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This new update punishes my love for deserters and other low resolve backgrounds that usually had good fighting stat growths.
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# ? Dec 4, 2018 23:07 |
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# ? May 13, 2024 05:47 |
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vyelkin posted:I came across a witch's hut so I decided to see what happens if I go in. Fun little event chain with no option to back out, then dumped straight into a fight against 19 enemies, a mix of different beats including frenzied direwolves and unholds, and five hexen. That on its own would probably be too much for my early midgame company, but then on the first turn, before I could really do anything, they charmed four of my frontline bros from within the fog of war where I could neither see nor shoot them. You can click Fall Back! from the fight preview screen and return when you are ready with 0 consequences. I think that is true for all the new boss legendary encounters.
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# ? Dec 4, 2018 23:11 |
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Alps feel like a minigame instead of a normal battle. Cool, though. It's a little like a strategy version of a horror movie.
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# ? Dec 4, 2018 23:25 |
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Broken Cog posted:XRURUEVWMU Man I am discovering the pain of not having any forest villages. I've found one poacher with no stars in ranged attack, and a hunter who had some lovely traits. I'm leaning on witch hunters and a set of polearm/crossbow hybrids from Hieronymus Alloy's guide.
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# ? Dec 4, 2018 23:36 |
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Captain Gordon posted:How do you fine people deal with Hexen without tearing your hair out? everyone gets clubs in their pockets. EVERYONE.
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# ? Dec 4, 2018 23:52 |
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fire to kill a witch??? no, we must use dinky sticks
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# ? Dec 5, 2018 00:00 |
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Dammit, my latest attempt at killing some Lindwurms was going much better, I even managed to get one of them to start fleeing so my attacks of opportunity could finish it off. Except apparently if you kill it with an attack of opportunity the game crashes.
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# ? Dec 5, 2018 00:03 |
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Jack2142 posted:This new update punishes my love for deserters and other low resolve backgrounds that usually had good fighting stat growths. Lesson: Making a company out of cowards causes cowardly actions. JFC I made a new company cause I'm back playing the game with the new DLC and decided, of course, to make a company of Monster Hunters. I went for the seed: LINDWURM Only just started and looking at my Bro's traits and DAAAAAMN. Ranged Bro: Deathwish 2H Bro: Iron Lung Shield Bro: Swift and Surefooting Gridlocked fucked around with this message at 00:26 on Dec 5, 2018 |
# ? Dec 5, 2018 00:12 |
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Not sure if the AI has always done this but I've noticed they'll ignore dogs if they're sufficiently protected and attack your bros instead. Still dogs are Good, and I want to see dog traits and dog perks.
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# ? Dec 5, 2018 00:24 |
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huh, for some reason i have 2 sergeants sashes.
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# ? Dec 5, 2018 00:24 |
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Holy poo poo, get ready to have your mind blown: You can repair damaged equipment without using tools in exchange for gold on the Weapon/Armorsmith screen by pressing ALT + RMB. (JUST DONT RMB, THAT SELLS THE ITEM) My mind is blown
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# ? Dec 5, 2018 00:31 |
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Gridlocked posted:Lesson: Making a company out of cowards causes cowardly actions. It used to work well as long as you had a quality sergeant around to boost up morale.
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# ? Dec 5, 2018 01:06 |
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For people asking about nimble details, reddit has a nice thread with an EHP calculator: https://www.reddit.com/r/BattleBrothers/comments/a2vo41/for_all_you_nimble_nerds/
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# ? Dec 5, 2018 01:21 |
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Captain Gordon posted:Holy poo poo, get ready to have your mind blown: it's crazy expensive compared to tools though, so only really useful if you're like in mid-town-defense and need that reinforced hauberk back to snuff right this instant
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# ? Dec 5, 2018 01:55 |
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About the new Nimble; what do you do against Goblins? Trust in Dodge and the AI targeting bros with worse Ranged Defense? Use a little heavier armor? Forget about Nimble when fighting Goblins and just use heavy armor?
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# ? Dec 5, 2018 12:32 |
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Wizard Styles posted:About the new Nimble; what do you do against Goblins? Well, Nimble is just plain good.
