|
You can pretty much remap all your character controls but is there a way to remap vehicle controls? Specifically looking at jumping in mechs. It's not particularly pleasant to have to hold in the stick the whole time I want to run the jump jets.
|
# ? Feb 1, 2019 23:37 |
|
|
# ? May 24, 2024 20:31 |
|
DisposableHero posted:You can pretty much remap all your character controls but is there a way to remap vehicle controls? No, but mechs can also jump with the x button. Bit of a pain to aim while doing that, of course.
|
# ? Feb 2, 2019 20:49 |
|
Zed Di Dragon posted:No, but mechs can also jump with the x button. Bit of a pain to aim while doing that, of course. Wait, really? Did I somehow miss trying that blindingly obvious button? drat. Thanks.
|
# ? Feb 2, 2019 20:52 |
|
Is there a version of the giant Crane Mech that can fly around. The model looks like it has rockets on it's back, but neither the regular version or the military version seems capable of doing so.
|
# ? Feb 2, 2019 22:19 |
|
remusclaw posted:Is there a version of the giant Crane Mech that can fly around. The model looks like it has rockets on it's back, but neither the regular version or the military version seems capable of doing so. When the mech gets knocked down, the rockets are used in the animation for standing up. So that is all that they are there for. Probably easier to animate rockets than rolling over to stand up.
|
# ? Feb 2, 2019 23:58 |
|
Orvin posted:When the mech gets knocked down, the rockets are used in the animation for standing up. So that is all that they are there for. Probably easier to animate rockets than rolling over to stand up. Ah I see, and I also see why I didn't know that, as on the mission where you brawl with a big guy who can knock you down, I was playing Wing Diver and melted the crap out of him before my Brother even managed to close in on the big fella with the mech.
|
# ? Feb 3, 2019 00:09 |
|
EDF EDF EDF
|
# ? Feb 3, 2019 08:52 |
|
habituallyred posted:EDF
|
# ? Feb 3, 2019 08:59 |
|
Whoever wrote earlier that in single-player it was a good idea to keep your fellow EDF troops alive if you can: they were right. In a few levels I would normally try to kite as Fencer became much quicker to get through if I kept running into medical boxes in the middle of the battle to heal the troops. While the enemies are distracted by the EDF troops I can focus up close with the auto-cannons instead of firing missiles from afar. There were a few maps where I could not keep the EDF troops alive but they served their purpose. Was this heal-troop mechanic in EDF 4.1?
|
# ? Feb 3, 2019 18:43 |
|
I want to say in 4.1 the only class who would heal teammates in their squad was rangers. But yeah, EDF squaddies can be really helpful. Unless you're using explosives cause they tend to stand right in front of you E: It became a drinking game of take a shot every time I dropped air strikes right on top of us because an AI teammate walked in front of me right when I fired the beacon
|
# ? Feb 3, 2019 18:47 |
|
Leal posted:E: It became a drinking game of take a shot every time I dropped air strikes right on top of us because an AI teammate walked in front of me right when I fired the beacon
|
# ? Feb 3, 2019 19:36 |
|
nnnotime posted:Whoever wrote earlier that in single-player it was a good idea to keep your fellow EDF troops alive if you can: they were right. You could heal troops under your command in 4.1 the same way you do in 5.
|
# ? Feb 8, 2019 06:57 |
|
Kanos posted:You could heal troops under your command in 4.1 the same way you do in 5.
|
# ? Feb 8, 2019 07:09 |
|
PSN FLASH SALE. EDF5. REGULAR $48, DELUXE $72
|
# ? Feb 8, 2019 15:20 |
|
DeNofa posted:
And if anyone is on the fence about EDF5, I've started uploaded some gameplay videos to youtube: https://www.youtube.com/playlist?list=PL1f13-cvzEKuZVsfhZDpK4_0Qny1plqj7
|
# ? Feb 11, 2019 04:39 |
|
Zed Di Dragon posted:My favourite is spending 4.9 seconds locking onto a target in the horizon with Spritefall, only for a ranger for get in the way the last 0.1 seconds, calling the Spritefall on myself and killing every npc in the level. Another reason why the Spritefall is the perfect weapon is the time between picking a target and firing is exactly enough time for two rolls which will helpfully put you a smidge outside of the Spritefall's firing range.
