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Jack2142
Jul 17, 2014

Shitposting in Seattle

This new update punishes my love for deserters and other low resolve backgrounds that usually had good fighting stat growths.

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Captain Gordon
Jul 22, 2004

:10bux::10bux::10bux::10bux::10bux:

vyelkin posted:

I came across a witch's hut so I decided to see what happens if I go in. Fun little event chain with no option to back out, then dumped straight into a fight against 19 enemies, a mix of different beats including frenzied direwolves and unholds, and five hexen. That on its own would probably be too much for my early midgame company, but then on the first turn, before I could really do anything, they charmed four of my frontline bros from within the fog of war where I could neither see nor shoot them.

I think the devs didn't really balance some of the new enemies, especially when you walk into these encounters with no idea what you'll be facing.

You can click Fall Back! from the fight preview screen and return when you are ready with 0 consequences. I think that is true for all the new boss legendary encounters.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Alps feel like a minigame instead of a normal battle.

Cool, though. It's a little like a strategy version of a horror movie.

Dreylad
Jun 19, 2001

Broken Cog posted:

XRURUEVWMU

Probably the cleanest map I've ever seen, decent starting bros, lots and lots of forest villages, massive unexplored region.

Man I am discovering the pain of not having any forest villages. I've found one poacher with no stars in ranged attack, and a hunter who had some lovely traits. I'm leaning on witch hunters and a set of polearm/crossbow hybrids from Hieronymus Alloy's guide.

Roobanguy
May 31, 2011

Captain Gordon posted:

How do you fine people deal with Hexen without tearing your hair out?

everyone gets clubs in their pockets. EVERYONE.

fishception
Feb 20, 2011

~carrier has arrived~
Oven Wrangler
fire to kill a witch???

no, we must use dinky sticks

team overhead smash
Sep 2, 2006

Team-Forest-Tree-Dog:
Smashing your way into our hearts one skylight at a time

Dammit, my latest attempt at killing some Lindwurms was going much better, I even managed to get one of them to start fleeing so my attacks of opportunity could finish it off. Except apparently if you kill it with an attack of opportunity the game crashes.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

Jack2142 posted:

This new update punishes my love for deserters and other low resolve backgrounds that usually had good fighting stat growths.

Lesson: Making a company out of cowards causes cowardly actions.

JFC

I made a new company cause I'm back playing the game with the new DLC and decided, of course, to make a company of Monster Hunters.

I went for the seed: LINDWURM

Only just started and looking at my Bro's traits and DAAAAAMN.

Ranged Bro: Deathwish
2H Bro: Iron Lung
Shield Bro: Swift and Surefooting

Gridlocked fucked around with this message at 00:26 on Dec 5, 2018

Dreylad
Jun 19, 2001
Not sure if the AI has always done this but I've noticed they'll ignore dogs if they're sufficiently protected and attack your bros instead. Still dogs are Good, and I want to see dog traits and dog perks.

Roobanguy
May 31, 2011



huh, for some reason i have 2 sergeants sashes.

Captain Gordon
Jul 22, 2004

:10bux::10bux::10bux::10bux::10bux:
Holy poo poo, get ready to have your mind blown:

You can repair damaged equipment without using tools in exchange for gold on the Weapon/Armorsmith screen by pressing ALT + RMB. (JUST DONT RMB, THAT SELLS THE ITEM)

My mind is blown

Jack2142
Jul 17, 2014

Shitposting in Seattle

Gridlocked posted:

Lesson: Making a company out of cowards causes cowardly actions.

JFC

I made a new company cause I'm back playing the game with the new DLC and decided, of course, to make a company of Monster Hunters.

I went for the seed: LINDWURM

Only just started and looking at my Bro's traits and DAAAAAMN.

Ranged Bro: Deathwish
2H Bro: Iron Lung
Shield Bro: Swift and Surefooting

It used to work well as long as you had a quality sergeant around to boost up morale.

Stonewalljack
Oct 29, 2008
For people asking about nimble details, reddit has a nice thread with an EHP calculator: https://www.reddit.com/r/BattleBrothers/comments/a2vo41/for_all_you_nimble_nerds/

Goatse James Bond
Mar 28, 2010

If you see me posting please remind me that I have Charlie Work in the reports forum to do instead

Captain Gordon posted:

Holy poo poo, get ready to have your mind blown:

You can repair damaged equipment without using tools in exchange for gold on the Weapon/Armorsmith screen by pressing ALT + RMB. (JUST DONT RMB, THAT SELLS THE ITEM)

My mind is blown

it's crazy expensive compared to tools though, so only really useful if you're like in mid-town-defense and need that reinforced hauberk back to snuff right this instant

Wizard Styles
Aug 6, 2014

level 15 disillusionist
About the new Nimble; what do you do against Goblins?
Trust in Dodge and the AI targeting bros with worse Ranged Defense? Use a little heavier armor? Forget about Nimble when fighting Goblins and just use heavy armor?

