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Fleetwood
Mar 26, 2010


biggest hochul head in china

Zzulu posted:


I'm bad whenever I try to go places. If I'm entering a new area and the enemy is there and not moving, they are basically invisible to me. Something about this game makes it impossible for me to pick out enemies against certain terrain

This happens to me also. It's wierd because they deemphasized vehicles in BFV but then made it almost impossible to run and gun, which is pretty much my play style

You really have to creep around in this game

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red19fire
May 26, 2010

I shot it with a panzerfaust and got it partially destroyed. Rebuilt with 4 tickets left :ocelot:

V: Put a bonus round in 'em :clint:

red19fire fucked around with this message at 16:13 on Dec 12, 2018

The Midniter
Jul 9, 2001

They really need to add something to more quickly and easily distinguish a prone enemy against one who's down/waiting for a revive/one of your side's peeps. Especially a Support with an LMG in a prone position lying on their back, it's obnoxious.

Rorobb
Aug 17, 2005

The Midniter posted:

They really need to add something to more quickly and easily distinguish a prone enemy against one who's down/waiting for a revive/one of your side's peeps. Especially a Support with an LMG in a prone position lying on their back, it's obnoxious.

Yeah what makes this even harder is that when people are dead they’ll flop around so you can’t even rely on moving body = alive. I feel like they could at least put a dot over your own teammates that are waiting for revival

Jimbot
Jul 22, 2008

Noctone posted:

It's the garbage visibility.

https://twitter.com/DANNYonPC/status/1072146240459194368

And that's on PC where the graphics are much better than on console.

I thought they were going to do the Team Fortress 2 thing and give the characters kind of like a backlight outline that made them stick out from the background a little more. They talked about this during or after the beta where people complained about character visibility. I have this exact issue.

The Bananana
May 21, 2008

This is a metaphor, a Christian allegory. The fact that I have to explain to you that Jesus is the Warthog, and the Banana is drepanocytosis is just embarrassing for you.



Oh, word? I've had this weird glitch for a couple days now where I can only build an thing up to about 60%

Is that happening to others?

Gunshow Poophole
Sep 14, 2008

OMBUDSMAN
POSTERS LOCAL 42069




Clapping Larry

The Bananana posted:

Oh, word? I've had this weird glitch for a couple days now where I can only build an thing up to about 60%

Is that happening to others?

Last night a bit yes. It eventually popped over to 100% but... sat there glowing for a few minutes

Zedsdeadbaby
Jun 14, 2008

You have been called out, in the ways of old.
Visibility in this game can be so bad sometimes that I've resorted to using the lowest FoV (55 if I recall right) just to get a clearer view of everything. Narrower field of vision but everything is bigger and 'chunkier'. It has helped in close-medium engagements massively. It's definitely something Dice needs to place some newfound priority on. It was never this difficult to see others before.

El Jebus
Jun 18, 2008

This avatar is paid for by "Avatars for improving Lowtax's spine by any means that doesn't result in him becoming brain dead by putting his brain into a cyborg body and/or putting him in a exosuit due to fears of the suit being hacked and crushing him during a cyberpunk future timeline" Foundation

Fanatic posted:

Did anyone manage to complete the snowman quest? I've joined about 10 servers running Narvik across all regions and each one has a group of people standing around a bugged unbuildable snowman, shooting and nading it to try and fix it lol.

Someone crashed a bomber into it and another dropped a V1 rocket on it as well, but no luck. :(

I was able to build it last night or the night before. Thankfully it wasn’t bugged. Someone had already built it so I put an AT mine next to it and shot the mine. Mostly destroyed the snowman and I just rebuilt it on the spot. I think it was up the hill from C? Maybe closer to A? Somewhere up the hill...

The Bananana posted:

Oh, word? I've had this weird glitch for a couple days now where I can only build an thing up to about 60%

Is that happening to others?

