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Ramadu
Aug 25, 2004

2015 NFL MVP


Dr.Smasher posted:

Play Roulette, bet on 12 and 14, spin until it hits. Slime Quest is garbage.

please read closer. i did 372 roulette spins last night and never got a jackpot.


edit:



why the gently caress did i only win 15702 tokens and not 1 million??? this casino is a SLAP IN THE FACE

Ramadu fucked around with this message at 03:41 on Oct 30, 2018

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Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Ofecks posted:

Uh, I take it from context that you mean Super Famicom DQ3? Also "Hero plus Priest"? You're going with only 2 party members? The game is designed around a party of 4, so any less than that will be a challenge run, and thus your complaining about challenge has no weight.

Actually I'm not sure what you're complaining about.

If they're complaining about the SFC version that'd be worse, since you can win a steel/broad sword from the Parcheesi board between Romaly and Knave. The iron spear is more than enough for enemies in that area either way. Though TBH I've pretty much always skipped that side quest because it was never worth it unless you wanted to kill time and ensure you were level 20+ by the time you had access to Dharma I guess.

defaultluser
Jan 13, 2007

The person can drink sake for the following five reasons. First of all, for the national holiday. Moreover, it fills with the nectar. Finally, for reasons. Next, to heal the dryness of the place. After that, to refuse the future
Fun Shoe

Ofecks posted:

Uh, I take it from context that you mean Super Famicom DQ3? Also "Hero plus Priest"? You're going with only 2 party members? The game is designed around a party of 4, so any less than that will be a challenge run, and thus your complaining about challenge has no weight.

Actually I'm not sure what you're complaining about.

I play two man party to the end pretty regularly. A Hero + Sage actually can win the game pretty easily, due to the damage inflicted by Healall on the final boss (after light orb).

The hardest part is always Baramos, but you can get a pretty high chance of Stopspell working on him (cast two at once). Then just make sure you have breath attack defense for the hero, and Vivify, and have your Sage cast the living poo poo out of Increase. He only has three different attacks, and this neuters all but one.


The SNES port completely messes-up the flow of the game (much slower than the original) for no real benefit I can see.

I know this game inside and out, and the last thing I think it needed was a rejiggering. I was under the impression that this was simply a graphics update with a new class tacked-on, not a complete fuckup of the original game engine

defaultluser fucked around with this message at 04:47 on Oct 30, 2018

precision
May 7, 2006

by VideoGames
Last time I played the GBC version of DQ3 my party was Hero/Fighter/Thief/Wizard. Really cuts down on the amount of money you have to spend, and the GBC version made Thief a totally legit dps class

Ramadu
Aug 25, 2004

2015 NFL MVP


im so dang frustrated with this casino thing. i need some dang pep pips or whatever

Dr.Smasher
Nov 27, 2002

Cyberpunk 1987

Ramadu posted:

please read closer. i did 372 roulette spins last night and never got a jackpot.


edit:



why the gently caress did i only win 15702 tokens and not 1 million??? this casino is a SLAP IN THE FACE

Dunno. There was an update that went out this weekend, I think. Not sure if that screwed things up.

Steve Yun
Aug 7, 2003
I'm a parasitic landlord that needs to get a job instead of stealing worker's money. Make sure to remind me when I post.
Soiled Meat
Is it possible it nerfs jackpots unless it thinks you need one?

I got them easily when I needed them for story but then i never got jackpot again afterwards

Forsythia
Jan 28, 2007

You want bad advice?

Anything is okay if you don't get caught!

... I hope this helps!

Steve Yun posted:

I got them easily when I needed them for story but then i never got jackpot again afterwards
That casino is rigged. :ssh:

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Ofecks posted:

Uh, I take it from context that you mean Super Famicom DQ3? Also "Hero plus Priest"? You're going with only 2 party members? The game is designed around a party of 4, so any less than that will be a challenge run, and thus your complaining about challenge has no weight.

Actually I'm not sure what you're complaining about.

