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It's like poker with a different deck of cards. Any guides get confusing because there's a 100 different ways to count up score after a round, but the game handles that for you so just try to make sets of things and don't steal tiles unless you have an actual strategy in mind. I do need to keep a reference sheet handy so I can translate the man tiles. Here's a guide that has all that.
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# ? Jan 30, 2019 18:01 |
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# ? Jun 3, 2024 17:05 |
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imo this is the best hand guide because it categorizes them by type instead of value which doesn't really make sense http://uspml.com/documents/uspml_reference.pdf (open riichi is a semi-common parlor/house rule which isn't used in yakuza)
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# ? Jan 30, 2019 18:06 |
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This is just reinforcing my decision to stick to the punchmans and bowling.
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# ? Jan 30, 2019 18:09 |
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Koi Koi is where it’s at.
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# ? Jan 30, 2019 18:19 |
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I earn my money legitimately, by beating the poo poo out of everyone in Japan.
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# ? Jan 30, 2019 18:44 |
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Crabtree posted:I earn my money legitimately, by beating the poo poo out of everyone in Japan. Right, and then you go blow it at the casino trying to get those completion percentages up.
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# ? Jan 30, 2019 18:50 |
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Crabtree posted:I earn my money legitimately, by beating the poo poo out of everyone in Japan. This but also pawning jewel-encrusted dinner plates.
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# ? Jan 30, 2019 19:24 |
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gonna become one of those old guys outside convenience stores who do nothing but chainsmoke and play shogi all day but irl
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# ? Jan 30, 2019 20:05 |
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Expect My Mom posted:gonna become one of those old guys outside convenience stores who do nothing but chainsmoke and play shogi all day but irl I'm aiming way higher - I'm gonna be one of the homeless dudes that straight up runs an underground casino yet somehow still looks (and is) homeless
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# ? Jan 30, 2019 20:11 |
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the card game where you have to get closest to 9 is the best one. i made fat stacks of yen in Osaka.
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# ? Jan 30, 2019 20:35 |
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Rotten Red Rod posted:Maybe it makes him crack later (yes, I've only played Y0 through YK2) but I'm speaking purely about his rationale and actions in Y0. If he was driven crazy, it happened later upon reflections of those events and not then, obviously. More than likely they didn't think too hard about the subtleties of actual mental illness and this was just the way they wanted to present Majima. You forgot how everyone who was close to him was willing to throw caution to the wind to get what they want. Taiga told Majima he didnt care if his sis was left in the dark about what they are going to do, Lee was fine with murdering someone to try and fool Sagawa, Nishitani worked for Shibusawa as a gun for hire just to mess with Sagawa even though it paints a target on his back and Makoto, the one person who he cared for changes the goalposts and asks him to kill the Dojima clan lieutenants for the land just when he thought Makoto would just hand the land over no problems whatsoever. Makoto, the one innocent soul in 0 quickly snapping and even telling Shibusawa to send thugs to deliver a message to Majima that if he wont kill them then he is as good as dead to her. Majima wanted to keep his promise to Saejima in hopes that he had a clan to return to. But everyone around was as unpredictable as the mad dog would become
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# ? Jan 30, 2019 20:54 |
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Nishitani and Awano both took a lot of bullets for Majima. He saw a lot of good as well as some bad, it wasn't all horrible.
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# ? Jan 30, 2019 20:56 |
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for awano it was more of a spur of the moment deal. he didn't have any particular history with majima. it's just that majima was probably the only person in the entire game who showed him any respect. everyone else was utterly contemptuous of awano, and for good reason.
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# ? Jan 30, 2019 21:49 |
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gyrobot posted:You forgot how everyone who was close to him was willing to throw caution to the wind to get what they want. Taiga told Majima he didnt care if his sis was left in the dark about what they are going to do, Lee was fine with murdering someone to try and fool Sagawa, Nishitani worked for Shibusawa as a gun for hire just to mess with Sagawa even though it paints a target on his back and Makoto, the one person who he cared for changes the goalposts and asks him to kill the Dojima clan lieutenants for the land just when he thought Makoto would just hand the land over no problems whatsoever. Makoto, the one innocent soul in 0 quickly snapping and even telling Shibusawa to send thugs to deliver a message to Majima that if he wont kill them then he is as good as dead to her. Yeah a lot of poo poo happens to him but there isn't a very overt "breaking" moment in Y0 where he goes crazy. He's presented as a rational guy who simply decided to stop giving a poo poo what people think and do his own thing. (Again, haven't played 3-6, so I don't know if that's a retcon.) No Wave posted:Nishitani and Awano both took a lot of bullets for Majima. He saw a lot of good as well as some bad, it wasn't all horrible. Nishitani was loving rad. I was genuinely saddened when he got offed, you could see the spark in Majima's eye that he'd finally found his path out. And this leads into my point - Majima's personality is about freedom, not craziness, and it's in large part influenced by what he saw in Nishitani's outlook and style. He made a conscious decision to emulate him.
