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Len posted:How does a Foster of the North Star game get an English dub but Yakuza still doesn't? I know the first was ps2 era and bad but was it really enough to make it so there wouldn't be another ever? The Yakuza spinoff coming next year, Judgment, is getting an English dub. I guess we'll see what happens if they do, but if I'm honest, the video they released isn't the most inspiring thing I've seen, but it could still work out. https://www.youtube.com/watch?v=wCfWwTn_ftY Apparently ProZD is doing some voice acting for it, which means I really hope Judgment has sidequests as crazy as Yakuza does, because he's the right guy to deliver that sorta thing.
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# ? Dec 9, 2018 13:46 |
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# ? May 17, 2024 18:59 |
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I guess I am probably in the minority. I like the Yakuza games and have played a decent amount of most of them but I'd prefer if they had a dub.
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# ? Dec 9, 2018 13:52 |
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Cleretic posted:Apparently ProZD is doing some voice acting for it I hope we get a sidestory that's literally just just this. Because if anyone would do something silly like that it's the Yakuza devs.
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# ? Dec 9, 2018 13:53 |
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Len posted:I guess I am probably in the minority. I like the Yakuza games and have played a decent amount of most of them but I'd prefer if they had a dub. You definitely are, I can't see myself playing any Ryu Ga Studio games with English voices.
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# ? Dec 9, 2018 14:00 |
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Still playing Zelda BOTW, and I've just discovered a thing. In this game, at night, there's skeletal enemies coming out of the ground. They aren't dangerous, one hit makes them crumble. Then they try to put themselves back together, but you can destroy their head before they do, killing them for goot. Well I've just discovered you can pick up the heads, and you get the usual prompts of (A) put down and (R) throw. Only if you push R Link doesn't throw the head, he drops it in front of himself and then kicks it as far as he can. Now I'm having entirely too much fun crumbling skeletons, and then kicking their heads off cliffs, into swamps and rivers, etc. And likewise, you are fighting big enemies near a cliff but can't be bothered to kill them outright? Just equip a heavy weapon, if you land two strikes in quick succession you send the enemies flying. So now whenever I'm in a hurry or something I just biff enemies off cliffs.
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# ? Dec 9, 2018 14:21 |
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Japanese style acting doesn't work too well with English dubbing I noticed. Like for example the propensity to repeat every second thing someone just said in a conversation with a question mark. Take MGS. Kojima is a total western-weeb and all his characters are american yet Snake's like "Metal Gear?!" all the time. It works in MGS though because the characters are supposed to be american/european. Vic has a new favorite as of 14:24 on Dec 9, 2018 |
# ? Dec 9, 2018 14:22 |
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My partner finally got around to playing BotW and within 3 hours had solved 2 types of korok puzzles I'd never noticed, found a couple of shrines I'd never seen, and taught me that you can hide in barrels and sneak up on enemies. The number of small things in this game is astounding.
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# ? Dec 9, 2018 16:18 |
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Riatsala posted:My partner finally got around to playing BotW and within 3 hours had solved 2 types of korok puzzles I'd never noticed, found a couple of shrines I'd never seen, and taught me that you can hide in barrels and sneak up on enemies. The number of small things in this game is astounding. Which style were they?
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# ? Dec 9, 2018 16:25 |
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TooMuchAbstraction posted:I gotta say, the head-explodey death animations are waaaaay more disturbing in the game than I remember the anime being. Like, I'm genuinely uncomfortable. So I guess that's a well-done little thing? Most of the executions are kinda cartoony and don't faze me but there's one specific technique that Toki of all people teach you that's pretty hosed up, even if he says "Oh, they're actually feeling joy instead of pain before dying, no worries" https://www.youtube.com/watch?v=es4Vn-J2lao
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# ? Dec 9, 2018 17:16 |
Taerkar posted:Recursive betrayal is a time-honored tradition, especially among viziers. Never trust the grand vizier.
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# ? Dec 9, 2018 17:23 |
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RagnarokAngel posted:I mean the general audience in the west for a Yakuza game is probably going to prefer the japanese voice acting by default. Why even bother? Another big thing is that the characters are pretty faithful recreations of their VAs with motion cap. Even an excellent dub is going to cause some uncanny valley there.
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# ? Dec 9, 2018 17:33 |
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I remember my brother struggling with a maze and ball puzzle in BOTW and I went to give it a try. I flipped the tablet upside down
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# ? Dec 9, 2018 17:54 |
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Leal posted:I remember my brother struggling with a maze and ball puzzle in BOTW and I went to give it a try. Most people do it that way. The alternative is to turn it 90 degrees counter-clockwise so the ball just falls right into the channel you need to flick it onto the far ramp.
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# ? Dec 9, 2018 17:56 |
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Leal posted:I remember my brother struggling with a maze and ball puzzle in BOTW and I went to give it a try. I don't know anyone that did it the right way. I used the table as a ping pong paddle and hit the ball where it needed to be
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# ? Dec 9, 2018 17:57 |
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Vic posted:Japanese style acting doesn't work too well with English dubbing I noticed. Like for example the propensity to repeat every second thing someone just said in a conversation with a question mark. Fun fact, but that's a cultural thing akin to someone saying 'yeah?' or 'uh huh' in american english, meant to show you're being polite and actually listening
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# ? Dec 9, 2018 20:25 |
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RareAcumen posted:Jagi's whole deal is that he hates Kenshiro for being chosen as the successor for their martial art style and he fought him years back and lost and Kenshiro deformed him as you can see in that video. I can't remember if he was trying to kill Kenshiro then or not. Jagi's condition being worse than most people's and it being CGI means it looks much brutal than most of the in game ones. I've only ever watched the '86 film, but yes, Jagi is basically Iago was definitely the aggressor. Ken almost exploded his head in casual self defense before Jagi relieved the pressure and fled. He always did have a glass jaw.
