|
milkandcookiestw likes what he sees. he's a bit of a fanatic but he's fundamentally a sane guy. so i feel okay about three kingdom's prospects. i might just be feeling generally good about about the franchise. after 5 years of waiting and 50 hours of modding i've finally made the r2tw grand campaign into a somewhat challenging and enjoyable game.
|
# ? Feb 2, 2019 11:36 |
|
|
# ? Jun 6, 2024 22:54 |
|
I'm a bad person that pre-ordered the collector's edition, and so far nothing I've seen makes me cancel it. TW games have a long "shelf life" and they are supportive of mod community. If the battles and other mechanics suck someone will mod them out/overhaul them, like R2 agent spam stuff. My main worry is possible lack of battles and huge armies, both moddable from the looks of it. I enjoy seeking my CK2 empire crumble as my good leader dies a year after his good son and leaving only dynasty heir a bumbling idiot behind, but that's not why I play TW games.
|
# ? Feb 2, 2019 13:15 |
|
I mean, if nothing else the game will become awesome once the first "Dynasty Warriors" mod gets out into a decent state. Warhammer with the right mods is basically that right now assuming you want a fantasy variant instead of Romance of the Three Kingdoms variant. Remember the days of Medieval's one man army generals?
|
# ? Feb 2, 2019 13:32 |
|
Zane posted:milkandcookiestw likes what he sees. he's a bit of a fanatic but he's fundamentally a sane guy. so i feel okay about three kingdom's prospects. i might just be feeling generally good about about the franchise. after 5 years of waiting and 50 hours of modding i've finally made the r2tw grand campaign into a somewhat challenging and enjoyable game. Plus he was one of the several influencers who went "Yeah, I am not really feeling it" on Thrones, so we can at least be sure it won't be that bad.
|
# ? Feb 2, 2019 13:40 |
|
I didn't mind thrones, I do think it could have done with more "oomph" though.
|
# ? Feb 2, 2019 16:34 |
|
Zane posted:milkandcookiestw likes what he sees. he's a bit of a fanatic but he's fundamentally a sane guy. so i feel okay about three kingdom's prospects. i might just be feeling generally good about about the franchise. after 5 years of waiting and 50 hours of modding i've finally made the r2tw grand campaign into a somewhat challenging and enjoyable game. Just dei or? I find Rome 2 too easy on hard and really unfair on very hard which makes me not want to play
|
# ? Feb 2, 2019 16:40 |
|
How is the thrones recruitment different from the Rome2/Shogun2/Warhammer/Attila system?
|
# ? Feb 2, 2019 16:51 |
|
Frog Act posted:How is the thrones recruitment different from the Rome2/Shogun2/Warhammer/Attila system? You can recruit as many units as you have space in your army, but they start at half strength and take a couple times before they are fully ready.
|
# ? Feb 2, 2019 16:53 |
|
They also recruit instantly instead of taking multiple turns to recruit. You can effectively recruit units at full strength or near it by recruiting multiple of the same and merging the units, as long as there are a lot of units in the recruitment pool. I really like the system personally, and it was the main thing I hoped that other TW games would take from Thrones of Britannia.
|
# ? Feb 2, 2019 17:06 |
|
Gay Horney posted:it looks like you can only have three armies? am I crazy?
|
# ? Feb 2, 2019 17:39 |
|
John Charity Spring posted:They also recruit instantly instead of taking multiple turns to recruit. You can effectively recruit units at full strength or near it by recruiting multiple of the same and merging the units, as long as there are a lot of units in the recruitment pool. I really like the system personally, and it was the main thing I hoped that other TW games would take from Thrones of Britannia. Same, Thrones did a lot to make the campaign map more interesting from a military point of view, I'm looking forward to the changes from a civil/character driven perspective.
|
# ? Feb 2, 2019 17:58 |
|
ZearothK posted:Plus he was one of the several influencers who went "Yeah, I am not really feeling it" on Thrones, so we can at least be sure it won't be that bad. Not attacking you personally, but man i don't know why the term influencers exploded in the last year, but boy oh boy do i hate it.
