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Maxwell Lord posted:One thing dragging the whole KH franchise down is that the various Disney things tend to be hermetically sealed, apart from Donald and Goofy and Mickey and so on. Like, you go to the Aladdin world, you play out the plot of Aladdin, then you leave. You go to the Hundred Acre Wood and do some stuff with Pooh Bear, they don't mix things up much. I suspect this is Disney looking over their shoulder, but the result is that the writers mostly just keep the Disney stuff in that box and thus fill most of the plot with the OCs, so your enjoyment of the series really hinges on just how interested you are in the machinations of the Heartless and the Memory Palace and whatever the gently caress it is these games are about. Yeah, and it's really bad considering most movies that you go to had an animated TV series with like 60 episodes too. Hercules, Aladdin, Lilo and Stitch, The Little Mermaid, Buzz Lightyear of Star Command, if you wanna stretch it. Not really any reason that you have to go to jungle planet and slide a few lines in for the new kid during the ongoing production of Tarzan instead of coming up with something different. Aside from marketing I guess.
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# ? Feb 2, 2019 07:06 |
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# ? May 16, 2024 00:21 |
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RareAcumen posted:Very conspicuously absent from the opening cinematic is even a single Final Fantasy character. I've heard that they were a lot more constrained by Disney with KH3 than previous games. It explains why you almost only get worlds about Hot Disney Properties rather than classics or weird deep cuts (the only exceptions being Olympus and the 100 Acre Wood, which are sidequest staples for the series), but it might also explain why Square's own properties are so thin on the ground; either they're not letting them take the spotlight away, or Disney mandates combined with the 'climax of the story' plot focus means they just don't get the room to flex that. ...Thing dragging me down about Kingdom Hearts: I am consciously aware these games suck, I have very little positive to say about them that isn't about singular bits of aesthetic (not even the whole thing, just 'I like X enemy', 'that move's cool', 'this world looks nice') but every time I talk about one I just want to play it.I don't get that about any other games, but something about it is appealing even when it sucks. The only reason I haven't started playing one of them because the one that stood out was Birth By Sleep--because if I'm gonna play these dumb games, I might as well try the dumbest for the first time--and I don't entirely know how I would.
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# ? Feb 2, 2019 09:15 |
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Cleretic posted:the 100 Acre Wood
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# ? Feb 2, 2019 09:27 |
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Cleretic posted:I've heard that they were a lot more constrained by Disney with KH3 than previous games. It explains why you almost only get worlds about Hot Disney Properties rather than classics or weird deep cuts (the only exceptions being Olympus and the 100 Acre Wood, which are sidequest staples for the series), but it might also explain why Square's own properties are so thin on the ground; either they're not letting them take the spotlight away, or Disney mandates combined with the 'climax of the story' plot focus means they just don't get the room to flex that. You buy the Kingdom Hearts 2.5 HD Remix or any of the bundles that contains that collection because you get KH2 and BBS and the cutscenes from RE:Coded
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# ? Feb 2, 2019 11:56 |
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Party RPGs like DAO and DOS 2 where they provide options for customization, but still feel the need to toss abilities, stats and social skills onto them based on your level. Thanks DOS 2 for dumping 3 points on barter on both Lohse and Ifan. Thanks DAO for making it sub optimal to have Alistair with dual wielding. Sure I can go that route if I want to making 3 ability points obsolete... either give me full customization or lock the characters into a role. At least in DOS you got a mirror to completely change characters, but that poo poo would not be necessary if I could customize them how I want from the get go. Midig has a new favorite as of 13:01 on Feb 2, 2019 |
# ? Feb 2, 2019 12:58 |
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Regarding Final Fantasy Characters in KH3 For the record other than a flashback cutscene explaining the story of one world there are only moogles and a cactuar. They purposefully removed them all and have no plans to ever put them back in because the developer thinks FF crosovers are tired out
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# ? Feb 2, 2019 14:42 |
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Midig posted:Thanks DAO for making it sub optimal to have Alistair with dual wielding. Sure I can go that route if I want to making 3 ability points obsolete... either give me full customization or lock the characters into a role. There’s a respec mod for DAO that lets you completely reroll the characters (though they stay class locked). It’s not really an excuse for it, but at least you can bypass the problem.
