|
Me three. I like to think of it as a simulation of the disappointment of trying to play Star Citizen.
|
# ? Dec 7, 2018 07:40 |
|
|
# ? Jun 3, 2024 13:19 |
|
I like to think of it as a simulation of painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines.
|
# ? Dec 7, 2018 08:00 |
|
snoremac posted:I like to think of it as a simulation of painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines. That whole fanfic feels like a sadism obsessed version of our good friend "foreverially delitized and loving it"
|
# ? Dec 7, 2018 10:47 |
|
November Set 6Daztek posted:This is the most amazing star citizen article ever released big nipples big life posted:Erin Roberts: "you don't understand game development." Sarsapariller posted:New patch, time to see how those major content pipelines are kicking in- quote:https://youtu.be/mJOC033pp8I (Worth Clicking: TWO WEEKS) Scruffpuff posted:
Quavers posted:Twinfinite: here's why Star Citizen fans keep supporting it with millions of dollars Virtual Captain posted:Uhh a 3D jpeg is still a jpeg. 3D assets and the world's largest (and emptiest) CryEngine map does not a game make. posted:I just realized that I am arguing with a low karma alt account. We are done here. Beet Wagon posted:gently caress I gotta say how it's very cool and awesome how a thirteen minute jump to Hurston ends with my next jump dropping me through the planet and killing me. It rules and in no way am I mad red and nude online right now DigitalPenny posted:In second place of blatant ignorance is the BDSSE. A Commando posted:The infamous cult we are becoming Combat Theory posted:
Beet Wagon posted:Literally "not liking Star Citizen" counts as hate to these people lol. It's a really common sentiment among the dumbest backers. The logic goes "Well I have plenty of things that I don't like, but I just move on and forget about them, you guys keep posting about Star Citizen so you must really hate it/be mad at CIG/feel betrayed/whatever." It's the same kind of logic where "posting in a thread making jokes with your pals = obsession about a topic and having no life" Beet Wagon posted:https://clips.twitch.tv/ShakingTacitBaconFutureMan (Worth Clicking) Scruffpuff posted:
Beer4TheBeerGod posted:Making a functional game is hard. Making a functional MMO using an outdated and inappropriate engine on a bed of hacked code programmed by rookie developers while being mismanaged by a "visionary" whose primary claim to fame is dreaming big and falling flat is impossible. Hiring artists to do concept art and make 3D models, and hiring other artists to convert those models into literature and real world models, is easy. Everything we're seeing here is the kind of stuff "real" game companies do because they've released a product and want to maintain enthusiasm for it. For Star Citizen the enthusiasm is the product. Scruffpuff posted:This is how they walk the tightrope over fraud. See, it's ok to let you pay for this ship, here are its traits. Oh, wait, we changed it. What's this? You already paid for it based on what we said the traits were previously? Don't you understand game development? This is in pre-alpha! Everything is subject to change! Scruffpuff posted:Comparing a still screenshot of an overdetailed impractical CGI monstrosity to an actual functioning game. It's the same poo poo that allows them to compare, without irony, what another game has accomplished to something Chris Roberts said he would do. Wise Learned Man posted:
Chin posted:Never underestimate the gullibility of the core SC fuckwit whale base. They watch a demonstration with no AI spaceships flying anywhere and pedestrian NPCs that can't even board a train and feel confident that their life replacement universe simulation is coming along nicely after seven years of development. Tokamak posted:
TheAgent posted:I loving cannot wait for a goddamn release, chris roberts is like some kind of edging master
|
# ? Dec 12, 2018 20:07 |
|
Low Rider bounces a little higher!
|
# ? Dec 12, 2018 21:59 |
|
It's a strange and unsettling experience when you actually meet a Star Citizen cultist and they vomit up the exact same mindless talking points as in the thread.Cultist Rant posted:people have been very eager to cherry pick the goofier parts of SC's development over the past years, though they're only able to do so because the dev's been fully in the public eye for most the entirety of the process. the arguments about how long it's been worked on fall flat considering how long most high-end products are silently worked on before being unveiled. not to mention that much of the tech, which CIG for a time themselves thought was impossible, has been implemented and steadily improved upon within recent months alone, most notably the dynamic physics instances that lets players roam around their own ships with unique gravity while flying around. so you'll have to pardon me if i'm not looking to buy into the "SC is dead" meme when it ain't even finished yet
|
# ? Dec 12, 2018 23:32 |
What does not live can never die.
|
|
# ? Dec 13, 2018 01:14 |
|
lofi posted:What does not live can never die. Ain't that the truth.