|
# ? Feb 2, 2019 18:02 |
|
underage at the vape shop posted:Just dei or? I find Rome 2 too easy on hard and really unfair on very hard which makes me not want to play i've instead built a custom mod list upon the foundation of the uncle billy community patch (https://steamcommunity.com/sharedfiles/filedetails/?id=754698092). it makes a number of modifications to the economy and the campaign ai that are similar to dei's. if you find vh intolerable however then my solution won't work for you. the community patch on vh severely constrains your available resources and ensures--with these resources--that you are almost always warring on multiple fronts and hard pressed to maintain public order. the balance is good enough to perpetuate the elusive total war sweet spot for longer than the first 30 turns of having to fight a careful series of battles with limited units in order to prevail against overwhelming odds. it's harsh to the point that many smaller faction starts are next to impossible however. Zane fucked around with this message at 20:36 on Feb 2, 2019 |
# ? Feb 2, 2019 18:13 |
|
Beamed posted:Not attacking you personally, but man i don't know why the term influencers exploded in the last year, but boy oh boy do i hate it. yeah and it doesnt really seem right when they arent exactly shilling a product but demonstrating their capability at the game just stick to streamers
|
# ? Feb 2, 2019 18:30 |
|
The problem with making the campaign better at the sake of battles is that's basically the opposite of what I want from total war. At its absolute best, imagining a fantasy world where CA was capable of making well thought out systems, they'd end up with a competent civ builder. Which I can play any number of already Their USP is the mass battles, the campaign gives needed context and weight to them but focusing on the campaign over the tactical layer seems like a bad idea Hopefully modders will take over but the mod tools for ThroB aren't even out yet
|
# ? Feb 3, 2019 16:10 |
|
Hentai Jihadist posted:The problem with making the campaign better at the sake of battles is that's basically the opposite of what I want from total war. Can you recommend any of them here, because gently caress knows the only one I had fun with recently is Frostpunk.
|
# ? Feb 3, 2019 17:01 |
|
Zane posted:dei is good but it has a couple of niggling problems that drive me insane. ai naval invasions are perpetually bugged because (i think) of non-standard unit sizing. the tiered recruitment pools are actually not much of an obstacle. and units in formation will sometimes bug out and phase through other units (usually killing them) because of how much they've mucked with the combat system. what i really miss and wish i could seamlessly port over is its incredibly deep aor unit pool. The reason I find it frustrating is that the AI cheats, not that its limiting. Does the AI play by the same rules?
|
# ? Feb 4, 2019 01:20 |
|
Hentai Jihadist posted:The problem with making the campaign better at the sake of battles is that's basically the opposite of what I want from total war. I am pretty sure this is not a popular position, but I think they could do with taking some notes from Battlefleet Gothic 2. Not in terms of general campaign mechanics (which are pretty light), but by the fact that the AI factions are not playing the same game as you. You could argue the AI already does it at higher difficulties (the money and PO bonuses means it ignores a lot of the difficulties the player has), but the BFGA2 campaign enemies are not even dealing with the same simulation. Each region of the game has a level of threat for each faction, which is essentially the amount of moves they get. Creating an invasion force from outside the region, building or reinforcing fleets, building up defenses, making attacks, each of these cost a different amount of Threat points to activate, in addition to that all the AI's offensive moves are clearly telegraphed and you have some time to shuffle fleets around to defend and there are ways to delay the attacks. It is not a design that could be given a 1:1 to Total War, but I think it's a concept that would lead to better campaigns that stay challenging for longer, because the purpose of the TW AI is to provide a credible and fun challenge in the form of cool battles; I think 4X and grand campaign strategy games all suffer from the fact that by midgame an experienced player will have far outpaced the AI's development, often leading to a less interesting game as it goes on, this is a problem that has been with the genre since forever and no one has managed to solve it despite decades of many studios tackling it and I think insisting on the AI playing the same simulation as the player is at the crux of this. Somewhat related to this, but not really contributing to my thesis above... When I think of my favorite Total War campaigns ever I think of my very first ones in Rome and Medieval 2 when I didn't know what the hell I was doing (so even the braindead AI in those early games was a challenge). I think of the Western Roman Empire in both BI and TW:A, which is still an unique set of challenges in the series. I think of the Napoleon mini-campaigns and Alexander with their time limits giving additional pressure between just winning battles (and for being bite-sized experiences, really wish there were more of those), I think of how the Empire in TWW has to deal with escalating threats and constant pressure all the way to the Chaos Invasion in a way other factions in the game don't, I think of how Norsca has very distinct phases for their campaign all the way to giving you a lot of broken bonuses to wrap up the game when it becomes a fait acompli. I think of the very rare battles with AI allies in all the games. I definitely don't think of the usual exercise in map painting that most grand campaigns devolve into. So instead of the endless sandbox I want time limits, campaign phases that feel distinct, escalating threats, objectives beyond simple map painting, AI allies I have to bail out and new game mechanics that will make me fall on my face while I learn them. Also more mini-campaigns.