Corvinus
Aug 21, 2006

Wizard Styles posted:

About the new Nimble; what do you do against Goblins?
Trust in Dodge and the AI targeting bros with worse Ranged Defense? Use a little heavier armor? Forget about Nimble when fighting Goblins and just use heavy armor?

Well, Nimble is just plain good.

fishception
Feb 20, 2011

~carrier has arrived~
Oven Wrangler

Corvinus posted:

Well, Nimble is just plain good.

nimble is so good

nimble is not even reduced by the weight of your weapon it is obscene

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound
Yeah, I haven't gotten to the late game yet with the new patch because I've been too obsessively focused on testing new seeds, but Nimble right now seems so good that it shifts the endgame tactical picture in really weird and lame ways.

Overall the changes I'd make so far

-- Rally needs to give a chance to roll against Charm, and should break Alp sleep (it's a goddammit horn call).

-- Hexen charm / hex range should be no longer than arrow range.

-- Alps should have less movement per turn than they do.

-- Most of these monster quests show up too early. Unholds, Alps, hexen should start popping around day 60 at the earliest, not day 10.

-- I haven't fought Schrats yet but if they really are a "do you have axes?" gear check that's kinda lame.

-- the crafting system should include a way to craft a second Banner (you can get one by selling your current one, doing the ambition again, and buying the old one back, but it's a bit gamey)

-- Nimble . . . overall I think the change is an improvement but the number is too big but looking at the chart https://docs.google.com/spreadsheets/d/1cfS9v0eXoOhgJeiU8SQ5N4TbXsn01VGU9jEKtz20v4E/edit#gid=1770008271 I'm tempted to say the scaling should run from 200% to 100% rather than from 400% to 100%.

vyelkin
Jan 2, 2011
I think the other weird thing about the Nimble change is that while buffing it they also made Brawny and Battleforged worse, so the two most important heavy armour skills are less good while the one most important light/no armour skill is better. It's a weird combination of changes to be sure.

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

vyelkin posted:

I think the other weird thing about the Nimble change is that while buffing it they also made Brawny and Battleforged worse, so the two most important heavy armour skills are less good while the one most important light/no armour skill is better. It's a weird combination of changes to be sure.

It's typical video game balancing -- three solutions to one problem all in one big patch, so you undershoot, hit, and overshoot the mark all at once.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

Corvinus posted:

Well, Nimble is just plain good.
I mean, I'm not even at the point yet where I can take Nimble on anyone, so I'm willing to believe basically anything I read. But how much is "I retried the Goblin city fight until it worked and my Nimble bros were only kinda close to death." really worth?


Hieronymous Alloy posted:

Most of these monster quests show up too early. Unholds, Alps, hexen should start popping around day 60 at the earliest, not day 10.
Alps are easy no matter when you fight them, though. When I got my first Alp contract they didn't even have any kind of backup so it was almost impossible to lose the fight.
Hexen are mostly dependent on what support they get but yeah, they can be pretty brutal. Also, binary Resolve checks are stupid.
I can't find Unholds no matter where I go so I'm not sure I'd say they show up too early. :v:

En Garde Motherfuckers
Apr 29, 2009

Hey. Is it just me, or do my balls itch?
If Nimble is bustedly good with high health/rags and heavy armor is still at least viable, what's the point of any tier of armor in-between except as a stepping stone for units that don't have Nimble or Battle Forged yet, or companies that haven't started building a collection of 240+ durability gear? Granted, that's going to be a decent chunk of the game and you'll almost always have a trainee or three, but still- light/medium armor had a place before for your backline ranged units late in a campaign, it doesn't sound like it has one now.

With how long it takes to get sets of heavy armor and how expensive it is to maintain it almost seems like you'd be better off ignoring armor entirely in the long term and going all Nimble, all the time- or at least, wait to start building heavy armor specialists until your first batch of Nimble guys start dying and you have cash to burn.

vyelkin
Jan 2, 2011
I can see the point of medium armour but it's pretty niche. Like polearm specialists with bad fatigue kind of niche, where you may only have one or two of them in your whole company.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
Heavy Armour looks cooler than rags. Checkmate, nimbleist :smug:

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

En Garde Motherfuckers posted:

With how long it takes to get sets of heavy armor and how expensive it is to maintain it almost seems like you'd be better off ignoring armor entirely in the long term and going all Nimble, all the time- or at least, wait to start building heavy armor specialists until your first batch of Nimble guys start dying and you have cash to burn.

Yeah, if Nimble builds are flat out better than armor based builds it trivializes most of the game's economy because building up enough armor to survive endgame battles is like the entire economic game -- building your company's material assets is more of the game's challenge than building recruits is.

I mean, hell, if you don't have to worry about armor fatigue, you can build everyone high-initiative, you have a lot more perk freedom, etc. You just get to ignore a lot of costs.