|
# ? Dec 15, 2018 21:01 |
|
December Set 1G0RF posted:A random sampling finds the pajama-clad, spaceship-collecting man-child Erris lamenting the corrosive impact of Fortnite on children, due to its supposedly megatoxic community. He goes on to also complain about their microtransactional business model, which exploits vulnerable youth. The Titanic posted:I'm glad CIG stood up to the goons demanding "a game" and shut them down. Ungrateful losers and whiners. Beet Wagon posted:There’s a million things to do, I shout, while looking at a picture of a plant TheAgent posted:everyones too busy dunking on fo76 to give a poo poo about star citizen right now Ghostlight posted:
Morphix posted:7 years in, and ships still being designed and redesigned posted:Game development is expensive, CIG has to pay 500 people. It is not too bad to buy a ship once in a while. Dont be cheap. Mr.Tophat posted:*lights cigar with a dollar bill* Scruffpuff posted:Backers are always imagining that their purchases will allow them to fill an invaluable role that will place them in demand for their services. Normal people find the company of others by not being repulsive, toxic shitstains; backers don't have that luxury. They need to game to force people to "need" them. Daztek posted:Anyone looking for a COOL JOB? hot balls man no homo posted:So they're looking for a whale-tender? Does anyone know someone with a degree in marine biology? Maybe in marketing too? DapperDon posted:Now this is what makes my back teeth itch. If CIG were a contractor working on a project for me and they said it will cost "X" to complete and I agree and pay for it in advance then that should be the end of it right? Well, then the contractor says, hey, what if you were to add some things? Sure it would cost more, but okay and I agree to pay for that in advance as well. When that same contractor continues to not make progress on my project while continuing to ask for more money for parts of the project that I already funded, I have to ask myself who is the bigger idiot. The contractor that does not have a clue as to what he is doing, or me, the idiot that keeps agreeing to and giving them more and more money. This dumbass game and everything about it has been PRE FUNDED UP TO ITS EYEBALLS so whyyyyyyy do they need continuous revenue? The game, staff, salaries, everything have been pre loving paid. Why do they STILL need more? Scruffpuff posted:
Virtual Captain posted:Still nothing to do in the "BDSSE" after several additional years to get things on track. :reddit posted:My day of playing Star citizen ended with me rage quitting. posted:Note that "Release" isn't on the roadmap, isn't discussed, and isn't planned. This game will be in early access for the rest of the company's existence. Note that whenever this question is raised, a lot of posters around here rush to defend the idea of leaving the ship store open even after release. As if the idea of just paying for the game and playing it has become completely alien to a lot of them. posted:The SA forums is probably the worst and saddest shithole of the Internet. A bunch of chronically cynic manchilds who still thinks that being chronically cynic is "Oh so cool". It's probably the last home of those who have utterly failed in life. Beet Wagon posted:Man all this archiving going on reminds me of the time they thought we had control over the paywall, and were strategically putting it up to hide our nefarious scheming right when they were catching onto us. Mr.Tophat posted:Simulations should be accurate, otherwise they are not simulations. Peter.Quint posted:The only viable argument for having criminal erotic gameplay in Star Citizen is to laugh at B'Tak's reaction to it. Sarsapariller posted:Look, it's only single digit frames if you get more than a dozen people together. The MMO of your dreams is right around the corner! TheAgent posted:these people want a poo poo meter and a piss meter and a "I got a cut and didn't put neosporin on it" infection meter. they want thirst meters and air meters and the right balance of oxygen to argon. they want a criminal system where you have to go on trial and defend yourself and then get thrown in prison, break out of prison and have to survive on the outer rim of lawless worlds as an outlaw and can't interact with players anymore. they want you to load up each individual magazine for your rifle into your inventory (which is already in the game lol) and have a realistic weight limit and real time physical degradable equipment that another player created for you from hours and hours of grinding. they want their glasses of whiskey with their ice cubes to react correctly to gravity shifts, and their tarps to react fully with gusts of wind. and that wind? that wind isn't just a fake wind, but a wind created by actual, planetary physics and storms and atmosphere Suspicious Dish posted:one day jeffry bezos wakes up and realizes that HOLY CRAP theres a lot of money in games!!! and so he buys twitch and curse and a studio called "double helix" that made some middling licensed titles and starts an empire: amazon game studios. Scruffpuff posted:I had a few kids with no costumes on. They explained they were Tier-0 implementations, but if I gave them extra candy, next Halloween the costumes would be incredible. AlmightyPants posted:I teach robotics classes to kids, where they build robots out of LEGO and use a basic drag and drop programming thing to get their robots to do things. It's pretty cool and fun. One of my favorite things is when the kids decide they're going to have their robots race or battle. Sometimes they spend a whole class customizing their robots for these events. Ghostlight posted:is this a real game or is this just fantasy? cash in a landslide for an escape from reality. open your eyes, look up to the skies and see. i'm just a poor chris, i need your piety. because i'm easy come, easy go, always high, sometimes low. any way i get blow doesn't really matter to me. Zazz Razzamatazz posted:
