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Convex posted:I hope BloodEX is less stuttery than GDX. Yep. I was pretty close to installing Blood a week ago and making it my December Video Game, but held off b/c of these things. I'm good waiting a year for a proper port to come out, get the bugs picked out, and go on sale. Plan Z posted:Yeah, as useful as it could be sometimes, waiting for the flare gun to actually light people up gets boring. I haven't thought much about it until this moment, but both the flare gun and Deus Ex's tranq darts function the same way, are my go-to weapons, and I secretly hate them for this. Although, I did enjoy peeking around corners in Blood, getting that first shot off, backing off, going around another way, shooting another activated guy with the sawed-off, just in time for the flare'd dude who was chasing me to ignite. More flare gun chat: the last time I enjoyed Team Fortress 2 before putting it down forever was the brief time you could earn a new (and boring) flamethrower as the Pyro. To get it, you'd have to light up people eighty times with the flare gun. Each time you succeeded, you'd see a meter go up, and hear a little "ding!" Not too long after this the game became completely inscrutable to me, but I think it became a bizarre series of similar Skinner loops that fed in on themselves until hats popped out or something.
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# ? Dec 7, 2018 23:28 |
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# ? Jun 8, 2024 06:34 |
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according to the dusk devs, episode 3 will launch at 11 pst, or roughly 4 hours from this post which is...right around when i need to go to sleep to wake up for work in the morning. gently caress.
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# ? Dec 8, 2018 01:46 |
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It launches at 9 pst
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# ? Dec 8, 2018 02:20 |
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yeah, it was a typo i forgot to fix. still! pretty late for a release.
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# ? Dec 8, 2018 02:24 |
Yeah it's kind of a weird release time, since games typically release at 9 PM PST because that's midnight EST, which is often the "release" time because that's the start of the calendar day. But in this case, that would mean the game was being released on a Saturday, which is sort of odd. Basically, that Dusk chump needs to learn the proper etiquette and release his game at 9 PM PST on a Monday because all good games are released on Tuesdays.
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# ? Dec 8, 2018 02:33 |
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Lucky for you it does release on Monday, but at 11 AM PST. The release tonight is just an ~Early Access Exclusive~ but it's the full episode and you get a free graphic novel It would've been nice to release a few hours earlier though. give some of us time to play it before midnight. Depending on how good it is I'm gonna have to grab some coffee https://countingdownto.com/?c=2335832 HolyKrap fucked around with this message at 02:52 on Dec 8, 2018 |
# ? Dec 8, 2018 02:45 |
Oh yeah, I forgot about the fact that the Friday/Saturday release is for people who bought the game in advance. Alright, well I guess I won't have to mail El Oshcuro any death threats or what have you.
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# ? Dec 8, 2018 03:00 |
Wamdoodle posted:Here's some news: BloodGDX guy "Well, gently caress me I guess" Do they have the source code and the rights to make more blood levels/games/mods? Flannelette fucked around with this message at 03:15 on Dec 8, 2018 |
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# ? Dec 8, 2018 03:08 |
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also the dusk devs have noted that the game will go on sale for 16.66 when it officially releases in 1.0 on the 10th, so keep that in mind. i didn't mind paying a couple extra dollars since they captured the old fps feel so well and it's refreshing.
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# ? Dec 8, 2018 03:12 |
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I’ve never played blood. What’s it like? Build engine games field weird to me and I can barely get into Duke 3D.
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# ? Dec 8, 2018 03:18 |
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chaosapiant posted:I’ve never played blood. What’s it like? Build engine games field weird to me and I can barely get into Duke 3D. You're basically like a cowboy ghost blowing up an evil cult with dynamite.
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# ? Dec 8, 2018 03:21 |
chaosapiant posted:I’ve never played blood. What’s it like? It's the most polished build engine game of the time probably. chaosapiant posted:Build engine games field weird to me and I can barely get into Duke 3D. And you'll probably get destroyed by the 2nd level of it since it's harder than duke 3d.
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# ? Dec 8, 2018 03:25 |
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Flannelette posted:
Doesn't look like they got the source code https://twitter.com/SVKaiser/status/1071146867650641920
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# ? Dec 8, 2018 03:32 |
HolyKrap posted:Doesn't look like they got the source code You're allowed to sell a reverse engineered code?
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# ? Dec 8, 2018 03:37 |
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The entire PC industry exists because of reverse engineered IBM PC BIOS code.