Hieronymous Alloy fucked around with this message at 17:19 on Dec 5, 2018

Wizard Styles
Aug 6, 2014

level 15 disillusionist

Fat Samurai posted:

Heavy Armour looks cooler than rags. Checkmate, nimbleist :smug:
It's true, there need to be unique fancy clothes.

And an event for Tailors similar to the Bowyer one that lets them create a masterwork landsknecht doublet, in company colors and with an embroidered coat of arms of course.

vyelkin
Jan 2, 2011
I've actually never really used nimble before except on archers and now I'm looking at it for pretty much the first time and realizing that I always thought nimble and duelist went together for some reason but it looks like they're two completely different things. Is there some reason why I think this? Did nimble used to get worse from the weight of your shield?

Bogarts
Mar 1, 2009
It would be kinda funny if it gets hotfix nerfed and ruins a bunch of people's end game companies.

SickZip
Jul 29, 2008

by FactsAreUseless
Beyond Nimble being too strong and armor talents getting nerfed, armor become alot weaker just as a consequence of the new enemies. Theres more enemies that dont care about armor.

Unhold and Schratt both do alot of armor ignoring damage. Armor doesnt protect you at all against Alps or Hexes. Initiative, Resolve, and Health being more important means you cant pump Fatigue every level, which makes Heavy Armor weaker as well

Broken Cog
Dec 29, 2009

We're all friends here
I'd like the option to mount a Lindwurm skull on my helmet.

SickZip
Jul 29, 2008

by FactsAreUseless

Bogarts posted:

It would be kinda funny if it gets hotfix nerfed and ruins a bunch of people's end game companies.

Theres a craftable respec potion available for true endgame companies

Wizard Styles
Aug 6, 2014

level 15 disillusionist

vyelkin posted:

I've actually never really used nimble before except on archers and now I'm looking at it for pretty much the first time and realizing that I always thought nimble and duelist went together for some reason but it looks like they're two completely different things. Is there some reason why I think this? Did nimble used to get worse from the weight of your shield?
It used to be penalized by overall Fatigue penalty. Armor, weapon, net in the bro's backback, everything lowered its chance to proc.
The Strong trait used to count against that (I don't know if it still does) and I gave any Strong archers I found Dodge and Nimble, but overall Nimble was pretty bad.

e: The wiki still has the old description.

quote:

Specialize in light armor! By nimbly dodging or deflecting blows, gain the chance to convert any hits to glancing hits that inflict only half of their normal damage.

The chance to receive only a glancing hit scales between 100% with no penalty to Maximum Fatigue, and 0% at 50 or more penalty to Maximum Fatigue. The lighter your armor and weapons, the more you benefit.

Wizard Styles fucked around with this message at 18:42 on Dec 5, 2018

vyelkin
Jan 2, 2011
Very interesting. Now that it's just armour I'm definitely making some nimble bros with kite shields and absurd amounts of health.

Corvinus
Aug 21, 2006
A 300+ Battleforged bro beats Nimble in EHP, but still has the small possibility to get hosed by crits/bleeds.

A Nimble 120+ HP bro is almost as good in EHP, but can tank Unholds, Lindwurms, and even absorb Mansplitter hits without immediately taking a dirt nap. Doesn't take constant injuries, and can make use of initiative.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
Nimble really needs to be reworked a little so that it encourages usage of at least medium armours. They added a whole load of mid range armours and they're hardly worth using.

Captain Gordon
Jul 22, 2004

:10bux::10bux::10bux::10bux::10bux:
Is there a complete list of taxidermist recepies somewhere? I cant find the recepie for the oblivion potion

Sloober
Apr 1, 2011

Corvinus posted:

A 300+ Battleforged bro beats Nimble in EHP, but still has the small possibility to get hosed by crits/bleeds.

A Nimble 120+ HP bro is almost as good in EHP, but can tank Unholds, Lindwurms, and even absorb Mansplitter hits without immediately taking a dirt nap. Doesn't take constant injuries, and can make use of initiative.

the worst part is that it takes thousands of crowns to get that battleforge equipped

SickZip
Jul 29, 2008

by FactsAreUseless

Captain Gordon posted:

Is there a complete list of taxidermist recepies somewhere? I cant find the recepie for the oblivion potion

https://steamcommunity.com/sharedfiles/filedetails/?id=1578207399



1x Poisoned Apple - Hexe
1x Unhold Heart - Unhold
1x Nachzehrer Brain - Nachzehrer
1x Poison Gland - Webknecht
1x Heart of the Forest - Schrat
1x Petrified Scream - Alp
1x Severed Tentacle - Kraken

Captain Gordon
Jul 22, 2004

:10bux::10bux::10bux::10bux::10bux:

"SickZip" posted:

1x Severed Tentacle - Kraken

Lol, think I am going to pass on that!

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SickZip
Jul 29, 2008

by FactsAreUseless

Captain Gordon posted:

Lol, think I am going to pass on that!

If you don't fight the Kraken you can't get this https://i.imgur.com/eiKLbh5.png which does this https://i.imgur.com/YoGSL4L.jpg

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