyone who still hates this game or is on the fence, my opinion has greatly softened on it. I’m almost convinced to not cancel my preorder. Goons make this a lot of fun. Check it out, there’s long betas all weekend and we’re giving away codes in this thread https://forums.somethingawful.com/showthread.php?threadid=3873251 Maybe you’ll hate it less than you should.
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# ? Nov 3, 2018 05:30 |
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Tangentially related: Pretending to be Jon of Many a True Nerd playing Fallout 3 or 4 while drunk in public is pretty flipping marvelous.
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# ? Nov 3, 2018 05:40 |
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CharlestonJew posted:why do british people pronounce beta as "beeta" The same reason they pronounce the letter "H" as "Haech" and "Z" as "Zed". I wish I spoke the Queen's English. (I don't actually know if that's the Queen's English) phourniner fucked around with this message at 06:18 on Nov 3, 2018 |
# ? Nov 3, 2018 06:12 |
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I like the Yankee convention of removing unnecessary letters, but I like 'H' and 'Z' having pronunciations. That said, I pronounce aluminium thusly and it's really not that big a bother once you get used to it. Truly, English is a land of contrasts.
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# ? Nov 3, 2018 06:16 |
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Oh god, I forgot about "al-loo-min-ee-um".
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# ? Nov 3, 2018 06:19 |
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Honestly, if you speak Yankee natively, I encourage you to give it a try, it really does roll right off the tongue.
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# ? Nov 3, 2018 06:21 |
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I accidentally tried to murder somebody named Beefsquatch with a machete during BETA. If it was you, I do so apologize. You see, I was the crazy hermit lady living on a cliff beneath the New River Gorge bridge, and I thought I heard you attacking one of my turrets. And so I hid inside my cabin and waited for you to enter. As you flung my door open, I ambushed you with my machete. I'm not entirely sure what happened next, as The Rage took over (aka, the game froze for a moment) and when I came to, you were gone. I stumbled out and followed the trail of blood you left until I discovered the truth: a dead eyebot. You had not been attacking my turrets after all. You were defending them! Beefsquatch, if you are out there... Please accept my humble apology.
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# ? Nov 3, 2018 07:07 |
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my friend gave me a beta code, but the loving bethesda launcher refuses to log me in so i can't actually redeem it. which is honestly a good thing because i have no interest in this game and didn't really wanna use the bandwidth on it.
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# ? Nov 3, 2018 07:11 |
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SwitchbladeKult posted:
The first explorable ruin is a motel that had a gym. Those 100lb dumbells are a trap. You cant process lead yet, dont fill yo pockets with that poo poo till you get a shotgun.
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# ? Nov 3, 2018 07:12 |
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Roobanguy posted:my friend gave me a beta code, but the loving bethesda launcher refuses to log me in so i can't actually redeem it. I had the same issue when I tried logging into the launcher after a long hiatus. Make sure the launcher is updated to the latest version, that fixed it for me. There's no prompt when running an old version, it just updates by itself if you leave it on for some time.
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# ? Nov 3, 2018 07:14 |
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Lies! Fill your pockets with as much lead as you can carry, it's the most valuable resource in Appalachia.
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# ? Nov 3, 2018 07:20 |
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Tenzarin posted:The stash limit makes sense that they don't want people to carelessly grabbing everything when they go through a location in a multiplayer game. It may not spare the rarer items you look for when going through an area but it makes it more likely you will be able to grab something when you follow the guy with 15 strength in power armor vacuuming the wasteland. A limit just makes it so the most efficient way to strip the wasteland is to make a billion trips. I hate it when people act like its gameplay to decide to skip loot. gently caress that, I will be taking all the loot thank you
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# ? Nov 3, 2018 07:50 |
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Repeatedly looting the same area is basically never the most valuable use of your time in any Bethesda game. Wildly excessive loot is very good game design - it essentially creates a minigame out of choosing what loot is most relevant to you at any point in time, and makes looting more interesting than blindly hoovering up everything that isn't bolted down. It lets you choose how you're resource limited - whether you're just trying to be the most weight-efficient, or if you're focusing on specific materials or equipment for a specific task. It's one of the strongest design elements of the Deus Ex games - there are far more tools than you can possibly carry or use, but not enough of any single type that you solve every problem the exact same way.