Blue On Blue posted:Truth. Scruffpuff posted:I'm starting to remember that Tribes has different flying vehicles - these bikes, and heavier platforms where people could basically be turret gunners, and something in between, and all the poo poo worked seamlessly. You could use the lasers on the bike to strafe and shoot people fighting on the ground, you could use your jetpack to hop off your troop transport and land on the enemy's and shoot them up, everything that Star Citizen can't do on even the most basic level, that game was doing it effortlessly in 1998. It absolutely boggles the mind trying to get your head around just how much Chris can't do. Foo Diddley posted:"probably the best stablest patch in a long ti--" Quavers posted:
TheAgent posted:no one actually plays star citizen Wise Learned Man posted:
Grubby Hobo posted:You say "memory leak;" I say "backer who didn't buy enough memory and had better get with the program." ewe2 posted:Cargo-cult Theory of Star Citizen Scruffpuff posted:My favorite part of these free-fly events is that they're all unmitigated clusterfucks that prove beyond the shadow of a doubt that CIG is a toilet-tier "game" development company that's so inept they can't get even the basics right, YET, like clockwork, the tweets and other reports from CIG during and after the event will imply that it was a great success that went off without a hitch, despite all available evidence to the contrary. a mysterious cloak posted:Finally got the free trial downloading. I have my monitor turned so my family can't see what I'm doing. Colostomy Bag posted:Hell when it is downloading there is no way to watch internet porn so you are safe. Sarsapariller posted:Check it nerds, I passed the promotional marketing quiz and am now a certified Ship Master. I get a badge on the Spectrum and everything. Now my reviews come with the weight of authority, and I can say with 100% confidence the game is trash. Scruffpuff posted:Those are stunningly realistic atmospheric flight physics, particularly when the enemy plane stops and rotates in midair. trucutru posted:
Colostomy Bag posted:
Sarsapariller posted:Apparently you don't even need to disconnect to get inside the no-fly zone at Lorevill. You just need to go real fast. Quavers posted:Twitch mega streamer CohhCarnage is now playing X4 Foundations to 13000 viewers, and throwing out comedy ("this works!", "this is better than SC") comparisons to Star Citizen, and chat are loving it posted:Its 2028. Star citizen has been out for a while now and CIG is using their modified engine to make other titles now. What kind of game should they make next? posted:I actually pitched this to Erin at CitCon. You know when Star Citizen is all said and done and there's resources to experiment or try other things. Scruffpuff posted:English is a very flexible and extensive language, but even so it lacks a word for how loving inept Chris Roberts is.
|
# ? Dec 17, 2018 13:35 |
|
==December Set 2== CIG's UK filing shows they've sold 10-12% of their shares back in May 2018 Dark Off posted:https://beta.companieshouse.gov.uk/company/08815227/filing-history shrach posted:This... It was a funny joke before but... I can't even process right now... Bofast posted:This just gets more bizarre by the month Aqua Seafoam Shame posted:Here's a fun discovery: add up the shares transferred by Chris, Erin, and Ortwin, and you get 18,500. That's the exact number of shares that belong to "Infratrade Group Corporation", an entity that does not come up on any Google search. Huh. Virtual Captain posted:Here is a sorted list: shrach posted:I feel like Chris Roberts might actually be a goon and he's plagiarising this thread for ideas for his own scam development at this point. shrach posted:Okay so, now we know how much the Cayman companies are in for. It's some £17,037,021.43. (That's £17m). shrach posted:And for the record, that values the cash out to the BVI company (Infatrade) as follows: TheAgent posted:lol we were talking about this in june on the argcast and in this thread about the rumors they were selling shares to either backers or angel investors or both and I remember one dude on the Frontier forums went on and on and on about "where's the proof? WHERES THE PROOF??" and well here is your goddamn proof Virtual Captain posted:They got 10% for £17,037,021 !? Virtual Captain posted:I hope reddit or thousands of citizen discords nitpick the hell out of that post . TheAgent posted:hello TheAgent posted:(and lol because wtf if this is real) Lladre posted:I find it's best to not try and interpret any meaning into anything that happens with this fiasco. Virtual Captain's note: Goons, Derek, and some of the more honest citizenry (Worth Clicking) are in agreement on a few things: 1 - This is essentially another payday loan, except this trick can only be done once 2 - This is through a company Chris' movie making endeavors have dealt with before 3 - This is might not be good for Star Citizen
|
# ? Dec 17, 2018 14:05 |
|
Dec Set 3quote:Hi everyone, SPECTRUM posted:Rant incoming... SPECTRUM posted:So are the financials saying, basically, that you're spending approx $48m per year. All the money already raised is already spent and with $14m on hand at the end of 2017 the company would be bankrupt in 3 months if pledges stopped tomorrow? SPECTRUM posted:Yeahhh no. 2011 backer here. I'm glad I only put down $70, and really dont have any expectations for this anymore. Im done testing it, checking up on it, and wasting my time with it. If over $200 million crowd funded was not enough to market a game that is already known by most of the gaming world, and a project with millions of people ALREADY involved, then your project is crap and doesn't deserve my time. THEUNITEDSTATESOF posted:Can we get a post/image compiling all the different times SQ42 has been "right around the corner" with key quotes from Chris? I distinctly remember Chris being on a stage several times talking about how some of the beginning episodes are on the verge of being released. What is the narrative now that this roadmap apparently