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Any rpg that let's me skip the awful find 3 ghosts quest is a winner
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# ? Dec 31, 2018 07:48 |
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# ? May 25, 2024 12:59 |
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Plutonis posted:
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# ? Dec 31, 2018 07:50 |
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First step on this world conquest is converting the Quori to Blood of Vol religion and gnomish culture.
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# ? Dec 31, 2018 08:05 |
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gradenko_2000 posted:The tipping point of where Pathfinder finally overtook 4th Edition, was after 4th Edition's Essentials line of books came out. Essentials represented a 180-degree turn on 4th Edition's design, where under the leadership of Mike Mearls, most of the game took on a veneer of being more like 3rd Edition, where the martial classes have far fewer powers, where the Wizard can swap spells willy-nilly, where treasure tables were randomly rolled again, and healing potions completely undermined the entire Healing Surge concept. Funny thing is that this still resulted in some good content, the Executioner is considered an all round improved Assassin and the Monster Vault, hard as it is to find legally, is a must-have.
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# ? Dec 31, 2018 12:31 |
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it would've been more impressive if the executioner wasn't a better assassin, 'cause drat was that thing a mess
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# ? Dec 31, 2018 13:40 |
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Kurieg posted:I mean, Forgotten Realms is basically the only place where Clerics Must get their power from a god. It's also the place where both Druids and Rangers also get their powers from their gods, and not Nature. The 3.5 books stated obliquely that you didn't really need to worship a god to get your divine power, you just needed to get your DM to sign off on your domains. The Realms are the place where being an atheist meant the God of the Dead stuck your soul in a wall to scream forever.
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# ? Dec 31, 2018 15:08 |
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gradenko_2000 posted:joke: Eberron in the Infinity engine
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# ? Dec 31, 2018 15:30 |
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Slimnoid posted:The other ones I can agree with, but Eberron's always been pretty popular. It had a lot of material in 3e that's still mostly relevant setting-wise even now, had a couple books in 4e, and there's the Wayfinder's Guide to Eberron for 5e. That, and D&DO is set in Eberron, for what that's worth. So... you're agreeing with me? Tons of 3e books, a couple 4e books, now in 5e a 175-page PDF-only treatment? That's not the pattern of growing popularity.
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# ? Dec 31, 2018 15:36 |
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It's a pattern of a parent company losing interest, really.
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# ? Dec 31, 2018 15:38 |
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I picked up a copy of that big D&D art book that released a while back and was disappointed to see that the 4E section took the whole 4E did bad and Pathfinder ate their lunch thing as an unexamined truth.
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# ? Dec 31, 2018 15:38 |
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homullus posted:So... you're agreeing with me? Tons of 3e books, a couple 4e books, now in 5e a 175-page PDF-only treatment? That's not the pattern of growing popularity. I'd consider a dedicated book better than a cursory treatment. Spelljammer getting a couple of mentions here and there in 4e is a cursory treatment. moths posted:It's a pattern of a parent company losing interest, really. More like Mearls not giving a poo poo about it, probably. Dude's pretty groggy overall.
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# ? Dec 31, 2018 15:48 |
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Slimnoid posted:I'd consider a dedicated book better than a cursory treatment. Spelljammer getting a couple of mentions here and there in 4e is a cursory treatment.
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# ? Dec 31, 2018 16:04 |
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Liquid Communism posted:The Realms are the place where being an atheist meant the God of the Dead stuck your soul in a wall to scream forever. Extremely metal.
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# ? Dec 31, 2018 16:05 |
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Nessus posted:On the other hand, Warframe would be a pretty bomb-rear end setting for a sci-fantasy RPG, even if the players weren't tennos I'm strongly considering running a Warframe game in Fragged Empire, but I don't have the actual play experience with Fragged Empire to say with confidence whether FE PCs are powerful enough to feel like warframes or if it would make more sense for the pitch to be "okay, you're a ragtag group of Grineer deserters, Corpus heretics, and members of the various smaller factions." Sort of the Rogue Trader to Warframe's 40k, if you will.
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# ? Dec 31, 2018 16:11 |
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If only Banpresto could've inscrutably gotten in on the action as Capcom did brawler-wise back in the day with some cross universe (S)RPG mashup goodness. Mystara/Eberron/Birthright/Dark Sun/Spelljammer/etc woven into the greatest, terrifying tapestry.
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# ? Dec 31, 2018 16:17 |
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How was the Eberron 4E book(s)?
