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Being a Berber can offset the cost of your castle in North Africa getting flooded because you personally hold the gold fields on the southern edge of the map; 750 CrusaderBucks is basically a quick trip to Rome and Venice.
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# ? Dec 30, 2018 01:50 |
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# ? Jun 5, 2024 03:39 |
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lurksion posted:God damnit. I reformed religion with equality (well, actually the Bon version "Harmonious") to get Full Cognatic because I had a genius daughter floating around that I wanted to inherit the khaganate. When she did, the law was reset to Agnatic again. That's annoying, though NBD given the piles of dudes around.
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# ? Dec 30, 2018 05:01 |
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Funky Valentine posted:Being a Berber can offset the cost of your castle in North Africa getting flooded because you personally hold the gold fields on the southern edge of the map; 750 CrusaderBucks is basically a quick trip to Rome and Venice. Eastern Africa has Silk Road posts which do a lot to ease the sting. It’s just an annoyance. Having a kind-of luxury tax on Artifacts isn’t actually a bad idea, especially if the odds increases the larger the treasury gets. And it’s weird that only Africans have flooding problems.
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# ? Dec 30, 2018 06:51 |
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There also seems to be a random African event where you just suddenly get thousands of gold out of nowhere. But I've only gotten that after being established and feudal.
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# ? Dec 30, 2018 07:57 |
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lurksion posted:LOL looking at the event that's kind of hilarious (hf_african_flavor_events). i bless the raaaiiinnns down in africaaaa
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# ? Dec 30, 2018 17:47 |
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Whorelord posted:i bless the raaaiiinnns down in africaaaa ...oh loving hell, it's this, isn't it?
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# ? Dec 30, 2018 18:46 |
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CommissarMega posted:...oh loving hell, it's this, isn't it? It's literally the name of the achievement for doing a rain dance as an African King+.
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# ? Dec 30, 2018 19:24 |
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Hey, I was looking to create a mod that makes it so that landed women will use the more ruler like male headgear instead of the female headgear, which is obviously intended for spouse of a landed partner. Would I be looking to edit Portrait Properties? Or changing something in Portraits themselves?
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# ? Dec 30, 2018 22:38 |
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Eimi posted:Hey, I was looking to create a mod that makes it so that landed women will use the more ruler like male headgear instead of the female headgear, which is obviously intended for spouse of a landed partner. Would I be looking to edit Portrait Properties? Or changing something in Portraits themselves? a) Headgear and stuff have a texture file (/gfx/characters/) - these are split into male and female files. b) The portraits.gfx files (/interface/portraits/) define which texture file links up to which property and how many indexes there are for that property c) portrait_properties.txt (/interface/portrait_properties/) defines how to choose a index. The problem you run into with your goal is that the selection of properties happens in (c), but you are already restricted to within a single texture file by (a)/(b). So you would need to mod (a)/(b) to combine the wanted textures together and then define (c) to pick appropriately. lurksion fucked around with this message at 23:00 on Dec 30, 2018 |
# ? Dec 30, 2018 22:56 |
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lurksion posted:Simple description of how this works: So basically I would have to insert the male texture file into the female one and then define what's chosen based on landed status in c? Or for the quick and dirty option, just copy the male file and rename it to the female?
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# ? Dec 30, 2018 22:59 |
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Yep. Though quick and dirty would result in all using one set of headgear without the landed check. And you would probably want to define them in the gfx files (though I guess these textures aren't that large). And don't forget that DLC graphics stuff is in the dlc zips. Societies actually don't follow those steps exactly - the (b) step have some additional definitions in them that allow them to override the "normal" definitions. The problem is that they have a very limited set of conditions unlike portrait_properties in (c). If in the future this set of conditions is expanded, you would be able to use this system to do what you wanted. Unlikely to happen I think. lurksion fucked around with this message at 23:16 on Dec 30, 2018 |
# ? Dec 30, 2018 23:02 |
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Charles Martel, Niall Noigiallach, Attila the Hun, Kubrat, Ashina, by your powers combined I have the History Is In My Blood achievement.