shows that the first 3 chapters aren't even in a playable whitebox state? Virtual Captain posted:Saying SQ42 is in the whitebox/greybox phase is so bonkers to me that I do that Jackie Chan confused brain hurting pose in real life. Tokamak posted:White/Grey Box are loosely defined terms that can mean different things depending on the studio and game being developed. Roughly, a white box is a level made out of simple shapes/placeholder assets that fleshes out the route the player takes through a level, a rough sequence of areas/events and physical proportions. A grey box is a level that details everything that is supposed to be in a level (in various states of completion). A building should look like a building, a bedroom should have a bed, closet... in it, a puzzle room should have a functional puzzle, scripted events should roughly work etc. For some games a white box might be closer to a grey box, a grey box is closer to a release state, or use a completely different set of metrics. Colostomy Bag posted:Whew...thought we were going into the holiday without a clusterfuck. shrach posted:There's a special note about how their marketing and publishing costs are rapidly rising and they expect that trend to continue. Over $7m in 2017. Lladre posted:Remember when they said they had plenty of money to finish the game. trucutru posted:Define "finish" Tokamak posted:
shrach posted:What the gently caress is this poo poo? Can't call them CIG anymore because they no longer do games and are dropping it from their name. Citcon posted:lol they released a ton of info that people said for years here if citizens knew ANY of these for sure there would be a revolt. Baxta posted:They're all saying they're ok with it. posted:Yeah I do think it will make it into Beta.... and? Sarsapariller posted:yeah I'm sure he managed to retain total control over the property when they wrote him a check for 5 times the amount of cash he had on hand Sarsapariller posted:Next year: Megalobster posted:For the people surprised or not understanding why at this point no backers still in it are realizing they've been bamboozled no matter how bad the news are, even worse, bad news cements even further their faith in the project, I invite you to read this: Krycek posted:Don't blame the devs, nor Chris, nor anyone within CIG. Star citizen can not fail, it can only be failed. This is all the backer's fault for not believing enough and pledging more. TheAgent posted:chris roberts will take on even more and more cash from VC's and private investors. ship and land sales will become even more predatory. cuz realistically to finish both games in a decent state (not alpha or beta but actual release) he'll need about 4 to 5 more years and hundreds and hundreds of millions more Bumble He posted:if as a backer you dont feel betrayed at this point you have severe stockholm syndrome.
|
# ? Dec 23, 2018 16:10 |
|
Dec Set 4Bootcha posted:Hey guys, I know today's been hard on y'all. Beet Wagon posted:Who could have guessed that in TYOOL 2018 we'd find out Beexoffel posted:https://venturebeat.com/2018/12/20/star-citizen-interview-why-chris-roberts-raised-another-46-million-to-finish-sci-fi-universe/3/ Goons posted:
posted:Is anyone else less interested in the ships and more interested in the technology and innovation coming from CIG? They fairly consistently amaze me with the quality of their engines, and clever solutions to problems, not to mention the passion for doing better. Hence why I backed the game. posted:It's considered by some that Roberts long term plan is twofold, he's going to polish up the engine once it's "finished" so he can license it out (actually competing with Crytek), and of course leverage his production studios in pumping out more content and games directly. Sarsapariller posted:To be a backer of CIG in the post-investor era is to be in a state of zen. It is to transcend shame, and humiliation, and fear, and exist in a sort of timeless absence of self-awareness that can only be described as divine. Your aura of pure and saintly cluelessness will become so heavy that people who have never even spoken to you are momentarily stricken as you walk by. "Holy poo poo," they will think, "I just met the biggest dumbass I'm ever going to meet, and I don't even know his name." ewe2 posted:gently caress all that, Merry Parpmas! Let us all rejoice at this time of giving and hilarious mayhem! shrach posted:So here's something else I noticed in the work of Simon Elms' financials. Beet Wagon posted:
quote:
Scruffpuff posted:Am I correct in the conclusion that now that they have investors with this level of ownership, the backers are in the back seat? Just because they still need whale oil to keep burning, doesn't mean the backers can call the shots. Seems to me the new investors have more direct influence and power than the G0RF posted:
peter gabriel posted:Look at Fallout 76, look at what has happened, then look at the videos people post about it, look at these things and think of this:
|
# ? Dec 23, 2018 16:22 |
Is there any movement on the legal case?
|
|
# ? Dec 24, 2018 04:50 |
|
My God it's getting worse/better by the minute. Thank you for this gift Captain. Even though I've left the thread some time ago, the recaps make me relive parts of it every time.
|
# ? Dec 24, 2018 14:24 |
|
There couldn't have been a more fantastic or fitting end to a year of star shitizen. Bravo for your continuing work, VC.
|
# ? Dec 24, 2018 17:31 |
|
tithin posted:Is there any movement on the legal case? I could have sworn that i posted that there was an extension granted on amending the complaint until after Christmas. The courts dismissed a couple of claims based around the engine, pending amending the complaint according to the weaknesses that the court itself pointed out. You get 21 days to amend, but that put them into Christmas, so they requested and got an extension.
|
# ? Dec 24, 2018 22:06 |
Hav posted:I could have sworn that i posted that there was an extension granted on amending the complaint until after Christmas.