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# ? Feb 2, 2019 15:20 |
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im hesitant to get kh3 cause even though i remember loving the poo poo out of the combat in the first 2, i thought the disney mashup stuff was really cheesy and kind of wished they had just tossed a bunch of original rando anime zipper guys in place of the disney stuff. also that part in 2 where you have to do a whole song in the little mermaid world eh, ill probably get in when its on sale in a few months
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# ? Feb 2, 2019 17:21 |
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ASenileAnimal posted:im hesitant to get kh3 cause even though i remember loving the poo poo out of the combat in the first 2, i thought the disney mashup stuff was really cheesy and kind of wished they had just tossed a bunch of original rando anime zipper guys in place of the disney stuff. also that part in 2 where you have to do a whole song in the little mermaid world Boy howdy are there random zipper guys now!
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# ? Feb 2, 2019 17:28 |
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Gerblyn posted:There’s a respec mod for DAO that lets you completely reroll the characters (though they stay class locked). I have a finished modded install for Morrowind, I have plans for Oblivion (once it has MO2 supprt. I got an everlasting project for Skyrim. A few mods for DOS2 (bag manager, mirror at act 1, free pet pal talent, shared barter and persuation). However last time I tried to mod DAO I found it both tedious, lacking in info and options. Yet I probably want this along with bux fixes. I just wish games actually fixed their bugs. At least fix the easy and obvious ones such as spell descriptions that lie about dealing nature damage when it actually deals spirit. I wish some companies gave out promises to fix bugs in the long term and not just the first year to not scare people off. Then I would feel less bad about pre ordering it. Midig has a new favorite as of 17:34 on Feb 2, 2019 |
# ? Feb 2, 2019 17:31 |
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Man tyranny does not do a good job of explaining its mechanics. For instance, it has an option where if you click a skill you stop gaining exp for the skill, but doesnt tell you that's what it does, or why you'd want to do that.
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# ? Feb 2, 2019 17:34 |
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Does kh3 try to do a good job to inform people who have never played the games about the plot or
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# ? Feb 2, 2019 17:36 |
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Calaveron posted:Does kh3 try to do a good job to inform people who have never played the games about the plot or It does have a recap feature and a lot of the cutscenes are filled with exposition but honestly you'll be just as lost even if you played every one a month ago.
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# ? Feb 2, 2019 17:46 |
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Midig posted:However last time I tried to mod DAO I found it both tedious, lacking in info and options. Yet I probably want this along with bux fixes. I did the respec mod years ago, and it was very easy, literally just copying a couple of files into a folder. As for the rest, there were some articles a week or two back about some combined fixes mod which (hopefully) simplifies the whole thing: https://www.rockpapershotgun.com/2019/01/21/dragon-age-origins-bug-fix-mod-and-other-essentials/
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# ? Feb 2, 2019 17:54 |
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Tunicate posted:Man tyranny does not do a good job of explaining its mechanics. For instance, it has an option where if you click a skill you stop gaining exp for the skill, but doesnt tell you that's what it does, or why you'd want to do that. Luckily there’s a guy on the first Spire that allows you to respec over and over again. It costs you some currency to hire him, but respecs will costs nothing. Useful if you suddenly want to swap to a different talent tree.
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# ? Feb 2, 2019 18:19 |
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Does KH3 still have Square characters or Final Fantasy worlds in it? I haven't seen them in any screenshots.
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# ? Feb 2, 2019 18:27 |
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Necrothatcher posted:Does KH3 still have Square characters or Final Fantasy worlds in it? I haven't seen them in any screenshots. no, they finally stopped getting people's hopes up by pretending square characters would ever be relevant
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# ? Feb 2, 2019 18:30 |
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There are moogles and a cactuar made out of toy blocks. That's it.
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# ? Feb 2, 2019 18:32 |
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The moogles are shop NPCs, the cactuar is a platform. That's all you get.
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# ? Feb 2, 2019 19:03 |
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With respec mod i can change alot. I can remove points into useless shapeshift ability for Morrigan. Perhaps make her into a blood mage. Alistair dual wield (momentum turned on) for maximum mana succ. Need a mod to make Sten cool like the Qunaari in DA2. Then a melee ranger Rogue. Time to succeed on nightmare mode.
