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flatluigi posted:I think it specifically mentions somewhere that it was in blood (and it was scrubbed when he died) Yeah, Eagle Vision is revealed to be just a BIT of Precursor DNA, infused in bunch of humans as part of their grand endeavour to plan for the 2012 flare. Precursors see in four dimensions rather than three like us, so they can see how things were and how they stochastically might be for given variables with pretty good accuracy. Eagle Vision basically shows a sliver how things were/are/will be for whatever you're focusing on, even if it's just "this guy walked down a street one day", or "this guard takes the same route every day, right up until he gets a hidden blade in the kidneys in a few minutes". Seeing 16's drawings is a look at what WAS on the wall.
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# ? Feb 15, 2019 10:57 |
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# ? Jun 6, 2024 05:56 |
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RagnarokAngel posted:I mean it seems they could have made it about having to get married/have a child for the sake of decorum, that'd be historically accurate and potentially tackle real a real LGBT issue but they face planted so drat hard. Wouldn't be that accurate for ancient Greece, unless the characters are Spartans.
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# ? Feb 15, 2019 21:22 |
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Byzantine posted:Wouldn't be that accurate for ancient Greece, unless the characters are Spartans. The protagonist is Spartan (they got exiled when they were around eight), but you're given plenty of dialogue options to poo poo all over Sparta and say you don't give a rat's rear end about the place.
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# ? Feb 15, 2019 21:54 |
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Byzantine posted:Wouldn't be that accurate for ancient Greece, unless the characters are Spartans.
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# ? Feb 15, 2019 22:03 |
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Hitman 2 has immaculate hitboxes https://twitter.com/HetzerGonnaHetz/status/1087082972833030146?s=19
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# ? Feb 16, 2019 02:31 |
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You had the body piercing rounds loaded and hit the binoculars, not the body. Should have used the wall-piercing ammo that penetrates solid objects instead, DUH Working as intended.
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# ? Feb 16, 2019 03:05 |
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HenryEx posted:You had the body piercing rounds loaded and hit the binoculars, not the body. Should have used the wall-piercing ammo that penetrates solid objects instead, DUH This reminds me of the meme of removing your armor in New Vegas so the AP Rounds will do less damage
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# ? Feb 16, 2019 03:55 |
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3 posted:I mean technically you're correct, just not in the way you think. Royals all thought they had "special blood" too, which is why they kept loving within the family and eventually ended up with genetic disasterpieces like Charles II of Spain: Mostly I was thinking of Uwain Bolt and drat that dude can book it
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# ? Feb 16, 2019 03:55 |
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So after bearing BOTW I'm playing the first Zelda. I missed it the first time around so it's all new to me. Twice now it's made me laugh out loud: There's an old woman in a cave who says PAY ME AND I'LL TALK. You can pay 20, 30, or 50 rupees. To get anything useful (the directions through a first maze) you have to pay 30. If you pay her 50 she just says BOY, YOU'RE RICH! Later on i found an old man in a secret cave that you have to burn a bush to find. When you enter he just says PAY ME FOR THE DOOR REPAIR and takes 40 of your rupees lmfao
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# ? Feb 16, 2019 09:34 |
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Just started Metro Exodus and one of your buddies is a former US Marine who was guarding the US embassy in Moscow when the war started. He speaks in an American accent in the English voiceover. I wouldn't be able to tell, if it was, but does someone with more knowledge of the Russian language know if his Russian is super broken/obviously non-native if you're playing with Russian voiceovers? It seems like the kind of detail they would add.
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# ? Feb 16, 2019 09:38 |
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Johnny Aztec posted:Mostly I was thinking of Uwain Bolt and drat that dude can book it So your theory is that Usain Bolt is the child of world class sprinters, descended from a long line of world class sprinters?
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# ? Feb 16, 2019 11:22 |
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In Dead Space 1 & 2 you can buy or find nodes to upgrade your equipment. Occasionally there are also rooms that can be unlocked with a node. These rooms usually feature loot worth more than the price for that single node. In DS2 I encountered one of these rooms and the items were not that great. In retrospect I think that was intentional, because it was in the medbay of the USG Ishumura. The Ishumura was the gargantuan space ship in which the first game took place. So the room was almost empty because technically you already looted the place before
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# ? Feb 16, 2019 11:29 |
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Son of Thunderbeast posted:So after bearing BOTW I'm playing the first Zelda. I missed it the first time around so it's all new to me. Twice now it's made me laugh out loud:
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# ? Feb 16, 2019 12:57 |
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The NES Zelda games, now that I think about it, do a really good job at depicting the kind of crazy person that lives in a monster-filled hellscape. Not depressing, the events that caused the NES Hyrule landscape are too far gone to actually be directly felt, but everyone you meet is just kinda weird. Link's Awakening has a fun approach like that, too. Most of the NPCs you find are very deliberately depicted as off-kilter and not quite right, and not in the way that old RPG NPCs kinda had to be. Of course, in that one they're all dream constructs so it fits. (I know it's an old-rear end game, but it's getting remade this year, I'm gonna give it that respect)
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# ? Feb 16, 2019 16:06 |
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Pyroclastic posted:I was watching a twitch streamer play KH3, and one of his goals is to take a selfie with every boss. When fighting a boss in Arendelle, the stream discovered that Sora's in-game model actually does a selfie pose (although he doesn't appear to be holding the gummiphone). We discovered this because he got frozen the instant he did the 'Cheese!' pose. They didn't just fake it through the camera lens. Some of the detail they put into this game is nuts. Video games were a mistake.