|
# ? Feb 11, 2019 04:49 |
|
https://www.youtube.com/watch?v=TfMSSGydndQ
|
# ? Feb 16, 2019 00:38 |
|
wccftech put out an Iron Rain preview video. "L2: Release Babies" Also, an interview here with producer Nobuyuki Okajima with some interesting info. Six player co-op and 4v4 PVP options available. Split-screen still available but no idea whether it is limited to offline play or not. All weapons are unlocked with gems dropped by enemies/rewarded for completing missions, so no more crates to collect apparently. Mission Packs 1 and 2 available in February and March for EDF 5. quote:My last question: Is there a possibility that Earth Defense Force 5 will be released for PC? Bloodplay it again fucked around with this message at 18:43 on Feb 20, 2019 |
# ? Feb 20, 2019 18:34 |
|
Bloodplay it again posted:Mission Packs 1 and 2 available in February and March for EDF 5. Mission Pack 1 already available. Good to know about 2!
|
# ? Feb 20, 2019 18:45 |
|
Bloodplay it again posted:wccftech put out an Iron Rain preview video. "L2: Release Babies"
|
# ? Feb 21, 2019 04:03 |
|
Chronically late, I got EDF5 on PS4 after deciding not to hold out for the pc port, so watch it be announced next week. Until then, D43M0N_au_ on PSN.
|
# ? Feb 22, 2019 08:08 |
|
Bloodplay it again posted:wccftech put out an Iron Rain preview video. "L2: Release Babies" Sounds promising for EDF 5 on PC at some point
|
# ? Feb 22, 2019 08:45 |
|
Man this game is chunky, the viscera really adds to the impact (and further murders the frame rate, so I'm on board)
|
# ? Feb 24, 2019 04:23 |
|
Lmao, we just did level 40 on hard to kill the mobile oppression palace and after two hours of shooting it with choppers we finally kill it, only to squad wipe as it's blowing up. It counted it as a win. I wish anything the Air Raider did besides limpets could hit the underbellies of things but oh well! I used the ambulance to heal us up and run away from frogs.
|
# ? Feb 25, 2019 05:27 |
|
RBA Starblade posted:Lmao, we just did level 40 on hard to kill the mobile oppression palace and after two hours of shooting it with choppers we finally kill it, only to squad wipe as it's blowing up. It counted it as a win. If I’m remembering correctly, Spritefall will penetrate and hit the cannons on the bottom? But yeah you’re definitely SOL for shooting its b-hole. The Grape isn’t awful for it. One of the Nixes (Nixi?) could work too. The best strategy is to have a non-AR do it, for sure.
|
# ? Feb 25, 2019 15:44 |
|
DeNofa posted:If I’m remembering correctly, Spritefall will penetrate and hit the cannons on the bottom? But yeah you’re definitely SOL for shooting its b-hole. The Grape isn’t awful for it. One of the Nixes (Nixi?) could work too. I tried the satellite lasers on the other spaceships and it seemed to have no impact (or at least displayed no graphic that usually registers it when the bottom opens). Driving like an idiot away from the mega lasers in my little ambulance was pretty fun though. The Nix just couldn't survive long enough to get under it on the failed tries, so the ranger called in the Brute chopper and we kept suicide running it from a makeshift airfield until it (and eventually, we) died - a wing diver held back to pick us up when it exploded. It took four Brutes all their ammo before the stupid thing died, and I put anti-air turrets on its nose to shoot the drones and torpedoes on the way in. It was exhausting but a lot of fun!
|
# ? Feb 25, 2019 15:55 |
|
RBA Starblade posted:I tried the satellite lasers on the other spaceships and it seemed to have no impact (or at least displayed no graphic that usually registers it when the bottom opens). Driving like an idiot away from the mega lasers in my little ambulance was pretty fun though. The Nix just couldn't survive long enough to get under it on the failed tries, so the ranger called in the Brute chopper and we kept suicide running it from a makeshift airfield until it (and eventually, we) died - a wing diver held back to pick us up when it exploded. Oh yeah, for sure the Bulge Laser/Spritefall have no impact on transportation ships or the mothership glowhole. I'm talking about the 30+ cannons on the bottom side of the mothership. That said, if you had a WD, they should be able to fly up in that hole and wreck the mothership once the cannons are down.
