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Milotic
Mar 4, 2009

9CL apologist
Slippery Tilde

Lovely Joe Stalin posted:

Were you not paying attention for the last year and a half?

I don’t think that’s exactly quite fair - a bunch of factions haven’t gotten new stuff. I want to say Dark Eldar, Tyranids, Guard and T’au? Most of the rest got stuff with their Codex as either a Primaris Lt, being able to take the Primaris range or got some AoS models ported over. Exceptions that spring to mind: Knights, Custodes, Orks and GSC and Black Legion via the first Vigilus book. We still don’t know what the new normal will be for new releases, though if I was to take a guess it would be via campaign books and box sets which advance a wider narrative.

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Lizard Combatant
Sep 29, 2010

I have some notes.

Xenomrph posted:

So I got the AdMech kill team box, and I see that I've got a bunch of model/weapon options and poo poo. As someone who doesn't play AdMech, if I want to use the 5 Rustwalkers/Infiltrators as the core of my Kill Team, what's the most sensible way to kit them out? I figured I'd ask before I go building these suckers.

Don't know about kill team but in 40k I wouldn't bother with ruststalkers at all and take infiltrators with taser goads and flechette blasters but stubcarbines are cool too

Plavski
Feb 1, 2006

I could be a revolutionary

Lizard Combatant posted:

Don't know about kill team but in 40k I wouldn't bother with ruststalkers at all and take infiltrators with taser goads and flechette blasters but stubcarbines are cool too

Alas, in KT, the desirability is reversed - ruststalkers are baller and taser goads are poor.

Lizard Combatant
Sep 29, 2010

I have some notes.

Plavski posted:

Alas, in KT, the desirability is reversed - ruststalkers are baller and taser goads are poor.

Dang yo. Oh well, I really like the ruststalker model so good excuse to make some at least

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
At this point I'm more concerned about how cumbersome the rules are getting. If I want to play Crimson Fists, for example, I might need:

The Rulebook
Codex Astartes
CA2017
CA2018
Vigilus Defiant
White Dwarf January 2019
White Dwarf February 2019

Plus printouts of FAQs and Errata. That's quite a lot for one army, and while it's an extreme case I do think it's getting absurd. A lot of that will be fluff I don't need.

Revelation 2-13
May 13, 2010

Pillbug

Xenomrph posted:

So I got the AdMech kill team box, and I see that I've got a bunch of model/weapon options and poo poo. As someone who doesn't play AdMech, if I want to use the 5 Rustwalkers/Infiltrators as the core of my Kill Team, what's the most sensible way to kit them out? I figured I'd ask before I go building these suckers.

A princeps of each as mentioned above is good advice, maybe add another rust stalker. Ebay'ing some vanguard/ranger sprues is gonna help you out too. Get a couple of vanguards with plasma calivers and a ranger with transuranic arquebus, with sniper specialist, and support him with an omnispex equipped ranger, with galvanic rifle or whatever. That very scary, even if it is a bit of an investment. Using sniper stratagem means hitting on 2s, rerolling ones, ignoring obscured and long range, str 7, d3 damage. Power armor sucks, but power armor is like incredibly good in kill-team in general. That's why you bring the plasma calivers.

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord
Good lord I’m looking at it and 160pts and 2CP for a guaranteed 3” reserve arrival and 20d6 hand flamers sounds really good. Great for clearing chaff and an absolutely fantastic distraction. If you don’t clear them that’s a lot of rending attacks coming your way.

Being able to comfortably make a brigade at <1500pts is also nice.

Schadenboner
Aug 15, 2011

by Shine
I'd really like to see GW move to the free rules model, although I'm :ohdear: about them ...reducing further... their QA as a result of it not being revenue-generating?

Killer_Bees!
Dec 25, 2005

I, for one, welcome
our new insect overlords.
Buglord

PierreTheMime posted:

Good lord I’m looking at it and 160pts and 2CP for a guaranteed 3” reserve arrival and 20d6 hand flamers sounds really good. Great for clearing chaff and an absolutely fantastic distraction. If you don’t clear them that’s a lot of rending attacks coming your way.

