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DW1 (DQ1) was the first NES game I bought on my own and the first one I beat. I had notebooks full of info. I was such a nerd.
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# ? Nov 28, 2018 17:47 |
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# ? May 15, 2024 22:11 |
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Dragon Warrior 1 is supposed to be short but as a dumb kid who never figured out how to get to Charlock, I can tell you from experience you can play it for years.
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# ? Nov 28, 2018 17:48 |
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RVWinkle posted:Yeah they went for a retro midi vibe that gets quite a few complaints. Fortunately for the PC version you can install an orchestral mod that makes a huge difference in my opinion. Got a link? I am playing on pc and would like to give that a try.
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# ? Nov 28, 2018 18:45 |
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A Proper Uppercut posted:Got a link? I am playing on pc and would like to give that a try. There's a Steam Community Guide for it. The file size is big but the installation is easy.
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# ? Nov 28, 2018 20:46 |
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RVWinkle posted:There's a Steam Community Guide for it. The file size is big but the installation is easy. Sweet, gonna try this when I get home
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# ? Nov 28, 2018 21:55 |
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My Lovely Horse posted:And also: in which version/remake are they at their best? 1-3 SFC 4-6 DS or mobile 7, 8 3DS
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# ? Nov 28, 2018 22:08 |
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The mobile ports of 1-6 are all very good, especially as phone games if you're someone who commutes. Buying them is also a nice direct way to support the franchise. I've beaten 3 and 4 and found the mobile controls worked great once I got used to them. The SFC versions of 1-3 look better and the SFC/GBC versions of 3 have a bit more side content, I think the mobile version of 3 has some quality of life improvements. 4-6 are basically the same as their DS remakes, DQ4 on mobile has extra content in the form of party chat. 7 and 8 are best played on 3DS.
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# ? Nov 28, 2018 23:13 |
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The Ninth Layer posted:The mobile ports of 1-6 are all very good, especially as phone games 100% agreed. I'm going through them for the first time ever and am halfway through 5 right now on my Galaxy s9. They're pretty fun. I plan on getting a 3DS soon for 7 & 8 so my DQ journey will soon evolve to using two hands. Woohoo!
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# ? Nov 28, 2018 23:25 |
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VII may have been absurdly long for it it's time, but given the modern trend of open-world games seeking to consume every spare minute of your free-time, a hundred hours and change doesn't seem as outlandish and there's no microtransactions!
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# ? Nov 28, 2018 23:25 |
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My Lovely Horse posted:A Dragon Quest newb draws near! The must play Dragon Quests are 3, 5, and 11, not necessarily in that order. 11 is the best of the series both in terms of mechanics and in the overall experience of playing it, I would be hard pressed to recommend anything before it to someone who has never played a DQ game and owns a PS4 or a decent PC. Dragon Quest III is a gaming classic that still holds up this day, it is a true freeform RPG where you are given a huge expansive world to explore and it is mostly up to you where you want to go next. 3 is also a very intuitive game to pick up even by modern standards, it set the formula for every DQ game that has followed it and expanded on its mechanics. DQ5 has the best story of the series, isn't quite as long as the later entries in the series, and has a great mechanic twist where you can build your party out of monsters from the game, like a proto-Pokemon. (This mechanic got spun off into its own sub-series, Dragon Quest Monsters, which is worth checking out in its own right.) The other games are less essential IMO although they all have something worth checking out. DQ1 is a gaming classic and a pretty quick play through, the second game is a little clunkier in design and balance. DQ4 has a great structural gimmick where each chapter focuses around characters who later come together for a full party, it's one of the more approachable games in the series. DQ 6 and 7 take the job class system of 3 and expand upon it (mostly