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anakha posted:Go to the inn and axe, I mean ask someone for their tickets. Mydnight's Hero posted:You leave the jetty and hurry to the tavern. This riverside inn is in urgent need of some paint and repair, yet for all its shabby outward appearance, its taproom is filled to overflowing with customers. The sound of lyre and pipe music mingles with the chatter and raucous laughter of its patrons, many of whom are river travellers bound for Seroa within the hour. You push your way through the noisy crowd and climb a flight of stairs that gives access to rooms on the upper floor. From the top of the stairs you are able to get a better view of the crowded bar room. Karvas points out two men who are standing at the tavern counter. They are dressed in dandified court costumes and they wear Sadanzo’s eagle’s-head emblem pinned to velvet berets that are resting on their coiffured heads.
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# ? Nov 16, 2018 13:26 |
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# ? Jun 5, 2024 07:51 |
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wait outside. I bet we’ll need to axe these fools.
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# ? Nov 16, 2018 13:59 |
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Come to the rescue of the barmaid who's being assaulted— or just wait outside I guess.
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# ? Nov 16, 2018 15:02 |
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Wait outside
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# ? Nov 16, 2018 15:47 |
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Mikl posted:Wait outside Hel-lo boys!
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# ? Nov 16, 2018 20:20 |
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Mikl posted:Wait outside My thoughts exactly.
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# ? Nov 16, 2018 22:58 |
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Mydnight's Hero posted:You walk from the tavern and wait in the shadows of a nearby alleyway for the two Cavalians to leave. Soon you hear the clang of the riverboat’s bell echoing through the village. The captain is calling all passengers aboard; his boat is due to set off for Seroa in fifteen minutes’ time. You watch a steady stream of people leaving the tavern and walking to the jetty to board the boat, but you do not see the Cavalians. You are beginning to fear that you have missed them in the crowd when suddenly they emerge from the tavern. They are the last ones to leave.
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# ? Nov 17, 2018 02:13 |
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Demand them, and then resort to violence when they refuse. The nice thing about them being the last ones out is nobody will see the mugging!
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# ? Nov 17, 2018 02:15 |
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TooMuchAbstraction posted:Demand them, and then resort to violence when they refuse. The nice thing about them being the last ones out is nobody will see the mugging! Take their hats, too!
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# ? Nov 17, 2018 03:01 |
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Tiggum posted:Shall we offer to buy their tickets or just demand they hand them over? Offer to buy their tickets. Make them an offer they can't refuse.
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# ? Nov 17, 2018 03:37 |
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I feel like we could probably just mind charm it off of them, but demanding it from them sounds like a more entertaining way.
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# ? Nov 17, 2018 04:20 |
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They're obviously working for the bad guys. Let's take their poo poo!
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# ? Nov 17, 2018 04:30 |
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anakha posted:axe, I mean ask someone for their tickets.
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# ? Nov 17, 2018 05:52 |
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Demand the tickets. There’s no time to haggle.
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# ? Nov 17, 2018 08:31 |
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Kangra posted:Take their hats, too! Yeah! Let's
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# ? Nov 17, 2018 11:44 |
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We'd like to buy your tickets. In return, you get not to be beaten half to death.
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# ? Nov 17, 2018 13:17 |
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Mikl posted:We'd like to buy your tickets. In return, you get not to be beaten half to death. I approve.
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# ? Nov 17, 2018 23:26 |
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Mydnight's Hero posted:You cross the narrow village street and approach the two Cavalian lordlings as they stroll leisurely towards the jetty. ‘Good evening, my lords,’ says Karvas, in a deep and menacing tone. ‘My friend and I wish to acquire your tickets. Kindly hand them over.’ The Prince pulls his sword a few inches from its scabbard to reinforce his demand.
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# ? Nov 18, 2018 03:02 |
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Kai-Alchemy has had more than enough chances to shine. Time for some fancy archery.
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# ? Nov 18, 2018 04:01 |
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TooMuchAbstraction posted:Kai-Alchemy has had more than enough chances to shine. Time for some fancy archery. I agree. I also like how the most evil option has no downsides. You rob someone then get three heath back. You make Lone Wolf proud. moosecow333 fucked around with this message at 05:37 on Nov 18, 2018 |
# ? Nov 18, 2018 05:00 |
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TooMuchAbstraction posted:Kai-Alchemy has had more than enough chances to shine. Time for some fancy archery. Why not?
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# ? Nov 18, 2018 05:33 |
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We have a bow and we wish to use it.
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# ? Nov 18, 2018 06:15 |
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Ask not for whom the bow bows, it bows for thee.