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# ? Jan 30, 2019 22:04 |
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The real basic way to view Majima's plot is, at the very start of 0, the only thing he wanted is to be back in the family, and he'd do anything to get to that point (Or so he said). By the time he is facing down Dojima, he doesn't care about being reinstated, he just wants revenge, and Sera doesn't even let him have THAT. Majima finally has what he wanted at the start, a spot in the clan, and at that point, it's so devalued to him that it can't even bring him joy. And then his life gets WORSE between 0 and 1!
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# ? Jan 30, 2019 22:07 |
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By being erratic he can't be used by odd-faced schemers like Shimano either. (disappointed but not surprised that shimano's VA does not look like him, that face aint human)
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# ? Jan 30, 2019 22:17 |
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The background storyline of Yakuza's entire series is that Majima's life gets worse and worse with each passing game. It's incredibly sad by 6.
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# ? Jan 30, 2019 22:19 |
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See, Majima never had it better than when he was stacking paper for Sagawa.
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# ? Jan 30, 2019 22:26 |
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Aw, no He seems pretty happy running his construction company in YK2, at least. Although I haven't seen much of the storyline in that side quest because I hate Clan Creator so maybe some poo poo goes down? And I don't know how much of that is changed from PS2 Y2.
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# ? Jan 30, 2019 22:28 |
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Rotten Red Rod posted:All I know about Mahjong is it's completely impenetrable to me, a lifelong board game player who enjoys 10 hour long Fantasy Flight games with a billion pieces, but your Chinese granny that is confounded by Catan will kick your rear end at it. I still have no real idea how Mahjong works, what the rules are, what are effective strategies and what are a fool's errand etc. The game remains a complete mystery to me. And yet.... Yakuza 0 hit that sweet spot of being incredibly addictive but never stopping being endlessly entertaining. Even when I didn't have a clue what the gently caress was going on I was having a loving blast.
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# ? Jan 30, 2019 22:49 |
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My only very minor complaint about Y0 is it didn't feel like Majima had times that made it feel appropriate to do a bunch of side quests the same way Kiryu did. I know Sotenbori is tiny by comparison so there are fewer quests, it just felt wrong story-wise to screw around once you had Makoto in the warehouse.
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# ? Jan 30, 2019 23:03 |
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It helps to remember that Majima is just INCREDIBLY efficient. After all, he went from learning that Cabaret Clubs even existed to monopolizing the entire Cabaret Club market in the space of a single afternoon (with time for multiple dates with various hostesses inbetween!)
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# ? Jan 30, 2019 23:09 |
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Fat Samurai posted:Koi Koi is where it’s at. now here's a man who knows what's up I have apps just to play koi koi on my phone after learning how to play it in Yakuza 4 when I picked this series up
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# ? Jan 30, 2019 23:09 |
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No Wave posted:My only very minor complaint about Y0 is it didn't feel like Majima had times that made it feel appropriate to do a bunch of side quests the same way Kiryu did. I know Sotenbori is tiny by comparison so there are fewer quests, it just felt wrong story-wise to screw around once you had Makoto in the warehouse. A Yakuza's true power is time dilation.
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# ? Jan 30, 2019 23:12 |
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No Wave posted:My only very minor complaint about Y0 is it didn't feel like Majima had times that made it feel appropriate to do a bunch of side quests the same way Kiryu did. I know Sotenbori is tiny by comparison so there are fewer quests, it just felt wrong story-wise to screw around once you had Makoto in the warehouse. She’s got takoyaki, she’s fine
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# ? Jan 30, 2019 23:29 |
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I would have felt better about it if I knew there was a restroom there.