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# ? Dec 8, 2018 03:39 |
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God bless the man who spent entire years of his life analyzing the code for a 1990s DOS game
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# ? Dec 8, 2018 03:40 |
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Flannelette posted:You're allowed to sell a reverse engineered code? The people who own the rights to the product gave it their explicit endorsement after licensing was negotiated.
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# ? Dec 8, 2018 03:42 |
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Flannelette posted:You're allowed to sell a reverse engineered code? Of course, otherwise Strife: Veteran Edition would be impossible to release. Disassembling and reverse engineering is perfectly legal if you're authorized to do it. You are not allowed to do it on property you do not own and have no rights to.
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# ? Dec 8, 2018 03:43 |
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Fallom posted:God bless the man who spent entire years of his life analyzing the code for a 1990s DOS game Shine on you crazy diamond
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# ? Dec 8, 2018 03:46 |
Rocket Pan posted:Of course, otherwise Strife: Veteran Edition would be impossible to release. Disassembling and reverse engineering is perfectly legal if you're authorized to do it. You are not allowed to do it on property you do not own and have no rights to. Does atari or WB have the source code?
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# ? Dec 8, 2018 04:04 |
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Flannelette posted:Does atari or WB have the source code? I'm unable to answer that one, sorry.
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# ? Dec 8, 2018 04:07 |
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Dusk Episode 3 is out! Restart Steam!
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# ? Dec 8, 2018 06:05 |
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fishmech posted:You're basically like a cowboy ghost blowing up an evil cult with dynamite. Except so are the evil cult. You were once one of the four disciples of the evil god that the evil cult worshiped, but then the evil god turned on all of you and killed you all. Except now you're not dead, so you can go try to exact revenge on your former evil god master. So yeah, you're the bad guy, they're bad guys, everyone's bad guys. Except the helpless almost-naked men running around in panicked fear; those guys are innocent. (Probably.) But you're the bad guy, so you can kill them if you want and suffer no consequences for your action.
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# ? Dec 8, 2018 06:07 |
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Yeah in Blood you are deifinitely a lesser of a whole lotta evils in that game.
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# ? Dec 8, 2018 06:49 |
That was one of the things I remember my teenage self appreciating about Blood II: The Chosen, was the fact that you were decidedly not a good person, and the game made this crystal clear. From the acerbic narrations between level transitions, like these:quote:You just can't sit and enjoy your new issue of Guns N' Gibs while suffering the subway in peace these days. First that ticket guy dared to confiscate yer flask of Ol' Red '99, and then that spineless conductor had to stop the train for an hour just because some snot-nosed brat in a baby carriage rolled onto the tracks! You were about to go up there and give him a piece of his own mind, but then you recognized his voice...and realized that your day was about to get...interesting. quote:The last time you blacked out, it was after throwing back nineteen consecutive shots of JoJo's Black Label #47, and even then, you think that your physical proximity to the ice-cream stand you blew up had more to do with it. Ah, well. That idiot vendor shouldn't have pissed you off by putting sprinkles on your Killer Kiddy Kone. ...to the way the game treated innocent bystanders as irritating fodder, or the weirdly effervescent typewriter "DING!" sound effect played over the the gunfire and the blood and guts, or even the satirically cynical "the Cabal is now a Megacorp staffed by cultists in sharp suits"...the game had this weird combination of mean violence and eccentricity to it. In retrospect it has this completely unsubtle "edginess" to it, but when you're 14 it's the coolest goddamned thing ever. EDIT: Honestly, I'd love to play another game as a Caleb-type character. Something about the "undead cultist cowboy" is still really appealing to me. Cream-of-Plenty fucked around with this message at 07:11 on Dec 8, 2018 |
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# ? Dec 8, 2018 07:08 |
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Cream-of-Plenty posted:EDIT: Honestly, I'd love to play another game as a Caleb-type character. Something about the "undead cultist cowboy" is still really appealing to me. It's not really early, but Darkwatch on PS2/XBOX might be your thing. It feels very Halo-esque, only you're a vampire cowboy with magical powers. To get on topic, how is BloodGDX these days? Because the announcement's cool and all, but not quite as exciting, since Blood's hardly as difficult to get as, say, Powerslave.
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# ? Dec 8, 2018 07:17 |
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2 days
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# ? Dec 8, 2018 07:21 |
Bobinator posted:Powerslave. In his spare time the guy reverse engineering blood for nightdive is also reverse engineering Powerslave (3d version and maybe build version) for nightdive.