Being able to comfortably make a brigade at <1500pts is also nice.

What is this deliciousness? I don’t have my codex till Monday and I am sitting on a bank of hybrid parts with time to kill if you can sell me on hand flamer spam!

Two Beans
Nov 27, 2003

dabbin' on em
Pillbug
:corsair: In my day we lugged around three core rulebooks, dark millennium expansion rulebook, army codex, multiple issues of white dwarf, multiple issues of citadel journal, white dwarf presents: warhammer 40,000 battles, and a college ruled notebook with your army lists. You kids today.

Plavski
Feb 1, 2006

I could be a revolutionary

Schadenboner posted:

I'd really like to see GW move to the free rules model, although I'm :ohdear: about them ...reducing further... their QA as a result of it not being revenue-generating?

AoS is free rules in the main. You only need to pay for things like Battalions and allegiance abilities. A modern AoS army can get by on Battletome alone, but an older army will need the General's Handbook for those things. You're fine to just get the app and go have fun though; it has a super low barrier for entry. It's a system that could be brought over to 40k but I guess they have their reasons for not going that direction.

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord

Killer_Bees! posted:

What is this deliciousness? I don’t have my codex till Monday and I am sitting on a bank of hybrid parts with time to kill if you can sell me on hand flamer spam!

Hand flamers are 1pt on a 7pt Acolyte. They were expensive before and perhaps they felt bad about that, but now there’s no excuse not to equip just about every Acolyte with one.

For 2CP you can deploy a unit from Cult Ambush up to 3” away from any enemy unit. Sure, they’re S3 hits, but there’s ~70 of them. It wouldn’t be all that impressive but 160pts for that many hits and 20 bodies is solid.

Schadenboner
Aug 15, 2011

by Shine

PierreTheMime posted:

Hand flamers are 1pt on a 7pt Acolyte. They were expensive before and perhaps they felt bad about that, but now there’s no excuse not to equip just about every Acolyte with one.

For 2CP you can deploy a unit from Cult Ambush up to 3” away from any enemy unit. Sure, they’re S3 hits, but there’s ~70 of them. It wouldn’t be all that impressive but 160pts for that many hits and 20 bodies is solid.

Goddamn, conscripts reborn?

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord

Schadenboner posted:

Goddamn, conscripts reborn?

Sure, if conscripts hit at S5 and have rending. :unsmigghh:

I’m using Twisted Helix because the buff is solid and the warlord trait and relic are bonkers.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Seeing the 40k tournament at LVO was sure something. It is something like 4 or 5 hundred players, so I walked around looking for the new plastic Lord of Change just because I have never seen one. A few demon players, but no luck. There were an unreal amount of Knights, and one list I can only describe as Custodes Jetbike Parking Lot. It was neat seeing that many people playing at once but I can't imagine doing it.

Props to the one guy I saw running Grey Knights. You get 'em buddy. :shobon:

Ayn Marx
Dec 21, 2012

Safety Factor posted:

:laffo:

GW is just straight up mimicking Stormcast Eternals with primaris marines now. It was already obvious aesthetically but now we've got the Vanguard Chamber Space Marines. They're not even trying anymore.

:laffo:

Still mad about the big boys huh

Cooked Auto
Aug 4, 2007

Ayn Marx posted:

Still mad about the big boys huh

Feels like half the Warhammer focused internet still aren't over it. Hell, the 40k players I know still a extremely salty about them a lot of the time.

Killer_Bees!
Dec 25, 2005

I, for one, welcome
our new insect overlords.
Buglord

PierreTheMime posted:

Hand flamers are 1pt on a 7pt Acolyte. They were expensive before and perhaps they felt bad about that, but now there’s no excuse not to equip just about every Acolyte with one.

For 2CP you can deploy a unit from Cult Ambush up to 3” away from any enemy unit. Sure, they’re S3 hits, but there’s ~70 of them. It wouldn’t be all that impressive but 160pts for that many hits and 20 bodies is solid.

Oh yeah that’s the strat that allows the 3inch deploy but no charging! Looks like I am converting a shitload of hybrids so I can cook my local ork players swarms!