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# ? Dec 5, 2018 15:41 |
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Corvinus posted:Well, Nimble is just plain good. nimble is so good nimble is not even reduced by the weight of your weapon it is obscene
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# ? Dec 5, 2018 15:59 |
Yeah, I haven't gotten to the late game yet with the new patch because I've been too obsessively focused on testing new seeds, but Nimble right now seems so good that it shifts the endgame tactical picture in really weird and lame ways. Overall the changes I'd make so far -- Rally needs to give a chance to roll against Charm, and should break Alp sleep (it's a goddammit horn call). -- Hexen charm / hex range should be no longer than arrow range. -- Alps should have less movement per turn than they do. -- Most of these monster quests show up too early. Unholds, Alps, hexen should start popping around day 60 at the earliest, not day 10. -- I haven't fought Schrats yet but if they really are a "do you have axes?" gear check that's kinda lame. -- the crafting system should include a way to craft a second Banner (you can get one by selling your current one, doing the ambition again, and buying the old one back, but it's a bit gamey) -- Nimble . . . overall I think the change is an improvement but the number is too big but looking at the chart https://docs.google.com/spreadsheets/d/1cfS9v0eXoOhgJeiU8SQ5N4TbXsn01VGU9jEKtz20v4E/edit#gid=1770008271 I'm tempted to say the scaling should run from 200% to 100% rather than from 400% to 100%.
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# ? Dec 5, 2018 16:12 |
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I think the other weird thing about the Nimble change is that while buffing it they also made Brawny and Battleforged worse, so the two most important heavy armour skills are less good while the one most important light/no armour skill is better. It's a weird combination of changes to be sure.
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# ? Dec 5, 2018 16:19 |
vyelkin posted:I think the other weird thing about the Nimble change is that while buffing it they also made Brawny and Battleforged worse, so the two most important heavy armour skills are less good while the one most important light/no armour skill is better. It's a weird combination of changes to be sure. It's typical video game balancing -- three solutions to one problem all in one big patch, so you undershoot, hit, and overshoot the mark all at once.
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# ? Dec 5, 2018 16:23 |
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Corvinus posted:Well, Nimble is just plain good. Hieronymous Alloy posted:Most of these monster quests show up too early. Unholds, Alps, hexen should start popping around day 60 at the earliest, not day 10. Hexen are mostly dependent on what support they get but yeah, they can be pretty brutal. Also, binary Resolve checks are stupid. I can't find Unholds no matter where I go so I'm not sure I'd say they show up too early.
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# ? Dec 5, 2018 16:50 |
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If Nimble is bustedly good with high health/rags and heavy armor is still at least viable, what's the point of any tier of armor in-between except as a stepping stone for units that don't have Nimble or Battle Forged yet, or companies that haven't started building a collection of 240+ durability gear? Granted, that's going to be a decent chunk of the game and you'll almost always have a trainee or three, but still- light/medium armor had a place before for your backline ranged units late in a campaign, it doesn't sound like it has one now. With how long it takes to get sets of heavy armor and how expensive it is to maintain it almost seems like you'd be better off ignoring armor entirely in the long term and going all Nimble, all the time- or at least, wait to start building heavy armor specialists until your first batch of Nimble guys start dying and you have cash to burn.
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# ? Dec 5, 2018 17:05 |
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I can see the point of medium armour but it's pretty niche. Like polearm specialists with bad fatigue kind of niche, where you may only have one or two of them in your whole company.
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# ? Dec 5, 2018 17:07 |
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Heavy Armour looks cooler than rags. Checkmate, nimbleist
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# ? Dec 5, 2018 17:14 |
En Garde Motherfuckers posted:With how long it takes to get sets of heavy armor and how expensive it is to maintain it almost seems like you'd be better off ignoring armor entirely in the long term and going all Nimble, all the time- or at least, wait to start building heavy armor specialists until your first batch of Nimble guys start dying and you have cash to burn. Yeah, if Nimble builds are flat out better than armor based builds it trivializes most of the game's economy because building up enough armor to survive endgame battles is like the entire economic game -- building your company's material assets is more of the game's challenge than building recruits is. I mean, hell, if you don't have to worry about armor fatigue, you can build everyone high-initiative, you have a lot more perk freedom, etc. You just get to ignore a lot of costs. Hieronymous Alloy fucked around with this message at 17:19 on Dec 5, 2018 |
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# ? Dec 5, 2018 17:17 |
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Fat Samurai posted:Heavy Armour looks cooler than rags. Checkmate, nimbleist And an event for Tailors similar to the Bowyer one that lets them create a masterwork landsknecht doublet, in company colors and with an embroidered coat of arms of course.