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# ? Feb 16, 2019 16:30 |
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SiKboy posted:So your theory is that Usain Bolt is the child of world class sprinters, descended from a long line of world class sprinters? Thats your own words buddy, not mine. Though that would be pretty neat if he had kids with a champion lady runner. the GOTTA GO FAST family.
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# ? Feb 16, 2019 20:26 |
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In the Resident Evil 2 remake, the overall theme and most of the imagery is horror all the way down. I still get a very Die Hard feeling though; from this being Leon's first day on the job, the party decorations in the office, and little signs of Leon having a snarky attitude about the whole situation. For example, if you shoot a zombie in the face and it barely shrugs before continuing to charge, Leon will sometimes exasperatedly yell "oh gently caress you!" or "ugh, godammit"
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# ? Feb 17, 2019 00:01 |
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I love the respawn animations in Sunset Overdrive. Insomniac made dying in a videogame fun.
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# ? Feb 17, 2019 01:55 |
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Dr. Red Ranger posted:if you shoot a zombie in the face and it barely shrugs before continuing to charge, Leon will sometimes exasperatedly yell "oh gently caress you!" or "ugh, godammit" honestly I have never identified with a character in a video game more than this
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# ? Feb 17, 2019 01:59 |
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codenameFANGIO posted:honestly I have never identified with a character in a video game more than this it kind of annoys me for the same reason i don't need leon to say these things. i'm already thinking them!
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# ? Feb 17, 2019 02:26 |
Oxxidation posted:it kind of annoys me for the same reason I genuinely want someone to replace all of Leon's reaction lines with York's from deadly premonition. In fact, I just want a Deadly Premonition conversion mod. Swap Mr. X for the Raincoat Killer, zombies for Shadows, and give me York telling me I'm doing a great job for shooting zombos in the face a whole bunch of time.
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# ? Feb 17, 2019 02:32 |
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codenameFANGIO posted:honestly I have never identified with a character in a video game more than this I felt pretty connected with Issac in Dead Space 2 the first time I got swarmed by tiny alien freaks. We both were screaming "MOTHERFUCKER!"
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# ? Feb 17, 2019 02:48 |
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Son of Thunderbeast posted:Later on i found an old man in a secret cave that you have to burn a bush to find. When you enter he just says PAY ME FOR THE DOOR REPAIR and takes 40 of your rupees lmfao If you end up doing the Master Quest, there's a really evil variant of this where you have to give up a heart container if you don't have the rupees. On reflection, for its time, the original Zelda had a massive amount of content, didn't it? There are definitely NES games that took me longer to beat, but I think those were all RPGs padded with random encounters. That technically includes Zelda II as well.
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# ? Feb 17, 2019 03:53 |
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Rollersnake posted:On reflection, for its time, the original Zelda had a massive amount of content, didn't it? There are definitely NES games that took me longer to beat, but I think those were all RPGs padded with random encounters. That technically includes Zelda II as well. An 8x16 overworld map (for 128 tiles), 8 dungeons that get about 18 rooms apiece (total 144), and a 9th dungeon that gets more like 36. That's a lot of stuff! Though it bears mentioning that Zelda 1 has its fair share of padding as well, especially if you're playing it unspoiled. Burning every bush in an area to verify that there isn't a secret room, for example. Or worse, bombing the rock walls. Plus grinding for cash to afford potions to take on the later dungeons. Something neat about Zelda 1 is that the dungeon maps fit together like a puzzle, to save on memory.
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# ? Feb 17, 2019 04:09 |
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Don Gato posted:I felt pretty connected with Issac in Dead Space 2 the first time I got swarmed by tiny alien freaks. We both were screaming "MOTHERFUCKER!" The more you stomp in Dead Space, the angrier Isaac gets, it's actually pretty cathartic.
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# ? Feb 17, 2019 04:14 |
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TooMuchAbstraction posted:An 8x16 overworld map (for 128 tiles), 8 dungeons that get about 18 rooms apiece (total 144), and a 9th dungeon that gets more like 36. That's a lot of stuff! Though it bears mentioning that Zelda 1 has its fair share of padding as well, especially if you're playing it unspoiled. Burning every bush in an area to verify that there isn't a secret room, for example. Or worse, bombing the rock walls. Plus grinding for cash to afford potions to take on the later dungeons.
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# ? Feb 17, 2019 04:42 |
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FactsAreUseless posted:Nintendo's dedication to providing optional harder content for players who don't want to put the game down goes back to some of the earliest stuff, I love it so much. It makes this line from Wikipedia take on a whole new aspect: "Founded on 23 September 1889 by Fusajiro Yamauchi, it originally produced handmade hanafuda playing cards. By 1963, the company had tried several small niche businesses, such as cab services and love hotels."