|
|
# ? Dec 25, 2018 04:12 |
|
Dec Set 5Scruffpuff posted:I know I keep harping on this but people really need to dig into Chris's real history, not his self-referenced one. The man is an inept piece of poo poo whose only successes have been related to him taking credit for the work of others. ==lols of yesteryear== Aqua Seafoam Shame posted:I know it's been a cavalcade of guffaws over these past 36 hours, but we can take a moment to revisit the hilarity of non-transferable gift cards? I swear, they deserve all the Christmas cheer for the creative ways they screw up. Scruffpuff posted:Let us also our heads in thanks this Chris-mas for the laughs CIG has brought through the years. I would like to revisit their "shipping" rules for t-shirts and various bric-a-brac that not only charged absolutely exorbitant shipping fees, but required each item purchased to also charge a separate shipping fee. Want to buy 10 shirts? Pay for 10 shirts and pay for 10 shipping fees. I never knew if they went the extra mile and actually put them in 10 separate boxes, because I don't know anyone stupid enough to have purchased actual physical items from this absurd tire fire. peter gabriel posted:If you want some kind of gauge on how late this loving game now is, the space ship shaped USB stick they offered backers was 16gb Fangrim posted:Reaction to people saying that SC and/or SQ42 would release in 2020: Sectopod posted:I fondly remember people getting banned back in 2015 on the old RSI forums for suggesting that the game might be delayed into 2018. Bootcha posted:On the other hand, the financials have revealed just how over the barrel the backers are. With this revelation, and with convention being turned on its head, it's better to wait and see what happens rather than predicting. I will stand by my word that I say, that I believe that 2019 is when the dream dies. I'm making assumptions based on old market behavior coupled with my knowledge of just how on fire the dumpster fire is. I'm better at risk assessment than soothsaying. Risk assessment says abandon loving ship. My soothsaying's been hit or miss. Wise Learned Man posted:"How dare you demand what you paid for? The game isn't finished yet!" Quavers posted:I asked the Quavers posted:It's like watching someone go through the 5 stages of grief in real time Scruffpuff posted:CI Virtual Captain posted:
colonelwest posted:I think we're starting to see the minimal viable product take shape. While Chris would be perfectly happy developing his masterpiece for the next 10 years, endlessly increasing the scope and imposing his bumbling will in arbitrary and detrimental ways; the cash situation as we've long suspected is putting pressure on them to release something. Even if the pledges continue at this level indefinitely, CIG's days are numbered. Scruffpuff posted:I was pondering this just now - why CI posted:People play SC much more than other games and enjoy it too. I play 20 hours a week. It's a lot of fun. More fun than I have in other games. We trade, upgrade our stuff, do fleet battles, explore new areas and its different each time. SC is a great sandbox to do crazy stuff in. No other game allows you to have the kind of emergent and first person gameplay you can have in SC. Icochet posted:SC sure makes christmas shopping easy. I told my kids that Santa might just bring them their very own spaceships. They're absolutely stoked. Can't wait to see the look on their faces when they open their envelopes. Printed on extra glossy paper too. Blistex posted:Those are the number of shell companies that might be normal for Imperial Shell, not Cloud Imperium Games. There might be a few of them that work on different aspects of the game, but I've been led to believe that pretty much everything game wise happens within a 15 second walk from Robert's desk. The only reason why you would have that many companies is to siphon off the initial pot and gradually make the money "legit" for Chris to pocket. Scruffpuff posted:The Chris Roberts game development pipeline: PederP posted:In my experience (a few years in finance), profit isn't really the most important thing for banks. They care about about collateral - banks will happily provide credit for failing business ventures, as long as the bank has dibs on tangible assets covering all liabilities. In most countries, increasing the amount of credit given without proper collateral will in turn increase the required core capitalization of the bank. And that's something that hits profitability for the shareholders right in the moneysacks. If banks want to invest in tech and gaming they buy stocks, either directly in the relevant companies, or through hedge funds. They don't directly invest in privately held corporations. Something like the Coutts loan can only happen because there's a very tangible and liquid tax credit coming up. Banks will happily take a cut from acting as an intermediary for less risk-averse investors, especially if the investment comes in the form of something that doesn't provide immediate liquidity. So I wouldn't be surprised if the $46 million (probably not delivered as a lump sum) were immediately ponied up as collateral for cash needed to fund day-to-day operations. Scruffpuff posted:The removal of Chris Roberts is my dream scenario here, as it pits the backers against themselves for the final fight: the lie of Chris Roberts being a visionary game developer is why they pledged, but his ineptitude is why the game is in the state it's in. If that happens these narratives will be an odds and backers will have to choose what they really funded: the fraud, or the game? Scruffpuff posted:
SomethingJones posted:It took them 6 years to realize their engine would never ever work posted:Its sucks that an $80 microtransactions is called cheap.
|
# ? Dec 27, 2018 22:39 |
|
It's ironic that as a kid I really loved freelancer and fro folowing this saga it seems the only way I got that game was Microsoft removing CR.
|
# ? Dec 28, 2018 17:04 |
|
AcidRonin posted:It's ironic that as a kid I really loved freelancer and fro folowing this saga it seems the only way I got that game was Microsoft removing CR. You get a gold star and free ice cream for actually realizing it. You also get to save thousands of dollars, because the people who didn't come to the realization you did are still giving Chris free money, not comprehending that he can't make games.
|
# ? Dec 28, 2018 18:40 |
|
AcidRonin posted:It's ironic that as a kid I really loved freelancer and fro folowing this saga it seems the only way I got that game was Microsoft removing CR. It's a miracle a game came out of it that was almost good considering when something like that normally happens you get agents of mayhem or duke nukem forever.