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

I think I'm going to do my 'nids up Battle for MacCragge colors and I'm typing this out here so I actually basecoat them instead of flip-flopping on colors again.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Beer4TheBeerGod posted:

At this point I'm more concerned about how cumbersome the rules are getting. If I want to play Crimson Fists, for example, I might need:

The Rulebook
Codex Astartes
CA2017
CA2018
Vigilus Defiant
White Dwarf January 2019
White Dwarf February 2019

Plus printouts of FAQs and Errata. That's quite a lot for one army, and while it's an extreme case I do think it's getting absurd. A lot of that will be fluff I don't need.

What do you still need from CA17? All the points changes were included in CA18 again.

Crimson Fists is definitely the extreme end, too. For T'au I "need" a rulebook, codex, and CA18. The latter two are handled easily by BattleScribe and not being deliberately dense about the rules changes that affected my army.

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Revelation 2-13 posted:

A princeps of each as mentioned above is good advice, maybe add another rust stalker. Ebay'ing some vanguard/ranger sprues is gonna help you out too. Get a couple of vanguards with plasma calivers and a ranger with transuranic arquebus, with sniper specialist, and support him with an omnispex equipped ranger, with galvanic rifle or whatever. That very scary, even if it is a bit of an investment. Using sniper stratagem means hitting on 2s, rerolling ones, ignoring obscured and long range, str 7, d3 damage. Power armor sucks, but power armor is like incredibly good in kill-team in general. That's why you bring the plasma calivers.

I’d have to look at what came in the Forgebane box; I have that, so I suspect I could poach from that for a lot of the stuff you mentioned.

Booley
Apr 25, 2010
I CAN BARELY MAKE IT A WEEK WITHOUT ACTING LIKE AN ASSHOLE
Grimey Drawer

Beer4TheBeerGod posted:

At this point I'm more concerned about how cumbersome the rules are getting. If I want to play Crimson Fists, for example, I might need:

The Rulebook
Codex Astartes
CA2017
CA2018
Vigilus Defiant
White Dwarf January 2019
White Dwarf February 2019

Plus printouts of FAQs and Errata. That's quite a lot for one army, and while it's an extreme case I do think it's getting absurd. A lot of that will be fluff I don't need.

Most of those publications you only need a handful of pages. I suggest buying the physical copies because they're nice to have and work with, and then finding PDFs of them and printing off just the pages you need (or doing it with a photocopier)

Plavski
Feb 1, 2006

I could be a revolutionary

Xenomrph posted:

I’d have to look at what came in the Forgebane box; I have that, so I suspect I could poach from that for a lot of the stuff you mentioned.

Forgebane has a box of Skitarii in, so you'll be completely set for an AdMech KT.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
Naw Beers right. Youre right that you probably wouldn't need everything your army "requires" but one has to assume for the sake of, if nothing else, a new player who hasn't had an opportunity to keep up with the meta.

A free ruleset that keeps updating like star wars legion would be nice but i imagine GW still makes decent money out of codices.

Stephenls
Feb 21, 2013
[REDACTED]
I wonder if Space Marine Vanguard will be a separate kill team rather than a bunch of new options for existing Space Marine kill teams.

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

Beer4TheBeerGod posted:

At this point I'm more concerned about how cumbersome the rules are getting. If I want to play Crimson Fists, for example, I might need:

The Rulebook
Codex Astartes
CA2017
CA2018
Vigilus Defiant
White Dwarf January 2019
White Dwarf February 2019

Plus printouts of FAQs and Errata. That's quite a lot for one army, and while it's an extreme case I do think it's getting absurd. A lot of that will be fluff I don't need.

Could always go digital.... but I prefer the books

Lizard Combatant
Sep 29, 2010

I have some notes.
Is battlescribe verboten 'round here?

Booley
Apr 25, 2010
I CAN BARELY MAKE IT A WEEK WITHOUT ACTING LIKE AN ASSHOLE
Grimey Drawer

Lizard Combatant posted:

Is battlescribe verboten 'round here?

Not at all. But if you want to post a list please edit it to be human readable instead of the default output.