What’s your PSN? I’ll help you when I get time tonight/tomorrow. I had the build bug last night towards the end of the night. Everything would accept hammer blows or more sandbags even if it had been finished but it was still glowing on my screen.

Frog Act
Feb 10, 2012



I haven't played this since the beta but I'm thinking about picking it up via origin access to try out my new computer. I wasn't super impressed by the beta on account of the weird vehicle stuff, some of the map decisions, and more than anything else, the accuracy on the medic weapons. I loved the graphics, maps in general, and ttk / gunfeel but felt useless playing medic unless someone was like right in front of me, which had rankled me in BF1 but seemed worse in this. Has it changed much?

Tei
Feb 19, 2011

Frog Act posted:

I haven't played this since the beta but I'm thinking about picking it up via origin access to try out my new computer. I wasn't super impressed by the beta on account of the weird vehicle stuff, some of the map decisions, and more than anything else, the accuracy on the medic weapons. I loved the graphics, maps in general, and ttk / gunfeel but felt useless playing medic unless someone was like right in front of me, which had rankled me in BF1 but seemed worse in this. Has it changed much?

Is not a BF game. Is battlefront with a asset swap. You are still playing a stormtropper, but now all classes and factions look very similar. If you liked Battlefront non-sense, you may like this one. Is like that one, with removed features.

Is possible to enjoy BFV, and many people love it.

Beastie
Nov 3, 2006

They used to call me tricky-kid, I lived the life they wish they did.


Frog Act posted:

I haven't played this since the beta but I'm thinking about picking it up via origin access to try out my new computer. I wasn't super impressed by the beta on account of the weird vehicle stuff, some of the map decisions, and more than anything else, the accuracy on the medic weapons. I loved the graphics, maps in general, and ttk / gunfeel but felt useless playing medic unless someone was like right in front of me, which had rankled me in BF1 but seemed worse in this. Has it changed much?

They changed a lot since the beta, for the better.

Guns are better than BF1. Movement is better than BF1. People complain about seeing the enemies but I don't have a problem.

Medics are super helpful, just pop smoke and revive. Assault is a powerhouse, even support can wreck armor. Some of the maps are meh, but we'll be getting free ones in the next few months.

The game is good. It's going to kick rear end in a few patches. If you're on the fence you can definitely find it on sale.

RCarr
Dec 24, 2007

Beastie posted:

Guns are better than BF1. Movement is better than BF1. People complain about seeing the enemies but I don't have a problem.

I feel like I'm playing a different game when I read stuff like this.

Jedi Knight Luigi
Jul 13, 2009

Beastie posted:

They changed a lot since the beta, for the better.

Guns are better than BF1. Movement is better than BF1. People complain about seeing the enemies but I don't have a problem.

Medics are super helpful, just pop smoke and revive. Assault is a powerhouse, even support can wreck armor. Some of the maps are meh, but we'll be getting free ones in the next few months.

The game is good. It's going to kick rear end in a few patches. If you're on the fence you can definitely find it on sale.

I love this post talking about the future goodness of the game.

Beastie
Nov 3, 2006

They used to call me tricky-kid, I lived the life they wish they did.


Why? Battlefield games take time to smooth out. Always have. I don't understand why this thread is so willing to judge the game 1 month after release date.

It is a good game. It is different. It will be getting patches, tweaks, maps, and changes over the next coming months.

Tei
Feb 19, 2011

I hope they add more stuff in the kits.

I play BF games with goals like "unlock this part of the kit". And with BF I already have the flare and the tiny scope thing. The only other thing to unlock is the fake sniper thing. Is very sparse.

I really like the recon gameplay from Bad Company, be a sniper but in the front lines.

Nothing in BFV feels right, but with a recon I can paint doritos over people heads, fixing part of the problem with the game.