He had a point about the sword thing, but as for the thing about poison and paralysis I'm puzzled too. I also thought that he meant that he was doing just two characters for a bit, but I assumed that I misunderstood. If I didn't, then it's hard to sympathise. I'm playing that same game right now, and while my memory could be poor as I haven't played the NES version since 2014, it's grindier than I recall and I am getting very tired about running into enemies that take little to no damage from melee attacks and then resist all of your spells (besides metal slimes). The first major offenders were those green crabs near the pyramid, and now around Muor/Jipang are these adorable little snails... my fighter can hit them for about 4 damager, everyone else is lucky to inflict 1 and I have never landed a spell on one - including a defence debuff. Also, they summon healers! Again, could be poor memory on my part, but I don't remember anything like that on the NES.

While I miss the very well done ye Olde English translation from DQ2 mobile, I want to try 3 mobile at some point even though they took out some bafflingly odd things. DQ1 and 2 mobile were far less grindy than their console equivalents and I'm curious about 3 as well.

defaultluser
Jan 13, 2007

The person can drink sake for the following five reasons. First of all, for the national holiday. Moreover, it fills with the nectar. Finally, for reasons. Next, to heal the dryness of the place. After that, to refuse the future
Fun Shoe
JustJeff88, The Poison and Numb as the effects you receive from monsters.

Compared to Dragon Warrior 3 NES, the frequency of enemies successfully casting poison is significantly less. I've had only two successful Poison effects on my party since Aliahan (one Babbles, One Venom Toad)..

Normally Babbles are low chance of poison , but it still happen several times before I leave the continent (because of large numbers of babbles attacking you). Then you should have an even higher rate from Venom Toads, but again it's only affected me once. I've grinded in exactly the same places I always do(hero is up to Level eleven at this point)

Numb Has yet to affect me, even though I've faced over fifty Killer Bees (and the battles are lengthened because no Steel Sword). I would usually see the effect take hold every 4-5 battles in the NES version.

WHERE ARE YOU, STATUS EFFECTS? You are so rare I've stopped targeting enemies based on them.

All other status effects occur at their normal success rates (Sleep, Slow), so these stand-out like a sore thumb.

defaultluser fucked around with this message at 16:14 on Oct 30, 2018

Head Hit Keyboard
Oct 9, 2012

It must be fate that has brought us together after all these years.

defaultluser posted:

WHERE ARE YOU, STATUS EFFECTS? You are so rare I've stopped targeting enemies based on them.
SFC/Mobile Status hit rate:
(320-Luck/320)xBase Hit Rate

NES/GBC Status Hit Rate:
(384-Luck/256)xBase Hit Rate

Basically your party is hilariously resistant to status in SFC/Mobile compared to other versions.

defaultluser
Jan 13, 2007

The person can drink sake for the following five reasons. First of all, for the national holiday. Moreover, it fills with the nectar. Finally, for reasons. Next, to heal the dryness of the place. After that, to refuse the future
Fun Shoe

Head Hit Keyboard posted:

SFC/Mobile Status hit rate:
(320-Luck/320)xBase Hit Rate

NES/GBC Status Hit Rate:
(384-Luck/256)xBase Hit Rate

Basically your party is hilariously resistant to status in SFC/Mobile compared to other versions.



I knew I wssn't crazy.

Also, just for sanity's sake I replayed the NES version. I got to the tower with the Thief's key, and encountered SIX battles full of babbles. Of those, I received TWO poisons.

That's as many poison effects as I received up to the Shanpane Tower in the SFC version.

Commander Keene
Dec 21, 2016

Faster than the others



Ramadu posted:




so like. did they patch out the ability to win a jackpot?
I haven't done any casino-ing on the newest patch, but I've won twice on roulette; once with the 12-14 method, and once just betting on all three rows. Also, you can take screenshots on a PS4; it's built into the operating system.

precision
May 7, 2006

by VideoGames
I've decided to play through the DS versions of 4-6 yet again

God drat they are some solid rear end games. I only wish there was a DS version of 3 :(

HPanda
Sep 5, 2008
For the record, I'm pretty sure the numbers 12 and 14 are meaningless. When I got the jackpot, those numbers never even came up from "I have a feeling someone will win soon" to the jackpot. I just played my usual lucky numbers. It's not a true roulette wheel with physics, but one that changes its odds based on you.