|
# ? Feb 25, 2019 20:19 |
|
DeNofa posted:Oh yeah, for sure the Bulge Laser/Spritefall have no impact on transportation ships or the mothership glowhole. I'm talking about the 30+ cannons on the bottom side of the mothership. That said, if you had a WD, they should be able to fly up in that hole and wreck the mothership once the cannons are down. They weren't in our team channel but seemed hesitant to do that, especially since we couldn't effectively kill the cannons in a reasonable period of time
|
# ? Feb 25, 2019 20:22 |
|
Pulled the trigger on half price EDF 5. Any recommended discord or groups to join?
|
# ? Mar 15, 2019 21:39 |
|
Retro42 posted:Pulled the trigger on half price EDF 5. Any recommended discord or groups to join? I would also like to know this so I can finally use Discord in some capacity, otherwise post your PSN name and add me: D43M0N_au_
|
# ? Mar 19, 2019 03:55 |
|
RBA Starblade posted:They weren't in our team channel but seemed hesitant to do that, especially since we couldn't effectively kill the cannons in a reasonable period of time Follow-up to this as I just hit 70% completion: don't waste your time with Mission 40. It's kind of a joke to beat on Hardest and below without the weapon limit in place. We had a Fencer using some multi-lock-on high-altitude whatever-the-gently caress missiles and I was playing Air Raider using Spritefall Maximum, Spritefall Beta (the single-shot sniper thing), and a Naegling. The cannons died in no time and our Ranger killed the mothership glowhole within a few seconds. It's not a hard mission, but it's also not a fun mission.
|
# ? Mar 19, 2019 14:25 |
|
Quicksilver6 posted:How long did it take edf 4 to go to steam after ps4 release? I wanna try EDF 5 already but don't have a ps4.... IA is still a pretty good game, it just kind of pales in comparison to any of the other EDF games. I'd like it it there was a little less randomness to the drops in the main series, and I thought that a more traditional XP system would work well for EDF. It's just a shame that there were so few weapons to pick from in IA, and they were all pretty boring compared to the arsenal in the other games. Ideally, I think the random drop system as it is in EDF5 would be just about perfect with 2 tweaks. I think that a duplicate weapon should always be an upgrade to the weapon you have, rather than just a re-roll of stats and keeping the better rolls, and I'd like some kind of credit system to purchase or upgrade weapons that the drop system isn't supplying me with. I get that the gatcha-style mechanics are part of the appeal of the series, but I was more willing to put up with grinding drops in 2006 than I am today and I don't think it would tarnish the magic of the series if it was a little more player-friendly.
|
# ? Mar 21, 2019 23:55 |
|
New trailer. https://www.youtube.com/watch?v=7u9MuyC4d1M
|
# ? Mar 28, 2019 17:35 |
|
sold. it's very different and i hope it's good.
|
# ? Mar 28, 2019 17:55 |
|
I look forward to riding my trusty ant into combat
|
# ? Mar 28, 2019 19:05 |
|
Mayor Mike Haggar, fresh from his 6 month coma, has strapped on the EXO-skeleton and is ready to blast some bugs.
|
# ? Mar 28, 2019 19:07 |
|
RBA Starblade posted:I look forward to riding my trusty ant into combat I’m still hoping for a pet giant ladybug to be added someday
|
# ? Mar 28, 2019 19:35 |
|
I am suddenly actually excited for Iron Rain.
|
# ? Mar 28, 2019 19:49 |
|
drat I hope this one is good. 2 weeks!
|
# ? Mar 29, 2019 00:00 |
|
|
# ? May 24, 2024 20:31 |
|
https://youtu.be/gtLGsEPyFpQ
|
# ? Apr 6, 2019 13:40 |