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# ? Nov 3, 2018 08:53 |
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phourniner posted:The same reason they pronounce the letter "H" as "Haech" and "Z" as "Zed". The accepted pronunciation of H is "aitch" in British English, some people get very cross if you pronounce it "haitch". Usually with complaints about millenials, americans, or american millenials mixed in even though it has nothing to do with either.
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# ? Nov 3, 2018 09:43 |
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K8.0 posted:Repeatedly looting the same area is basically never the most valuable use of your time in any Bethesda game. Wildly excessive loot is very good game design - it essentially creates a minigame out of choosing what loot is most relevant to you at any point in time, and makes looting more interesting than blindly hoovering up everything that isn't bolted down. It lets you choose how you're resource limited - whether you're just trying to be the most weight-efficient, or if you're focusing on specific materials or equipment for a specific task. Carrying it and bringing it along is one thing, not being able to keep it when you do because you don't have space for it at all is another imo.
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# ? Nov 3, 2018 10:03 |
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After you learn how valuable aluminum is in weapon maintenance, be prepared to have your eyes turn into big dollar-signs with a cash register noise every time you run across a bunch of lunchroom/tv-dinner trays. Also - one of the reasons I'm not having nearly as much of an issue with weight as other people is I decided to do a strength-focused build for my first character. Which turned out to be a good idea because I can also save ammo by bashing everything, and my favorite shooting weapon - shotguns - is boosted by a strength perk card. So uh, yeah...basically do the old school RPG style of 'roll a beefy warrior for your first character to learn the mechanics in the simplest way possible' (focusing on strength and a little on endurance) and you'll probably have a better time for your first run. Until you learn the mechanics of how you compact your storage for other future characters. (Or also - until bethesda relents and gives players more personal storage space.) Spacedad fucked around with this message at 10:16 on Nov 3, 2018 |
# ? Nov 3, 2018 10:07 |
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SwitchbladeKult posted:Since the 400 lbs stash limit is getting everyone down I thought I'd share some tips I've picked up reading and watching BETA feedback. So to sumarize it: Junk => Scrap unused Weapons/Armour => Scrap unused Ammo => Sell / Give Scrap => repair what you use Scrap => bulk Scrap scrap, bulk Scrap => build => store ore => smelt * => sell So basically we have like a chain line of changes where every transformation weight less. Having a clear inventory also means you can loot more often withouth having it full. This seems a good way to play.
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# ? Nov 3, 2018 10:20 |
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SwitchbladeKult posted:Is it something worth a 21 minute rant video, though? Seems like small potatoes compared to some of the other issues with 76. Yeah, his video was ranty and overlong, but his underlying point is sound. Fallout 4 had the same issues 3 years ago. It should't be a difficult fix for a basic QoL issue and yet they haven't bothered to do it. Basic functionality like key rebindings aren't done, but the cash shop is all ready to go before release. It's emblematic of the way BGS, through negligence or incompetence, don't fix this basic poo poo their fans have told them about for literally years, in any of their games.
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# ? Nov 3, 2018 10:32 |
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Bardeh posted:Yeah, his video was ranty and overlong, but his underlying point is sound. Fallout 4 had the same issues 3 years ago. It should't be a difficult fix for a basic QoL issue and yet they haven't bothered to do it. Basic functionality like key rebindings aren't done, but the cash shop is all ready to go before release. It's emblematic of the way BGS, through negligence or incompetence, don't fix this basic poo poo their fans have told them about for literally years, in any of their games. Is one of these things you can attribute to malice or incompetence, we don't really know what one.
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# ? Nov 3, 2018 10:41 |
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# ? May 27, 2024 03:25 |
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You can still request codes in channel #codes-xchange at Brotherhood of Goon Discord https://discord.gg/yvphVSg. If goons have any they will share them with you there as well as the other thread. Tempus Thales fucked around with this message at 15:58 on Nov 3, 2018 |
# ? Nov 3, 2018 12:09 |