Expect My Mom
Nov 18, 2013

by Smythe
im gussing the Trials of Harma challenges are near endgame stuff and not Keep Bashing Your Head When You Just Unlocked them, ye?

U-DO Burger
Nov 12, 2007




Expect My Mom posted:

im gussing the Trials of Harma challenges are near endgame stuff and not Keep Bashing Your Head When You Just Unlocked them, ye?

yes

if the rank you're attempting slaughters you or makes you take like 50+ turns then stop and move on for a few hours to get better levels/equipment. I didn't bother to finish the final trials until I completed basically everything else in act 3

Mylan
Jun 19, 2002



Expect My Mom posted:

im gussing the Trials of Harma challenges are near endgame stuff and not Keep Bashing Your Head When You Just Unlocked them, ye?

The first one isn't too bad. They get harder, obviously. The final one is pretty brutal.

Expect My Mom
Nov 18, 2013

by Smythe
phew, ty. I only managed to clear the first one and thought "geez when did i get bad at this game". im gonna go turn in all these new mini medals and find my buds

Rookersh
Aug 19, 2010

HPanda posted:

For the record, I'm pretty sure the numbers 12 and 14 are meaningless. When I got the jackpot, those numbers never even came up from "I have a feeling someone will win soon" to the jackpot. I just played my usual lucky numbers. It's not a true roulette wheel with physics, but one that changes its odds based on you.

Eh, kinda. There is a set spin, and 12 and 14 form a very basic arm that will generally be in the region the game wants the ball to stop at near Jackpot time.

If you really want to make it easier, do 12/14/11 as that'll give you a greater range of leeway.

I've won 6-7 Jackpots now, and it's pretty easy to see how the game operates it. It's % based as far as I can tell.

At "Don't be a stranger" you have a 5-10% chance of winning, which is basically RNG. Once it moves to "I have a feeling someone will win soon." it jumps closer to 25-30%. At "Yup, any moment now." it's around a 50% chance you can win. At the two "It's going to happen soon!" lines the game actually just starts fiddling the numbers/animations in your favor, but you can still win off of the random rolls.

Everything else is just skew. 11/12/14 are extremely common ball hits for whatever reason, and also just due to how the wheel turns they'll generally end up near the Jackpot slot. I've now gotten two "Don't be a stranger!" Jackpots off of 12/14/11 pulls, albeit it took me 50+ spins to get them.

......i like casinos alright.

In other news, Sylvando Act 3 someone said he's married with kids, and it's shown through his personal quest? Uh. What. I've done his quest in Act 2 obviously, and then did the quest in Act 3 with Hendrick. Both times I've dicked around Valor a ton, nothing.

Is it part of the Act 2 ending reveals, or is it still coming up?
.

Rookersh fucked around with this message at 07:54 on Oct 31, 2018

Ramadu
Aug 25, 2004

2015 NFL MVP


HPanda posted:

For the record, I'm pretty sure the numbers 12 and 14 are meaningless. When I got the jackpot, those numbers never even came up from "I have a feeling someone will win soon" to the jackpot. I just played my usual lucky numbers. It's not a true roulette wheel with physics, but one that changes its odds based on you.

my main question is really why i only got 15,000 and not the million she promised me!!!

HPanda
Sep 5, 2008

Ramadu posted:

my main question is really why i only got 15,000 and not the million she promised me!!!

Were you max betting on that exact number at the highest minimum bet table? Betting on things that include more than that number will count for the jackpot but won't give the max prize, and neither will betting at lower tables. At least, I'm pretty sure of this.

Otherwise, it's possible the jackpot tube was still filling up.

Freakazoid_
Jul 5, 2013


Buglord
When I did the roulette jackpot side quest, I didn't look for advice. I thought playing both black and red would cause it to happen, because a normal roulette table would have given it up at some point. 3 hours later, loving nothing. It was like the game was actively preventing me from gaming it that way.

Then I looked it up, tried to do the npc trick but the key phrase never came up after an hour. Then I did the 12/14 split thing with different numbers, almost got jackpot twice in a row, then got the jackpot after half an hour.