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# ? Dec 31, 2018 16:48 |
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Dawgstar posted:How was the Eberron 4E book(s)? good but mostly the same as the first 3e books on it, so not super essential if you've already got those
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# ? Dec 31, 2018 16:54 |
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Tuxedo Catfish posted:I'm strongly considering running a Warframe game in Fragged Empire, but I don't have the actual play experience with Fragged Empire to say with confidence whether FE PCs are powerful enough to feel like warframes or if it would make more sense for the pitch to be "okay, you're a ragtag group of Grineer deserters, Corpus heretics, and members of the various smaller factions." Sort of the Rogue Trader to Warframe's 40k, if you will. Almost certainly the latter. FE could in theory support it, and it wouldn't be too hard of a mechanical shift - the gearing certainly works for taking base weapons and adding mods, and the gear/talents separation could reflect Warframe/Tenno powers pretty nicely; but it would basically require a full treatment of inventing balanced Warframes, probably as superpowerful unique armors with their own 3-5 special effects (depending how you want to translate their powers and passives), changing up the psionics from FE's fairly restricted themes of space warping/time warping/brain warping to the five disciplines of Tenno powers, and then figuring out the new enemy balance. In short, very doable in Fragged * engine, but closer to making a new Fragged * game. Whereas a simple reskin of Fragged Empire by itself would be fine and dandy for a "you're a Red Veil Operative, Steel Meridian Soldier, Ostron hunter, and Solaris United mechanic, fighting the overwhelming forces of Corpus, Grineer, and Infested while the Tenno do their crazy space ninja poo poo elsewhere." E: also in power levels, FE characters are definitely closer to the mooks. You can get maimed (although not killed) very easily in one bad round, and you're encouraged to move tactically and make careful use of cover at all times. Enemy squads with automatic weapons are murderous against anyone in the open with less than the best armor money can buy (stuff vastly out of the purchasing power of a starting PC).
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# ? Dec 31, 2018 17:10 |
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MadScientistWorking posted:Spelljammer had a dedicated book in 4e though. The problem is more that they did the smart thing and rewrote the premise because of redundancy and how pointless it was. What book is this? I remember there was a Spelljammer ship as a magic item in one of the artifact books but not a setting book.
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# ? Dec 31, 2018 17:22 |
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I maintain that 4e's mechanics would make for a terrible video game, just like the mechanics of literally every other tabletop game ever (see Baldur's Gate). You could definitely make it into a solid SRPG with a little effort, though.
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# ? Dec 31, 2018 17:33 |
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homullus posted:So... you're agreeing with me? Tons of 3e books, a couple 4e books, now in 5e a 175-page PDF-only treatment? That's not the pattern of growing popularity. You're putting the emphasis on the wrong part. A setting that isn't FR got a dedicated book in 5e, the edition of published adventures and adventure player's guides. That's loving huge.
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# ? Dec 31, 2018 17:46 |
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homullus posted:So... you're agreeing with me? Tons of 3e books, a couple 4e books, now in 5e a 175-page PDF-only treatment? That's not the pattern of growing popularity. I mean, but as a percentage of all of 5E books, my gut is Eberron is exactly where it was. On phone, but I'll do the math on my laptop.
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# ? Dec 31, 2018 17:47 |
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Elephant Parade posted:I maintain that 4e's mechanics would make for a terrible video game, just like the mechanics of literally every other tabletop game ever (see Baldur's Gate). You could definitely make it into a solid SRPG with a little effort, though. SRPGs are in fact video games
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# ? Dec 31, 2018 18:00 |
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Dawgstar posted:How was the Eberron 4E book(s)? It basically took the best of Eberron's 3.5 implementation and edited it into two books that weren't overrun with prestige classes and actually fit better with Eberron's themes than 3e. In other words if you're system-agnostic, 4e Eberron's the best Eberron, but if you're either a 3.X fan or already have a collection of Eberron's sourcebooks it's not really worth getting.
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# ? Dec 31, 2018 18:03 |
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Andrast posted:SRPGs are in fact video games
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# ? Dec 31, 2018 18:07 |
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Baldur's gate was the result of a baffling decision to stick real-time gameplay onto a turn-based system though using the flimsy justification of "one round is six seconds" in ad&d. It's not a straight adaptation of the tabletop rules.
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# ? Dec 31, 2018 18:10 |
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andrew smash posted:Baldur's gate was the result of a baffling decision to stick real-time gameplay onto a turn-based system though using the flimsy justification of "one round is six seconds" in ad&d. It's not a straight adaptation of the tabletop rules.