giving non-casters more stuff to do). They're both long and sprawling games compared to earlier entries, 6 puts a lot of emphasis on exploring the map while 7 has a lot of smaller, more contained stories that slowly come together. Dragon Quest 8 was the best DQ experience before 11 and introduced the series to full 3D graphics. It has a strong story and a lot of fun added mechanics including a crafting system and skill trees. I would have a hard time recommending it before 11 but 8 is still a great game especially as a portable RPG. DQ9 goes back to the DQ3 experience of building your own party, it has a ton of content and if you enjoyed the freeform style of 3 then 9 is a lot more of that. The Ninth Layer fucked around with this message at 23:45 on Nov 28, 2018 |
# ? Nov 28, 2018 23:43 |
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Beat 11 late last night after literally 99 hours of play time and I absolutely enjoyed it, one of my new favorite rpgs period. This really feels like the dream games like Bravely Default and Octopath Traveler were chasing with the idea of a ""classic"" style modern game. This game is such a warm delight and I really just can't overstate how much I just smiled the entire time I was playing Specific Spoilers: The Lord of Shadows first form was way harder than his second holy lord. He and the Shadow of Shadows could really get me in a bad way almost constantly. Never wiped, but had to do some quick formation changes and almost ran out of Yggdrasil leaves. In contrast, Mordragon was super easy, by the time the two shared the field, Mordragon was already in the Orange, Eirk is such an MVP. It was weird at the time that the wrap up was like, five minutes of cutscenes counting the credits, but there's an entire post game that I'm sure I won't worry about it. The scene of everybody flexing off Jasper's shadow chains was so loving funny and good. These characters are just the best. Hendrik x Jasper OTP Not sure when I'll tackle the postgame, I kinda wanna put it down so I don't get burnt out so probably sometime next year when I start missing it. Otherwise I'd like to try and get back to DQ7. God this game is probably my game of the year, it's so so so so good
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# ? Nov 28, 2018 23:59 |
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If you didn't beat the postgame you didn't beat DQ11 It's basically another part of the story.
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# ? Nov 29, 2018 00:01 |
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The Ninth Layer posted:The mobile ports of 1-6 are all very good, especially as phone games if you're someone who commutes. Buying them is also a nice direct way to support the franchise. I've beaten 3 and 4 and found the mobile controls worked great once I got used to them.
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# ? Nov 29, 2018 00:02 |
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CAPTAIN CAPSLOCK posted:If you didn't beat the postgame you didn't beat DQ11 I can't just Continue the day after
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# ? Nov 29, 2018 00:13 |
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Idk dude I struggled a bit with DQ3 in the first couple hours and fell off a one tile bridge in the second dungeon a couple of times, but eventually I got used to it and I don't think I thought about the controls at all afterward. It's a turn based game too so you're always at your leisure to take time making moves. It's frustrating to miss inputs but believe me it doesn't take that long to get used to it. And there are a lot of advantages to playing on mobile too, like suspended saving and a legal way of owning most of these titles for less than $30. The Ninth Layer fucked around with this message at 00:17 on Nov 29, 2018 |
# ? Nov 29, 2018 00:14 |
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Commander Keene posted:I'm going to present the dissenting opinion here, mostly because I can't stand software d-pads. I tried DQ1 mobile a year or two ago, and uninstalled and refunded it before I even got out of the first castle because I felt the controls were so bad. I agree with this, but I mostly (not completely) got used to it after a while. I didn't recommend mobile 1-3 because, first, they hosed the scaling on 1 & 2. Look at the screenshots on the app store. If non-integer scaling without a filter doesn't bother you, by all means pick up 1 & 2. I can't stand to look at that poo poo so it doesn't get my vote. Second, 3 seems to have fixed the scaling by adding a filter, but they removed all monster animations and the boardgame minigame, which is one of the best minigames I've ever played. That's not acceptable, do not give them money for that when there is a definitive version. Hell you can probably just emulate DQ3r SFC on your phone if you want to play it that way.