|
# ? Dec 29, 2018 00:43 |
Byolante posted:It's a miracle a game came out of it that was almost good considering when something like that normally happens you get agents of mayhem or duke nukem forever. I'd heard AoM was good? what's the script - why is it bad
|
|
# ? Dec 29, 2018 01:06 |
|
tithin posted:I'd heard AoM was good? what's the script - why is it bad It’s just not that good; the jokes are flat and the overall thing could have been handled better. Worth $15 for the city, which is impressive, but they managed to step backwards from the high that was SR3/4.
|
# ? Dec 29, 2018 02:17 |
|
Scruffpuff posted:You get a gold star and free ice cream for actually realizing it. You also get to save thousands of dollars, because the people who didn't come to the realization you did are still giving Chris free money, not comprehending that he can't make games. Yeah I think I was just too young for wing commander nostalgia but would have been VERY nostalgic for freelancer. Didn't know he was involved till bootchas videos. drat wish I knew how to play freelancer in 2018 ha. AcidRonin fucked around with this message at 16:45 on Dec 31, 2018 |
# ? Dec 29, 2018 16:18 |
Hav posted:It’s just not that good; the jokes are flat and the overall thing could have been handled better. Worth $15 for the city, which is impressive, but they managed to step backwards from the high that was SR3/4. That's honestly pretty disappointing - sr3/4 were good and the way I'd heard it was that AoM was meant to be a "soft reset" of the Saints Row universe, so pretty sad it didn't work out.
|
|
# ? Dec 29, 2018 23:56 |
|
tithin posted:That's honestly pretty disappointing - sr3/4 were good and the way I'd heard it was that AoM was meant to be a "soft reset" of the Saints Row universe, so pretty sad it didn't work out. I hold out hope after Gat out of Hell, but they might have peaked.
|
# ? Dec 30, 2018 00:21 |
|
AcidRonin posted:drat wish I knew how to play freelancer in 2018 ha. https://www.moddb.com/mods/crossfire DrunkMidget fucked around with this message at 02:39 on Jan 1, 2019 |
# ? Jan 1, 2019 02:26 |
|
I really hope virtual captain hasn't found something better to do. I need my fix!!
|
# ? Jan 20, 2019 13:57 |
|
Hentai Jihadist posted:I really hope virtual captain hasn't found something better to do. I need my fix!! In the meantime vote on the poll in this thread which has some ramification on recaps. If you have ideas or comments on the thread recaps, please do post them there.
|
# ? Jan 20, 2019 14:41 |
|
The recaps are good and I enjoy reading them. This has been my ideas and comments on the thread recaps.
|
# ? Jan 20, 2019 21:13 |
|
December Set 6Thoatse posted:A recap of Star Citizer in 2018: Virtual Captain posted:
”Derek Smart” posted:I just don't see any feasible way for them to go anywhere with Star Citizen in its current form. They will of course keep adding broken stuff on top of a broken stuff and spend more time fixing layers of broken stuff than working toward an end goal. They have to do that in order to keep as close to promises as possible. It's why they sell JPEGs, make the ships, throw it in - regardless of functionality or required gameplay features being implemented. And it's precisely why they seemingly don't have a closed game loop - of any kind - over 6 yrs later. G0RF posted:The first time I watched this, Sandi’s disses were the standout. Sandi posted:well you just gotta hurry up and finish already Virtual Captain posted:Razorfist: Scruffpuff posted:https://clips.twitch.tv/SparklingHandsomeSnailTinyFace Beet Wagon posted:I saw someone on the refunds reddit arguing with someone else about whether or not planets rotate in SC right now. I was pretty sure they do, so I thought "Hey, there's an easy video to make while I go clean my kitchen!" Mr.PayDay posted:
The Saddest Robot posted:Building a universe takes a lot of time. Cameroon_TLPC posted:Happy New Year everyone. I know there's been some talk of our financials lately, but please let me assure you that everything is absolutely fine, wonderful and amazing here at Team <3Pledge. We have plenty of your money left! posted:Yeah truly, i've never really been one of those "screenshot-guy" but this games is just so beautiful. It's a child's dream coming to life posted:Its really annoying to grind for 100k aUEC to spend on ship gear then instantly loose it with server crash posted:the levels of hypocrisy at CIG of the charts. All the bragging about no smoke and mirrors and not fakeing it, and then they also do it and keep quiet about it. I'm not at all bothered by takeing shortcuts if it saves time and budget, but i just fcking hate hypocrites posted:it's been 5 years with this community becoming progressively more delusional all while the game is still broken as loving poo poo in the simplest areas. colonelwest posted:https://twitter.com/Jorunn_SC/status/1080192871163154433 Scruffpuff posted:
Virtual Captain posted:This week I encountered at least two new backer threads. Wish I had them handy because some of the dreamscaping in the comments is so far disconnected from what you know they actually played is just so over the top you have to shake your head. I believe in both instances the conversation eventually ends with the newbie being convinced into buying a larger jpeg than the Aurora they were planning on. Scruffpuff posted:What CI Beer4TheBeerGod posted:That's because backers are incapable of differentiating the game as it is right now with what the game "will" become once CI Rad Russian posted:When given the choice of: G0RF posted:GamerMax is getting PISSED about CIG’s greed. Dude really regrets buying the Idris P. posted:They get about 100k a day of income. With very large spikes now and then. I'm inclined to believe the statement about accepting the investment The Titanic posted:Alright, got the tattoo done. It's a with Vertisce on top of it and a "In the last 500 years..." underneath it in a circle pattern. I'd totally show you but it's very so you'll just have to use your imagination and know I've forever shown my inner love for Star Citizen for all time. juggalo baby coffin posted:this is the derek smart fan forum and here we all love line of defense and get very upset if anyone says its bad Beet Wagon posted:I’ve jokingly considered reaching out to CIG and offering to help put a cap on their FUD problem for a fee just to see what they said, but tbh the longer this goes on the more I think they’d actually take me up on it lol Gort posted:For Star Citizens, this is the game - talking about it online and fantasizing about what's to come. The end of the game is when it's released, all of the fantasizing comes to an end, and it turns out writing a lot of words on Reddit doesn't make you the King of Games. BurtLington posted:It may no longer be Christmas, but I made a song. Here's the original, sing along everyone: shrach posted:Was on a yacht with my friends Clive and Keith Calder. Heard a great joke. Kosumo posted:Does anyone know if the 46 million came with LTI?