|
# ? Feb 4, 2019 01:31 |
I’m not preordering poo poo after I got burned in Rome 2
|
|
# ? Feb 4, 2019 03:50 |
|
skooma512 posted:I’m not preordering poo poo after I got burned in Rome 2 Same, especially without complete consensus from the prerelease gameplay experiences.
|
# ? Feb 4, 2019 04:13 |
|
skooma512 posted:I’m not preordering poo poo after I got burned in Rome 2 Good thing CA still gives you the "Pre-Order" DLC for free if you buy up to a week after release.
|
# ? Feb 4, 2019 04:46 |
|
underage at the vape shop posted:The reason I find it frustrating is that the AI cheats, not that its limiting. Does the AI play by the same rules? Zane fucked around with this message at 08:38 on Feb 5, 2019 |
# ? Feb 5, 2019 08:33 |
|
Any Total War YouTubers worth watching besides Many A True Nerd? I've tried watching LegendOfTotalWar and while I appreciate some of his content he feels like kind of an rear end in a top hat. Certainly not as deluded and self-important as PrinceOfMacedon but not really a likable guy. I'd like if iSorrowproductions played more Total War games, but he's more of a UE4 guy, even if his total war videos are hilarious. I just want a nice, easy to listen to person who enjoys total war and makes fun campaign videos.
|
# ? Feb 5, 2019 09:38 |
|
Pixelated Apollo is probably my favorite. He got me into the series and it's always fun to watch him narrate a long rear end multiplayer siege battle - he just gets really into it and enjoys catching cinematic moments. Jackie Fish is alright but he tends to drone on and on sometimes. Uh, there's Invicta who has branched out into doing general history videos. Milkandcookiestw/Indypride is another good one.
|
# ? Feb 5, 2019 09:48 |
|
2kliksphilip has done a couple of short fun videos dicking around in the older TWs. This guy has repeatedly thrown himself at Attila.
|
# ? Feb 5, 2019 09:52 |
|
I like MrSmartdonkeyLP for his Shogun 2 + Fall of the Samurai videos. He makes 6-7 minute videos about clans and Top Unit videos so it's not a chore to sit through. Pixelated Apollo is also pretty good, if a bit long for my squirrelike attention span.
|
# ? Feb 5, 2019 10:16 |
I’d be interested to see a more narrative driven twist on the TW formula. Does anyone remember the old game “Centurion: Defender of Rome”? There was a kinda tactical level but invading a country was a short CYOA to see if you could get them to submit / ally and then a single battle: win it and you get the province. It would be good to see where and how battles happen (and maybe recruitment) streamlined. Right now I feel a major weakness in the series is that going on the offensive you’re often having the same battle several times over with minor variations and it gets old fast. Quest battles and the recruitment changes from Thrones are I think attempts to address this, but I’m not sure they go far enough.
|
|
# ? Feb 5, 2019 10:59 |
|
Heir of Carthage seems to be one of the few Total War streamers who aren't alt-right adjacent. I've personally appreciated that a lot.
|
# ? Feb 5, 2019 11:44 |
|
Arcsquad12 posted:Any Total War YouTubers worth watching besides Many A True Nerd? I've tried watching LegendOfTotalWar and while I appreciate some of his content he feels like kind of an rear end in a top hat. Certainly not as deluded and self-important as PrinceOfMacedon but not really a likable guy. This guy, SB, has some great Total War Warhammer let's plays. https://www.youtube.com/user/Sumashful His early ones are filled with mistakes as he learns the game, but he got really into the game and at this point is pretty competent as well as being consistently easy-going and easy to listen to. Fun videos.