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# ? Nov 29, 2018 00:18 |
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The Ninth Layer posted:Idk dude I struggled a bit with DQ3 in the first couple hours and fell off a one tile bridge in the second dungeon a couple of times, but eventually I got used to it and I don't think I thought about the controls at all afterward. It's a turn based game too so you're always at your leisure to take time making moves. And "suspend saves" aren't really a draw, because that's a standard feature in any modern emulator. They're called save states. I do admit that I'd like to own a legal copy, but as I said before, I'd prefer to enjoy the game I'm playing. Ironically, they seem to absolutely loving refuse to do a mobile port of the one DQ game that was actually designed for a console with a touchscreen and would thus work really well on mobile.
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# ? Nov 29, 2018 00:42 |
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I feel like we should be giving them money because they went ahead and translated the games and it’d be cool to show support so we hopefully get more side games.
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# ? Nov 29, 2018 00:51 |
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The SFC fan translations are all dry and lack all the personality of the series so I have to hard recommend against them just on that. On top of that the sheer Quality of Life improvements in 2 specifically (Zoom Anywhere rather than just where you last saved, not needing to double dip the infamous hellhole dungeon) it's hard for me justify saying anyone should play any other version. Especially if they're never played it before. Also gently caress pure RNG minigames. Seriously I will never understand how anyone can enjoy Pachisi/TnT/Suguroku or the casinos.
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# ? Nov 29, 2018 01:12 |
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Yeah don't get me wrong, there are advantages to other versions of the games and I won't dispute that it's easier to use a d-pad or DS stick than a thumb on a flat surface. By all means emulate. But the phone versions are absolutely fine versions of these games, it is super easy to get legal copies of them and show support for more localized titles, and as mobile games you will always have them on hand. They are also quite substantial mobile games for the cost, compared to "f2p" slot machine games. It's not that hard to get used to the mobile controls either. I can't speak to the mobile version of I or II, but here's some screenshots of DQ3 and 4: Those are some pretty big buttons and even in opening those apps just now it felt pretty natural to move around with just my thumb. Both games let you reposition the thumb pad too. To put things to perspective, it costs $15 each to have a legal copy of 4-6 on the google play store. On amazon a used cartridge of the same games can cost anywhere from $22 for a used DS cart of DQ4 all the way to $99 for a used copy of DQ6. It doesn't cost anything to emulate NES games, but you can get DQ1-3 for $18. At the steep price of ten dollars Dragon Quest 3 is a more substantial game than 99% of paid phone games and 100% of "f2p" games for the same price. I think it's silly to make out phone controls or missing battle animations as deal breakers to an otherwise outstanding portable legal version of a classic game. (As a side hot take, pachisi is a gambling game and having its rewards moved elsewhere saves you from hours of tedious if novel grinding.) Also, buy the mobile games because if we're lucky SE may localize the DQM1 remake they're porting over to phones.
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# ? Nov 29, 2018 01:57 |
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I think 9 is generally underrated, I would recommend it over 6 or 7 personally.
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# ? Nov 29, 2018 02:09 |
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7 is my favorite but it's the absolute worst one to jump in on I think. except maybe 2 with its sudden spikes in difficulty.
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# ? Nov 29, 2018 02:26 |
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Shugojin posted:7 is my favorite but it's the absolute worst one to jump in on I think. except maybe 2 with its sudden spikes in difficulty.
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# ? Nov 29, 2018 02:32 |
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Commander Keene posted:Guess which was my first DQ game? In its original PSX incarnation, no less. my first non-pokémon video game
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# ? Nov 29, 2018 02:36 |
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I'm going to catch heat for this, but as adorable and well-conceived as Pachisi was on DQ3SFC, the fact that it's essentially purely random (like most board games, granted) grated on me quickly. I felt like I couldn't earn the items that I wanted, I could only have them if the dice were kind, so now that I'm playing the mobile version I don't really miss that mini-game. I agree that trying to play true action games with touch controls is a misery, but I find that they work well enough for games that don't require quick reactions. Having touch buttons in combat, I feel, works very well. Also, I have found that I don't much miss the loss of animations as it makes the many, many combats end faster.