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# ? Nov 18, 2018 06:31 |
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achtungnight posted:We have a bow and we wish to use it. Why the hell not. Let's go old-school!
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# ? Nov 18, 2018 12:35 |
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Mydnight's Hero posted:You draw an Arrow and fire it at the gem in Sadanzo’s hand. The speed of your bowshot is so swift that the Baron does not have time in which to dodge your Arrow. The steel tip of the shaft grazes his fingers and hits the centre of the gem, smashing it to dust. Tiggum fucked around with this message at 14:07 on Nov 18, 2018 |
# ? Nov 18, 2018 14:01 |
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Name: Braveheart Gender: Female Rank: Kai Grand Sentinel Combat Skill: 51 (35) Endurance Points: 33/37
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# ? Nov 18, 2018 14:04 |
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Tiggum posted:The voyage is swift and uneventful, yet upon reaching Holmgard you learn of a new and deadly threat that has arisen to challenge the Kai. If you wish to confront this threat, the nature of the challenge will be revealed in the next exciting Lone Wolf New Order adventure, entitled: It's been what, three books since our Kai Master left the monastery? And based on the text, it seems like it's gonna stretch out to 4 books. Did we offend Lone Wolf or something? Seems like he keeps finding stuff for us to do instead of going straight home. anakha fucked around with this message at 14:30 on Nov 18, 2018 |
# ? Nov 18, 2018 14:22 |
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This book is pretty forgettable to me. The race against time doesn't really work because you know that nothing you can do will change the outcome. There aren't really any memorable characters or encounters, and the major antagonist only appears in person right at the end and can be defeated without even fighting him. There is one neat twist though, and that is that there are two endings. Sort of. You get to the final section (350) regardless of which way you go, but if you make the wrong choice just near the end then you can arrive too late and have to fight King Sadanzo before Karvas can be crowned. There's no real difficulty there because everyone instantly supports Karvas as soon as Sadanzo's mind control is broken, but it's a nice surprise to find that it is actually possible to arrive too late. And getting that other ending does potentially involve my favourite bit in the entire book. You can take the boat as we did, in which case the ending hinges on whether or not you got a ticket. Mug or Mind Charm the two dudes in the pub and you'll get a ticket. Bribe the ticket seller and he'll just let you onto the boat without one. The delay this causes in getting off the boat makes you arrive too late. If you go by road then you arrive at the city to find "a long queue of travellers who are waiting patiently to enter the city". This is my favourite part of the book because the correct course of action is to join the line and wait patiently. Queue-jumpers get exactly what they deserve - thrown immediately into prison. But aside from that one there are basically no meaningful decisions in the entire book. Everything is entirely linear, with no side quests or alternate paths. As a story it's bland and generic, and as a game it's distinctly lacking in interactivity. It's a real step down from the last couple of books - although at least it lacks the extraordinary racism of the previous one. As a bonus, starting with this book, I'm making flow charts showing the paths, decisions, gains, losses, skill-checks, fights, etc. Mainly for my own use as I'm not at all familiar with the New Order series and the flow charts on Project Aon don't tell you much, but I figured I may as well share them as we finish each book. So here's the chart for Mydnight's Hero. If you happen to spot any errors, let me know and I'll fix them.
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# ? Nov 18, 2018 14:25 |
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Rune WarRune War posted:The Story So Far … +1 CS & +2 EP for finishing Mydnight's Hero brings us to: Combat Skill: 52 (36) Endurance Points: 39/39 Our upgraded Disciplines this time are: Deliverance: Repair the effects of natural decay in materials such as wood, stone, cloth, metal, etc. Elementalism: Summon up a dense, misty vapour to obscure themselves from both normal vision and infravision. Telegnosis: Locate a known or familiar material object. Astrology: Can use cards, dice, crystal spheres, etc. to predict future. Herbmastery: Neutralize any poisonous toxins that may be present in organic materials. Bardsmanship: Basically cast Mind Charm as a bard spell. And we are choosing from Animal Mastery, Assimilance, Astrology, Bardsmanship, Herbmastery, Kai-screen, Magi-magic (Old Kingdom Magic), Grand Nexus and Telegnosis (Advanced Divination). We also get another weapon type to add to our Grand Weaponmastery list. For equipment we get 29 Gold Crowns (for a total of 42 Gold Crowns and 8 Nobles in our Belt Pouch and another 12 Crowns in storage), a new map, and up to five of the following:
So we need votes on
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# ? Nov 18, 2018 14:48 |
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Kai-screen, master Dagger, top off arrows and take Laumspur.