That's probably the worst side quest this game has offered. Not even the "hit the boss with the pep skill on the last hit" side quests are in the same ballpark. Not even the final wheel of harma gave me that much trouble.

However I felt much better after winning the jackpot on a 100-coin slot machine. It just so happened with 7 free spins left to go in metal mode that also had 7 left to go, too.

LorneReams
Jun 27, 2003
I'm bizarre

HPanda posted:

Were you max betting on that exact number at the highest minimum bet table? Betting on things that include more than that number will count for the jackpot but won't give the max prize, and neither will betting at lower tables. At least, I'm pretty sure of this.

Otherwise, it's possible the jackpot tube was still filling up.

I got a million for betting 200 on the number and hitting.

Rookersh
Aug 19, 2010
Literally just beat it. Postgame I mean.

Gosh.

I think I preferred the Act 2 ending? And the way Act 2 wrapped up? Like don't get me wrong, I'm glad I did postgame and went for the full monty, but I really liked the idea of "well, we all got hosed, but we survived and now it's time to rebuild!". Especially as Act 2 ended with literally every NPC having new dialogue to reflect you saving the world, and how it's time to rebuild this world now that we have true peace, plus the various ending slides. Especially as the true ending kinda went a little crazy there with the tieins to 1-3, rather then taking the time to really wrap up the DQ11 world. I ended up going back to my Act 2 save to wander around the world to chat with people and get "accolades" for my Act 3 victory.

Not sure how I overall feel about Act 3. It had a lot of content, and much of it was good and challenging. Figuring out the trick to the Final Wheel of Harma was great, as was beating the final Drustan Trials. It never really felt like you could just beat this stuff by outleveling it, the game wanted you to figure out it's tricks which I appreciated. I do think the "trick" on the final boss was a bit contrived, and I ended up beating him the old fashioned way. I ended with everyone dead but Sylvando and Hendrick, and Sylvando won by doing his Finger of Justice. Felt pretty poetic. It's just a lot of it fell pretty flat, the biggest reveals to me were what happened to the Age of Heroes group, and the initial bits where you easily trounce Jasper and Mordegon, everything after that was a lot of me basically Rockying it up and slowly but surely buffing up my team/collecting the BiS stuff to take on the final boss. I also just don't think I'm the biggest fan of Time Travel.

I loving loved this game overall though. Even my Act 3 complaints are relatively minor, and I enjoyed every moment I spent getting everyone to 99/BiS. Just the world itself, the characters, the storytelling, everything about this was an absolute joy. I somewhat wish they hadn't abandoned the episodic ideal so early into Act 2, but what can you do.

I'm going to have to check out DQ1-3 sometime in the near future. This really sparked a love for this series within me.

Hakkesshu
Nov 4, 2009


Rookersh posted:

In other news, Sylvando Act 3 someone said he's married with kids, and it's shown through his personal quest? Uh. What. I've done his quest in Act 2 obviously, and then did the quest in Act 3 with Hendrick. Both times I've dicked around Valor a ton, nothing.

Is it part of the Act 2 ending reveals, or is it still coming up?
.

I'm fairly confident that person was joking

Malaria
Oct 21, 2017



Just finished the game and got my platinum trophy. 103 hours. Good stuff.

Question though the very last scene, some lady puts a book away, and goes to wake up some guy. Who was that? Did I just totally miss the reference there?

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Malaria posted:

Just finished the game and got my platinum trophy. 103 hours. Good stuff.

Question though the very last scene, some lady puts a book away, and goes to wake up some guy. Who was that? Did I just totally miss the reference there?

Have you played DQ3 at all?

Malaria
Oct 21, 2017



kirbysuperstar posted:

Have you played DQ3 at all?

No. Guess I should get around to it :)

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Malaria posted:

No. Guess I should get around to it :)

Honestly the first like, ten minutes will be enough for you to get the connection, but it's a good-rear end game anyway :v:

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

I'd recommend playing the first 3 games of the series in order. The SFC remakes are fine and will save you a lot of time.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Ofecks posted:

I'd recommend playing the first 3 games of the series in order. The SFC remakes are fine and will save you a lot of time.