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# ? Dec 30, 2018 23:09 |
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lurksion posted:Yep. Though quick and dirty would result in all using one set of headgear without the landed check. And you would probably want to define them in the gfx files (though I guess these textures aren't that large). And don't forget that DLC graphics stuff is in the dlc zips. Whelp, portrait_properties is practically incomprehensible to me, so I guess I'll just edit the headgear files. I'll post the resulting mod here, if anyone cares. It'd basically just be for a matriarchal run. I'd love to be able to comprehensively fix it so that it only checks if you're landed, but c'est la vie. https://steamcommunity.com/sharedfiles/filedetails/?id=1608849317 Eimi fucked around with this message at 02:10 on Dec 31, 2018 |
# ? Dec 31, 2018 00:16 |
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https://steamcommunity.com/sharedfiles/filedetails/?id=1607185825 uhh... ok
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# ? Dec 31, 2018 08:08 |
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The battle event where your character just dies is loving bullshit. It fires way too often and for no reason. I just had it fire when the enemy was routing.
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# ? Dec 31, 2018 08:11 |
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Eimi posted:The battle event where your character just dies is loving bullshit. It fires way too often and for no reason. I just had it fire when the enemy was routing. it doesn't matter how high your martial is or how high your personal combat score is never let your ruler lead armies
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# ? Dec 31, 2018 08:33 |
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Eimi posted:The battle event where your character just dies is loving bullshit. It fires way too often and for no reason. I just had it fire when the enemy was routing. There´s even a special option for ya big ole cowards to never go into battle on the character screen
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# ? Dec 31, 2018 08:34 |
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fwiw better martial and better PCS makes that event way less likely, and there's a warrior lodge trait that straight up turns it off.
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# ? Dec 31, 2018 08:40 |
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I'm not sure what you're doing. I rarely have my ruler die in battle when they've been ranking up in the warrior lodge.
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# ? Dec 31, 2018 08:41 |
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LORD OF BOOTY posted:fwiw better martial and better PCS makes that event way less likely, and there's a warrior lodge trait that straight up turns it off. it’s the rank 4 warrior lodge perk and man yeah theoretically higher marital and PCS makes it less likely but every time I have some insanely badass warrior queen with like 23 martial and 80+ PCS she will get disfigured in her first battle and killed in her second Not goddamn worth it
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# ? Dec 31, 2018 08:50 |
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Deceitful Penguin posted:Don't lead battles if you aren't willing to die lol Medieval kings went into battle all the time and rarely died.
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# ? Dec 31, 2018 09:10 |
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Charlz Guybon posted:Medieval kings went into battle all the time and rarely died. Presumably they had lots of bodyguards who did most of the fighting. Though I've read that medieval combat wasn't as deadly as we've been lead to believe.
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# ? Dec 31, 2018 09:26 |
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Charlz Guybon posted:Medieval kings went into battle all the time and rarely died. Don't lead troops lol
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# ? Dec 31, 2018 11:19 |
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Palemdromes posted:Presumably they had lots of bodyguards who did most of the fighting. Though I've read that medieval combat wasn't as deadly as we've been lead to believe. Most of the victims probably died of infection days later, I would think.
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# ? Dec 31, 2018 11:27 |
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I have Perun's Axe, you bet your rear end I'm leading that charge.
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# ? Dec 31, 2018 11:44 |
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Buncha Craven-rear end milkdrinkers ITT
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# ? Dec 31, 2018 12:42 |
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Deceitful Penguin posted:I can think of a shitloads where they did, including those where they died as the enemy retreated That fears his fellowship to die with us. https://youtu.be/A-yZNMWFqvM
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# ? Dec 31, 2018 12:50 |
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always lead armies yourself. if my ruler sucks rear end then of course I'm leading armies into doomstacks.
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# ? Dec 31, 2018 14:00 |
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Lead armies if your ruler is brave, don't if they're craven or super old or a merchant prince.
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# ? Dec 31, 2018 14:20 |
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Yeah, I consider it more of an "I want to get rid of this ruler"-option.