|
# ? Jan 23, 2019 13:34 |
|
Hav posted:I hold out hope after Gat out of Hell, but they might have peaked. I enjoyed AoM, but it had some flaws. The writing I found was hit or miss, and they may have been not wise running with the whole saturday morning cartoon of yore thing. The 80's GI Joe was so insane sometimes, I'm not sure if anybody can be funnier than they were. I also felt like with the various character narratives, some characters were stilted out of the box, others worked well, but if there had been more space to develop them, the good characters would be better and the flat ones would have some, er, topography? I think the thing that hamstrung the whole thing were the grindy aspects. First, because I'm not sure when we became sick of the grind (might've been when we uninstalled Diablo 2) but unless deftly and lightly done, we're sure AF sick of it now, and....the grindy aspect actually ruins what should be a game highlight. Mad Science labs are all over bideo james, because they are weird, visually fun places. AoM takes that, and makes it a generic tileset. So the especially weird and magic areas are made generic. This kinda dovetails, too, with character development and even the city size: I feel like the game originally was going to be 2 cities, or even three, with all that extra space going to be used for the stuff I noted. But at some point early in the development, this was deemed too expensive and the sausage filler was deemed the cost effective solution. Frankly I felt that about Gat out of hell too: that a much larger game had been planned but some finance type nixed the idea.
|
# ? Jan 23, 2019 15:03 |
|
==2019 - January Set 1==Bootcha posted:
Daztek posted:psa: The number of weapons you can equip is broken Scruffpuff posted:I think some of the now vitriolic "haters" became so specifically because there were early backers, and watching how Chris completely squandered the biggest free lunch in the history of gaming is loving infuriating. If he had created 10% of the behemoth he eventually promised, and cut out his moronic storyline, motion capture, and fidelity poo poo, we'd all be playing the loving renaissance of space gaming right now. And it would have been popular enough to fund patches and improvements over time. At worst, it could have become a private server and mod community. The Cult of Star Citizen is REAL!! Part #1 (Video: 44mins) The Cult of Star Citizen is REAL!! Part #2 (Video: 40mins) Angry Grinch Citizen 2018 with a BANG!! (Video: 17mins) Chris Roberts and the end of Star Citizen 2019!?? (Video: 51mins) Virtual Captain posted:"Star Citizen is a murky money deep hole that everyone is stuck down right now; we have put all our money into a fraudster, a con man, a silver-tongued lizard." Virtual Captain posted:"if and when this project fails, everybody who has spent a stupid amount of money in this is going to hate themselves because they got sucked in by conman Chris Roberts. I have spent a stupid amount of Australian dollars on this game myself okay, I'm one of those people that are gonna hate myself forever if this project fails. I have to have it succeed" Quavers posted:Chris Roberts explains what went wrong on the Squadron 42 game quote:I just desperately want SC to succeed! Though we do have that much power, we're just lead to not believe that. I think we need to do investigations into how much power we actually do have as we have kind of been defrauded already yeah? TheAgent posted:
Golli posted:Yep, completely normal for the Global Head of Content Production to deliberately absent himself from discussions about how to revamp Produced Content. Scruffpuff posted:there will always be people who think that Reddit matters. I guess for them it's something of a side-show to all this; I personally think CI Bootcha posted:Roberts was a successful single-person indie dev from 1983 to 1986, when he was a kid. Nyast posted:Store Citizen is the Schrodinger cat of game development. TheAgent posted:I'm sure some of the pressure is off for the moment since they got a near $50m cash injection but this year is already running out fast. to hit a full blown 100+ hour single player game alpha by Q1 2020 you'd have to staff up to around 1,000 people and whip your team into a frenzy with almost zero time off. not like "oh you have to work this holiday" kinda thing, but I mean like everyone there is pumping 16 to 18 hour days 7 days a week Tarquinn posted:Giant Bomb spreading FUD about Star Citizen for five minutes: Mr.Tophat posted:*slams three whole gold bars into the toilet and flushes* Pixelate posted:Keep Doing What You're Doing: posted:I like Star Citizen even in its current state. However the community seem much too "cult like" at the moment, when making complaints about the game why do you pander to the developer/community as if you're afraid of criticism. posted:Keep in mind the gameplay is one of the last things they will likely be implementing. Beet Wagon posted:https://twitter.com/Macher_Gaming/status/1086355779203055618 posted:Im more than willing to wait 5 more years. colonelwest posted:https://twitter.com/RobertsSpaceInd/status/1086772681100443648 Pixelate posted:Yay, NPCs are turning into balls