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# ? Jan 30, 2019 23:38 |
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Onmi posted:To clear the horrid taste after someone posted about Backstreet Girls, instead have a manga about an Ex-Yakuza trying his best to be a house husband this is a pro click btw, a lot of the stuff in here easily translates to a Yakuza substory
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# ? Jan 31, 2019 01:47 |
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Rotten Red Rod posted:Yeah a lot of poo poo happens to him but there isn't a very overt "breaking" moment in Y0 where he goes crazy. He's presented as a rational guy who simply decided to stop giving a poo poo what people think and do his own thing. (Again, haven't played 3-6, so I don't know if that's a retcon.) The thing is, prior to the year in the hole, Majima and Saejima were gaining a reputation for being cowboys and being a little too wild and violent. The year in the hole broke his will and made him willing to conform, which is where he starts out in 0. The end of 0 is basically him coming to the realization that, since he’s going out feet-first either way, he was going to live on his own terms, and if the powers above him in the clan thought he was too irresponsible and disrespectful before they broke him, they’d better loving buckle up, because he was going to go so wild that the gods would notice him. In the later games, you see a man who lived like there wasn’t going to be a tomorrow, but ended up seeing too many tomorrows. He’s tired of it all, but there’s no real way out aside from his inevitable bloody end, and he is fully aware of that.
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# ? Jan 31, 2019 03:28 |
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Carlosologist posted:this is a pro click btw, a lot of the stuff in here easily translates to a Yakuza substory Yeah, tell me this isn't a Yakuza side quest.
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# ? Jan 31, 2019 05:14 |
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Oh my god the chapter with the Roomba This is so loving good
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# ? Jan 31, 2019 05:43 |
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Well finally got my first Yakuza platinum, after finishing my 6th game in the series (Kiwami 2). I played through Legend difficulty on Easy with New Game +, just blazed through the story missions and skipped all the cutscenes, took me less than 4 hours! Took me 70 hours to 100% it, kind of amazing how much time is spent on the side stuff rather than the main story but it just never gets old for me somehow. I know how to play mahjong now thanks to Kiwami 1 and 2!
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# ? Jan 31, 2019 11:02 |
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No Wave posted:My only very minor complaint about Y0 is it didn't feel like Majima had times that made it feel appropriate to do a bunch of side quests the same way Kiryu did. I know Sotenbori is tiny by comparison so there are fewer quests, it just felt wrong story-wise to screw around once you had Makoto in the warehouse. Just tell yourself you are helping him make things look totally normal so nobody gets suspicious and follows him to the warehouse. That’s what I told my wife when she brought it up.
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# ? Jan 31, 2019 17:15 |
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from an earlier discussion, if you can get past the internet humor this is probably the best beginnners hand list for mahjong https://osamuko.com/top-10-hands-you-should-re-memorize-if-you-ever-lose-your-memory/
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# ? Jan 31, 2019 19:16 |
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Rotten Red Rod posted:Oh my god the chapter with the Roomba Yeah that was my favorite non onomichi substory. Wait until you find out why drones and roombas are in y6 , I started cracking up
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# ? Jan 31, 2019 20:24 |
Anyone know what the plans are for Y3-6 in regards to PC? I'm wondering how much I should just read on Wikipedia or watch a let's play of.
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# ? Jan 31, 2019 21:34 |
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Black Griffon posted:Anyone know what the plans are for Y3-6 in regards to PC? I'm wondering how much I should just read on Wikipedia or watch a let's play of. They seem to be bringing everything to PC very slowly. I honestly wouldn't hold my breath for the HD remasters coming to PC anytime soon. They'll probably going to be on there eventually but like Kiwami it will take a long time. It just doesn't seem like a priority for them.
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# ? Jan 31, 2019 21:44 |
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I take back what I said about a flawless PC port of Yakuza 0. I'm getting some hellish microstutters now. I'm about 2 hours into the game
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# ? Feb 1, 2019 00:02 |
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SpaceAceJase posted:I take back what I said about a flawless PC port of Yakuza 0. Digital Foundry tested a bunch of graphical settings you might want to try for the best performance/graphics balance https://m.youtube.com/watch?v=XGVbPRh5Eus
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# ? Feb 1, 2019 00:41 |
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Speaking of Y0 graphical settings, I hope these missing effects/cutscene issues are being worked on, would be nice to have at least graphical parity with the console release: https://steamcommunity.com/app/638970/discussions/0/1735463620081620247/
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# ? Feb 1, 2019 21:37 |
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# ? Jun 3, 2024 17:05 |
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No Wave posted:My only very minor complaint about Y0 is it didn't feel like Majima had times that made it feel appropriate to do a bunch of side quests the same way Kiryu did. I know Sotenbori is tiny by comparison so there are fewer quests, it just felt wrong story-wise to screw around once you had Makoto in the warehouse. My Majima expressed concern about a guy potentially bleeding out, then proceeded to watch so much porn before checking up on him.
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# ? Feb 2, 2019 04:54 |