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exquisite tea posted:You don’t actually have to run. The portal will appear right in front of you when it finishes loading. It took me way too long to figure that out. And then the stories stopped
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# ? Nov 13, 2018 14:52 |
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# ? Jun 10, 2024 02:20 |
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It utterly boggles the mind how many people express the idea “I’d rather have a loading screen than this room/climbing section/puzzle/tunnel” Like... why? This is seriously one of the most impressive parts of the game and some people would prefer the game stops and you just like read a splash page instead? It’s utterly alien to me.
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# ? Nov 13, 2018 15:19 |
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If you want a game to look as good as God of War on outdated PS4 hardware then you have to make compromises somewhere. The mirrors were an imperfect answer to an unsolveable problem, but they're a better kludge than pretty much any other solution developers have come up with to present a seamless experience.
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# ? Nov 13, 2018 15:22 |
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Bust Rodd posted:It utterly boggles the mind how many people express the idea “I’d rather have a loading screen than this room/climbing section/puzzle/tunnel” I kinda like a loading screen that can kill you.
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# ? Nov 13, 2018 15:30 |
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Bust Rodd posted:It utterly boggles the mind how many people express the idea “I’d rather have a loading screen than this room/climbing section/puzzle/tunnel” I don’t think it’s a bad idea but when your choices are “stand still” or “run in circle” and you might get something to listen to while you do one or the other it isn’t really any different.
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# ? Nov 13, 2018 15:34 |
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The only thing I would have done differently is give you the ability to teleport directly between realms just by going through the mirror once. When you reach the endgame and are doing the Muspelheim/Niflheim trials it's a real drag to repeatedly teleport back to the main room, THEN align the realms, THEN walk through another portal to get where you want to be. You should be able to tab to whatever realm you wanna visit.
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# ? Nov 13, 2018 15:40 |
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Bust Rodd posted:It utterly boggles the mind how many people express the idea “I’d rather have a loading screen than this room/climbing section/puzzle/tunnel” That way I could at least take a short break. E: Also the above. The world travel room is cool and all and during the story you don't use it much so it's no big deal. But if I were to teleport all over the place it would quickly become a chore and I'd rather have "select place -> wait for game to load". orcane fucked around with this message at 15:46 on Nov 13, 2018 |
# ? Nov 13, 2018 15:43 |
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orcane posted:It didn't bother me much but there were several points in this game when I thought it would be cool if dad/boi just moved through loading screen passages on their own instead of pretending to be actual gameplay by making me push buttons. You can take a short break. Just stand still and the portal will appear in front of you after a bit and you can walk through it when you feel like it.
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# ? Nov 13, 2018 15:55 |
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shortspecialbus posted:You can take a short break. Just stand still and the portal will appear in front of you after a bit and you can walk through it when you feel like it. I meant the sequences where you're eg. crawling through tight spots for a bit.
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# ? Nov 13, 2018 16:32 |
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orcane posted:I meant the sequences where you're eg. crawling through tight spots for a bit. Oh those. Yeah I guess, they didn't bother me. I honestly wasn't bothered by any of it and I thought it all was a neat trick to avoid loading screens while working within technical constraints.
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# ? Nov 13, 2018 17:12 |
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It’s better than the mass effect elevators, you gotta at least admit that
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# ? Nov 13, 2018 17:22 |
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Ainsley McTree posted:It’s better than the mass effect elevators, you gotta at least admit that It was funny how fast those were on PC compared to the original Xbox 360 release. And then PC with mods vs. PC without in ME2
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# ? Nov 13, 2018 17:29 |
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I seem to remember the ME elevators still being long af on PC even if technically finished loading in a fraction of the time console would. Was that ME2?
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# ? Nov 13, 2018 17:31 |
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esperterra posted:I seem to remember the ME elevators still being long af on PC even if technically finished loading in a fraction of the time console would. Yeah the Normandy loading screens in ME2 were totally illusory and you could mod them out on PC for instant travel.
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# ? Nov 13, 2018 17:33 |
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IIRC that was also the case for the one elevator in ME1, the one that ran from the crew deck to the hangar and seemed to take 45 seconds to travel maybe 10 feet.
