|
Blorange posted:Has anyone else's emperor started with no traits, or has a shipset mod I'm using broken something? Yep, my empress started without any traits at all.
|
# ? Dec 6, 2018 18:43 |
|
|
# ? May 24, 2024 05:31 |
|
kujeger posted:Oh dang, as a driven assimilator, borged pops now require food! Why did we leave their inefficient flesh stomachs intact!
|
# ? Dec 6, 2018 18:44 |
|
Oh wow, distinguished admiralty got a pretty decent buff. It is now +1 admiral level cap, +10 fleet command limit, +10% fire rate.
|
# ? Dec 6, 2018 18:47 |
|
motherfuck what a great time to click on this thread
|
# ? Dec 6, 2018 18:53 |
|
Aw you can't make futurama robot mafia because robots are forced to be gestalt consciousness machine intelligence.
|
# ? Dec 6, 2018 18:54 |
|
CONFIRM PURCHASE you're welcome paradox.
|
# ? Dec 6, 2018 18:58 |
|
Sultan Tarquin posted:Aw you can't make futurama robot mafia because robots are forced to be gestalt consciousness machine intelligence. they are? if so i think that's a change from 2.1. i think i did a game with robots as a non-machine intelligence once. i just had to click off the ethic/trait and it let me play individualistic robots.
|
# ? Dec 6, 2018 19:01 |
|
axeil posted:they are? if so i think that's a change from 2.1. No, that has never been an option. The only way to get individual robots is to get Synths in game and do Synthetic Ascension unless you use mods.
|
# ? Dec 6, 2018 19:10 |
|
Traditions got heavily changed. Biggest impact I can see is no more +anomaly chance in discovery, and removal of all unity gain bonuses. These are both great changes IMO, since certain trees are no longer worth way more or less depending on when you take them. Expansion's layout makes more sense to me now, domination seems actually useful, and even if you're not doing a federation diplomacy other picks should give a decent income generation. edit: you also start with flak now! Makes a big change to early missile fleets being stupid OP. ZypherIM fucked around with this message at 19:16 on Dec 6, 2018 |
# ? Dec 6, 2018 19:11 |
|
Jumped straight into the new patch and ... My research screens are all showing No Progress despite my starting planet producing 20 research in all three areas. I can't figure out what I'm missing here. edit: I'm an impatient dumbass who didn't unpause for long enough
|
# ? Dec 6, 2018 19:21 |
|
ZypherIM posted:Traditions got heavily changed. Biggest impact I can see is no more +anomaly chance in discovery, and removal of all unity gain bonuses. These are both great changes IMO, since certain trees are no longer worth way more or less depending on when you take them. Expansion's layout makes more sense to me now, domination seems actually useful, and even if you're not doing a federation diplomacy other picks should give a decent income generation. Does that also means it's all right to open several trees at the same time? I assume that such a change also means every new tradition pick is a flat % increase for the next one.
|
# ? Dec 6, 2018 19:22 |
|
looks like precursor anomolies are now super high level so you'll have a much harder time beelining them
|
# ? Dec 6, 2018 19:23 |
|
A shocking turn of events!
|
# ? Dec 6, 2018 19:25 |
|
Hungry posted:Jumped straight into the new patch and ... Most (all?) resource ticks are monthly
|
# ? Dec 6, 2018 19:26 |
|
Obviously can't talk for the balance after, like, 5 minutes, but the initial feel of the planet interface feels good. /edit/ the added resources open up the early mineral building of the start so much more.
|
# ? Dec 6, 2018 19:26 |
|
What ethics are needed for my Totally Ethical Food Company? Authoritarian for enslaving my future gene modded cattle, right?
|
# ? Dec 6, 2018 19:27 |
|
turn off the TV posted:
The crime is paying protection to the wrong people.
|
# ? Dec 6, 2018 19:28 |
|
Oh man, it's really possible to play goodguy authoritarians now. I'm playing a Free Haven Authoritarian Fanatic Xenophile. Come live here, we love you and we know best.
|
# ? Dec 6, 2018 19:29 |
|
I am just so confused. I'm not saying that in a I'm mad or THANKS WIZ way, just in there is a lot of stuff to take in way.Splicer posted:Oh man, it's really possible to play goodguy authoritarians now. I'm playing a Free Haven Authoritarian Fanatic Xenophile. Come live here, we love you and we know best.
|
# ? Dec 6, 2018 19:33 |
|
As I log into the Paradox Store it stops me because it wants to 'make sure I'm not a Robot'. RIP machine empires.
|
# ? Dec 6, 2018 19:34 |
|
Is there a way to easily see what jobs belong to what class?
|
# ? Dec 6, 2018 19:35 |
|
Anyone know if terraforming now lets you interact with barren worlds? I got a planet modifier on one, wonder if its got some interactions somewhere now or just a waste.
|
# ? Dec 6, 2018 19:36 |
|
I'm stoked for the one Stellaris playthrough I'll be able to unlock achievements in!
|
# ? Dec 6, 2018 19:39 |
|
Habitability was changed so that you can now colonize everything, it just starts costing boatload of credits as maintenance as the hab goes down, yes?