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# ? Dec 5, 2018 17:34 |
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I've actually never really used nimble before except on archers and now I'm looking at it for pretty much the first time and realizing that I always thought nimble and duelist went together for some reason but it looks like they're two completely different things. Is there some reason why I think this? Did nimble used to get worse from the weight of your shield?
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# ? Dec 5, 2018 17:48 |
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It would be kinda funny if it gets hotfix nerfed and ruins a bunch of people's end game companies.
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# ? Dec 5, 2018 17:59 |
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Beyond Nimble being too strong and armor talents getting nerfed, armor become alot weaker just as a consequence of the new enemies. Theres more enemies that dont care about armor. Unhold and Schratt both do alot of armor ignoring damage. Armor doesnt protect you at all against Alps or Hexes. Initiative, Resolve, and Health being more important means you cant pump Fatigue every level, which makes Heavy Armor weaker as well
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# ? Dec 5, 2018 18:00 |
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I'd like the option to mount a Lindwurm skull on my helmet.
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# ? Dec 5, 2018 18:00 |
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Bogarts posted:It would be kinda funny if it gets hotfix nerfed and ruins a bunch of people's end game companies. Theres a craftable respec potion available for true endgame companies
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# ? Dec 5, 2018 18:05 |
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vyelkin posted:I've actually never really used nimble before except on archers and now I'm looking at it for pretty much the first time and realizing that I always thought nimble and duelist went together for some reason but it looks like they're two completely different things. Is there some reason why I think this? Did nimble used to get worse from the weight of your shield? The Strong trait used to count against that (I don't know if it still does) and I gave any Strong archers I found Dodge and Nimble, but overall Nimble was pretty bad. e: The wiki still has the old description. quote:Specialize in light armor! By nimbly dodging or deflecting blows, gain the chance to convert any hits to glancing hits that inflict only half of their normal damage. Wizard Styles fucked around with this message at 18:42 on Dec 5, 2018 |
# ? Dec 5, 2018 18:31 |
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Very interesting. Now that it's just armour I'm definitely making some nimble bros with kite shields and absurd amounts of health.
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# ? Dec 5, 2018 19:05 |
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A 300+ Battleforged bro beats Nimble in EHP, but still has the small possibility to get hosed by crits/bleeds. A Nimble 120+ HP bro is almost as good in EHP, but can tank Unholds, Lindwurms, and even absorb Mansplitter hits without immediately taking a dirt nap. Doesn't take constant injuries, and can make use of initiative.
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# ? Dec 5, 2018 20:43 |
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Nimble really needs to be reworked a little so that it encourages usage of at least medium armours. They added a whole load of mid range armours and they're hardly worth using.
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# ? Dec 5, 2018 20:45 |
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Is there a complete list of taxidermist recepies somewhere? I cant find the recepie for the oblivion potion
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# ? Dec 5, 2018 21:25 |
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Corvinus posted:A 300+ Battleforged bro beats Nimble in EHP, but still has the small possibility to get hosed by crits/bleeds. the worst part is that it takes thousands of crowns to get that battleforge equipped
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# ? Dec 5, 2018 21:37 |
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Captain Gordon posted:Is there a complete list of taxidermist recepies somewhere? I cant find the recepie for the oblivion potion https://steamcommunity.com/sharedfiles/filedetails/?id=1578207399 1x Poisoned Apple - Hexe 1x Unhold Heart - Unhold 1x Nachzehrer Brain - Nachzehrer 1x Poison Gland - Webknecht 1x Heart of the Forest - Schrat 1x Petrified Scream - Alp 1x Severed Tentacle - Kraken
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# ? Dec 5, 2018 21:51 |
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"SickZip" posted:1x Severed Tentacle - Kraken Lol, think I am going to pass on that!
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# ? Dec 5, 2018 21:58 |
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# ? May 13, 2024 05:47 |
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Captain Gordon posted:Lol, think I am going to pass on that! If you don't fight the Kraken you can't get this https://i.imgur.com/eiKLbh5.png which does this https://i.imgur.com/YoGSL4L.jpg
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# ? Dec 5, 2018 22:25 |