too! posted:There is in particular two groups of haters; refunds and somethingawful goons. And there is a huge overlap here. These are the only "active" haters and they are everywhere and they frequently stalk star citizen fans and go around on any media channel they can to attempt to discredit CIG and Star Citizen. They go to extreme lengths to do so. Including sending fake death threats, faking their own death, creating fraudulent refund requests, convincing others to sell their accounts to them, encouraging people to file (frivolous) lawsuits against CIG, encouraging people to commit credit card fraud against CIG, creating fraudulent reports to BBB, faking GlassDoor reviews, lying to reporters, posing as disgruntled ex-CIG employees, slandering CIG employees - and many many more things. Somfin posted:I played the tech demo for less than an hour and I was floored by the fact that they use touchscreens with military green vector UIs for their in-world ship interfaces, hovering 3D text for their non-diegetic player controls and visibly pixelated displays for shops. And that all three of these user interface systems were hilariously easy to break, entirely by accident. ”A Commando” posted:CIG is not new to game development. they know how much they need to make per month to pay there staff and they have scaled there staffing numbers and stuff to be within the limits. When I read the forever financials they released at the end of the year I was actually very relieved and I saw that they were managing money responsibly and not in danger of going bust. Flared Basic Bitch posted:
Rutibex posted:pfft, Scientology has been selling rubes imaginary space ships for 60+ years now. Chris robberts has a lot to learn. ”canardpc.com” posted:https://www.canardpc.com/391/panier-garni-star-citizen (Translated from French) Virtual Captain fucked around with this message at 19:36 on Feb 7, 2019 |
# ? Feb 7, 2019 19:32 |
|
That French article is amazing Great work as ever VC. Beginning of the year is always quiet time for SC as croberts and co come to the realisation that all the bullshit delaying tactics crap they promised they'd launch at the end of last year will never actually come to fruition
|
# ? Feb 7, 2019 20:06 |
El Grillo posted:as croberts and co come to the realisation
|
|
# ? Feb 7, 2019 23:20 |
|
Yesssssssss, fresh SC content. Thread had been quiet for a while but I'm glad to see an update.
|
# ? Feb 8, 2019 04:33 |
|
2019 - February Set 1Beer4TheBeerGod posted:I like how with the Fyre Festival Netflix documentary interviewed a lot of the professionals who flat out knew better, told them not to do it, get nowhere, and then get hosed over when the whole thing turns out to be a scam with no money. ewe2 posted:Scam (parody of Stand by REM, lyrics by ScruffPuff) monkeytek posted:What it means to be a citizen: Foo Diddley posted:https://twitter.com/SandiGardiner/status/1091457204312526855 The Titanic posted:Thought, but probably not reality: posted:I mean this respectfully: I've spent a few days playing and trying to get into the game and I am having the worst luck. It appears that the missions I accept break half way through and I am told "Yea known bug, been there a while" on just about everything. posted:If you have to describe SC with a picture, which pic would you choose? Scruffpuff posted:
quote:Garriott might be past his prime but he’s also a douche. He sold his blood and hair to nerds. He sold shares in a company he knew was going down for thousands of dollars in exchange for gold versions of unity crap. He attends meetings as an iPad on a stick. The guy has a rat tail ffs. Pixelate posted:
Scruffpuff posted:Spite Pledging ==Feature Creep== CIG are working with a backer to do motion capture for American Sign Language peter gabriel posted:Sign language leak, apparently this is 'hello redit' in game posted:Lol another year of absolutely NO gameplay what so ever. You have to be a real dumb dillhole to believe this project won't fail. A WHOLE year and THIS is what they come up with? PATHETIC. It's time people stop giving money to these hacks and let them show us something in return. Because even the loving ships they release are ALL bugged to hell. posted:I'm personally sick and tired of feature creep this late into the development. Time and resources need to be put towards things that are vital to the completion of both games. shrach posted:I appreciate this isn't a revelation to anyone here but there is a rather obvious hole in the current story with the outside investment being purely for the marketing of Squadron 42. Beet Wagon posted:Good to see it didn't take long for this new promotion to get weird Virtual Captain fucked around with this message at 18:39 on Feb 15, 2019 |
# ? Feb 15, 2019 18:17 |
|
Yay recap is back
|
# ? Feb 15, 2019 18:49 |
Has there been much in the way of legal movements? It seems to have fizzled.
|
|
# ? Feb 16, 2019 08:22 |
|
|
# ? Jun 3, 2024 13:19 |
|
tithin posted:Has there been much in the way of legal movements? It seems to have fizzled. Law stuff takes a looooong time, I think the really juicy stuff doesn't start until June if I remember my timeline correctly. I could be wrong though!
|
# ? Feb 16, 2019 08:41 |