|
# ? Feb 5, 2019 12:10 |
|
Beefeater1980 posted:Does anyone remember the old game “Centurion: Defender of Rome”? There was a kinda tactical level but invading a country was a short CYOA to see if you could get them to submit / ally and then a single battle: win it and you get the province. That game! God, I remember spending alot of time to master the chariot races and gladiator fights to make money. I think the strategic and even tactical game is proto-Total War Shogun 1 and Medieval 1 now that you mention it.
|
# ? Feb 5, 2019 12:10 |
|
Two hour twitch stream here: https://www.twitch.tv/videos/376071859 One thing they clarify here is that if the AI doesn't want it's general to duel then the option is greyed out for the player rather than the player offering to duel and the AI refusing, which is why it looked like the AI always accepted duels. There's a nice feature in the recruitment system where if you swap out an existing unit the replacement retains some of the old units strength. Characters seem a little weaker than at the press event, in one battle generals lose most of their health fighting low tier units.
|
# ? Feb 6, 2019 22:28 |
|
e:f;b
|
# ? Feb 6, 2019 22:28 |
|
Hallucinogenic Toreador posted:Two hour twitch stream here: https://www.twitch.tv/videos/376071859 Nice to finally have some numbers for a bunch of Yuan Shao's faction specifics:
Hallucinogenic Toreador posted:There's a nice feature in the recruitment system where if you swap out an existing unit the replacement retains some of the old units strength. Hallucinogenic Toreador posted:Characters seem a little weaker than at the press event, in one battle generals lose most of their health fighting low tier units. Chortles fucked around with this message at 01:24 on Feb 7, 2019 |
# ? Feb 7, 2019 00:38 |
|
Oh hey, it looks like they're doing something with Dong Zhuo after all. Someone leaked a trailer early, but it's been scrubbed from Youtube. https://www.reddit.com/r/totalwar/comments/ao0v86/dong_zhu_leaked_trailer/
|
# ? Feb 7, 2019 12:04 |
|
It's out: https://www.youtube.com/watch?v=jj_VMvsG7G0 https://www.totalwar.com/blog/total-war-three-kingdoms-warlord-legends-dong-zhuo He's unlocked by reaching Emperor rank or defeating him in a battle, been a while since we saw unlockable factions, don't remember where Duke is placed but it's probably not a bad thing its not "beat an entire campaign" like in the Medieval 2 days quote:Dong Zhuo, the Tyrant ZoninSilver fucked around with this message at 22:09 on Feb 7, 2019 |
# ? Feb 7, 2019 16:13 |
|
I love that Lu Bu's doing the bro walk in that preview image. He's even got the expression. *Edit* Watching that Yuan Shao stream, they need to have a way to speed up duels after the battle's ended around them. Arbite fucked around with this message at 17:01 on Feb 7, 2019 |
# ? Feb 7, 2019 16:42 |
|
lol that the Dong Zhou trailer is 90% Lu Bu loving poo poo up can't wait for some Big Dong action
|
# ? Feb 7, 2019 17:22 |
|
He's unlocked when you reach the rank of Emperor, not Duke.
|
# ? Feb 7, 2019 20:40 |
|
Mantis42 posted:He's unlocked when you reach the rank of Emperor, not Duke. Almost 100 % certain that changed since I last checked, they also added the option to defeat him personally in combat to unlock him. Post updated, thanks for the headsup!
|
# ? Feb 7, 2019 22:10 |
|
|
# ? Jun 6, 2024 22:54 |
|
Arbite posted:Watching that Yuan Shao stream, they need to have a way to speed up duels after the battle's ended around them. Addendum note to the above Dong Zhuo reveal: Pete_CA said on Reddit that "It's bound to an achievement this time around. So as long as you're using the same steam account, Dong Zhou will remain unlocked forever once unlocked."
|
# ? Feb 8, 2019 04:41 |