I'll second this. I have a strange fondness for DW1-NES, but I will freely admit that it's slow and grindy with little content and I can't recommend it to anyone but me. DW2-NES is a bit frustrating early in the game and then a literally untested wreck late, and my recommendation is "play any version *but* the NES one". DW3 for the NES stands proudly on its own feet and is probably my favourite NES game ever, but you will have a grand time with any version. My one regret about DW3 is that there are four versions, none of which I can really call the "definitive" version that I would recommend over all others.

Professor of Cats
Mar 22, 2009

JustJeff88 posted:

I'll second this. I have a strange fondness for DW1-NES, but I will freely admit that it's slow and grindy with little content and I can't recommend it to anyone but me. DW2-NES is a bit frustrating early in the game and then a literally untested wreck late, and my recommendation is "play any version *but* the NES one". DW3 for the NES stands proudly on its own feet and is probably my favourite NES game ever, but you will have a grand time with any version. My one regret about DW3 is that there are four versions, none of which I can really call the "definitive" version that I would recommend over all others.

Man, I have such heavy great nostalgia for DW3 and DW4. Can we all just gush about those NES games for a bit? One thing that stands out was how they gave NPCs little paths to give you the feeling the towns were alive. (at least in DW4). For example; the cook in the kitchen would go back and forth from the stove to the sink. Small poo poo like that.

Being a kid; it was a major feat making it through the game, let alone figuring out what to do next. I would kill for a poster sized map of both of those games.


Thanks for listening to my boring story of how much I love those two games.

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

Professor of Cats posted:

Being a kid; it was a major feat making it through the game, let alone figuring out what to do next. I would kill for a poster sized map of both of those games.

I think all the DW NA releases came with posters in the box - maps, item charts, monster lists, etc. They weren't huge or anything, but very cool to ponder over. I certainly spent hours staring at them as a kid. DW2 had an additional one (a comprehensive monster/item list) that you had to write Enix to get (they'd send them out for free), or included with the free copy of DW1 from that Nintendo Power promotion.

There are scans of them out there.

Ofecks fucked around with this message at 19:02 on Nov 5, 2018

ate shit on live tv
Feb 15, 2004

by Azathoth
DW1 for the nes holds up well until you rescue the princess, imo. It has simple, accessible mechanics, the progression is pretty natural as there are obvious world map cues that tell you if you are in a "hard zone," and the pace is pretty good (it's not a long game). After that it's grindy and there isn't really a consistent way to level up, which you normally need to do in order to beat the Dragonlord, not to mention that collecting the ingredients for making the rainbow bridge is unintuitive as hell.

LorneReams
Jun 27, 2003
I'm bizarre
Does the music get slower the deeper you go, or is that my imagination?

Professor of Cats
Mar 22, 2009

LorneReams posted:

Does the music get slower the deeper you go, or is that my imagination?

Totally does on DW1. It was great.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Professor of Cats posted:

Totally does on DW1. It was great.

They put paid to it in later games, but I kind of liked how light in dungeons worked in DW1. It really created a sense of being lost in the dark in a labyrinth.

Demtor
Apr 23, 2008

"...you won't be able to walk, if you're always worried about crushing the ants beneath you..."
I finally got stuck in DQIV. Made it quite a ways in to Chapter 5 before I ran out of places to poke at. Had to look up a walkthrough for some hints and I don't know how I would've thought to use the Magma Staff to get rid of that mountain. What the? How the hell does that even work? Sure would've been nice to be clued in on that one! I'm guessing there must have been some inane townsperson from some random place who casually mentioned it like, 10 hours and 20 sessions ago. Grrr.

These older games in the series are so lame with their guidance sometimes. I wonder if stuff like this will get better or worse with the new ones that came after the Nintendo Power era of B.S. secrets.

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King Bahamut
Nov 12, 2003
internet internet lama sabacthani
Is there anything I should make sure I do before entering act 3? Someone recommended getting the whip from the casino in Octagonia, but I don’t really want to grind for a jackpot before I have to for a quest. Otherwise I’m just gathering materials for some recipes from the fortress, but I’m not sure that even has a point right now

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