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Frog Act posted:Yep, thats what it was. I was born in 1990 so I figured it wouldn't be something that old, but there you go. i don’t know so much about macintosh’s side of things but on pc’s in the 1990’s midway would farm out all their old 1980’s arcade games as OS pack in bundles, i assume it was the same sort of thing edit: even my memory of that is wrong, it was atari, not midway. asteroids, battlezone, tempest, and missile command were frequent contenders Cowcaster fucked around with this message at 00:25 on Nov 10, 2018 |
# ? Nov 10, 2018 00:13 |
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# ? May 19, 2024 14:48 |
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Golbez posted:This is one I've been batting around for a while. Mid-90s, fully polygonal 3D game - I think it may have predated accelerator cards, because I don't remember it looking all smooth/blurry like a Voodoo would have done. It was ... not quite a driving game, but you were in some kind of vehicle, moving around a level that was kind of floating in space. I don't recall if there was any combat, I just remember that I played a demo of this. A reach, but P.O.D.? There was a demo bundled with new computers that had a heinous looking software mode and the full release supported 3dfx I think.
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# ? Nov 10, 2018 05:03 |
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Splicer posted:I'm guessing not Commander Keen? No green pips in the loader but purple and black loader screen. No, it definitely wasn't that.
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# ? Nov 10, 2018 08:17 |
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This was a game solved several years ago by someone else and suddenly it came to mind but I forgot! PS1 game. Third person dungeon crawler. You play a character (I believe a woman) in a dungeon setting so gray walls and low poly monsters. I think it had fixed camera angles like a Resident Evil but it was definitely real time, not pre-rendered. It's not Deathtrap Dungeon, Nightmare Creatures, or Crusaders of Might and Magic but aesthetically it kind of resembles Deathtrap and Crusaders. What I remember of the graphics and lack of analog support it was early PS1 era so pre '97.
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# ? Nov 10, 2018 11:24 |
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al-azad posted:This was a game solved several years ago by someone else and suddenly it came to mind but I forgot! Are there any gameplay elements you can remember
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# ? Nov 10, 2018 11:39 |
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signalnoise posted:Are there any gameplay elements you can remember None other than it's a hack and slash. It was before people figured out good 3D controls on the Playstation so grid-like movement sort of Tomb Raider-y, very stiff and deliberate attacks, just kind of an ugly forgettable fantasy themed game.
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# ? Nov 10, 2018 11:40 |
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al-azad posted:None other than it's a hack and slash. It was before people figured out good 3D controls on the Playstation so grid-like movement sort of Tomb Raider-y, very stiff and deliberate attacks, just kind of an ugly forgettable fantasy themed game. Diablo?
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# ? Nov 10, 2018 11:53 |
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My first instinct is Deception but you didn't actually attack in that game.
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# ? Nov 10, 2018 11:58 |
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No it’s 100% a 3D game. I remember being surprised by the result years ago because it was strangely obscure in a bargain bin way. Real ugly early ps1 stuff, like OverBlood ugly.
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# ? Nov 10, 2018 11:59 |
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Granstream Saga?
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# ? Nov 10, 2018 12:08 |
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It sounds a bit like King's Field but that was free-move and not grid constrained.
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# ? Nov 10, 2018 12:17 |
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No, I believe I found it though: Excalibur 2555. After watching some gameplay I remember why I totally forgot this game and I hope I never remember it or ask about it again.
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# ? Nov 10, 2018 12:18 |
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Vadun posted:Diablo? That would have been my guess also, PS1 Diablo was a blobby grey mess and played like poo poo, and then I learned that I couldn't even save without erasing everything on my (only) memory card and I was sad
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# ? Nov 11, 2018 11:39 |
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Some time ago... I honestly don't know, maybe ten years ago? I dicked around with a really simple first-person-grid-based-dungeon-crawler construction kit. You basically just drew lines on the grid, and from there you could edit what the texture was, you could edit what monsters appeared, etc. in an interface kind of similar to RPG Maker's. I only briefly played with it, but I always meant to go back to it. Now I can't find any hint of it. It's like such a thing never existed except for really old titles like Forgotten Realms Unlimited Adventures and Bard' Tale Construction Kit. This was an indie thing, I believe -- I think it was freeware, even. But I don't know. I used to pirate a lot of games ten years ago, so it's also just possible I had downloaded it in some torrent.
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# ? Nov 12, 2018 05:48 |
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Was it Dungeoncraft by chance? Looks like this has been around a long time and was updated as recently as 2016.
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# ? Nov 12, 2018 19:45 |
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I've been trying to find this game for a while now. It was around 2004, playstation 2 era. You built ship from the hull up, eventually getting giant battleship hulls, and could place guns almost wherever you wanted. The gameplay was like War Thunder meets Earth Defense Force. It started out with WW2 style weapons before moving on to more modern and eventually goofy futuristic ones. It was that short mission style gameplay that Japan likes, again like EDF. Ringing any bells?