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# ? Feb 2, 2019 19:21 |
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Look, lets be honest. Once enough people complain, Sephiroth will be added in to show up for his contractually obligated extra boss fight.
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# ? Feb 2, 2019 21:03 |
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Going back to Shadow Complex and it is kind of stupid how so many item gates just have an upgrade for how many of that item you can carry. Which are kind of pointless because you're never going to run out of that stuff.
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# ? Feb 2, 2019 23:59 |
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Barudak posted:Regarding Final Fantasy Characters in KH3 For the record other than a flashback cutscene explaining the story of one world there are only moogles and a cactuar. They purposefully removed them all and have no plans to ever put them back in because the developer thinks FF crosovers are tired out Literraly the sales pitch for the series and they just decide that they're done and won't be doing any more of that. Good loving lord. Near the end of the final world end game spoilers- like 40 minutes before the game ends Eight games go by for them to finally make Kairi somewhat relevant to anything going on and she's in one fight for a minute and a half and then she gets killed. Seems like they didn't have any idea what to do with her at all IMO.
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# ? Feb 3, 2019 02:23 |
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Calaveron posted:Does kh3 try to do a good job to inform people who have never played the games about the plot or This should help! (It won't)
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# ? Feb 3, 2019 02:32 |
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polygon don't know games. they cant even play cuphead, they just whine about how its unfair (source: googled "polygon cuphead hard") the only good game grumps since jontron: BARRY! has a very good summary of the story spit on my clit has a new favorite as of 02:49 on Feb 3, 2019 |
# ? Feb 3, 2019 02:46 |
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Note that I’ve only watched streams of KH3 and not played it myself: The way it conveys information is just weird, to the extent that like I wanna sit the writers down and ask how they think storytelling works. There’s a lot of info dumping but it doesn’t actually make sense at all, and it’s not just that things have gotten complicated over ten games, it’s that it refuses to focus ever. Like okay, early in the game, Sora has lost his powers, but also a character Aqua has gone missing. Sora out of nowhere says he’ll rescue her, which sure, fine. But then he and Donald and Goofy get in their ship and they get a call from two other anime dudes who have discover that Sora has another character’s heart in his heart (Raxos who is his Heartless and no I can’t explain this) and he’s also missing so Sora reasons he can find Raxos by following his heart which is Raxos’ heart and WHAT Oh and then he goes to a place to find Raxos only to find he was last seen in like another version of that same place This is a game where a cutscene literally cuts off midsentence, a mysterious figure starts to say something and even the subtitles don’t finish the word he was saying. What I’ve seen of the game seems to have some fun mechanics and cute moments where you meet Remy and so on but This Is Not How Writing Works.
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# ? Feb 3, 2019 02:48 |
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It's Roxas, he is Sora's Nobody and he is a good boy.
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# ? Feb 3, 2019 03:02 |
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spit on my clit posted:polygon don't know games. they cant even play cuphead, they just whine about how its unfair (source: googled "polygon cuphead hard") They know a lot about games, they just aren't very good at some of them. Which, boo hoo, I can find footage of someone playing a game well anyway. Brian David Gilbert's Unravelled series (which that link is to an episode of) is one of their best, largely because it's entirely about over-research, including about things that don't matter. That video's one of the better Kingdom Hearts summaries I've seen--and YouTube's churned out a lot of them lately--because it doesn't get overly concerned about minutia, it's more about explaining the core details, and also does make a point of trying to chart Xehanort in an understandable fashion; you watch Polygon's video and you'll know what you need to. Barry Kramer's is up there too, because he does make a point of mentioning every point, but there's a bunch of it that doesn't really matter.
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# ? Feb 3, 2019 03:18 |
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Maxwell Lord posted:Note that I’ve only watched streams of KH3 and not played it myself: Just insert whatever you want into it so it makes sense to you. Think of it like Dr. Jekyll and Mr. Hyde but they're still somewhat aware of the other no matter who's in control at the time. That's how I make sense of it at least. I won't argue with you that the way they present information isn't a mess though. RareAcumen has a new favorite as of 04:24 on Feb 3, 2019 |
# ? Feb 3, 2019 03:41 |
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I got to my first ball maze puzzle in the Switch version of Breath of the Wild, and there does not seem to be any relation between how I hold my controller and how the maze moves.