What make me very angry, to the point to forcing me to stop playing, is how bad are people are reading the battlefield and their strategic movements. I never had this problem in Battlefield 1942, Galactic Conquest, whatever was called the italian DLC, Battlefield: Desert Combat, Battlefield Vietnam, Battlefield 2, Battlefield 3, Battlefield 4 or Bad Company 2. On battlefield One people where this stupid, but there where a lot of horses and other type of vehicles, so where neccesary to capture a flag NOW, I could pick a horse, or a car, and ride there at superspeed. One was stupid fun.

e.pilot
Nov 20, 2011

sometimes maybe good
sometimes maybe shit

Beastie posted:

Why? Battlefield games take time to smooth out. Always have. I don't understand why this thread is so willing to judge the game 1 month after release date.

It is a good game. It is different. It will be getting patches, tweaks, maps, and changes over the next coming months.

Because even with its flaws, BF1 was still a blast out of the gates. I’ll have to give BFV another try with the new TTK it might make it a little better.

It’s just not fun dying before you can even react at the hands of an enemy you can’t see. There’s no skill involved, it’s just whoever sees each other first. The poo poo new health mechanic of not being able to hide for a few seconds to heal doesn’t help any of this either.

e: I also have hundreds of hours logged in pubg, a very fun but objectively very broken game. It’s not the bugs in BFV, it’s the fundamental gameplay that’s broken

e.pilot fucked around with this message at 21:05 on Dec 12, 2018

RCarr
Dec 24, 2007

e.pilot posted:

Because even with its flaws, BF1 was still a blast out of the gates. I’ll have to give BFV another try with the new TTK it light make it a little better.

This. Battlefield 1 was great right out of the gates, even with its bugs/flaws. Same with Battlefield 4. Both of those games I could sit down and play for 3-4 hours straight and enjoy it, even before any patches improved upon the base game.

This game just isn't even near the same level as previous Battlefield games. There's a long list of reasons why which we have rehashed 1000 times ITT, but mainly it's just not as fun. I don't think I've played more than an hour at a time before I get sick of it and play something else. And I LOVE the Battlefield series.

FastestGunAlive
Apr 7, 2010

Dancing palm tree.
Game doesn’t get back to the bf3&4 style like I had hope but I enjoy it a lot. I find the gunplay more rewarding and more tightly knit than bf “hellreigel” one.

Loving the return of planes and tanks, even if they need additional tweaks.

Can’t wait to see what future maps, weapons, and vehicles we get. And the return of rush.

Beastie
Nov 3, 2006

They used to call me tricky-kid, I lived the life they wish they did.


I'm seriously not understanding the "dudes are hard to see" thing. My guess is that people were so addicted to dorito spotting that they're loving garbage without it.

I'm so happy I'm not constantly spamming the spot button to shoot orange triangles.

Camrath
Mar 19, 2004

The UKMT Fudge Baron


I'm starting to get really pissed off with the levelling system. I hit 50 last week, but still with multiple guns still to unlock. As a result I'm stuck with a dripfeed of at max 300cc a day. It's really put me off playing- it takes so damned long to grind out enough cc for the specialisations that it just feels pointless. Which is a shame, because that aside I'm really enjoying the gunplay. It's just so frustrating seeing stuff you've still got to unlock and knowing it will literally take weeks to grind enough to do so.

Scrub-Niggurath
Nov 27, 2007

Camrath posted:

I'm starting to get really pissed off with the levelling system. I hit 50 last week, but still with multiple guns still to unlock. As a result I'm stuck with a dripfeed of at max 300cc a day. It's really put me off playing- it takes so damned long to grind out enough cc for the specialisations that it just feels pointless. Which is a shame, because that aside I'm really enjoying the gunplay. It's just so frustrating seeing stuff you've still got to unlock and knowing it will literally take weeks to grind enough to do so.

They’ve said they’re adding a way to get more cc at 50 (or that there’s supposed to be a way but it’s not working) and that they’re going to retroactively award people at 50 more cc

Camrath
Mar 19, 2004

The UKMT Fudge Baron


Scrub-Niggurath posted:

They’ve said they’re adding a way to get more cc at 50 (or that there’s supposed to be a way but it’s not working) and that they’re going to retroactively award people at 50 more cc

Which is cool. But without a timescale on it, I fear I'm going to lose interest before too long. Which sucks.