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# ? Dec 9, 2018 20:48 |
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Amongst non-native Japanese speakers conversing with natives, not leaving in pauses while talking to give the other person the opportunity to interject with brief reactions is a super common mistake. In translation it's ultimately like putting in every "It can't be helped" though, if at all possible you should probably change it to something more natural in the target language.
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# ? Dec 9, 2018 20:51 |
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ShootaBoy posted:Fun fact, but that's a cultural thing akin to someone saying 'yeah?' or 'uh huh' in american english, meant to show you're being polite and actually listening It's also a consequence of basically every Metal Gear outside of MGS1 being a largely direct translation. There's actually a lot less of that in the original MGS1, because it was adapted more heavily by American localization. Which Kojima didn't like, leading to everything after it being more literally translated--and hence, more of that particular cultural thing.
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# ? Dec 9, 2018 20:53 |
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Len posted:I don't know anyone that did it the right way. I used the table as a ping pong paddle and hit the ball where it needed to be The only thing anyone can agree on with that puzzle is the absolute worst way to do it is to actually spend 30 seconds per attempt moving that ball through the maze so you can again not get anywhere close to actually launching it where it's supposed to go.
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# ? Dec 9, 2018 20:55 |
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Japanese games are very fond of the word "culprit" and the phrase "let's do our best!" Which I always figured was a japanese language thing that sounds goofy in english
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# ? Dec 9, 2018 23:37 |
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GelatinSkeleton posted:Japanese games are very fond of the word "culprit" and the phrase "let's do our best!" Which I always figured was a japanese language thing that sounds goofy in english It can't be helped. But please look forward to it!
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# ? Dec 9, 2018 23:41 |
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Please treat me favorably!
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# ? Dec 9, 2018 23:44 |
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Mierenneuker posted:It can't be helped. But please look forward to it! Oh! This is a very ubiquitous phrase, you know? But if you forget it, I will never forgive you!
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# ? Dec 9, 2018 23:44 |
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If i never hear the word "unforgivable" again, it will still be too soon
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# ? Dec 9, 2018 23:48 |
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HenryEx posted:If i never hear the word "unforgivable" again, it will still be too soon Tch! You need to relax, you know?
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# ? Dec 9, 2018 23:50 |
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What are you saying? Is this really okay? Don't screw around with me!
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# ? Dec 9, 2018 23:53 |
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Queen Combat posted:What are you saying? Is this really okay? Don't screw around with me! W-what? Don't screw around with you?
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# ? Dec 9, 2018 23:57 |
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It's a [loan word from English]... A [loan word from English]? Yes, they're [just says the loan word from English again]
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# ? Dec 9, 2018 23:58 |
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# ? Dec 10, 2018 00:01 |
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THIS IS US, WE HAVE TURNED INTO RONNIE *sobs into his McNuggets*
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# ? Dec 10, 2018 00:01 |
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Screaming Idiot posted:Tch! You need to relax, you know? What a pain...
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# ? Dec 10, 2018 00:04 |
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Screaming Idiot posted:THIS IS US, WE HAVE TURNED INTO RONNIE Daaamn iiiiiiiiiiiiiiit! *camera tilts to then sky*
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# ? Dec 10, 2018 00:04 |
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Dr Christmas posted:Daaamn iiiiiiiiiiiiiiit! *camera tilts to then sky* https://www.youtube.com/watch?v=H8qG4AlK1qk
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# ? Dec 10, 2018 00:06 |
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Dr Christmas posted:Daaamn iiiiiiiiiiiiiiit! *camera tilts to then sky* I'm gonna rise to the top. I'm going to show the world... my true power! *sideways pan from the headshot into a windy meadow, with flower petals blowing* *anachronistic J-pop tune plays*
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# ? Dec 10, 2018 00:11 |
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That technique" Strikes the three vital points on the face in rapid succession. Was that a classical Jiu-Jitsu "Finger Hold"?! Holy poo poo! Not even a rifle can kill a karate master! A full-power low strike which was thrown with perfect timing. The impact travelled through the viscera, until it reach the heart.
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# ? Dec 10, 2018 00:53 |
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I'm not sure where to go next. But that person might know...
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# ? Dec 10, 2018 01:15 |
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The only Yakuza dubbing I care about is Mark Hamill as Majima because really now.
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# ? Dec 10, 2018 01:59 |
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I can dig it.
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# ? Dec 10, 2018 02:03 |
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John Murdoch posted:The only Yakuza dubbing I care about is Mark Hamill as Majima because really now. Can I get a Yakuza 0 dlc that just replaces Majima with Mark Hamill's joker voice and touches nothing else?
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# ? Dec 10, 2018 02:09 |
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# ? May 17, 2024 18:59 |
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Len posted:Can I get a Yakuza 0 dlc that just replaces Majima with Mark Hamill's joker voice and touches nothing else? I like the idea of an insane clown voice over dead serious, normal guy dialogue.
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# ? Dec 10, 2018 02:41 |