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# ? Nov 18, 2018 15:23 |
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achtungnight posted:Kai-screen, master Dagger, top off arrows and take Laumspur. Sounds like a good plan.
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# ? Nov 18, 2018 17:34 |
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Sounds like a sneaky quest, so voting Laumspur, arrows, dagger, and Assimilance.
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# ? Nov 18, 2018 19:13 |
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Animal Mastery, master the Dagger, take the Laumspur and put it and one Alether into storage. Also, That is a goddamn ridiculous sword there, Lone Wolf. Look at that crossguard! Yellow really doesn't suit you either.
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# ? Nov 18, 2018 19:15 |
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TooMuchAbstraction posted:Animal Mastery, master the Dagger, take the Laumspur and put it and one Alether into storage. Going to go with this. Though I think you're confusing the horse's ear/background flag with the actual crossguard.
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# ? Nov 18, 2018 19:37 |
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We missed the best moment in Mydnight's Hero. The flute solo.quote:You call upon your Magnakai Discipline of Psi-screen to counter the attack and it does so, successfully. But Karvas has no such protections and you sense that a psychic assault this powerful, and at such close quarters, could leave him either paralysed or dead within a matter of seconds. quote:Quickly you retrieve your Flute from your Backpack and play a sequence of ultrasonic notes to counter the psychic assault that is battering you and Karvas. The effect is immediate and dramatic. The Prince revives and is able to pull himself upright on his horse. The Inquisitor-major and his fellow hunters, however, do not fare so well. They are immune to the sound of their own horn, but you use your Kai skill to turn the tables on them. Your notes occur at a higher frequency, one to which they are not immune. You watch with grim satisfaction as they wheel their horses about and gallop away in a desperate effort to put distance between themselves and the piercing sound of your Flute, which is filling their heads with an agonizing clamour. Bardsmanship is so good that it even conjures a flute into your backpack whether you have one or not (although another version of that scene does check for it). For the next discipline: Bardsmanship Master: Ultrasonic flute solos (or dagger, if that's not an option). Equipment: Take all the lute that we can.
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# ? Nov 18, 2018 19:43 |
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Tiggum posted:So we need votes on
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# ? Nov 18, 2018 19:59 |
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Decoy Badger posted:Though I think you're confusing the horse's ear/background flag with the actual crossguard. Ah dang, you're right. That's much less silly now that I can see the actual crossguard. Oh well.
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# ? Nov 18, 2018 21:17 |
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Joe Dever posted:You have upheld the highest traditions of the Kai Getting friendly NPCs killed, wrecking poo poo, stealing horses and mugging rich arseholes. Sounds about right! Tiggum posted:This book is pretty forgettable to me. The race against time doesn't really work because you know that nothing you can do will change the outcome. There aren't really any memorable characters or encounters, and the major antagonist only appears in person right at the end and can be defeated without even fighting him. I liked what looked like it was going to be a change from the Euro-knights-in-armour aesthetic when the steampunk-Orientalist guys with the laser tiger statue showed up, but that turned out to only last a few paragraphs. Boo. achtungnight posted:Kai-screen, master Dagger, top off arrows and take Laumspur. This but Grand Nexus.
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# ? Nov 18, 2018 21:52 |
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Runcible Cat posted:Grand Nexus TooMuchAbstraction posted:master the Dagger Luigi's Discount Porn Bin posted:Laumspur, arrows Guy Fawkes posted:Sadanzo's Scroll, Tehda Key, two Meals Guy Fawkes posted:Nothing
Name: Braveheart Gender: Female Rank: Kai Grand Defender Combat Skill: 52 (36) Endurance Points: 39/39
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# ? Nov 20, 2018 02:52 |
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# ? Jun 5, 2024 07:51 |
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Rune War posted:Lone Wolf’s announcement that the Kai must prepare for a crusade in the Stornlands galvanizes the monastery into a frenzy of activity. Eagerly the members of the New Order set about their duties, and the preparations for the march to Quarlen are completed within two days as planned. On the morning of the third day, the Kai assemble in the training park in full battle-dress. A deathly hush descends upon the gathering as every Kai, from lowly initiate to Grand Master, listens with trepidation as Lone Wolf reads aloud a list of names. One in five of all those present must stay to defend the monastery, and Lone Wolf’s list contains the names of the one hundred Kai he has chosen to remain behind. As each of these warriors is called, so they leave the assembled ranks to take up guard positions on the battlements and towers. Graciously they accept their lot, though none are glad to have been chosen.
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# ? Nov 20, 2018 03:04 |