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# ? Nov 29, 2018 02:36 |
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Head Hit Keyboard posted:Also gently caress pure RNG minigames. Seriously I will never understand how anyone can enjoy Pachisi/TnT/Suguroku or the casinos. The Ninth Layer posted:(As a side hot take, pachisi is a gambling game and having its rewards moved elsewhere saves you from hours of tedious if novel grinding.) JustJeff88 posted:I'm going to catch heat for this, but as adorable and well-conceived as Pachisi was on DQ3SFC, the fact that it's essentially purely random (like most board games, granted) grated on me quickly.
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# ? Nov 29, 2018 02:49 |
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the only thing i remember about the pachisi tracks in DQ3 on game boy was landing on one of those battle spaces and my hero gaining like 40 levels due to a glitch
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# ? Nov 29, 2018 03:27 |
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It's me, the one person who thought Pachisi was awesome and got hype every time I found a new board In the GBC version if it makes a difference
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# ? Nov 29, 2018 03:46 |
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Pachisi rules and if anyone's going to play III I highly recommend the SNES version. The graphics and sound hold up really well, and there are lots of neat stuff they added to the original (plus post-game!).
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# ? Nov 29, 2018 03:54 |
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smh if you dont also share Horiis gambling addiction
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# ? Nov 29, 2018 04:13 |
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precision posted:I think 9 is generally underrated, I would recommend it over 6 or 7 personally. I really enjoyed 9 but it sucks that you're missing out on all of the online content these days. There are 64(!) dlc quests and you can't really do the post game unless you have a treasure map with metal slime kings.
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# ? Nov 29, 2018 05:01 |
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Oh yeah and all the DLC people who visit the inn too, that was neat
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# ? Nov 29, 2018 05:15 |
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Is the 3DS version of DQ8 worth getting? I already have it on the PS2 and on IOS so I'm not sure I want to spend another $50 on a game I own twice.
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# ? Nov 29, 2018 07:45 |
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HellOnEarth posted:Is the 3DS version of DQ8 worth getting? I already have it on the PS2 and on IOS so I'm not sure I want to spend another $50 on a game I own twice.
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# ? Nov 29, 2018 08:18 |
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DQ8 is probably in the top 3 of 3ds RPGs imo and that's a pretty competitive list. If you're looking for another 3ds game to play it's a great port of an already great game.
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# ? Nov 29, 2018 08:29 |
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Commander Keene posted:The 3DS version has two new party members, as well as a new postgame dungeon and an alternate ending. AFAIK, none of those things are present in the iOS port. I think there are also a couple more costumes, including ones for party members other than Jessica (and that one for Hero)! Whether that justifies a third purchase or not is your own call. Considering I don't own any Apple devices and can only play my PS2 copy through (imperfect) emulation at this time, the decision was pretty obvious to me, though. 8 was my absolute favorite (now 11), but what did they change to the ending? I thought it was perfect.
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# ? Nov 29, 2018 15:17 |
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The general ending stays the same but... You can hook up with Jessica instead.
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# ? Nov 29, 2018 15:33 |
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RVWinkle posted:I really enjoyed 9 but it sucks that you're missing out on all of the online content these days. There are 64(!) dlc quests and you can't really do the post game unless you have a treasure map with metal slime kings. I've been researching how best to play that lost content, and I'm not going to apologise if it ends up being through emulation. I own a copy of the game and not one but two 3DSs; I'm not going to be branded a criminal because the creators thought that they were being clever with their ill-conceived and ultimately short-lived idea for content distribution.
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# ? Nov 29, 2018 17:46 |
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LorneReams posted:8 was my absolute favorite (now 11), but what did they change to the ending? I thought it was perfect. They just added an optional variation to each of the existing endings.
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# ? Nov 29, 2018 18:19 |
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# ? May 15, 2024 22:11 |
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Mulderman posted:The general ending stays the same but... But....why???
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# ? Nov 29, 2018 18:36 |