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# ? Dec 31, 2018 18:11 |
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Elephant Parade posted:That was also hella dumb, but making it turn-based wouldn't have fixed much. Being turn-based would have made it about a billion times better (and it wouldn't have infected crpgs with awful rtwp systems for years to come) or just deleting the combat altogether Andrast fucked around with this message at 18:27 on Dec 31, 2018 |
# ? Dec 31, 2018 18:12 |
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Elephant Parade posted:That was also hella dumb, but making it turn-based wouldn't have fixed much. Hard disagree. I like baldur's gate anyway, but if you find d&d combat enjoyable at all playing it as a crappy mini-RTS is much worse than just playing as intended.
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# ? Dec 31, 2018 18:17 |
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Elephant Parade posted:That was also hella dumb, but making it turn-based wouldn't have fixed much. we already know it would have, because the Gold Box games did it and were much better off for it
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# ? Dec 31, 2018 18:20 |
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"Real-time" was a hot buzzword at the time thanks to the real-time strategy trend dominating PC gaming at the time. While it didn't age well, it was a natural result of where computer gaming was back then.
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# ? Dec 31, 2018 18:24 |
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Andrast posted:Being turn-based would have it about a billion times better (and it wouldn't have infected crpgs with awful rtwp systems for years to come)
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# ? Dec 31, 2018 18:25 |
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The best part is how they added 'cosmetic' melee swings that had absolutely no chance to hit to fill time.
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# ? Dec 31, 2018 18:25 |
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neonchameleon posted:It basically took the best of Eberron's 3.5 implementation and edited it into two books that weren't overrun with prestige classes and actually fit better with Eberron's themes than 3e. In other words if you're system-agnostic, 4e Eberron's the best Eberron, but if you're either a 3.X fan or already have a collection of Eberron's sourcebooks it's not really worth getting. The only downside of the 4e Eberron books is they came out before the Dark Sun ones because the themes rules created for Dark Sun fit dragonmarks perfectly and instead dragonmarks were kind of bungled and left weirdly vague.
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# ? Dec 31, 2018 18:38 |
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Andrast posted:Being turn-based would have made it about a billion times better (and it wouldn't have infected crpgs with awful rtwp systems for years to come)
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# ? Dec 31, 2018 18:43 |
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Night10194 posted:The best part is how they added 'cosmetic' melee swings that had absolutely no chance to hit to fill time. Yeah that confused the poo poo out of me when I was 12 and when I finally realized what was happening I was so pissed Andrast posted:Being turn-based would have made it about a billion times better (and it wouldn't have infected crpgs with awful rtwp systems for years to come) This, honestly. I really liked Pillars of Eternity and Deadfire but comparing their combat to the divinity original sin games is just rough. I'm really bummed I didn't get to try the Deadfire turn based mode prototype that snuck out in a patch before obsidian realized and yanked it. andrew smash fucked around with this message at 19:12 on Dec 31, 2018 |
# ? Dec 31, 2018 19:09 |
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andrew smash posted:Yeah that confused the poo poo out of me when I was 12 and when I finally realized what was happening I was so pissed I used to think ranged weapons were just super, super accurate compared to melee because of it.
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# ? Dec 31, 2018 19:10 |
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Nuns with Guns posted:The only downside of the 4e Eberron books is they came out before the Dark Sun ones because the themes rules created for Dark Sun fit dragonmarks perfectly and instead dragonmarks were kind of bungled and left weirdly vague. That actually brings me to another question: is the 4E Dark Sun campaign setting worth seeking out for someone who is Dark Sun-curious but has never touched the 2E stuff? I hate myself because I traded away my 4E Eberron book to the used bookstore when I meant to trade in the 3.5 one. I went back a few months later and looked for it but someone bought it.
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# ? Dec 31, 2018 19:26 |
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Mike Danger posted:That actually brings me to another question: is the 4E Dark Sun campaign setting worth seeking out for someone who is Dark Sun-curious but has never touched the 2E stuff? All the 4E Dark Sun material is top-notch, if you can get it I highly recommend it.
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# ? Dec 31, 2018 19:33 |
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# ? May 25, 2024 12:59 |
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Mike Danger posted:That actually brings me to another question: is the 4E Dark Sun campaign setting worth seeking out for someone who is Dark Sun-curious but has never touched the 2E stuff? Yes, absolutely. The 4E stuff isn't just a good take on Dark Sun, it also coincides with the time period where they started fixing the combat math, and introduced a bunch of optional rules that were really good for the game in general.
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# ? Dec 31, 2018 19:36 |