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# ? Nov 13, 2018 17:35 |
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Ainsley McTree posted:It’s better than the mass effect elevators, you gotta at least admit that It’s one of those things where no one wins because I’m annoyed when I’m told to just wait for a while and I’m annoyed when I’m told to do meaningless busywork for 30 seconds because someone is trying to fool me into believing I’m actually doing something.
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# ? Nov 13, 2018 17:47 |
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haveblue posted:IIRC that was also the case for the one elevator in ME1, the one that ran from the crew deck to the hangar and seemed to take 45 seconds to travel maybe 10 feet. The Mass Effect elevators are worst in the game's original Xbox 360 release. ME2 has the mentioned issue that it "normalizes" loading screens across platforms with its Normandy elevators, but probably overdoes it for really slow (console) HDDs - and the game has no issues shoving literal loading screens in your face elsewhere so I don't know why they bothered. And then ME3 put in that fake checkpoint Kibayasu posted:It's one of those things where no one wins because I'm annoyed when I'm told to just wait for a while and I'm annoyed when I'm told to do meaningless busywork for 30 seconds because someone is trying to fool me into believing I'm actually doing something.
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# ? Nov 13, 2018 17:56 |
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To even things out I had the most badass fight with the Valkyrie that spawns adds as her gimmick (unless there’s another that does that) so you know, game good despite the loading.
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# ? Nov 13, 2018 18:02 |
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orcane posted:The Mass Effect elevators are worst in the game's original Xbox 360 release. ME2 has the mentioned issue that it "normalizes" loading screens across platforms with its Normandy elevators, but probably overdoes it for really slow (console) HDDs - and the game has no issues shoving literal loading screens in your face elsewhere so I don't know why they bothered. And then ME3 put in that fake checkpoint The one cool thing ME2 does with its elevator load screen is that when the Collectors abduct the Normandy crew, you see the elevators going in the opposite direction.
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# ? Nov 13, 2018 18:03 |
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I can't remember, but can you practice combos and poo poo in the realm loads? More games need Bayo combo practice loads.
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# ? Nov 13, 2018 18:07 |
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loving wulvers every time they appear in an Ivaldi room.
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# ? Nov 16, 2018 03:52 |
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Kibayasu posted:loving wulvers every time they appear in an Ivaldi room. Those are definitely my least favorite enemy, and their presence in Niflheim is at least half the reason I never bothered with that place
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# ? Nov 16, 2018 03:56 |
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Wulvers are easy though, those goddamn little snake things that stay in the ground for 30 seconds at a time are the real enemy.
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# ? Nov 16, 2018 04:05 |
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Gumbel2Gumbel posted:Wulvers are easy though, those goddamn little snake things that stay in the ground for 30 seconds at a time are the real enemy. Oops, I haven't played the game for a while and thought these guys were what wulvers were. Forget my last post, it's these guys that made me bounce off niflheim (that and I played on easy and didn't care enough about the loot to grind it)
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# ? Nov 16, 2018 04:08 |
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The Niflheim Svartalf king is the worst.
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# ? Nov 16, 2018 04:22 |
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I just can’t seem to get the timing on their bigger attacks down pat enough to parry or dodge. I usually have to kill everything else (which is a problem if they’re paired with revenants) and use Boy to do most of the damage until he distracts them.
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# ? Nov 16, 2018 04:29 |
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Wolvar are very vulnerable to stun, light em up with BOY arrows and R3 them in half.
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# ? Nov 16, 2018 14:42 |
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So is the Zeus armor available in NG? Seems like potentially the best option is to farm up a lot of cool poo poo in NG and then go to NG+ and be crazy strong. I'm really interested in doing an NG+ GMGOW playthrough with the zeus armor because it sounds hilarious, but I'm worried I can't get the armor outside of NG+.
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# ? Nov 16, 2018 17:20 |
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I just got this game and tried playing on give me challenge. I cannot. Seriously my hands started cramping after few hours because the fights are so chaotic. Plus enemies feel like dmg sponges. I just beat the stranger but after the game started throwing poison spitting ghosts and armored axe monsters at the same time my hands couldnt keep up anymore. I think ill restart just to give me a fresh start.
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# ? Nov 18, 2018 00:12 |
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WaltherFeng posted:I just got this game and tried playing on give me challenge. I cannot. I played on normal and the challenge level is good to learn the game. It's also way harder early so you can ratchet it up later if you like. Once you know the ropes it's much easier to get rid of enemies with the frosty axe throws. Building up stun is also important.