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# ? Feb 3, 2019 03:50 |
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Dr Christmas posted:I got to my first ball maze puzzle in the Switch version of Breath of the Wild, and there does not seem to be any relation between how I hold my controller and how the maze moves. I feel like those technically worked, but drifted further and further off from your controller's natural orientation so you're eventually holding it like 3/4 upside down and pointed away from you to be "level" - I remember thinking they needed an auto-calibrate button like Splatoon or something. Anyway they were among the list of puzzle room types where I cheesed the first one and then added them to my "nope" list for immediately turning around and leaving the shrine. Captain Hygiene has a new favorite as of 04:30 on Feb 3, 2019 |
# ? Feb 3, 2019 04:26 |
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I was using dual Joycons at the time, and even though only the right one seemed to affect the puzzle, plugging both into a controller sheath seemed to stabilize everything. It was still frustrating to do even after that. I had to beat it twice due the jumping down to get a chest on the puzzle, finding that I had no way to get off, and then saving and reloading to find the door closed again.
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# ? Feb 3, 2019 05:01 |
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Dr Christmas posted:I got to my first ball maze puzzle in the Switch version of Breath of the Wild, and there does not seem to be any relation between how I hold my controller and how the maze moves. Wiggle controls are the worst
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# ? Feb 3, 2019 05:09 |
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My major KH3 complaint right now is that Uncle Scrooge doesn't sound Scottish enough.
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# ? Feb 3, 2019 06:26 |
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I just flipped the board and slapped the ball like a paddle
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# ? Feb 3, 2019 09:02 |
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I got a free copy of The Division, and in a purely mechanical co-op tactical shooter sense I love it. I can even put aside the deeply troubling themes going totally unexamined because hey, it's a loving tom clancy game specifically made to appeal to right-wing totalitarian dipshits and keep them too occupied to stolen valor cosplay at the mall or shoot black teenagers and I consider that a public service really But BUUUUT Why does the writing have to be so aggressively bad? Even for post-mortem Tom Clancy this is bad. I don't even get to listen to misused military acronyms or DANGER CLOSE OSCAR MIKE OOH RAH CoD chatter, it's just vague, melodramatic war movie dialogue like "I... I left too many good men behind and now we have to get back in the fight... to protect freedom *dramatic musical sting*" and most of the rest is some quirky NPC you'll literally never see again delivering a baby's first nihilistic monologue apropos of nothing to your mute, unblinking player character in an unskippable cutscene and the rest is some hero cop on your side yelling YEAH SHOOT EM SHOOT THOSE LOWER CLASS DISASTER SURVIVORS IN THE FACE THEY'RE loving SCUM DON'T THINK JUST UNLOAD I'M SO CLOSE
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# ? Feb 3, 2019 17:45 |
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If KH3 doesn't have you playing as Hercules powerbombing all the animes, then what good is it?
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# ? Feb 3, 2019 19:03 |
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Riatsala posted:I got a free copy of The Division, and in a purely mechanical co-op tactical shooter sense I love it. I can even put aside the deeply troubling themes going totally unexamined because hey, it's a loving tom clancy game specifically made to appeal to right-wing totalitarian dipshits and keep them too occupied to stolen valor cosplay at the mall or shoot black teenagers and I consider that a public service really I didn't play much of The Division but to be fair those Lower Class Disaster Survivors are actively trying to do things like shoot/stab/bash/burn you so it's you or them
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# ? Feb 3, 2019 19:08 |
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Yeah, the Division moves on from the Rioters pretty quick and the enemies end up being the garbagemen, riker’s escapees, and mercs for most of the game. And a lot of the factions get fleshed out a lot with the audio logs.
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# ? Feb 3, 2019 19:11 |
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# ? May 16, 2024 00:21 |
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The Division's story is a bit smarter than it would first appear, like by the end of the campaign it's made clear that you aren't the good guys either and its outlook on your chances of restoring order is rather pessimistic. It's still on-brand Tom Clancy dumb, but at least it has a thesis.
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# ? Feb 3, 2019 19:27 |