Cooked Auto
Aug 4, 2007

Lizard Combatant posted:

Is battlescribe verboten 'round here?

Unless things have drastically changed when I was lurking then I don't think so. I know its flawed but not outright forbidden as an army builder.

JIZZ DENOUEMENT
Oct 3, 2012

STRIKE!

Booley posted:

Not at all. But if you want to post a list please edit it to be human readable instead of the default output.

yeah, it shouldn't take much effort on the poster but it makes it worlds easier to read

TheBigAristotle
Feb 8, 2007

I'm tired of hearing about money, money, money, money, money.
I just want to play the game, drink Pepsi, wear Reebok.

Grimey Drawer


:yikes:

JIZZ DENOUEMENT
Oct 3, 2012

STRIKE!
Dude on warhammertv twitch is apparently some lead person at GW and is answering chat questions.

He's explicitly stated that they are look at soup.

"We want someone to be able to play just Dark Angels and feel like they aren't playing with one hand tied behind their back."

"I've asked the design team to look at ways to incentivize armies from one book."

"One way we are looking at this is through specialist detachments."

Schadenboner
Aug 15, 2011

by Shine
Did the price cut on Rocket Launchers in CA18 make them viable for Guard or is it still a “too much of each, not enough of either” thing?

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord
Just had a game with someone testing their list for Adepticon: a Knights/BA army with Slamguinius, a Valiant, two Helverins, some Sanguinary Guard, and misc support troops versus my Kraken Flyer list.

Turn one he charges the Valiant up and manages to nuke an Exocrine. In return through psychic powers and guns I get the Valiant down enough I melee it to death with my Tyrants. It manages to blow up and roll 6s for every unit in range, effectively coring out my monsters.

In the end two units of Rippers and an Exocrine ended up tanking the remainder of his somewhat static army and winning on objectives. Had I not lost half my army in a blast it would have been a sweep but winning when the chips are down is fun too.

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



JIZZ DENOUEMENT posted:

Dude on warhammertv twitch is apparently some lead person at GW and is answering chat questions.

He's explicitly stated that they are look at soup.

"We want someone to be able to play just Dark Angels and feel like they aren't playing with one hand tied behind their back."

"I've asked the design team to look at ways to incentivize armies from one book."

"One way we are looking at this is through specialist detachments."

What does "soup" mean in this context?

Cooked Auto
Aug 4, 2007

Xenomrph posted:

What does "soup" mean in this context?

Multiple types of armies in one list. So Knights/Blood Angels/IG for example. If I'm getting my terminology right in this case.

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord

Xenomrph posted:

What does "soup" mean in this context?

A combination of two or more armies of different compatible types. Soup is the popular term for it but unless you really stretch your list it’s usually just two good armies’ best aspects combined.

TheBigAristotle
Feb 8, 2007

I'm tired of hearing about money, money, money, money, money.
I just want to play the game, drink Pepsi, wear Reebok.

Grimey Drawer

Xenomrph posted:

What does "soup" mean in this context?

Cereal

Tiocfaidh Yar Ma
Dec 5, 2012

Surprising Adventures!

Xenomrph posted:

What does "soup" mean in this context?

My definition would be the current meta of mixing in the absolute optimal choices from a variety of codexes to the limit allowed by keyword matching. Though I guess as by list that uses multiple codexes? Anyway.

The current most well known example is mentioned the post above yours actually: a knight list with allied blood angel jump pack captain(s) with (not mentioned but its usual) : an absolute barebones astra militarum detachment of 32 guys purely for extra CP.

^haha beaten thrice

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PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord

IPA Regulations posted:

(not mentioned but its usual) : an absolute barebones astra militarum detachment of 32 guys purely for extra CP.
He did not, opting for scouts and a little more backend instead, but he really should have as BA/Knights as so CP-thirsty. He opted (probably rightfully) to pay the 3CP for the +1 invuln when I shot his Knight and he basically burned out two two.

GSC-aside: Good lord a GSC minimum Battalion is 228pts. You’d probably pay the 10pts for a Magus instead of the Alpha but still.

PierreTheMime fucked around with this message at 22:20 on Feb 9, 2019

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