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# ? Nov 18, 2018 00:21 |
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The beginning on Challenge is indeed a lot of bullshit you aren’t prepared for, I had to force myself through it but I think I came out better now that I’m almost finished. Still some of those early fights against 5 or 6 things at once where you die in 3 hits took me longer to beat than some of the Valkyrie fights.
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# ? Nov 18, 2018 01:47 |
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Kibayasu posted:The beginning on Challenge is indeed a lot of bullshit you aren’t prepared for, I had to force myself through it but I think I came out better now that I’m almost finished. Still some of those early fights against 5 or 6 things at once where you die in 3 hits took me longer to beat than some of the Valkyrie fights. You really need to teach yourself to freeze and smash dudes on challenge or gmgow. Punching is also bread and butter, possibly more useful than the axe (in the beginning) because building stun and executing is much faster than chopping in general. The axe execute is worth bearing in mind as well, it's extremely useful if your timing is good.
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# ? Nov 18, 2018 01:51 |
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I finally killed Sigrun on Give Me A Challenge and am ready to go for all the collectibles on Give Me God of War. Starting NG+ at lvl 9 vs lvl 7 is such a massive difference it's dizzying.
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# ? Nov 18, 2018 02:25 |
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Humble smug talk but I actually didn’t find Sigrun all that bad. It took a few deaths to remember how to react to the various tells from previous Valkyries (and to just immediately fire an arrow no matter what if she went into the air) but after that it was more of a matter of my reaction time failing me that led to more death.
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# ? Nov 18, 2018 02:38 |
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Theres something about the axe throwing that makes my left wrist and fingers hurt. Or Im developing a carpal tunnel syndrome. Gonna try playing on normal later
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# ? Nov 18, 2018 12:47 |
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The axe physics in God of War are one of the most satisfying mechanics I’ve seen recently, like it should win an award for Gameplay Element of the Year up there with web swinging for Spider-Man or w/e. The weight of the weapon, the inventive ways in which you can recall it, everything just works as it should. Even in many of the slower walk and talk segments, SMS kind of brilliantly placed barrels and destructible objects along the pathway for the player to smash. I’ve since played the new Tomb Raider and Assassin’s Creed this year and while they were perfectly good games in their own right, I often found myself wishing that I could use my weapons in more creative ways.
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# ? Nov 18, 2018 13:04 |
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For me, what really shines is having the R1 as a dedicated "Axe" button. it allows me to seemlessly flow into and out of combos a la' Devil May Cry. When Sigrun rises into the air for her unstoppable flash attack, nailing her in the face with Leviathan is intensely satisfying
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# ? Nov 18, 2018 14:17 |
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*In 100 different tones* Boi Serious edit: gonna play some GoW soon. My current save is just before the infamous collapsing bridge (also known as the "Booyy..."). I cleared this part before on Challenging but realized I wasnt having fun so I reverted to an earlier save to see if this part is better on Normal. I understand this is a pretty long RPG length game so I realized Im not going to have fun if I have to restart every fight 3-5 times. Im trying to approach it like regular action RPG. WaltherFeng fucked around with this message at 18:57 on Nov 18, 2018 |
# ? Nov 18, 2018 14:58 |
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After beating the game I have to say that Baldur wasn’t that great of a villain. Performed very well, yes, but he wasn’t around enough, even just in passing, and his boss fights were kind of same-y and simple. It feels like everything with him was setup for Freya in the sequel. I’m betting spreading the ashes revive the giants somehow and I did go home. On to NG+ I think.
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# ? Nov 18, 2018 19:08 |
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# ? Jun 10, 2024 02:20 |
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Kibayasu posted:After beating the game I have to say that Baldur wasn’t that great of a villain. Performed very well, yes, but he wasn’t around enough, even just in passing, and his boss fights were kind of same-y and simple. It feels like everything with him was setup for Freya in the sequel. I’m betting spreading the ashes revive the giants somehow and I did go home. ... you're not very familiar with Norse Mythology, huh? Baldur's death is foretold as the start of Ragnarok, that's specifically why he's made to be nigh invulnerable.
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# ? Nov 18, 2018 19:24 |