|
# ? Dec 6, 2018 19:41 |
|
Is there a way to change where trade routes go? I built a nice new trading hub... and it's chosen a route that goes through a system full of void clouds, losing me ALL of my trade income, instead of going through the equal-number-of-hyperlanes route that goes through my territory. [edit] It worked it out after a while MrL_JaKiri fucked around with this message at 19:46 on Dec 6, 2018 |
# ? Dec 6, 2018 19:44 |
|
Did I do it right?
|
# ? Dec 6, 2018 19:45 |
|
On the way home from work. Can I have gay robot socialism at last?
|
# ? Dec 6, 2018 19:48 |
|
Is anyone else getting a total lock-up when trying to patrol? I noticed I had a spot of piracy and the game told me to patrol. I click patrol, click the system, and the game totally locks up. Doesn't crash, just locks. I tried it again, same thing. Also shared burden seems a bit lame if I'm not missing something. It just unlocks a worse version of Utopian Abundance? I ended up not taking it and just putting everyone on Utopian Abundance from the start and it feels space-communist as heck. Also all my unemployed workers are generating research and unity, lovely!! Also also robot production is annoying. I had robot modification well before my first robot plant but could not get them making mine-bots out the gate. Had to wait until the first robot was built, do an expensive project to convert that single robot to a mine-bot, and now my dang old robot factor is still making default robots. I thougth it was just because it was in the queue so I shut down the plant, waited,started it up again and the game decided to start construction on a new vanilla robot instead of a minebot Baronjutter fucked around with this message at 19:55 on Dec 6, 2018 |
# ? Dec 6, 2018 19:52 |
|
IMHO there still needs to be a Vanguard Party ethic for a government type that makes them operate like a communist criminal syndicate. Maybe in the diplomacy update.
|
# ? Dec 6, 2018 19:56 |
|
Hey Wiz, I'm sure you're in no-reply mode, but I may have found a bug? I had trade value listed on a planet, did an anomaly which rewarded engineering research on it, now it is just engineering research.
|
# ? Dec 6, 2018 19:58 |
|
Oh man I'm 100% down with LeGuin after a couple of hours, deciding what to build on a planet, especially buildings (rather than districts) is actually proving a tough choice. The margins are all narrow enough at this stage of the game that literally anything would be a significant benefit, so figuring out which is most critical is really hard. I love it.
|
# ? Dec 6, 2018 19:58 |
|
ZypherIM posted:Hey Wiz, I'm sure you're in no-reply mode, but I may have found a bug? I had trade value listed on a planet, did an anomaly which rewarded engineering research on it, now it is just engineering research. Technically WAD, I guess, but we will probably look at that stuff for the inevitable patch. Remember any details (e.g. text) of the anomaly?
|
# ? Dec 6, 2018 20:02 |
|
Huh. I need some time with this one to figure out what I'm doing. I was playing MP with a friend, and even though things seemed to be going okay I realize that I simply have no idea what I'm actually doing.
|
# ? Dec 6, 2018 20:04 |
|
I started the game and realized I have absolutely no idea how to play anymore, and then closed the game. I'll give it more time later, but the new resources and mechanics are confusing as hell to me.
|
# ? Dec 6, 2018 20:07 |
|
LordMune posted:Technically WAD, I guess, but we will probably look at that stuff for the inevitable patch. Remember any details (e.g. text) of the anomaly? Can't recall, just know it was a low level one (1-2 I think, because its early game) and it added a +3 engineering research to the planet. Umm, looking at the planet (toxic world) it has the 'towed asteroid' modifier, which I think might pop from that anomaly? Man its been forever since I payed attention to some of this stuff.
|
# ? Dec 6, 2018 20:07 |
|
ZypherIM posted:Traditions got heavily changed. Biggest impact I can see is no more +anomaly chance in discovery, and removal of all unity gain bonuses. These are both great changes IMO, since certain trees are no longer worth way more or less depending on when you take them. Expansion's layout makes more sense to me now, domination seems actually useful, and even if you're not doing a federation diplomacy other picks should give a decent income generation. This is an awesome change! I hated that I felt like I had to grab all the +anomaly bonuses asap before I started scanning anything. Hopefully they got rid of the bonus from map the stars as well, and just rolled it into the base chance.
|
# ? Dec 6, 2018 20:11 |
Oh wow things have changed...again!
|
|
# ? Dec 6, 2018 20:12 |
|
Concerned Citizen posted:I started the game and realized I have absolutely no idea how to play anymore, and then closed the game. I'll give it more time later, but the new resources and mechanics are confusing as hell to me. Game truly has become Victoria 3, when you load up and don't know what the hell is going on.
|
# ? Dec 6, 2018 20:14 |
|
Communist Bear posted:Oh wow things have changed...again! It finally hit full release! What do you mean tiles? Those never existed.
|
# ? Dec 6, 2018 20:17 |
|
|
# ? May 24, 2024 05:31 |
|
There are new.. basically planetary edicts called 'Decisions' in the top right of your planet view. Notably you can spend 1k food for +25% pop growth for 10 years. Also balancing alloys and minerals in going to be interesting to figure out.
|
# ? Dec 6, 2018 20:19 |