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# ? Dec 31, 2018 20:08 |
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Huh no idea why this started happening - ironman autosaves are taking minutes to save.
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# ? Dec 31, 2018 21:11 |
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Palemdromes posted:Presumably they had lots of bodyguards who did most of the fighting. Though I've read that medieval combat wasn't as deadly as we've been lead to believe. Especially in the earlier part of the Middle Ages, it was considered to be a more impressive feat of arms to capture an opponent than kill them, and this also had the attractive side benefit of allowing you to collect an often sizeable ransom. Body counts seem to have been very low for a variety of reasons - Orderic Vitalis describes a battle in 1119 involving 900 knights in which there were 3 deaths. Now, numbers should never be taken at face value from these kinds of things, but you get the idea. We can also see that killing was not seen as the objective from penances suggested for knights who killed an opponent in battle: the Venerable Bede suggests fasting for 40 days and Fulcher of Chartres said there should be a year's penance. This would not have been true when fighting 'infidels', though, and changes the later into the Middle Ages we go: more and more use of mercenaries and paid foot soldiers (the 'peasant conscript' thing seems to have essentially never happened) led to larger armies and significantly bloodier battles. Basically CK2 war doesn't seem very much like medieval war as I understand it to me at all, but it's fun this way so v0v.
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# ? Dec 31, 2018 21:17 |
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It's not even necessarily that my rulers die, it's how nonsensically the event occurs. If I have an overwhelming numbers advantage, AND I'm winning the battle, AND my character has a high martial score, how they hell are they getting the event where they are are all alone on the battlefield and just die with no other option? I would be more accepting of the event if it occurred when I was losing the battle or just getting crushed by superior numbers, the problem is when I have an army of 1500 and I'm fighting 300 and two flanks have already routed but oops you died.
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# ? Dec 31, 2018 22:24 |
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1stGear posted:Buncha Craven-rear end milkdrinkers ITT
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# ? Dec 31, 2018 23:58 |
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Bear in mind there is a real event of historical record where the Holy Roman Emperor died on the crusades by drowning in hip-deep river, because he tripped while crossing it and couldn't get up because his armour was too heavy. People die all the time for incredibly stupid reasons.
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# ? Jan 1, 2019 00:12 |
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The Cheshire Cat posted:Bear in mind there is a real event of historical record where the Holy Roman Emperor died on the crusades by drowning in hip-deep river, because he tripped while crossing it and couldn't get up because his armour was too heavy. God I wish that was an event. Especially if it can only pop if you’re loaded with fancy gold artifact armor.
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# ? Jan 1, 2019 00:30 |
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The Cheshire Cat posted:Bear in mind there is a real event of historical record where the Holy Roman Emperor died on the crusades by drowning in hip-deep river, because he tripped while crossing it and couldn't get up because his armour was too heavy. Yeah but it doesn't make for very fun gameplay
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# ? Jan 1, 2019 00:30 |
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evenworse username posted:Especially in the earlier part of the Middle Ages, it was considered to be a more impressive feat of arms to capture an opponent than kill them, and this also had the attractive side benefit of allowing you to collect an often sizeable ransom. Body counts seem to have been very low for a variety of reasons - Orderic Vitalis describes a battle in 1119 involving 900 knights in which there were 3 deaths. Now, numbers should never be taken at face value from these kinds of things, but you get the idea. I have always sort of assumed that the loss numbers also include those that just ran away.
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# ? Jan 1, 2019 01:58 |
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The Cheshire Cat posted:Bear in mind there is a real event of historical record where the Holy Roman Emperor died on the crusades by drowning in hip-deep river, because he tripped while crossing it and couldn't get up because his armour was too heavy. Who was this? Did all his soldiers crossing with him just hate him so they didn't pick him up?
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# ? Jan 1, 2019 02:10 |
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# ? Jun 5, 2024 03:39 |
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good news the playable pope mod has been updatedquote:- Version 0.0.08, 'Novus'
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# ? Jan 1, 2019 02:12 |