Kilometers Davis
Jul 9, 2007

They begin again

Beastie posted:

I'm seriously not understanding the "dudes are hard to see" thing. My guess is that people were so addicted to dorito spotting that they're loving garbage without it.

I'm so happy I'm not constantly spamming the spot button to shoot orange triangles.

Yeah this. I have poo poo eyes and am ADHD as gently caress and popping tiny little specs from across maps with the KE7 all the time. I also don’t understand half of the complaints about it not being Battlefield though either. It feels like the best version of the last few games with a basic amount of content. It needs to be refined and added onto but the free post game content is a great way to handle that.

Not saying complaints aren’t valid but I just haven’t had the same experience as others have coming from my previous favorite Battlefield game BF1.

e.pilot
Nov 20, 2011

sometimes maybe good
sometimes maybe shit

Beastie posted:

I'm so happy I'm not constantly spamming the spot button to shoot orange triangles.

Oh absolutely, but this is just as bad in the opposite direction.

ecavalli
Nov 18, 2012


Kilometers Davis posted:

Yeah this. I have poo poo eyes and am ADHD as gently caress and popping tiny little specs from across maps with the KE7 all the time. I also don’t understand half of the complaints about it not being Battlefield though either. It feels like the best version of the last few games with a basic amount of content. It needs to be refined and added onto but the free post game content is a great way to handle that.

Not saying complaints aren’t valid but I just haven’t had the same experience as others have coming from my previous favorite Battlefield game BF1.

Same. I grasp (most of) the complaints as valid, but man, there are a whole lot of people in this thread who are unreasonably upset about the kinds of things they should expect from this series.

RCarr
Dec 24, 2007

Beastie posted:

I'm seriously not understanding the "dudes are hard to see" thing. My guess is that people were so addicted to dorito spotting that they're loving garbage without it.

I'm so happy I'm not constantly spamming the spot button to shoot orange triangles.

Basically the more detail they put into the map, the less a player model stands out. In the previous games, you had this very detailed human outline, set against what looked like a lower res backdrop (usually just grey or brown or whatever). Now you just have clutter and tiny details EVERYWHERE, so people stand out much less. But I seriously doubt that you've NEVER had an issue seeing an enemy in this game, since the creators flat out admitted that it was a problem. There's screenshots and videos online with plenty of evidence that it's a problem. Multiple people ITT stating it. Etc.

GoGoGadget
Apr 29, 2006

What I don't get is people that complain about the TTK and say there is no skill involved in the same sentence. A lower TTK means a higher skilled player can take out more enemies. Higher TTK means that skilled player is always going to lose against numbers. Your argument makes no sense and leads me to believe that anyone complaining about TTK just sucks and needs to git gud. It can already take an entire clip to take someone out with certain weapons, they definitely do NOT need to raise the TTK.

ecavalli
Nov 18, 2012


RCarr posted:

Basically the more detail they put into the map, the less a player model stands out. In the previous games, you had this very detailed human outline, set against what looked like a lower res backdrop (usually just grey or brown or whatever). Now you just have clutter and tiny details EVERYWHERE, so people stand out much less. But I seriously doubt that you've NEVER had an issue seeing an enemy in this game, since the creators flat out admitted that it was a problem. There's screenshots and videos online with plenty of evidence that it's a problem. Multiple people ITT stating it. Etc.

There are also multiple people in this thread claiming BF1 was amazing from the word go, despite the fact that you couldn't exit the game for more than a month after launch. Maybe the anecdotes posted here aren't the best indicator of legitimate problems.

Zedsdeadbaby
Jun 14, 2008

You have been called out, in the ways of old.

ecavalli posted:

There are also multiple people in this thread claiming BF1 was amazing from the word go, despite the fact that you couldn't exit the game for more than a month after launch. Maybe the anecdotes posted here aren't the best indicator of legitimate problems.