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# ? Feb 17, 2019 05:11 |
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Samuringa posted:The more you stomp in Dead Space, the angrier Isaac gets, it's actually pretty cathartic. IIRC stomp chaining and cursing was introduced in DS2, in DS1 it was a basic last-ditch melee attack.
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# ? Feb 17, 2019 19:03 |
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in FFXV, whenever you stay at camp you get to cook food and get treated to a silent scene of the guys eating and shooting the poo poo as your EXP and AP tallies up one of the dishes you can make is stinky tofu cue the younger party members all but sobbing as they attempt to force this poo poo down while the Ignis the gourmet and Gladio the gritty outdoorsman cheerfully tuck in Oxxidation has a new favorite as of 19:22 on Feb 17, 2019 |
# ? Feb 17, 2019 19:20 |
Oh, Portal 2
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# ? Feb 17, 2019 19:35 |
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Alhazred posted:
ACHIVEMENT UNLOCKED: The Part Where He Kills You (this is that part)
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# ? Feb 17, 2019 19:38 |
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Amazing tales of redundancy.gif
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# ? Feb 17, 2019 19:41 |
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Ellen Mclain, Stephen Merchant, JK Simmons and Nolan North are my pick for best ensemble voice cast in a video game.
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# ? Feb 17, 2019 19:58 |
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Kingdom Hearts 2 Nostalgia Chat: My Favourite World and Why I think the reason I loved the World that Never Was was it's sheer atmosphere - The City that Never Was was simultaneously bustling with life and totally desolate, because while it was a big city it was only populated by pureblood heartless, so not only was there no non-heartless life, unlike everywhere else there was no sign that their ever was (emblem heartless would have been that sign). It was also pitch black an constantly raining in direct contrast to the Castle that Never Was, a big white pristine castle floating above it. It was like the World itself had been split at the same time as the Organisation, the city being the worlds heartless, and the Castle being it's Nobody. The extreme visual segregation of black and white made it a visually strong area, which came fully into it's own with Xemnas's final form unifying black and white into his rad zebra-robes. You never fought Heartless and Nobodies in the same location too, they stuck to their own turfs. It was almost like a visual metaphor for the relationship between Ansem: Seeker of Darkness and Xemnas, with one being full of life and incredibly overdramatic in how he presented himself, and the other being completely pristine and flat, unwilling to sully himself with his own returning emotions. It also had a strong sense of mystery - there was no hint of where it came from. The End of the World was the broken fragments of partially digested worlds, and the Keyblade Graveyard was the site of a massive war with Scala ed Caelum being the rebuilt remnants of Daybreak Town, but we never really knew what the gently caress the World that Never Was... actually was. It was awesome. Finally, Something I felt warranted showing rather than telling, the main reason I love the World That Never Was more than literally any other final dungeon in the series is that in all the other finales in the games with world maps, (End of the World and Keyblade Graveyard) they appear as a normal world, same appearence as the others just tailored to their look. End of the World is a black hole, but it's the same size as the other worlds, and the Keyblade Graveyard is just a planetoid resembling the level. However, when you unlock the World that Never Was, this is now it appears on the world map: https://www.youtube.com/watch?v=zS-ATaGCY38&feature=youtu.be It's 10 times the size of every other world, and it isn't even connected to the world map. You are literally straying from the path when you fly there, and the camera zooms in until it fills the whole screen. It's also not a planetoid shape, it's just there. It's so alien compared to all the other dungeons.
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# ? Feb 17, 2019 20:04 |
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Being from near the west country, it still strikes me as bizarre that a robot with a Bristolian accent is a part of a triple A game
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# ? Feb 17, 2019 20:04 |
Paul.Power posted:Ellen Mclain, Stephen Merchant, JK Simmons and Nolan North are my pick for best ensemble voice cast in a video game. Nolan North probably found a monkey's paw once and wished that he could VA games. And now he has to VA all of them for all eternity.
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# ? Feb 17, 2019 20:04 |
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Alhazred posted:
Can you spoiler an embed? https://www.youtube.com/watch?v=hOXrgDDLpYw Edit: I guess not.
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# ? Feb 17, 2019 21:42 |
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Alhazred posted:Nolan North probably found a monkey's paw once and wished that he could VA games. And now he has to VA all of them for all eternity. He did really well in spec ops. Other than that I don't pay much attention to voice actors
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# ? Feb 17, 2019 22:11 |
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ilmucche posted:He did really well in spec ops. Other than that I don't pay much attention to voice actors One of the Saint’s Row games has an option for your character’s VA that is “Nolan North”, which is Nolan North VAing the Boss...basically as himself. And it rules.
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# ? Feb 17, 2019 23:02 |
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# ? Jun 6, 2024 05:56 |
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Ugly In The Morning posted:One of the Saint’s Row games has an option for your character’s VA that is “Nolan North”, which is Nolan North VAing the Boss...basically as himself. And it rules. Yeah that's 4. And one of the normal voices in both 3 and 4 is Troy Baker, ie. the other big time voice actor who's in absolutely everything. And then they play brothers in Uncharted 4.
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# ? Feb 18, 2019 00:32 |