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# ? Dec 8, 2018 07:26 |
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Pope Guilty posted:Dusk Episode 3 is out! Restart Steam! I might've enjoyed that more than episode 2. Took me almost 2 hours to play through, but I missed a bunch of secrets. The levels were great, really expanded on the craziness from episode 2. Music was amazing, it's actually impressive how well the dynamic music works in this episode. Gonna have to replay it and go secret hunting now Maybe this is a spoiler cause I can't find any mention of it, which is weird considering what this game's inspired by, but there's a surprise voice actor in this episode. If you wanna keep it a secret, just wait until the credits, if not: Stephan Weyte aka Caleb from Blood HolyKrap fucked around with this message at 09:49 on Dec 8, 2018 |
# ? Dec 8, 2018 08:34 |
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Is Dusk actually complete with the release of ep3?
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# ? Dec 8, 2018 10:50 |
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Lemon-Lime posted:Is Dusk actually complete with the release of ep3? The game is finished and at version 1.0 now, but there's still plans for some fun mod stuff post-launch. They'll be releasing an SDK, workshop support, co-op, and if this thread is still accurate, possible support for quake and half life maps and many other things
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# ? Dec 8, 2018 11:21 |
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HolyKrap posted:The game is finished and at version 1.0 now, but there's still plans for some fun mod stuff post-launch. They'll be releasing an SDK, workshop support, co-op, and if this thread is still accurate, possible support for quake and half life maps and many other things Thanks, I just wanted to know if I could play through the whole thing in one go this weekend without having to wait for months for another episode.
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# ? Dec 8, 2018 11:27 |
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Flannelette posted:Does atari or WB have the source code? Jace Hall does. Several years ago he wanted to use it to make a sort of "ZDaemon for Blood" but couldn't get Atari's permission for that so the whole thing fell off.
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# ? Dec 8, 2018 11:50 |
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HolyKrap posted:and if this thread is still accurate quote:Just want to mention that almost everything listed in the OP is subject to change, and a number of things there are outdated.
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# ? Dec 8, 2018 11:54 |
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I've wanted to play Blood ever since I saw a screenshot as a kid of Caleb's makeshift flamethrower
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# ? Dec 8, 2018 12:02 |
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Shoehead posted:I've wanted to play Blood ever since I saw a screenshot as a kid of Caleb's makeshift flamethrower I like how the alternate fire is exactly why you shouldn't do that in real life
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# ? Dec 8, 2018 12:45 |
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I have such great memories of Blood but the difficulty is really rough. Even on medium-ish settings, the hitscan cultists just tear you apart. I guess I try to play it too much like Doom. And really the only way to play is to hide, toss dynamite, and hide. I don't want to do that, though. I've played the first couple of levels countless times, and then burned out after the third or fourth stage.
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# ? Dec 8, 2018 13:19 |
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The levels get less cool as you go. A dam? gently caress off, who cares.
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# ? Dec 8, 2018 13:53 |
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It's me again, here to invite you guys to play another Half-Life multiplayer mod with little to no population. Tonight's going to be Earth's Special Forces (beta 1.2.3), so if you've ever wondered what it'd be like to play as Goku in Goldsrc, then here's your chance to do so with people instead of difficult bots (even on the absolute lowest setting. I know I'm bad, but those bots are ridiculously good). I highly recommend giving the manual a read through for this one as there's a lot of gameplay mechanics that don't exist in any other Goldsrc mods or games like the melee fighting and power level/transformation stuff. So if you want in, just join server.kuoushi.com:27015 at around 10pm PST and we'll get started blasting each other up with ridiculous charge attacks and many of the more popular characters from the series.
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# ? Dec 8, 2018 14:59 |
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# ? Jun 8, 2024 06:34 |
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zindryr posted:It's me again, here to invite you guys to play another Half-Life multiplayer mod with little to no population. Tonight's going to be Earth's Special Forces (beta 1.2.3), so if you've ever wondered what it'd be like to play as Goku in Goldsrc, then here's your chance to do so with people instead of difficult bots (even on the absolute lowest setting. I know I'm bad, but those bots are ridiculously good). I highly recommend giving the manual a read through for this one as there's a lot of gameplay mechanics that don't exist in any other Goldsrc mods or games like the melee fighting and power level/transformation stuff. I hope I can play as Yajirobe and just bite asses all day.
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# ? Dec 8, 2018 15:22 |