They are not necessarily anecdotes made by the same people. This is a poor argument

Beastie
Nov 3, 2006

They used to call me tricky-kid, I lived the life they wish they did.


Cool, add an outline to enemies. I'll enjoy the bump from going 20-7 to 20-3.

ecavalli
Nov 18, 2012


Zedsdeadbaby posted:

They are not necessarily anecdotes made by the same people. This is a poor argument

All these anecdotes are from this thread. I'm pointing out that the thread is full of unreliable anecdotes. It makes no difference which idiot typed them if we're talking about idiots collectively.

yellowcar
Feb 14, 2010

dice devs publicly mocking the chuds


lol dice owns now

Kilometers Davis
Jul 9, 2007

They begin again

yellowcar posted:

dice devs publicly mocking the chuds


lol dice owns now

The way they’ve handled that is the best thing.

Their YouTube comments are nothing but hundreds of THANKS FOR THE SJW FEMINISM ATTACK ON US DICE. Most companies would’ve given in by now for sure.

ecavalli posted:

Same. I grasp (most of) the complaints as valid, but man, there are a whole lot of people in this thread who are unreasonably upset about the kinds of things they should expect from this series.

Yeah pretty much. I don’t know what to tell them really. It’s Battlefield. There are also a ton of other great shooters to play if this one isn’t working out at the current state of the game.

Hot Diggity!
Apr 3, 2010

SKELITON_BRINGING_U_ON.GIF
BF1 had an okay launch compared to, like, BF4, but seriously that game was in really rough shape for a while. Nonstop grenade spam will haunt me.

Also don't understand the vision complaints either and the healing / resupply / spotting changes own. Even if the medic box is useless and bad.

Gonz
Dec 22, 2009

"Jesus, did I say that? Or just think it? Was I talking? Did they hear me?"
I'd enjoy knowing who killed me and where they are on the map after i'm dead. A split second red blur of their body doesn't really help. Keep getting destroyed by snipers on Arras and Aerodrome and hell if I know where they are afterwards. I feel like this encourages endless camping.

ecavalli
Nov 18, 2012


Hot Diggity! posted:

Even if the medic box is useless and bad.

If there's anything we can all agree on it's that the medic box is useless and bad.

Kilometers Davis
Jul 9, 2007

They begin again

I’ve never bothered with the box because it’s too fun to chuck health packs into my bros’ butts

Gunshow Poophole
Sep 14, 2008

OMBUDSMAN
POSTERS LOCAL 42069




Clapping Larry
there was no internal way to join a squad and no way to quit the game to the menu when BF1 launched come on y'all

with regards to vision, I'm also slowly, over the course of several games, just resigning myself to the fact that I'm 15 years older than when I started playing BF games and my eyesight is way poo poo worse.

I've complained before on the mic about how having a 32" TV with 1080p resolution makes mans at 100m god drat minuscule

that said the TTK change is Good because... even over I dunno 8 hours of gameplay I just straight up die whenever I move 50% of the time, and now that they don't show you the man who done it it's extra frustrating and stupid.

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RCarr
Dec 24, 2007

ecavalli posted:

There are also multiple people in this thread claiming BF1 was amazing from the word go, despite the fact that you couldn't exit the game for more than a month after launch. Maybe the anecdotes posted here aren't the best indicator of legitimate problems.

The GAMEPLAY was amazing. There definitely was problems and bugs but actually shooting mans was fun as hell. I can deal with not being able to quit to the menu or not being able to squad up with buddies when the game is still fun as hell when I’m playing by myself. That isn’t the case with BFV. And the fact that DICE actually came out and said “yea we acknowledge there’s a problem with visually identifying enemy players in our game and we are working to fix it”, should put to rest your claim that it’s just anecdotal.

RCarr fucked around with this message at 22:57 on Dec 12, 2018

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