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# ? Nov 13, 2018 04:23 |
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Deadmeat5150 posted:I've been trying to find this game for a while now. It was around 2004, playstation 2 era. You built ship from the hull up, eventually getting giant battleship hulls, and could place guns almost wherever you wanted. The gameplay was like War Thunder meets Earth Defense Force. It started out with WW2 style weapons before moving on to more modern and eventually goofy futuristic ones. It was that short mission style gameplay that Japan likes, again like EDF. Naval Ops Warship Gunner
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# ? Nov 13, 2018 04:31 |
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Zaodai posted:Naval Ops Warship Gunner Holy poo poo yes! drat that quick.
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# ? Nov 13, 2018 04:34 |
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Or Warship Gunner 2, yeah. I recently replayed that one and it still holds up really well. The loop of do mission -> get new parts -> tweak your ship (or build a new one from scratch) -> do new mission is really solid. 100%ing is grindy and unbalancing once you get some of the super parts, but the first pass through the story, and then the first loop on Hard/Very Hard hold up really well.
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# ? Nov 13, 2018 04:35 |
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Deadmeat5150 posted:Holy poo poo yes! I own it, and while my PS2 is in storage so I didn't have ready access to it, I knew enough about it be able to google the name I couldn't quite remember.
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# ? Nov 13, 2018 04:36 |
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TooMuchAbstraction posted:Or Warship Gunner 2, yeah. I recently replayed that one and it still holds up really well. The loop of do mission -> get new parts -> tweak your ship (or build a new one from scratch) -> do new mission is really solid. 100%ing is grindy and unbalancing once you get some of the super parts, but the first pass through the story, and then the first loop on Hard/Very Hard hold up really well. The psp version does an ok job of balancing a lot of that but shields don't seem to work and a few of the bosses had their long range plinking guns cranked up to being near instagib without them.
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# ? Nov 13, 2018 05:18 |
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explosivo posted:Alright, here's one that's bugged me for a while. I visited a website when I was in Junior High (~2001) and slacking off in study hall that had a whole bunch of flash games that were basically abstractions of various sports (soccer, volleyball, basketball.. etc). These played from a top down perspective, but all the players were just blue and green circles that you moved around with the keyboard and most games involved throwing a ball around in one way or another. Anyone know what I'm talking about? Holy poo poo this just suddenly came to me while laying in bed; this is Slime Sports (Slime Soccer, Slime Volleyball, etc). I was surprised to see that not only does this game still exist in some playable form, but it had a terrible Steam release earlier this year!
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# ? Nov 13, 2018 05:34 |
explosivo posted:Holy poo poo this just suddenly came to me while laying in bed; this is Slime Sports (Slime Soccer, Slime Volleyball, etc). I was surprised to see that not only does this game still exist in some playable form, but it had a terrible Steam release earlier this year! loving Slime Volleyball. I remember the smug face a slime got when it was match point.
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# ? Nov 13, 2018 05:54 |
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This has bugged me for a long time it was a demo on either PC gamer or PC Zone in the 90s. It was basically a top down, turn based, sports game in space, you could make you're team with humans, these big aliens, lizard aliens and small dudes. They all had different stats and could move longer or shorter squares depending. You had to get the ball in different baskets around the arena. Now this was NOT mutant football league or speedball. I believe it had some management options too. I have looked everywhere I know if I had the name though it will be known as it was addictive as hell
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# ? Nov 13, 2018 07:44 |
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VoLaTiLe posted:This has bugged me for a long time it was a demo on either PC gamer or PC Zone in the 90s. Crush Deluxe
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# ? Nov 13, 2018 08:52 |
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Quote-Unquote posted:Crush Deluxe You sir are a legend! I can't believe it I have looked for that game for years?! How did you remember it? Or was it more popular than I thought?
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# ? Nov 13, 2018 17:04 |
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VoLaTiLe posted:You sir are a legend! I think I had the same pc gamer demo disc, but I'm sure I ended up with the full version at some point. Also I was trying to remember it myself a few weeks ago and stumbled across it. edit: I definitely had the full version, because I remember hotseat multiplayer which apparently was only in the paid version and not the shareware. Quote-Unquote fucked around with this message at 17:21 on Nov 13, 2018 |
# ? Nov 13, 2018 17:17 |
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When I get a new PC in time for Cyberpunk I'll definately play it again. Its a shame they didn't think of making make a remake mobile game version as I think it would work
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# ? Nov 14, 2018 13:01 |
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A Japanese PC (and probably PSX too) adventure game that I believe has a western theme. The graphics were really clunky 3D sort of like The Town With No Name, it's not Silverload.
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# ? Nov 22, 2018 03:43 |
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Mac game, probably System 8 or System 9 era. Top-down space shooter; you could turn and fly in any direction and the game would scroll with you, keeping your ship centered. There were various enemies to fight and powerups to collect and I think once you found and eliminated all enemies it would take you to a new level. Levels were just space with different hazards and enemies scattered around, no walls or anything. Your ship looked kind of like three red bottles stuck together and all the graphics had a sort of "sprites pre-rendered from 3d models" aesthetic. For a long time I thought it was Maelstrom by Ambrosia Software, but it's not. It's also not Mars Rising, Deimos Rising, or any of the Escape Velocity games.
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# ? Nov 22, 2018 04:22 |
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Neo Rasa posted:A Japanese PC (and probably PSX too) adventure game that I believe has a western theme. The graphics were really clunky 3D sort of like The Town With No Name, it's not Silverload. Rising Zan, by any chance? It's sort of a combo western/samurai game. ToxicFrog posted:Mac game, probably System 8 or System 9 era. Top-down space shooter; you could turn and fly in any direction and the game would scroll with you, keeping your ship centered. There were various enemies to fight and powerups to collect and I think once you found and eliminated all enemies it would take you to a new level. Levels were just space with different hazards and enemies scattered around, no walls or anything. Your ship looked kind of like three red bottles stuck together and all the graphics had a sort of "sprites pre-rendered from 3d models" aesthetic. I'm pretty sure I know the game you're talking about, but I can't remember its name. Did it have an enemy base that was sort of like a black Deep Space Nine? I remember playing the demo and liking it but also finding it way too hard; eventually I realized that was because the demo would take you straight from like level 1 to level 20 so the difficulty was...uneven.
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# ? Nov 22, 2018 04:41 |
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Lunatic Fringe? iirc it was an interactive screen saver in one of the After Dark collections
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# ? Nov 22, 2018 06:58 |
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TooMuchAbstraction posted:Rising Zan, by any chance? It's sort of a combo western/samurai game. Hell yes I love Rising Zan but that's not it. This was more of like a graphic adventure sort of thing (I think it was first person though like Myst or Town With No Name instead of having your character on screen).
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# ? Nov 22, 2018 07:13 |
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For some reason I’m thinking of a 2D platformer I saw on a Steam sale with 3D rendered sprite graphics. It was really surreal and the antagonists might have been aliens, and there was some kind of plot around mind control or a dream world. Boss battles seemed like a big part of it.
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# ? Nov 22, 2018 13:12 |
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ToxicFrog posted:Mac game, probably System 8 or System 9 era. Top-down space shooter; you could turn and fly in any direction and the game would scroll with you, keeping your ship centered. There were various enemies to fight and powerups to collect and I think once you found and eliminated all enemies it would take you to a new level. Levels were just space with different hazards and enemies scattered around, no walls or anything. Your ship looked kind of like three red bottles stuck together and all the graphics had a sort of "sprites pre-rendered from 3d models" aesthetic. Top-down, Mac, and "pre-rendered" aesthetic makes me think of Spaceway 2000 but walls were a huge thing in that game and the ship didn't look like three red bottles so that's probably not it
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# ? Nov 22, 2018 13:18 |
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Dr Christmas posted:For some reason I’m thinking of a 2D platformer I saw on a Steam sale with 3D rendered sprite graphics. It was really surreal and the antagonists might have been aliens, and there was some kind of plot around mind control or a dream world. Boss battles seemed like a big part of it. Just throwing this out there, but... Nidhogg 2?
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# ? Nov 22, 2018 13:50 |
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b_d posted:Lunatic Fringe? iirc it was an interactive screen saver in one of the After Dark collections Lunatic Fringe is similar to the game I believe ToxicFrog is thinking of, but differs in a few keys ways. There's no explicit level transitions (the game just gets harder over time), the player ship is blue, not red, and I feel ToxicFrog would have mentioned Lunatic Fringe's damage model if that was the game he was thinking of, because it's pretty memorable.
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# ? Nov 22, 2018 16:05 |
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Rupert Buttermilk posted:Just throwing this out there, but... Nidhogg 2? Nope. Found it, it was called Daydreamer, and was apparently mediocre to okay. Typed keywords like "surreal" and "2d" into the steam search and didn't find it or overlooked it. Did the same thing in Greenlight and found it halfway through an 80-page list of action games. A much older game that sticks in my memory was a fighting game on the SNES (IIRC, might have been Genesis) that I played at a friend's house ages ago. A couple characters could spam projectiles with just a single button press, and one was a swordsman who could summon a whole damaging wall with just a button press. Another one had a red suit that reminds me of the Flash, who would do a punch that summoned a little swirly projectile.
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# ? Nov 26, 2018 21:24 |
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Dr Christmas posted:Nope. Found it, it was called Daydreamer, and was apparently mediocre to okay. Typed keywords like "surreal" and "2d" into the steam search and didn't find it or overlooked it. Did the same thing in Greenlight and found it halfway through an 80-page list of action games. Eternal Champions?
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# ? Nov 27, 2018 13:51 |
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# ? May 19, 2024 14:48 |
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I've got a tough one for you. The game: a F2P, Korean, anime, vampire vs werewolf-themed MOBA. It was undoubtedly as terrible as that sounds, but notable because it was around before the term "MOBA" was even a thing. In fact, it came out before League of Legends existed, or was even announced, I think; pretty much all that existed was the original DOTA mod. So probably between 2004 and 2007 I guess?
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# ? Dec 2, 2018 18:14 |